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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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LouisPasztor
Louis Pasztor

Wed

Oct 10
2001

18:51Z

[Qai] [Actions] Razanians 1428

(Took me sometime to work out these actions originally ment for 1427, but 
been busy. The General and Individual Kingdom/Nation/Organization 
determinants, history of the past 5-6 years and etc i am working on. Despite 
being told that i am kicked out of the game, i will continue working on 
those and post them. If the Mods Think this is a problem, then something is 
wrong and i want to know about it. More and more i think of this as 
Personally dislike me and want me out.)


Action 1&2 - Recovering from the War and after the Tidal Wave... ( 1 to 
Until 1430)

In General: All of the Kingdoms/Nations/Organizations of the Razanians is 
recovers, rebuilds and reorganize from the War and later the Tidal Wave.

The Tidal Wave delayed the recovery all along the Eastern parts of the 
Razanian Coast.

In 1424 soon after the Tidal Wave, Nation of Haran was formed from what is 
left of Haran. The nation will be ruled by a Council with members from the 
Razanian Front, Asagmari Front and Mir/Celpalar Peacekeepers who survived 
the Tidal Wave. (If it is okay with Mir and Celpalar, which would alow both 
those Societies some influences in Haran. Can also do a roll too if your 
wish)

In 1425, the Kingdom of Non merged into the Nation of Haran by the decision 
of the King with great support from his people. The people of Non acquire 
some seats in the Haran Council.

In 1426 after the Tidal Wave, the Kingdoms of Tesh and Canor merge into the 
Nation of Tenor ruled by a Council equally representing the Tesh and the 
Canor people of the nation, taking the example of Haran.

Action 1 -Internal

Actors: Razanian Kingdoms, Nations, and Organizations.
Objective: Recover, Rebuild and Reorganize
Type: Recover, Rebuild, and Reorganize
ecover, Rebuild and Reorganize
Difficulty: Hard -1
+1 People are motivated in Rebuilding and Start anew.
+1 A population boom as people get more into getting children. Natural thing 
to do after a War and a Disaster like the Tidal Wave.

(Note: Would have to quickly roll for the previous turns i miss...cannot 
deny it because doesn't make sence for them to delay recovery for so long.)

+1 -1 +2 + (+1 0 0 -1) + () + () + () + ()

Action 3 - The Haran Council writing up a Consitution...

While things go well with the Nation of Haran with only minor ethnic 
problems, people are quite willing to work together instead of fighting.
Past hatred is pretty much a blur at the moment.
So in the meantime, where the council of Haran directs the recovery 
throughout the nation, especially the city of haran, they started working on 
a "constitution". The idea is odd to some, but they gueranttee the rights 
and freedom of all who resides in the Nation of Haran. Opinions and 
suggestions varies among the members while they debate as to what to put in 
the constitution.

Actions 3&4 - Internal

Actors: The Haran Council
Objective: Writing the Constitution of the Nation of Haran
Type: Politics
Difficulty: Hard -1
+1 Council is motivated into doing this and want to avoid hostile arguments.
-1 The Populace are not sure of the idea and worried about what they put in 
the constituion

(The Constitution will be base on the Results...what the populace think of 
the constitution will also be base on the results...no riots or rebellion 
please :P)

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