Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
JtSl
jtsl

Sat

Jan 22
2000

05:34Z

[Cel] [Actions I] 1416 Mir

The Council member Dedaoya felt a contions floated in the dreaming.  He
could not see anything but somehow he could feel the city that streched
out around him.  He could feal the Servents that came in and out of the
room.  He could also sence the Other Sorcerer that "sat" next to him.

"Its amasing how similar this world is to ours."  His camplaion says.

"The correct way to say it would be  how similar ours is to this
world."  Dedaoya corrected him.  He felt his compaions precense
hesitate.  The he asked his question.

"Why are we here."

"The Fae have always been frineds of Mir for a long time."  He said.
His compian just made of noice of discusset.

"I am not stuped, why are we friends with the Fae?"  He said  Dedaoya
smiled to himself.  Yes this one was quike.

"The Fae have Dragons."  Dedaoya said and his compain stared at him.
Just then they felt the presents of Fae standing before them.

"The Imperator will see you."  The messager said.

Action I: Search the Dreaming (2 of 3 years)

The Sorcerers have found the Fae of the Morning Empire.  They know are
going to try to gain their help in fighting against the Enemy.  They
will send their greatest speakers and diplomats to sepak with them.  The
Archmage Eubraotsa himshelf will pled their cause.  They will continue
to search for dragons thought.

Primary Determent: Magic Sophistication (+4)
Secondary Determent: Diplomacy
Diffculty: Huge (-3)
Weight: Single
Actors: Half of the Sorcerers
Secrecy: Mega Top Secret
Modifiers: + Their are still a couple Sorcerers alive who know how to
handle Dragons/Wryens
+ They have an open gatway to the Dreaming
+ Several Sorcerers have a "contract" with beings in the Dreaming.
- The Dreaming is a huge place.
- It has been a long time since they any one has been in the dreaming as

deep as they Sorcerers will be going.

+ The Sorcerers are great speakers/Diplomats

(Matthew if you don't have what the dies role for this actions was last
year I do so just ask me.)

Archmage of Mir
Jason Todd Heaps

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh