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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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LouisPasztor
Louis Pasztor

Sat

Jan 22
2000

08:25Z

[Cel] Razanian 1416 Actions 1, 2 and 3

Society Name: Razanians

Action I. - Invasion of Northern Aryisa

The Northern Armies are ready to invade Aryisa and retake South of Tesh. 
They will be using the Gurders like the Southern Kingdoms did last year, but 
as support. The armies will also have artillery support from some of the 
Minot Catapults used to bring down the Timber Veil. With the Western and 
Southern Armies invading from the west and south, they will retake their 
lands and liberate the Razanian Serfs in Aryisa. The remmants of the Tesh 
and Canor Armies will stay behind in defence.

Action I. - Strategy, External

Actor: Northern Kingdoms
Objective: Invade Aryisa from the North
Type: Invasion
Secrecy: None
Difficulty: Hard, Aryisa tight Defences
Prime Determinants: Secondary Philosophical Orientation, Force Great on 
razanian soil
Modifiers:
(+1) Secondary Philosophical Orientation: War
(+1) hatred for the Asagmari
(+1) united force
(-1) kingdoms still have trouble working together
(+1) great on razanian soil
(+1) high moral
(+1) Razanian Front
(+1) Use of Gurders and Minot catapults for support
Reaction: Heroic


***

Action II. - Western Armies Push

Western Razanian Armies continue to push the Aryisan Military to the other 
side of the Razan River. Despite the Aryisa Army heavy loss, they still 
fight hard to keep control of their territory, Razan soil.

Action II. - Strategy, External

Actors: Western Kingdoms
Objective: Take control Western side of Razan River
Type: Invasion
Secrecy: None
Difficulty: Hard, Aryisan Military stuborn indeed
Prime Determinant: Secondary Philosophical Orientation, Great on Razanian 
Soil
Modifiers:
(+1) Secondary Philosophical Orientation: War
(+1) hatred for the Asagmari
(+1) united force
(-1) kingdoms have trouble working together
(+1) great on Razanian Soil
(+1) high moral
(+1) Razanian Front
(+1) lead by the kingdom of Karan
(+1) Aryisan military heavy loss the previous year
Reaction: Cautious



***

Action III. - Southern Preparation for possible retaliation

The Southern Armies were able to reach the Haran River, but they won't be 
able to continue because on their Armies size, despite united. So they will 
prepare for possible Aryisan retaliation by establishing make shift 
fortifications and some of Haran Razanian Front Guerillas will defend the 
villages in the area. They will use Gurders, but sence they are more better 
used in offence roles, they will be kept behind the defence lines as 
counter-counter-attack reserves.

Action III. - Strategy, Internal

Actor: Southern Kingdoms
Type: Defence
Secrecy: None, but being cautious of any Aryisan Spies/Scouts.
Difficulty: Hard
Prime Determinant: Primary Philosophical Orientation: Survival, Great on 
Razanian Soil
Modifiers:
(+1) Primary Philosophical Orientation: Survival
(+1) Haran River, easy to defend chokepoints
(+1) Razanian Front
(+1) Great on Razanian Soil
(-1) trouble working together
(+1) united force
(+1) use of gurders
Reaction: Cautious

***


I will post my fourth Action after Aaron have post his.
-LordLMP

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JtSl
jtsl

Sun

Jan 30
2000

03:42Z

[Cel] Razanian 1416 Actions 1, 2 and 3

Here it is.

Louis Pasztor wrote:

> Society Name: Razanians
>
> Action I. - Invasion of Northern Aryisa
>
> The Northern Armies are ready to invade Aryisa and retake South of Tesh.
> They will be using the Gurders like the Southern Kingdoms did last year, but
> as support. The armies will also have artillery support from some of the
> Minot Catapults used to bring down the Timber Veil. With the Western and
> Southern Armies invading from the west and south, they will retake their
> lands and liberate the Razanian Serfs in Aryisa. The remmants of the Tesh
> and Canor Armies will stay behind in defence.
>
> Action I. - Strategy, External
>
> Actor: Northern Kingdoms
> Objective: Invade Aryisa from the North
> Type: Invasion
> Secrecy: None
> Difficulty: Hard, Aryisa tight Defences
> Prime Determinants: Secondary Philosophical Orientation, Force Great on
> razanian soil
> Modifiers:
> (+1) Secondary Philosophical Orientation: War
> (+1) hatred for the Asagmari
> (+1) united force
> (-1) kingdoms still have trouble working together
> (+1) great on razanian soil
> (+1) high moral
> (+1) Razanian Front
> (+1) Use of Gurders and Minot catapults for support
> Reaction: Heroic

Razanians: Force Good Size Fair
-Timber Viel
+High Moral
Arysias: Force Great Size Fair
+ Timber Viel
+ Defencive
- Low Moral

Battle Results
Razanians: +1 +1 -1 ( 0 -1 +1 +1) = +2
Aryisas: +2 +2 -1 (0 0 -1-1) = +1


> Action II. - Western Armies Push
>
> Western Razanian Armies continue to push the Aryisan Military to the other
> side of the Razan River. Despite the Aryisa Army heavy loss, they still
> fight hard to keep control of their territory, Razan soil.
>
> Action II. - Strategy, External
>
> Actors: Western Kingdoms
> Objective: Take control Western side of Razan River
> Type: Invasion
> Secrecy: None
> Difficulty: Hard, Aryisan Military stuborn indeed
> Prime Determinant: Secondary Philosophical Orientation, Great on Razanian
> Soil
> Modifiers:
> (+1) Secondary Philosophical Orientation: War
> (+1) hatred for the Asagmari
> (+1) united force
> (-1) kingdoms have trouble working together
> (+1) great on Razanian Soil
> (+1) high moral
> (+1) Razanian Front
> (+1) lead by the kingdom of Karan
> (+1) Aryisan military heavy loss the previous year
> Reaction: Cautious

Razanians: Force Good Size Fair
+High Moral
Aryisas: Force Great Size Fair
+ Defencive
-Low Moral

Battle Results
Razanians: +1 +1 (-1 +1 -1 +1) = +2
Aryisas: +2 +1 -1 (+1 -1 +0 -1) = +1


> Action III. - Southern Preparation for possible retaliation
>
> The Southern Armies were able to reach the Haran River, but they won't be
> able to continue because on their Armies size, despite united. So they will
> prepare for possible Aryisan retaliation by establishing make shift
> fortifications and some of Haran Razanian Front Guerillas will defend the
> villages in the area. They will use Gurders, but sence they are more better
> used in offence roles, they will be kept behind the defence lines as
> counter-counter-attack reserves.
>
> Action III. - Strategy, Internal
>
> Actor: Southern Kingdoms
> Type: Defence
> Secrecy: None, but being cautious of any Aryisan Spies/Scouts.
> Difficulty: Hard
> Prime Determinant: Primary Philosophical Orientation: Survival, Great on
> Razanian Soil (good)
> Modifiers:
> (+1) Primary Philosophical Orientation: Survival
> (+1) Haran River, easy to defend chokepoints
> (+1) Razanian Front
> (+1) Great on Razanian Soil
> (-1) trouble working together
> (+1) united force
> (+1) use of gurders
> Reaction: Cautious

Results +1 -1 +3 -1 (0 0 0 0) = +2 Complet success

Great Big Suggestion:  The Northern Invasion and the Western Invasion find this
year that they Aryisan army is more then ready for them.  The Western Invasion
does manege to push them a few miles but not all the way to the Razan River.
The Northern Invasion does manege to breach the northern part of the Timber Viel
but that is as far they got.  In many causes their is fighting right over the
ruins of the viel.  In Aryisa their is much death but little advansment is
made.  The Southern Invasion beads down on the south side of the river Haran and
on the other side the reinfoced Aryisa southern army siting watching back.  The
Southern Invasion has prepred for a poissible attack from the other side of the
river.  The Southern Invasion get a +1 next year only for defence against any
attack if they have not moved from were they are now.

Jason Todd Heaps

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LouisPasztor
Louis Pasztor

Sun

Jan 30
2000

04:45Z

[Cel] Razanian 1416 Actions 1, 2 and 3

>Great Big Suggestion:  The Northern Invasion and the Western Invasion find 
>this
>year that they Aryisan army is more then ready for them.  The Western 
>Invasion
>does manege to push them a few miles but not all the way to the Razan 
>River.
>The Northern Invasion does manege to breach the northern part of the Timber 
>Viel
>but that is as far they got.  In many causes their is fighting right over 
>the
>ruins of the viel.  In Aryisa their is much death but little advansment is
>made.  The Southern Invasion beads down on the south side of the river 
>Haran and
>on the other side the reinfoced Aryisa southern army siting watching back.  
>The
>Southern Invasion has prepred for a poissible attack from the other side of 
>the
>river.  The Southern Invasion get a +1 next year only for defence against 
>any
>attack if they have not moved from were they are now.
>
>Jason Todd Heaps
>

I am happy with the results, but do suggest give the Razanians + for 
fighting anywhere on the Razanian Coast, including Aryisa territory since it 
did belong to teh RAzanians. Also, give some - to some of the Aryisan 
actions like that message Action because of the Razanian Front who happens 
to have a +6 i think in their action to disrupt communication(so stoping 
messengers and the sort) and supply roots. Also the harrassment of Aryisan 
Military from Razanian Rebels still around in Aryisa. I will post my 4th 
action soon concerning the Razanian Front to reinforce the issue.
-LordLMP
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LouisPasztor
Louis Pasztor

Sun

Jan 30
2000

05:40Z

[Cel] Razanian 1416 Actions 1, 2 and 3

>
>One hundred years ago... that bonus represents terain knoledge and
>defensive forts and stuff.  I don't think the Razanians should get that
>bonus.  Unless the Aryisans get one on the entire coast b/c they claim it
>all... :)
>
>

I am just following with the Razanian Determinants, not something i made up 
bud. It says on the Website that the Razanians get Force Great everytime 
they are fighting on Razanian Coast soil, which is anywhere on the coast, 
including Aryisa. The Determinant was used for the 1415 actions, don't know 
why it wasn't for the 1416 ones.
-LordLMP
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AaronENowack
Aaron E Nowack

Sun

Jan 30
2000

04:57Z

[Cel] Razanian 1416 Actions 1, 2 and 3

On Sat, 29 Jan 2000 22:45:48 cst "Louis Pasztor" 
writes:
> I am happy with the results, but do suggest give the Razanians + for 
> 
> fighting anywhere on the Razanian Coast, including Aryisa territory 
> since it 
> did belong to teh RAzanians.

One hundred years ago... that bonus represents terain knoledge and
defensive forts and stuff.  I don't think the Razanians should get that
bonus.  Unless the Aryisans get one on the entire coast b/c they claim it
all... :)


                                                   Aaron Nowack
"Never let reality get in the way of a good hypothesis."
http://www.geocities.com/TimesSquare/Dungeon/5930/

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