Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
HurLan
Joel Elfman

Tue

Sep 18
2001

04:20Z

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

To catch up to Qaiyoure please write actions for both 2846 & 3847.  Some
players have not submitted actions for last year and are in danger of
losing their societies.

Per previous discussions turns will be every 2 weeks.  Please use action
submission form previously sent to the list.

Every year
+/-5% chance of good or bad events & +/-1% chance of major disaster/good
fortune)

Aloria
2846 - 97
Tentarum after resisting the seige for over a year makes peace
overtures.

Eleven Cities
2846 - 01 - Major disaster
Juuso I am not sure about this one, any ideas?

Taseleth
2846 - 97
Some of the new young mages show excellent talents.  Their training
proceeds quickly.

Corenais
2847 - 04
King Quintis & High Priest Vorsis are feuding and it is effecting the
rest of the country. -1 to their actions for this year.

Fodoria
2847 - 96
Good crops for this year. +1 for economy for this year.

Kross Baronacy
2846 - 99
2847 - 05
A visiting healer helps restore the Baroness' health recovers in 2846,
but the following year she relapses again.  The economy rises and falls
upon her health. -1/+1 as appropriate for each year.

Oparolde
2847 - 05
The Oparolde suffers set backs in their expansion plans.

Sealords
2846 - 99
The Sealords continue to be victorious at sea against Nazclan.

Tyrak
2846 - 100
Tryrak lands grow as the north regroups after the Sorcerer of the North
dies.  +1 to the economy for next 5 years.

Velok
2847 - 02
A failed magical experiment creates a temporary wave of weakness through
the society. -1 to the economy for the year.  -1 to all magic for the
year.

Zoramar
2846 - 100
A new leader rises in the desert.  +1 to actions for the next 5 years.

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

JuhaVesanto
juuso

Tue

Sep 18
2001

06:10Z

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

On Mon, 17 Sep 2001, Joel Elfman wrote:
> Eleven Cities
> 2846 - 01 - Major disaster
> Juuso I am not sure about this one, any ideas?

A chain of unfortunate accidents (the son of Duchess Manund falls into
enemy hands and accidentally dies -> the allied dukes become furious
because they had a bad morning anyway -> etc.), could lead to escalation
of the war. Another likely disaster would be famine (due to draught or
pestilence).

Slightly more sinister choice: an underlying sheet of Darkness surfaces,
mixes with drinking water in some of the cities, and drives half of the
population raving madmen. (lesson: don't drink water, drink wine).  
(business opportunity: some enterprising young men/mages store the water
in tightly sealed bottles for future use...)

The choices are: war, famine, or the Black Well Water (tm). Joel, you're 
the GM, so you get to choose :)

juuso
----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

HurLan
Joel Elfman

Tue

Sep 18
2001

14:40Z

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

Juuso,

    I would be reluctant to kill the new heir. 
Although, it might be more interesting to kill the
Duchess herself, then the leader of Kragan's Horde
becomes revealed (or not) as the father but in case
could be appointed Regent by the Duchess just before
she dies.  That should shake up the Eleven Cities.

Escalation of war is good.

The Black well Water is an evil idea. :-) & I like
this one also.  It would cerainly accelerate the Queen
of Nightmares timetable. (maybe too fast?)

They are all excellent suggestions.  Do you have a
preference?  I am torn.

Joel

--- "Juha Vesanto (Juuso)"  wrote:
> On Mon, 17 Sep 2001, Joel Elfman wrote:
> > Eleven Cities
> > 2846 - 01 - Major disaster
> > Juuso I am not sure about this one, any ideas?
> 
> A chain of unfortunate accidents (the son of Duchess
> Manund falls into
> enemy hands and accidentally dies -> the allied
> dukes become furious
> because they had a bad morning anyway -> etc.),
> could lead to escalation
> of the war. Another likely disaster would be famine
> (due to draught or
> pestilence).
> 
> Slightly more sinister choice: an underlying sheet
> of Darkness surfaces,
> mixes with drinking water in some of the cities, and
> drives half of the
> population raving madmen. (lesson: don't drink
> water, drink wine).  
> (business opportunity: some enterprising young
> men/mages store the water
> in tightly sealed bottles for future use...)
> 
> The choices are: war, famine, or the Black Well
> Water (tm). Joel, you're 
> the GM, so you get to choose :)
> 
> juuso
>
----------------------------------------------------------------
> To unsubscribe, send mail to
> celandra-off@phoenyx.net.
> 
> 


__________________________________________________
Terrorist Attacks on U.S. - How can you help?
Donate cash, emergency relief information
http://dailynews.yahoo.com/fc/US/Emergency_Information/
----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

JuhaVesanto
juuso

Wed

Sep 19
2001

04:24Z

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

On Tue, 18 Sep 2001 hurlan@earthlink.net wrote:
>     I would be reluctant to kill the new heir. 
> Although, it might be more interesting to kill the
> Duchess herself, then the leader of Kragan's Horde

And I would be reluctant to kill the Duchess, because her original player
might still be coming back. It's unlikely, but to kill the Duchess just as
a plot device seems rather harsh. 

> becomes revealed (or not) as the father but in case
> could be appointed Regent by the Duchess just before
> she dies.  That should shake up the Eleven Cities.

Definetly. But accepting a former barbarian (& very recent 
bitter enemy) as a Regent... well, that does not fit well
with by perception of the 11 cities.
 
> Escalation of war is good.

Yep. But the way things are progressing, you can have that 
anyway in a few years. Then again, maybe not.
 
> The Black well Water is an evil idea. :-) & I like
> this one also.  It would cerainly accelerate the Queen
> of Nightmares timetable. (maybe too fast?)

Not necessarily. The Black Well Water would be a great tragedy, 
but still largely confined. It would certainly create much potential
for the QoN. 
 
> They are all excellent suggestions.  Do you have a
> preference?  I am torn.

At the moment I'm biased toward the BWW. But that just me falling 
in love with my own idea. And you'd still have to choose which city 
it hits: Myraen, Merelbar, Manund, Falmyth, Emberath, Lantohar and
Blackburg are the choices. Each has it's own set of interesting 
implications :) I'd say, let the dice decide.

juuso
----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

HurLan
Joel Elfman

Thu

Sep 20
2001

12:11Z

[Ely] NEW TURNS - Events for 2846-47 - Deadline is 2 weeks

And the lucky winner of the BWW prize is ......drum roll..... Lantohar.

Have fun writing.

Joel

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

HurLan
Joel Elfman

Tue

Sep 25
2001

13:14Z

[Cel] [Ely] NEW TURNS - ELYRIA - HELLO - WAKE-UP - RUNNING OUT OF TIME

To catch up to Qaiyoure please write actions for both 2846 & 3847.  Some

players have not submitted actions for last year and are in danger of
losing their societies.

Per previous discussions turns will be every 2 weeks.  Please use action

submission form previously sent to the list.

Every year
+/-5% chance of good or bad events & +/-1% chance of major disaster/good

fortune)

Aloria
2846 - 97
Tentarum after resisting the seige for over a year makes peace
overtures.

Eleven Cities
2846 - 01 - Major disaster
Juuso I am not sure about this one, any ideas?

Taseleth
2846 - 97
Some of the new young mages show excellent talents.  Their training
proceeds quickly.

Corenais
2847 - 04
King Quintis & High Priest Vorsis are feuding and it is effecting the
rest of the country. -1 to their actions for this year.

Fodoria
2847 - 96
Good crops for this year. +1 for economy for this year.

Kross Baronacy
2846 - 99
2847 - 05
A visiting healer helps restore the Baroness' health recovers in 2846,
but the following year she relapses again.  The economy rises and falls
upon her health. -1/+1 as appropriate for each year.

Oparolde
2847 - 05
The Oparolde suffers set backs in their expansion plans.

Sealords
2846 - 99
The Sealords continue to be victorious at sea against Nazclan.

Tyrak
2846 - 100
Tryrak lands grow as the north regroups after the Sorcerer of the North
dies.  +1 to the economy for next 5 years.

Velok
2847 - 02
A failed magical experiment creates a temporary wave of weakness through

the society. -1 to the economy for the year.  -1 to all magic for the
year.

Zoramar
2846 - 100
A new leader rises in the desert.  +1 to actions for the next 5 years.



----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh