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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JtSl
jtsl

Mon

Apr 10
2000

04:10Z

[Cel] [Action IV, V] Mir 1418

Action IV: Find the Scepter.

It is becoming more aparent ever day that the Sorcerers need to find the
scepter.   So they begin to look.  They are also going to seek help from
the Eerith.

Primary Determent: Magic Sophistication
Diffculty: Huge (-3)
Weight: Single
Actors: Sorcerers
Secrecy: Results
Modifiers: + desperate.
- Hiden for a long time

Action V: Improve the Archmage hold. (1 of 2 years)

Eubraotsa has barly been able to hold Mir togther but with war coming it
is time to strenghten his hold over the country and to improve his
stanging.  He begins to work imporve his Consent, Influence, Authority.

Primary Determent: Influince (0)
Diffculty: Hard (-1)
Weight: Single
Actors: Eubraotsa
Secrecy: none
Modifiers: + He has brought back the Crown of Mir
+ He has done a good job for the past six years.
- extra action

Jason Todd Heaps

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MkeAton
Archangel

Sun

May 7
2000

18:43Z

[Cel] [Action IV, V] Mir 1418

M. Keaton
----- Original Message -----
From: 
To: 
Sent: Monday, April 10, 2000 12:10 AM
Subject: [Cel] [Action IV, V] Mir 1418


> Action IV: Find the Scepter.
>
> It is becoming more aparent ever day that the Sorcerers need to find the
> scepter.   So they begin to look.  They are also going to seek help from
> the Eerith.
>
> Primary Determent: Magic Sophistication
> Diffculty: Huge (-3)
> Weight: Single
> Actors: Sorcerers
> Secrecy: Results
> Modifiers: + desperate.
> - Hiden for a long time
>

-3+1-1+(-1-1+0+1)=-4 Severe failure. Having almost no idea where to begin
the search, the sorcerers spend most of their time on fruitless
investigation and wasted effort. As a result of the severity of the failure,
the eerith significantly increase their presence amoung the seekers but
provide no actual help in the search. If anything, the eerith presence seems
to hinder the search rather than help it.

> Action V: Improve the Archmage hold. (1 of 2 years)
>
> Eubraotsa has barly been able to hold Mir togther but with war coming it
> is time to strenghten his hold over the country and to improve his
> stanging.  He begins to work imporve his Consent, Influence, Authority.
>
> Primary Determent: Influince (0)
> Diffculty: Hard (-1)
> Weight: Single
> Actors: Eubraotsa
> Secrecy: none
> Modifiers: + He has brought back the Crown of Mir
> + He has done a good job for the past six years.
> - extra action
>

0-1+1+1-1+(0+1+0+0)=0 Marginal results. With all that is going on in Mir,
the Archmage is simply too overextended to put sufficient energy into this
attempt. His job is further complicated at this time by the presence of
multiple forgien leaders and the turmoil of the times. It does seem that
Eubatrosa may be more sucessful in this if he can use these forgien leaders
to garner support, ie, by increasing his international standing during this
period of continental crisis.



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