Society Name: Razanians
Action I. - Invasion of Northern Aryisa
Northern Armies continue their push from the north...
Action I. - Strategy, External
Actor: Northern Kingdoms
Objective: Invade Aryisa from the North
Type: Invasion
Secrecy: None
Difficulty: Very Hard, Aryisa tight Defences
Prime Determinants: Secondary Philosophical Orientation, Force Great on
razanian soil
Modifiers:
(+1) Secondary Philosophical Orientation: War
(+1) hatred for the Asagmari
(+1) united force
(-1) kingdoms have problems working together
(+1) great on razanian soil (this counts anywhere on the Coast, including
Aryisa)
(+1) Razanian Front
(+1) Use of Gurders and Minot Catapults
(-1) Aryisa military reorganized
Reaction: Heroic
***
Action II. - Western Armies raids West Aryisa
After fortifying their lines a bit, the Western Armies sends raids at
various Aryisan positions along the east side of the river. The river would
be hard to get across, especially since many bridges are destroyed. So they
attack during the night, to surprise the Aryisan Army.
Action II. - Strategy, External
Actors: Western Kingdoms
Objective: Fortifying along the west side of the Razan River
Type: Defence
Secrecy: None
Difficulty: Hard
Prime Determinant: Secondary Philosophical Orientation
Resources:
Modifiers:
(+1) Secondary Philosophical Orientation: War
(-1) kingdoms have problems working together
(+1) great on Razanian Soil
(+1) Razanian Front
(+1) lead by the kingdom of Karan
(-1) river hard to get across
(+1) the Razanians good at raiding.
(-1) Aryisa haves tight defences
Reaction: Normal
***
Action III. - Southern Armies starts raiding aswell
Now that they are well fortified, they decided to start raiding various
Aryisan positions aswell.
Actor: Southern Kingdoms
Type: Defence
Secrecy: None, but being cautious of any Aryisan Spies/Scouts.
Difficulty: Hard
Prime Determinant: Secondary Philosophical Orientation: War, Great on
Razanian Soil
Resources: Fair
Engineering: Great
Crafts: Fair
Modifiers:
(+1) Secondary Philosophical Orientation: War
(+1) Razanian Front
(+1) Great on Razanian Soil
(-1) problems working together
Reaction: Cautious
***
Action IV. - Liberation of Haran ( 2 to 5 )
The Razanian Front leaders had made a meeting somewhere, hidden from the
Aryisans. They have to start focusing than spread out all over the place,
not doing enough damage in anyone place. The Aryisans have already starting
to find some Razanian Front hideouts and resistence cells, so they must
start concentrating on a target, Haran. After some agreements, they decide
that should try concentrating on liberating Haran, where the Aryisans have
their second largest city and port. The Majority of Razanian Front resources
will be put into doing this, but they'll still have other hideouts at other
parts of Aryisa to keep the Asagmari a hard time.
Action IV. - Strategic/Tactical, internal/external (Razanian Front)
Actors: Razanian Front
Objective: Liberating Kingdom of Haran
Type: Espionage/Rebelling/hiding/whatever
Secrecy: Yes
Difficulty: Very Hard
Prime Determinant: War
Secondary Determinant: Survival
Modifiers:
+Razanian Front already spread out in Haran
+Aryisan military busy with several fronts
+concentration in one area than all over the place
-Risk of having the Aryisan stopping the Front for good
+Century Council support
Reaction: Cautious
yes yes, i have been quiet...been busy, working this summer and other
things. received all emails since and will get around to have the Alien
space game going, sorry... The Option of voting someone else to GM it is
still available...if you people like. I am still going with the redoing of
map...already started it anyway, just need to finish it.
Well, later.
-LordLMP
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