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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Mon

Oct 11
2004

05:30Z

[Cel] [Action] Cedonia 1448

I'm sorry I'm so late with this, but school's been hammering me. I've 
got 2 over-the-internet classes, and they really soak up my online time 
right now.

Action 1: Rebuild the Legions
Weight: Strategic, Double
Subfactors:
* Popular Support
* Reorganization
* Recruitment
* Chance
The Legions attmept to build on their successes of the past year. Recent 
incidents with the Merchants Guild of Pran are used to stir up patriotic 
fervor.

Action 2: Build Spy Network
Weight: Strategic, Double
Subfactors:
* Insert Agents
* Develop codes & ciphers
* "Special Projects"
* Hire Analysts
After finally seeing some successes in 1447 in recruiting analysts and 
cryptographers, the Cedonians' nascent secret service decides to 
redouble their efforts to insert agents into neighboring tribes and 
countries.

Andrew
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