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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JtSl
jtsl

Thu

Mar 16
2000

02:08Z

[Cel] [Actions] Razanians 1417 Actions RESULTS

Louis Pasztor wrote:

> Society Name: Razanians
>
> Action I. - Invasion of Northern Aryisa
>
> The Northern Razanian Armies continue their push to get completly across the
> Timber Veil, with support of Gurders and Catapults. They also have Partial
> help from the Razanian Front Rebels behind enemy lines, but with the
> reorganization of the Aryisan military, may be a bit harder to get through.
>
> Action I. - Strategy, External
>
> Actor: Northern Kingdoms
> Objective: Invade Aryisa from the North
> Type: Invasion
> Secrecy: None
> Difficulty: Hard, Aryisa tight Defences
> Prime Determinants: Secondary Philosophical Orientation, Force Great on
> razanian soil
> Modifiers:
> (+1) Secondary Philosophical Orientation: War
> (+1) hatred for the Asagmari
> (+1) united force
> (-1) kingdoms have problems working together
> (+1) great on razanian soil    (this counts anywhere on the Coast, including
> Aryisa)
> (+1) Razanian Front
> (+1) Use of Gurders and Minot Catapults
> (-1) Aryisa military reorganized
> Reaction: Heroic

Razanians: Force Great Size Fair

Arysias: Force Great Size Fair

Battle Results
Razanians: +1 ( 0 0 0 +1) = +2
Aryisas: +2  (-1 +1 -1 +1) = +2

Suggestion: There is no advancement on eather side

> ***
>
> Action II. - Western Armies Push
>
> Western Razanian Armies continue their push to drive out the Asagmari from
> the west side of the Razan River. With the reorganization of the Aryisan
> Military, may be harder to get through them, but they are still suffering
> from previous loss'.
>
> Action II. - Strategy, External
>
> Actors: Western Kingdoms
> Objective: Take control Western side of Razan River
> Type: Invasion
> Secrecy: None
> Difficulty: Hard, Aryisan Military stuborn indeed
> Prime Determinant: Secondary Philosophical Orientation, Great on Razanian
> Soil
> Modifiers:
> (+1) Secondary Philosophical Orientation: War
> (+1) hatred for the Asagmari
> (+1) united force
> (-1) kingdoms have problems working together
> (+1) great on Razanian Soil
> (+1) Razanian Front
> (+1) lead by the kingdom of Karan
> (-1) Aryisa military reorganization
> Reaction: Cautiou

Razanians: Force Good Size Fair

Arysias: Force Great Size Fair
+ Defencive

Battle Results
Razanians: +1 (+1 +1 -1 +1) = +3
Aryisas: +2 +1 (0 0 -1 -1) =+1

Suggestion:  Suggestion:  The Aryisan army is pushed to the east side of the river
Razan.

> rAction III. - Southern Armies contruct Fortications along the Haran River (1
> out of 2)
>
> The Southern Armies decided to permently fortify their positions along the
> Haran River and using a similar technique they used along the Sout River,
> but will take about two years or so, especially with the threat of Aryisan
> Reingforments north of the River. The Southern Armies will destroy the
> remaining Bridges  across the river, to prevent the Aryisans to get through.
> Action III. - Strategy, Internal
>
> Actor: Southern Kingdoms
> Type: Defence
> Secrecy: None, but being cautious of any Aryisan Spies/Scouts.
> Difficulty: Hard
> Prime Determinant: Primary Philosophical Orientation: Survival, Great on
> Razanian Soil
> Resources: Fair
> Engineering: Great
> Crafts: Fair
> Modifiers:
> (+1) Primary Philosophical Orientation: Survival
> (+1) Haran River, easy to defend chokepoints
> (+1) Razanian Front
> (+1) Great on Razanian Soil
> (-1) problems working together
> (+1) united force
> (+1) use of gurders
> Reaction: Cautious

Results -1 +1 +3 (0 0 -1 0) +()

Suggestion: They start out out slowly but they are being built them with little
problem

> Action IV. - Adapting to the Aryisa military reorganization
>
>         Despite their failure last year in creating a plague, they have to fortify
> their hideouts, without atracting the Aryisa Military to easily find them.
> The Rebels are prepared to hide when it is required, but in the meantime,
> they'll continue their rebelling, disrupting supply routes and communication
> across Aryisa. They will also when is required to help the Razanian Armies
> along the Front by raiding Aryisa  military positions. They will not let the
> Aryisa military find them and get put down......
>
> Action IV. - Strategic/Tactical, internal/external (Razanian Front)
>
> Actors: Razanian Front
> Objective: To reorganize the Front to adapt against the reorganization of
> the Aryisan Military
> Type: Espionage/Rebelling/hiding/whatever
> Secrecy: Yes
> Difficulty: Hard
> Prime Determinant: War
> Secondary Determinant: Survival
> Modifiers:
> +Razanian Front Spread out across Aryisa, many Hideouts
> +They are already are disrupting Aryisa supply lines and communication
> +Century Council support

> Reaction: Cautious

Results: -1 +3 (-1 -1 +1 -1) = 0 Mixed Results

Suggesion: The Aryisan capture a few of the Razianan front and the rest are driven
into hiding for this year.

> ***
>
> Action V. - Tactical, External
>
> The Century Council......
>
> Actors: The Century Council
> Secrecy: Of course.....
>
> I will send the Secret Action directly to Jason. ;) wow, my first secret
> action... ;)

Jason Todd Heaps

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