On Thu, 15 Aug 2002 anems@uaa.alaska.edu wrote:
> Because of the damage to the coast and the natural shock to the people and
> ecosystems, I think that I'd like to try and restrict the initial societies
> to those were not effected by the disaster. However, if you can give me and
> the list a good enough reason to run one of the effected societies then I
> might consider it. Once we have done several turns and the game is on solid
> footing I would let coastal societies players in the game.
IIRC, the ruling at the time was that while the damage to (certain)
coastal areas was substantial, it was nowhere near crippling (not even
for the Razanian coast which was perhaps hit the hardest).
> As far as what year to start...I was thinking 2850 or maybe even later.
If we would want to keep the two games sync'd, I think a good starting
point would be 2854 (in time with Qaiyore 1434 - the difference between
dates is 1420 years), or maybe 2855 assuming that the starting-up phase
takes more than a week - which I consider likely.
Since year 2846-7 was (IIRC) never actually resolved, I suggest we
forget about it. That would make the jump ten years. Long enough time
for Eric to insert some customization of his own to Elyria, and for the
coastal areas to recover fully.
juuso
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