Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > celandra > main

Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
Subscribe | Unread | Recent | Group options | Topic options | Post
JuhaVesanto
juuso

Thu

Sep 18
2003

20:43Z

[Qai] [Results] Kaeir Republic

Here are the results for Kaeir:

*ACTION 1:*  Incite republican revolt in mainland Tirmar (2 actions x 2yrs )
BY:  Kaeirean Senate

*Resolution:* Diff=Very easy (+2) + Dice (----0---) + Extras (0) = -5 
Critical failure

*Results:* (Wow, it's been a while since I last threw a -7). The republican
cells in Tirmar are more or less completely wiped out, and will need to be
reconstructed. The relations between Mir and Kaeir take a sudden hit 
dropping to Poor
(this effects also action 4). (Keaton: comments?)

*Interpretation:*

With the message of the death of King Agrigax, the merchants and other
republicans in Tirmar and elsewhere feel it is finally time for rebellion:
celebrating and with arms in hands, they take to the streets and claim
the city as their own...

Alas, there are other factions who also see the opportunity. General 
Salokin
declares himself Czar of Taltheran after Agrigax's death. His troops,
including the Taltherani Guard resident in the city, descend on the 
republicans
like a hungry pack of wolves, slaughtering them. The general seems to be 
very
well informed, for even the most secret strongholds
of the republicans are attacked and destoyed.

The republican cells in Talishara also seek to raise a revolution. The 
results
are, if possible, even worse than in Tirmar. The republicans start their 
revolt
by trying to capture Niotrosa, the Mirrish prince and ruler of Talishara
and surrounding regions. The attempt failes miserably: the republics become
publicly ridiculed, and when their contact with Kaeir is revealed, the 
relations
between Kaeir and Mir take a sharp turn downwards.


*ACTION 2:*  Preparation for liberation of Tirmar (1 action x 1 year).
BY:  Kaeirean Senate and Information Secretariat.

Following months of seeming inaction, the Kaeirean Senate announces a series
of actions to be take by republican forces.  Relief is felt in the capital
Port Kaeir, where many a young republican - whether Kaeirean or mainland
born - eagerly awaits the opportunity to help in the liberation of at least
part of the mainland.

*Resolution:* Diff=Easy (+1) + Dice (+--0) + Extras (0) = 0 Mixed results

*Results:* The massacre of the republicans in Tirmar swells the ranks of
Kaeir volunteers for freeing Tirmar. However, attacking Tirmar itself at
this point would be very foolish because of the iron hold and military
prowess of General Salokin. The size of secondary forces in Kaeir
is increased by one for the next year, but there is a -1 for any operations
directly against Tirmar.

*ACTION 3:*  Information Secretariat - Expansion of Republican Information
Secretariat

*Resolution:* Diff=Easy (+1) + Dice (+++0) + Extras (0) = +4 Great success

*Results:* The expansion of the Secretariat continues to be easy for the
next year. Basiluddin has unfailing grip on the Secretariat, and therefore
has Great Influence pool (+2) for propaganda operations in Kaeir, and on the
mainland (within Secretariat sphere of influence, which is still quite
limited on the mainland).

*Interpretation:* The Secretariat continues its expansion.  It is well and
truly established in Kaeir, and is already able to deliver political 
benefits to
Basilludin.  It also now has an secure (though minor) foothold on the 
mainland.

*ACTION 4:*  Development of commercial-political ties
BY:  Kaeirean Merchant-Houses.

Marginaled in the current war-preparations by the dominance of the Senate by
the military factions, the Kaeirean Merchant-Houses seize on the opportunity
to both strengthen the republican cause and their own.  The chief
Merchant-Houses send embassies to the newly established republics on the
western Midsea, and in a controversial move, to the sorcerers of Mir.

*Resolution:* Diff=Hard (-1) + Dice (+0+-) + Extras (0) = 0 Mixed results

*Results:* The representatives of the Kaeir Major Houses are politely 
received
by most nations, but a diplomatic status is not, yet, granted. Continue 
next year
with Diff=Normal. An exception is Mir, where the representative are 
flatly refused
entry. (Keaton: comments?)


juuso

PS. Feel free to comment.

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

IbrahimDughlasGa
ibrahim

Fri

Sep 19
2003

02:40Z

[Qai] [Results] Kaeir Republic

Report for Hukiio the 1st, Sholoth 1436:

Dear Grand-Master,

The city is quiet today, after the news from the mainland arrived.  While the ever present energy of the population can be felt, working hard away, their usual jovial spirits are subdued.  By all reports, and I have talked to many about this matter, the republican cause of the mainland is in dire straits.

I cannot say as yet that the republican cause in Taltheran is lost, but it has been dealt a major blow.  Unless the monarchical coalition under Sorokin is dealt a blow soon, I fear any second attempt at a republican revolution will be short lived.  Tirmar will be almost impossible for the Green Armies of Kaeir to take, given the entrenched position that Sorokin has.  Tal is unclear, largely because there is no information on which way the local commander there shall go.

The Senate have yet to issue any announcement on Tirmar, but my friends in the Bureaucratic Service tell me that they have been in closed session since the first messenger-birds arrived from Tirmar.

Whilst I expect this to shake the republican faith of many here, it has had the opposite effect.  Volunteers from across the Republic, even the outerlying Celtehari islands, and Kahshaartown of all places, have enlisted in the Volunteer Corps in Port Kaeir here.  Meanwhile preparations for taking Tirmar City, across the Kaeirean Strait, continues.

On other matters, I am sure some back in the Society Lodge will be pleased to hear that the Republican effort to gain diplomatic support from the nearby region has essentially failed.  Kaeir has been stonewalled by Mir, largely because of Basiluddin's insistence on including Talishara in the initial revolutionary efforts.  Other nations have listened to the Houses' representatives, some more warmly then others, but no developments yet.  

As for my evaluation of the political and governmental future of Kaeir, as you requested, I think the Republic is at a juncture.  Either it continues in its campaign against its declared enemy of "royalism" on Taltheran, or it come to a detente and exists truly as the Republic of Kaeir.  This latter option is unlikely currently, and I am yet to here any talk of it.  Grand-Master, you must remember, when a republican says Kaeirean Republic, what they mean is a mythical Republic of Taltheran temporarily limited in its control to Kaeir.  It is easy to forget this deep-rooted belief, but it is a driving factor in republican politics and psychology here - this explains the lack of defeatism when the recent news about Tirmar was received.

Aslan Tohrsan,
Journeymaster
Society of Scholastics.

Submitted as part of the requirement for successful completion of NW Midsea sojourn.





NOTICE: This communication is meant only for the addressee(s) named above and may contain information which is confidential and/or legally privileged. If you are not the named addressee(s), or the agent responsible for receiving and delivering this communication to the named addressee(s), this communication has been sent to you in error. If so, kindly contact us immediately for retrieval purposes. Unauthorised dissemination,distribution, copying or reliance on this communication is prohibited and may attract criminal penalties. Thank you.


----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

Subject (required)




 
Refresh