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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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RiCh
Rich

Tue

Jan 9
2001

15:01Z

[Cel] Zelkor Move II

ACT I: Plan Siege of Zelkor
Prince Melorne's dream of retaking his families kingdom of Zelkor is close
at hand but he does not want his chance to slip through his fingers by
rushing in and foolishly through his newly formed army to the wolves. He has
decided to plan in great detail a siege of The City of Zelkor. Then plan is
to take his ships and land them off the coast of Zelkor preventing anyone
from leaving or entering the city by sea. He will then take his army backed
by the supporting militia in Zelkor and remove and Cedonian soldiers from
the city and set up fortifications along the border to prevent any unwanted
Cedonians from returning. In order to set up any actions like this Prince
Melorne knows that it has to be planned and all involved must work as a hand
knowing what each other finger of the hand is doing. In order for this to
occur Prince Melorne must name Generals to lead the Legion of Zelkor and
train these Generals to complete his dream and take back Zelkor!
Primary Determent: Prince Melorne: Consent: Superb
Difficulty: Hard
Secrecy: Very Secret
Actor: Prince Melorne
Weight: Normal
Modifiers:
-1 Secrecy
+1 Support of the people of Zelkor


Action II&III (Penetration into ZELKOR)
Now that Prince Melorne has regained the support of the people of Zelkor he
has decided to start a coupe by secretly sending skilled trusted soldiers to
start an internal militia. 
Primary Determent: People of Zelkor???
Difficulty: Hard
Secrecy: Extremely
Actor: Prince Melorne
Weight: Double action
Modifiers:
-1 Secrecy
+1 Rebel Faction
+1 Support of the people



ACT IV: Training the New Combined Army (THE LEGION OF ZELKOR) for a siege on
the city of ZELKOR
The newly formed Legion of Zelkor may be a superb army of respectable size
but they have not worked together or have they ever laid siege to an entire
city. The Legion is to secretly train off the coast of Mir for a siege of
Zelkor.
Primary Detrement: Legion of Zelkor
Difficulty: Easy
Secrecy: Very Secret
Actor: Prince Melorne
Weight: Normal
Modifiers:
+1 superb skill of army
+1 Determination of Army to take back Zelkor



(If there is any problems or anything else you need from me feel free to ask
or tell me.)

Rich
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