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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Sun

Sep 7
2003

19:28Z

[Cel] [Rules] Fudge points and the theme of the month

This is one of those rule changes I talked about

To encourage descriptive writing and prose, I'll take the fudge points
into use: for every piece of prose/ society descriptions you email to the
list, I grant 0-3 fudge points. These can be used to effect dice rolls:
for 1 fudge point, you can preset one dice to not be -1 (ie. be 0 or +1),
for 2 fudge points, you can preset one dice to be +1, etc. So to ensure a
roll of +4 for *one* freely chosen action, you must gather and spend 8
fudge points.

Everyone starts with 0 fudge points. A decent write-up will earn you 1
point. A great write-up will earn you 2 points. 3 points is reserved for
the truly magnificient. A weak piece (or a decent piece with lousy
grammar) will get you thanks with 0 points and a suggestion to develop it
a bit further.

Each month, I'll present a common theme on which people are invited to
write on. The first theme is:

   "From 1418 to present: what happened after the Sinari war".

(This is for my benefit, as well as for anybody else who reads Keaton's
book, and wants to take a look at what happened then.) Concentrate on your
own society.

juuso
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RollinGilman
rollin gilman

Mon

Sep 8
2003

06:28Z

[Cel] Help me help you, please

Look I really want to start playing this game but I
want to start my own society.  If you could give me
the basic and advanced criteria  for a society
creation sheet to work with I could in turn give you
one of the best written societies you have.  If this
is not possible I would like to become the leader of a
society on the southern shore of the midsea.  Either
way please get back to me as soon as possible.

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JuhaVesanto
juuso

Mon

Sep 8
2003

06:43Z

[Cel] Help me help you, please

rollin gilman wrote:

>Look I really want to start playing this game but I
>want to start my own society.  
>
What kind of society would it be? The thing is, it would have to fit in 
with
the rest of the world, and its history.

>If this
>is not possible I would like to become the leader of a
>society on the southern shore of the midsea.  
>
Well, if you want something primitive, there's Parglug which is an NPS 
at the moment, so that's
available. As a more advanced society, Videssia is also free.

juuso

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RollinGilman
rollin gilman

Mon

Sep 8
2003

20:25Z

[Cel] Help me help you, please

I've decided to not make a society but to shape one. 
However I would like a society that is not too
religious, fairly technological, monarchy, and
somewhere near an ocean if you can help me find this I
would be very greatful.  

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JuhaVesanto
juuso

Tue

Sep 9
2003

19:59Z

[Cel] Help me help you, please

On Mon, 8 Sep 2003, rollin gilman wrote:
> I've decided to not make a society but to shape one.
> However I would like a society that is not too
> religious, fairly technological, monarchy, and
> somewhere near an ocean if you can help me find this I
> would be very greatful.

Well, there are several options. Videssia is perhaps
not the right choice - it's not a monarchy, and its hatred
of monarchy and magic is close to religious fever - but
there's Zelkor, Taltheran, and Aixelsydan, or even Tana
if you're looking for something different. Joel also
said that he might be willing to give Burcancy (=East
Torphan) to someone else, but I'm not sure about that.

juuso
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HurLan
Joel Elfman

Wed

Sep 10
2003

14:45Z

[Cel] Help me help you, please

The Burcancy probably fits Rollin's criteria pretty well and if he would want to take over the Burcancy I will go play something else.  Has Rollin looked at Celpalar it might be another option?

  It might be fun to switch, I've always wondered about unleashing the Torphan Empire. :-)  Of course, another society might be better instead of going for another large potentially continental war.   

Joel

-----Original Message-----
From: "Juha Vesanto (Juuso)" 
Sent: Sep 9, 2003 3:59 PM
To: celandra@phoenyx.net
Subject: Re: [Cel] Help me help you, please

On Mon, 8 Sep 2003, rollin gilman wrote:
> I've decided to not make a society but to shape one.
> However I would like a society that is not too
> religious, fairly technological, monarchy, and
> somewhere near an ocean if you can help me find this I
> would be very greatful.

Well, there are several options. Videssia is perhaps
not the right choice - it's not a monarchy, and its hatred
of monarchy and magic is close to religious fever - but
there's Zelkor, Taltheran, and Aixelsydan, or even Tana
if you're looking for something different. Joel also
said that he might be willing to give Burcancy (=East
Torphan) to someone else, but I'm not sure about that.

juuso
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JuhaVesanto
juuso

Wed

Sep 10
2003

19:25Z

[Cel] Help me help you, please

On Wed, 10 Sep 2003, Joel Elfman wrote:
> The Burcancy probably fits Rollin's criteria pretty well and if he would
> want to take over the Burcancy I will go play something else.  Has
> Rollin looked at Celpalar it might be another option?

No, not Celpalar. It is so far away from the others. I'd rather that
everyone in the game would be close to the Midsea.

>   It might be fun to switch, I've always wondered about unleashing the
> Torphan Empire. :-)  Of course, another society might be better instead
> of going for another large potentially continental war.

Ah, but have you thought what else you could do with a whole empire?
Violence is such an easy option. How about turning them into a
unrivalled cultural power: poetry as obligatory subject for all
military officers, high offices given to those with the most artistic
expression. Or... have you ever read Ian Banks' Player of Games?
I'm kind of intrigued by a society where all positions in society
are determined how well you play an extremely complex game.

juuso
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RollinGilman
rollin gilman

Thu

Sep 11
2003

02:12Z

[Cel] Help me help you, please

What about Tanimbar that's really something I can work
with I can have a whole civil war and shit  Ooh it
would be sweet.  Let me know what you think.

Thank you.
 Rollin


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JuhaVesanto
juuso

Thu

Sep 11
2003

06:02Z

[Cel] Help me help you, please

On Wed, 10 Sep 2003, rollin gilman wrote:
> What about Tanimbar that's really something I can work
> with I can have a whole civil war and shit  Ooh it
> would be sweet.  Let me know what you think.

No, not Tanimbar, because that's a player society at the moment:
it's Paul's. Although we haven't heard from Paul for a while now,
I still will not give Tanimbar to anyone before a few months has
passed.

juuso
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HurLan
Joel Elfman

Thu

Sep 11
2003

15:10Z

[Cel] Help me help you, please

Actually to turn the entire Torphan Empire towards war would probably take a lot of work.  The internal politics in such a rigid society are huge so it might be many years before it comes to fruition, although a fraction of the Torphan forces going to war would keep several countries busy for awhile.  And no I have not read Ian's book.

Joel

-----Original Message-----
From: "Juha Vesanto (Juuso)" 
Sent: Sep 10, 2003 3:25 PM
To: celandra@phoenyx.net
Subject: Re: [Cel] Help me help you, please

On Wed, 10 Sep 2003, Joel Elfman wrote:
> The Burcancy probably fits Rollin's criteria pretty well and if he would
> want to take over the Burcancy I will go play something else.  Has
> Rollin looked at Celpalar it might be another option?

No, not Celpalar. It is so far away from the others. I'd rather that
everyone in the game would be close to the Midsea.

>   It might be fun to switch, I've always wondered about unleashing the
> Torphan Empire. :-)  Of course, another society might be better instead
> of going for another large potentially continental war.

Ah, but have you thought what else you could do with a whole empire?
Violence is such an easy option. How about turning them into a
unrivalled cultural power: poetry as obligatory subject for all
military officers, high offices given to those with the most artistic
expression. Or... have you ever read Ian Banks' Player of Games?
I'm kind of intrigued by a society where all positions in society
are determined how well you play an extremely complex game.

juuso
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JuhaVesanto
juuso

Wed

Sep 10
2003

19:17Z

[Cel] [Rules] Fudge points and the theme of the month

On Sun, 7 Sep 2003, Juha Vesanto (Juuso) wrote:
> Each month, I'll present a common theme on which people are invited to
> write on. The first theme is:
>
>    "From 1418 to present: what happened after the Sinari war".

Ups, silly me. That should be "From 1424 to present..."

juuso
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