> >Skipping dice is a bigger change that would certainly take the game a big >step towards interactive storytelling. If you discard the dice, there >suddenly is very much less uncertainty in the game. Any conflicting >actions must be resolved by GM decision alone - which is ok as long as the >players feel they can trust the GM. But it can be hard. > I know and i am Fair. Fair enough that i am willing to remove the annoying Dice aspect. >Aside from resolving the success of actions, the most important input from >the GM is to expand and evolve further the actions of the players. Act as >a kind of playback device or sounding board. This would become even more >important in a game with no dice. > I know, thats why will establish rules to prevent most problems and prevent unrealistic actions. The more details how it can work without conflicting with the determinants, rules, pass actions of that player and others and so on. I have done stuff liek this before and i have experience with it. I know what to aspect as problems and know how to resolve it. Anyway, just asking if people that are playing are interested or not. >Hmm... not being actually a player in the Alien game, I have really no >vote in the matter. Or even an absolute opinion about it. I'm just >pointing these things out. > I know and thank you. :) -LordLMP _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.

