
Action I: Contiune the War Action II: Punish the Traitor With the Traitor captured it is time to punish him. He shall forever burn. He will never die becouse of the fire surronding him but he shall always be in pain. Primary Determent: Magic Soph (+4) Difficulty: Normal Weight: single Actors: Scholars Secrecy: none Modifiers: + United agreement. Action III: Rebuild the Celamyrsa Family home. (1 of 3 years) The family home of the Celamyrsa family has laid in ruins since the time of Imperial Mir. With the restoration of the Family to the Throne of Mir Eubrotosa orders that the ancient home be rebuilt. Located in the northern part of the island were the family orginated. It is to be rebuilt and added on to. Primary Determent: Wealth Difficulty: Normal Weight: Singal Actors: Builders Secrecy: none Modifiers: + National Monument Jason ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.
I asked you guys to give time of years and then I forget to due it. Well here they are jtsl@attglobal.net wrote: > Action I: Contiune the War (All throught the year.) > Action II: Punish the Traitor (Begining of the Year) > > With the Traitor captured it is time to punish him. He shall forever > burn. He will never die becouse of the fire surronding him but he shall > always be in pain. > > Primary Determent: Magic Soph (+4) > Difficulty: Normal > Weight: single > Actors: Scholars > Secrecy: none > Modifiers: + United agreement. > > Action III: Rebuild the Celamyrsa Family home. (1 of 3 years) (all throught the year. > > The family home of the Celamyrsa family has laid in ruins since the time > of Imperial Mir. With the restoration of the Family to the Throne of > Mir Eubrotosa orders that the ancient home be rebuilt. Located in the > northern part of the island were the family orginated. It is to be > rebuilt and added on to. > > Primary Determent: Wealth > Difficulty: Normal > Weight: Singal > Actors: Builders > Secrecy: none > Modifiers: + National Monument Jason ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.
Subject: [Qai] [Actions I, II, III] Mir 1423 | Action I: Contiune the War | | Action II: Punish the Traitor | | With the Traitor captured it is time to punish him. He shall forever | burn. He will never die becouse of the fire surronding him but he shall | always be in pain. | | Primary Determent: Magic Soph (+4) | Difficulty: Epic (-4) (it's a permanent effect after all, IMMORTALITY, definitely epic) | Weight: single | Actors: Scholars | Secrecy: none | Modifiers: + United agreement. ++ Eerith assistance +4-4+1+2+(0+0+1+-1)=+3 Superior success (which on an epic action means: it works) | | Action III: Rebuild the Celamyrsa Family home. (1 of 3 years) | | The family home of the Celamyrsa family has laid in ruins since the time | of Imperial Mir. With the restoration of the Family to the Throne of | Mir Eubrotosa orders that the ancient home be rebuilt. Located in the | northern part of the island were the family orginated. It is to be | rebuilt and added on to. | | Primary Determent: Wealth (great +2) | Difficulty: Normal | Weight: Singal | Actors: Builders | Secrecy: none | Modifiers: + National Monument | +2+0+1+(-1-1+0-1)=0Mixed results. Materials are gathered and plans prepared but no great progress made on the actual work. | Jason | | | ---------------------------------------------------------------- | To unsubscribe, send mail to celandra-off@phoenyx.net. ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.