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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Sat

Apr 10
2004

06:45Z

[Cel] [World] A few more Cedonian gods

Here's a few gods/cults from Cedonia for your consideration.
* * * 
Coron, God of the Dead
----------------------
The worship of Coron is perhaps the oldest in Cedonia, predating even
Lucia. Cedonians generally believe that when a person dies, Coron takes
up their soul and examines it. If the person was a priest of another
god, or extremely devoted to a particular god, Coron releases their
soul to their patron god, if he finds it worthy. The worthy souls of
those who did not focus in their worship on one particular god are kept
by Coron; there have been doctrinal arguments over what it is, exactly,
that he does with the souls.

The souls of those persons who Coron deems unworthy are eventually
reincarnated until they achieve worthyness. Souls of those who die by
accident or violence are also reincarnated. Coron's priests say that
souls are like jewels, and how a person lives affects the quality of
the soul. Accidental and violent death cut short the process, so the
soul is sent back to be finished, while the souls of the unworthy have
flaws that need to be polished away by another life.

However, those who willingly led lives of depravity and villany are
punished by being imprisoned in the Halls of Nightmare for eternity.

Besides judging the souls of the dead, Coron also is the guardian of
cemetaries and is an unyielding foe of necromancers. The reason for
this is that a necromancer can use the connection between a soul and
the body it once inhabited to call the soul back to Celandra, and force
it to reanimate the body as a zombie. While he is strongest in Cedonia
and the surrounding lands, the Wrath of Coron may fall upon any who try
to interfere with death.

Yaga and Mithrak, Twin Gods of War
--------------------------------
While Yaga and Mithrak are both war gods, they represent very different
facets of war. A real-world analogy would be Ares(Mars) and Pallas
Athena(Minerva).

Yaga is the personification of everything that makes War into Hell. He
is called "Destroyer or Armies, Destroyer of Cities" and is associated
with panic, rage, terror, horror, murder, and fear. He is also believed
to be responsible for bringing disease to encamped armies and besieged
cities. Yaga is not so much worshipped as appeased. Ceremonies to Yaga
try to direct his attention to the celebrants' opponents, but more
often than not only succeed in attracting Yaga's attention to both
sides in a conflict. The Cult of Yaga, while not suppressed, is very
unpopular in Cedonia.

Mithrak, on the other hand, is known as the Patron of Soldiers and The
Strategist's Friend. He embodies War as Science. Generals pray to
Mithrak for inspiration in making battle plans and for aid in
discovering the plans of the enemy; soldiers and civilians pray to
Mithrak to protect them from Yaga. Priests of Mithrak are often
battlefield medics and surgeons; their powers of healing are usually
limited to battle wounds, complications of wounds, and the control of
camp epidemics. Priests of Mithrak can bless stores of food to keep
them from rotting or being eaten by vermin; they can also bless sources
of water to make them safe to drink. Mithrak is also the patron of
weaponsmiths and armorsmiths; weapons and armor blessed by the Church
of Mithrak are more durable and reliable than unblessed weapons.

In Cedonia's army, membership in the Church of Mithrak is nearly
universal. The relationship is so close that when a soldier reaches the
rank of Sergeant-Major he is ordained as a Deacon.

Andrew

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RulingNations
RulingNations

Sat

Apr 10
2004

19:26Z

[Cel] [World] A few more Cedonian gods

In a message dated 4/10/04 12:47:47 AM Mountain Daylight Time, 
andrewdj54701@yahoo.com writes:

>While Yaga and Mithrak are both war gods, they represent very different
>facets of war. A real-world analogy would be Ares(Mars) and Pallas
>Athena(Minerva).

A minor note:  Much Roman propaganda to the contrary, the worship of Mars and 
the worship of Ares were very different.  Mars was a soldier's god, 
emphasizing discipline and obedience.  Ares was a god of slaughter and waste; more the 
god of rievers and raiders.  Of course, after the Greek conquest, the two 
worships merged, taking on aspects of the other, but from what I can see it was a 
very uneasy uniting.

(Makes me wonder what would have happened if the Romans had decided that Mars 
had no Greek equivalent, like Janus.)

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/
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RulingNations
RulingNations

Sat

Apr 17
2004

16:12Z

[Cel] [World] A few more Cedonian gods

In a message dated 4/10/04 12:47:47 AM Mountain Daylight Time, 
andrewdj54701@yahoo.com writes:

>Coron, God of the Dead
>----------------------
>The worship of Coron is perhaps the oldest in Cedonia, predating even
>Lucia. Cedonians generally believe that when a person dies, Coron takes
>up their soul and examines it. If the person was a priest of another
>god, or extremely devoted to a particular god, Coron releases their
>soul to their patron god, if he finds it worthy. The worthy souls of
>those who did not focus in their worship on one particular god are kept
>by Coron; there have been doctrinal arguments over what it is, exactly,
>that he does with the souls.
>
>The souls of those persons who Coron deems unworthy are eventually
>reincarnated until they achieve worthiness. Souls of those who die by
>accident or violence are also reincarnated. Coron's priests say that
>souls are like jewels, and how a person lives affects the quality of
>the soul. Accidental and violent death cut short the process, so the
>soul is sent back to be finished, while the souls of the unworthy have
>flaws that need to be polished away by another life.
>
>However, those who willingly led lives of depravity and villainy are
>punished by being imprisoned in the Halls of Nightmare for eternity.
>
>Besides judging the souls of the dead, Coron also is the guardian of
>cemeteries and is an unyielding foe of necromancers. The reason for
>this is that a necromancer can use the connection between a soul and
>the body it once inhabited to call the soul back to Celandra, and force
>it to reanimate the body as a zombie. While he is strongest in Cedonia
>and the surrounding lands, the Wrath of Coron may fall upon any who try
>to interfere with death.

I really like this, and certainly this god is much needed. However,
there's something missing. As it stands, the description is pure
archetype. There needs to be something personal or cultural there.
Something _messy_ to say this is real. I've had a few thoughts, but
nothing has gelled so far.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/
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IbrahimDughlasGa
ibrahim

Mon

Apr 19
2004

00:31Z

[Cel] Cedonia

Folks,

What is the current political situation, and borders, of Cedonia?  I
noted that Taltheran, Mirrish Talishara, and Tirmar all are either next
to or part of Cedonia, on the map.

Where does Tirmar end (in particular, its western border)?

Cheers,

Ibrahim


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JasonHeaps
Jason Heaps

Tue

Apr 20
2004

01:11Z

[Cel] Cedonia

I am about finished with the updated map.  I will
finish tomorrow and will send it to Juha to look over
and if it works then I will send it out.  That should
help a lot.


--- Ibrahim  wrote:
> Folks,
> 
> What is the current political situation, and
> borders, of Cedonia?  I
> noted that Taltheran, Mirrish Talishara, and Tirmar
> all are either next
> to or part of Cedonia, on the map.
> 
> Where does Tirmar end (in particular, its western
> border)?
> 
> Cheers,
> 
> Ibrahim
> 
> 
>
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JuhaVesanto
juuso

Sat

May 1
2004

20:45Z

[Cel] Cedonia

Ibrahim wrote:
> What is the current political situation, and borders, of Cedonia?  I
> noted that Taltheran, Mirrish Talishara, and Tirmar all are either next
> to or part of Cedonia, on the map.
> 
> Where does Tirmar end (in particular, its western border)?

I think this question goes to Keaton, or Jason. I would say
that the borders you have put on the KaeireanTirmar.JPG
map on the Qaiyore gamesite depict the borders of Tirmar pretty
well.

juuso
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JasonHeaps
Jason Heaps

Sat

May 1
2004

21:27Z

[Cel] Cedonia

I have the new map done, but It is such a large file
that I can't send out to the group through me email so
I am working on getting it on to the page.  It of
course will need approval once i get it up.

Jason

--- Juha Vesanto  wrote:
> Ibrahim wrote:
> > What is the current political situation, and
> borders, of Cedonia?  I
> > noted that Taltheran, Mirrish Talishara, and
> Tirmar all are either next
> > to or part of Cedonia, on the map.
> > 
> > Where does Tirmar end (in particular, its western
> border)?
> 
> I think this question goes to Keaton, or Jason. I
> would say
> that the borders you have put on the
> KaeireanTirmar.JPG
> map on the Qaiyore gamesite depict the borders of
> Tirmar pretty
> well.
> 
> juuso
>
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IbrahimDughlasGa
ibrahim

Tue

May 18
2004

07:55Z

[Cel] Kaeirean results 1444

Juuso,

Can I get a little bit more information on actions 2 (Millat Shanari
tower), 3 (Tirmaeiri roads), and 4 (Panchayyahh trade)?

Particularly with action 4, does the great success mean that the
Kaeireans established direct commercial contact with the Ban Horroth?

And action 3, did the road project merely fail because of resources, or
was there popular resentment etc?

And action 2, was the tower built, or was it a complete failure?

What are some general consequences?  I mean, I can interpret the results
myself, but I don't want to overstep my bounds here.

Cheers,

Ibrahim


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JuhaVesanto
juuso

Tue

May 18
2004

09:01Z

[Cel] Kaeirean results 1444

Ibrahim wrote:

>Juuso,
>
>Can I get a little bit more information on actions 2 (Millat Shanari
>tower), 3 (Tirmaeiri roads), and 4 (Panchayyahh trade)?
>  
>
Yes, forthcoming, I just hadn't time yesterday to do anything except 
resolve the actions.

>Particularly with action 4, does the great success mean that the
>Kaeireans established direct commercial contact with the Ban Horroth?
>  
>
Well, at least initial contact, and some samples. No trade route yet 
(the action has a pool of
size 4, and you currently have 2 successes).

>And action 3, did the road project merely fail because of resources, or
>was there popular resentment etc?
>  
>
I'd say resources: I increased the difficulity of the project to hard just
because you had committed resources to the north border.

>And action 2, was the tower built, or was it a complete failure?
>  
>
Mixed: I would say that the tower has been built, but the religion has 
not gained hardly any
converts yet.

I'll put these on the web page this evening.

juuso
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IbrahimDughlasGa
ibrahim

Tue

May 18
2004

09:04Z

[Cel] Kaeirean results 1444

Cool, thanks.

Ibrahim

 


-----Original Message-----
From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of Juha
Vesanto
Sent: Tuesday, May 18, 2004 5:01 PM
To: celandra@phoenyx.net
Subject: Re: [Cel] Kaeirean results 1444


Ibrahim wrote:

>Juuso,
>
>Can I get a little bit more information on actions 2 (Millat Shanari 
>tower), 3 (Tirmaeiri roads), and 4 (Panchayyahh trade)?
>  
>
Yes, forthcoming, I just hadn't time yesterday to do anything except 
resolve the actions.

>Particularly with action 4, does the great success mean that the 
>Kaeireans established direct commercial contact with the Ban Horroth?
>  
>
Well, at least initial contact, and some samples. No trade route yet 
(the action has a pool of
size 4, and you currently have 2 successes).

>And action 3, did the road project merely fail because of resources, or

>was there popular resentment etc?
>  
>
I'd say resources: I increased the difficulity of the project to hard
just because you had committed resources to the north border.

>And action 2, was the tower built, or was it a complete failure?
>  
>
Mixed: I would say that the tower has been built, but the religion has 
not gained hardly any
converts yet.

I'll put these on the web page this evening.

juuso
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AndrewJanssen
Andrew Janssen

Wed

Apr 28
2004

12:56Z

[Cel] [World] A few more Cedonian gods

--- RulingNations@aol.com wrote:
> In a message dated 4/10/04 12:47:47 AM Mountain Daylight Time, 
> andrewdj54701@yahoo.com writes:
> 
> >Coron, God of the Dead
> >----------------------



> I really like this, and certainly this god is much needed. However,
> there's something missing. As it stands, the description is pure
> archetype. There needs to be something personal or cultural there.
> Something _messy_ to say this is real. I've had a few thoughts, but
> nothing has gelled so far.
> 
> Jefferson (Exquaestio)

Jeff's quite right, so, having described the God/Being, here's some
discussion about the related Believers.

Order of Coron
--------------
The Order of Coron is at least as ubiquitous in Cedonia as the Order of
Lucia. As one Coronite cleric put it, "It matters not if you are a rich
man, a poor man, a city man, a rural man, a wise man, or a fool; all
men , everywhere, die." The Order divides itself into three sub-Orders:
White, Grey, and Black.

Thw White Robes of Coron run hospices, leprosariums, and sanatoriums
throughout Cedonia and the surrounding region, focusing on chronic and
incurable diseases as well as caring for the indigent mentally
handicapped and the terminally ill. They are a source of palliative
care for those in pain, and when pain becomes unbearable, the White
Robes provide euthanasia for those who wish it.

The Grey Robes of Coron deal with transitions: Birth, coming-of-age,
and death. The Order believes that not only does Coron collect the
souls of the dead, he prepares raw, unformed souls for the
yet-to-be-born. Thus, when a Cedonian is born, a Grey Robe midwife
delivers the baby while a Grey Robe Priest names the child. Entry into
puberty, the death of childhood, is marked by another ceremony
conducted by a Grey Robe. During the Cedonian Empire, a Grey Robe
priest would officiate at coronations. Finally, Grey Robes conduct
funeral and memorial services. The association of Grey Robes with
change and transition is strong enough that in traditional Cedonian
architecture, all doorframes, lintels, archways, and gateposts are
painted grey.

The Black Robes of Coron build and maintain cemetaries, ossuaries,
tombs, cenotaphs, and mausoleums. They are charged with the protection
of the dead. Black Robes often serve as both coroner and embalmer,
determining cause, manner, and time of death when those are in
question, and then preparing the body for burial. In the capacity of
coroner, they often work closely with the Order of Lucia. The Black
Robes are charged with the responsibility of hunting down would-be
necromancers and laying undead and ghosts to rest.

There is a rumor, which has never been substantiated, that a secret
group of mystical assassins exists within the Order of Coron. These
assassins are said to be charged with ensuring that no one cheats
Death. Their targets are said not to include the Mages of Mir, who gain
extended life, but not immortality, from their relationship with
Miracrasada; rather, these rumored assassins are said to kill those who
try to extend their lives by such techniques as stealing life-energy
from another; or by removing the heart, placing it in an enchanted jar,
and hiding the jar in a safe place; or by trying to brew the alchemical
Elixir of Life. In ancient times, it was said that only Alatta of Rian
a'Avaerand escaped their efforts for any length of time, and everyone
knows what happened to that unfortunate kingdom. Of course, none of the
above has ever been proven, but the rumors persist. The Order of
Coron's official public position on the matter has always been "No
comment."

Andrew


	
		
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