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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AlanRiddell
Alan Riddell

Tue

Oct 2
2001

12:24Z

[Qai] Tora actions 1427

----- Original Message -----
From: 
To: "Alan Riddell" 
Sent: Tuesday, October 02, 2001 2:20 AM
Subject: actions


> could you send in you actions for 1427 by tomorrow.  Thanks.
>
> Jason

Sorry, I have had a bit of trouble as I have cut my hand open and can only
type very slowly.  Anyway here goes,

====
Tora Actions 1427
====

Of the ten people that were found to head out and watch the world directly
one stands out as a natural leader Keeth'Paal, a priest, studier of magic,
talker to birds and as her name would suggest a direct descendent of the
great priest Paal.

Keeth and the party head west through the jungle past the small tribes and
villages to Hira there they start their task to examine other societies more
closely.  However, as much is already know about Hira they will pass through
and continue heading west, of course they shall try to avoid being noticed
(well at least being noticed as Tora priests).

Action 1: Keeth and the party head west.

Primary determinant: Magical Sophistication (+2)
Secondary determinant: External politics with Hira(+1)
Actors: Keeth and party
Difficulty: Easy (+1)


The cities are growing crowded, Azron has decided to look for a place for a
new city, prime on the list is to go back to the ruined city of Torizzra.  A
party of builders and city planners are sent to examine the city.

Actions 2&3:  Examine the city of Torizzra.

Primary determinant: Crafts (+1)
Secondary determinant: Arts sophistication (+1)
Actors: Tora builders
Difficulty: Very Hard (-2) The city was badly damaged and the jungle grows a
lot in 1500 years.
Weight: +1 double action
====

Alan Riddell


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JtSl
jtsl

Wed

Oct 3
2001

02:09Z

[Qai] Tora actions 1427

Alan Riddell wrote:

> Sorry, I have had a bit of trouble as I have cut my hand open and can only
> type very slowly.  Anyway here goes,
>
> ====
> Tora Actions 1427
> ====
>
> Of the ten people that were found to head out and watch the world directly
> one stands out as a natural leader Keeth'Paal, a priest, studier of magic,
> talker to birds and as her name would suggest a direct descendent of the
> great priest Paal.
>
> Keeth and the party head west through the jungle past the small tribes and
> villages to Hira there they start their task to examine other societies more
> closely.  However, as much is already know about Hira they will pass through
> and continue heading west, of course they shall try to avoid being noticed
> (well at least being noticed as Tora priests).
>
> Action 1: Keeth and the party head west.
>
> Primary determinant: Magical Sophistication (+2)
> Secondary determinant: External politics with Hira(+1)
> Actors: Keeth and party
> Difficulty: Easy (+1)

Hard (-1  you are trying to keep your identity hidden not to mention this is new
to you.)

+2 +1 -1 (0 0 -1 -1) = 0 Mixed Results.

The party makes it out of the jungle and travels though Hara gathering
information, but before they are able to leave Hara half of the group gets sick,
but all recover.

> The cities are growing crowded, Azron has decided to look for a place for a
> new city, prime on the list is to go back to the ruined city of Torizzra.  A
> party of builders and city planners are sent to examine the city.
>
> Actions 2&3:  Examine the city of Torizzra.
>
> Primary determinant: Crafts (+1)
> Secondary determinant: Arts sophistication (+1)
> Actors: Tora builders
> Difficulty: Very Hard (-2) The city was badly damaged and the jungle grows a
> lot in 1500 years.
> Weight: +1 double action

+1 +1 -2 +1 ( 0 +1 0 0) = +2 Success

It will take a while to clear the trees but the city itself was not as badly
damaged as preiviously thought.

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