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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Wed

Oct 20
2004

22:41Z

[Cel] The Aponting of the Council of Twelve and the Archmage

Exert from the Princess Glarwain, Wife of Nepoya;
essay/letter "Our Allies" to her newly crowned
brother.

Dear Brother the positions of Archmage and members of
the Council of Twelve date back into the mist of
history to what the scholars of Qaiyore call the Age
of the Avearans and what is know on Celamyr as the
begging of the Kingdom Age.

In the Mirish Age of Shadow their excised two nations
on the Isle of Mist.  The Great Northern Kingdom of
Puramyr, it capital located at the great northern port
city of Puramyr.  Originally the home of the
worshipers of Miracradasa, the head Shaman of tribe
was also the Great High Priest of Miracradsa.  When
the Avearans arrived they built the port city of
Puramyr, and called the Great High Priest of
Miracradsa, Archmage, a name that was approved by the
Great Goddess.

Their is no recorded of how the High Priest before
this time were chosen.  Legend states that the High
Priest at the time of the founding of Puramyr was the
very first and had been granted by the Goddess an
extremely long life span.  While dear brother our
tutors would have laughed at this and pushed it aside
as nothing more then legend, I do not push it aside as
quickly.  I will discuses Mirish life span latter in
my letter.

The Kingdom of Puramyr emerged after the northern
mirish tribes had all united behind the chieftain of
the Tribe of Miracradsa.  These tribes united and
drove out the Avearans governors.

The Second nation of Celamyr during the Age of Shadows
occupied the southern half of the isles.  It was the
Confederate Nation of Balepira.  Made up of twelve
"cities".  These cities were little more then trade
centers that the tribes had set aside to trade at, and
had established a small permant population in area. 
With the northern expansion, which these southern
tribes viewed as foreign conquest, each of the tribes
gathered at the local city and established a "state". 
After the Avearan governors were expelled from the
north.  The twelve cities united into a Confederation.
 Its capital at the inland city of Tosapur which is
still one of Celamyr's great cities.

After what is called the Great War of Mir in which the
northern kingdom conquered the southern confederation.
 The Mystical Realm of Mir was founded.  Mirabalpur
was established at a natural harbor that was located
in the middle of the island.

In an effort to unify the religion of Miracradsa and
the island wizards the Brotherhood of Sorcery set up a
Council of twelve with the Archmage as a separate
individual who lead the Council and Brotherhood.  This
is a short history of the Brotherhoods creation.

Brother one of the biggest questions is how are the
Council members chosen.  Is it by skill or is it by
politics.  

Its is a combination of both skill and politics.  To
even be consider for the Council you must be a full
fledged Sorcerer.  They must also have passed the 
Magus Rudimentum.  A test to see if they have the
required skills.  The Sorcerers take several of these
types of test.  The second is the Lex Magus
Rudimentum, which allows a sorcerer to become one of
the Heads of the Robes, and the Warlord.  The Last is
the Archmagus Rudimentum Imperium.  This test must be
passed to become an Archmage.  Almost all Sorcerers
pass the Magus Rudimentum, most have passed or will
pass the Lex Magus Rudimentum, and their is a large
number that has passed the Archmagus Rudimentum
Imperium.

Originally their really was no official rules about
how one came on to the Council.  The early histories
state that the common practice was to have a member of
the Council nominate a the new Councilor, and then
their must be a second councilor willing to votch for
the candidate.  Then they had to receive the majority
votes.  The Archmage sometime participated but usually
left the Council to choosing its own member.

At this time the choosing of the Archmage was usually
done the same way, but once in a while the previous
Archmage choose their succor before they died.

These practice took place before the Brotherhood
became the government.

After the death of the Archmage King Dioya, the
Council continued to claim the right of appointing
their own members and the next Archmage.  This
continued until the defeat of Bega and the death of
the Archmage.  The Council was divided, and fought
among themselves for Mystical Throne of Mir.

Finally one of the Councilors, Archmage Netra I, did
triumph over his other Councilors and was made
Archmage.  He disbanded the Council and created the
Lexfero Imperium, or the Law of Power.

The Lexfero Imperium established by law the choicing
of the Council of Twelve and the choicing of the
Archmage.

A new postion was created in the Council.  The Heads
of the Robes.  The Heads of the Robes, as is the
Warlord, are to chosen by the Archmage from members
already in the Council.  The Council again nominates
their new members and votes on them, but now the
Archmage is to vote as well.

The next Archmage is to be chosen by the current
Archmage with a supporting vote from the Council, but
unless ten vote against the new candidate then he is
the next Archmage.

If the Archmage dies before he chooses a new candidate
then the Council may choose a candidate.  If they do
not choose a new Archmage before six months is out
then all of the Brotherhood on the island is called
together and will elect an Archmage.  Their are a lot
of rules that govern these assemblies but I will not
go into them here.

After the death of Archmage Netra I death and the new
Archmage assended the throne the Council was
reinstated but its powers were severly limited, and
the Council has never regained any of its old powers. 
The Lexfero Imperium effectively clarified were powers
lie, and the people have never trusted the Council
after the fall of Bega and the 72 year civil war among
the Council. 

Since the reign of Netra I each Archmage has choose
his successor until Netra III.  Archmage Netra the III
had chosen a succeror, but the succeror died in the
same event as the Archmage, and so did most of the
Council.  Only three members were left alive. 

Eventually the Brotherhood was summoned after six
months.  The current Archmage Eubratosa was chosen at
that time.  It was latter discovered that the Archmage
Eubratosa is a member of the Royal Family of
Celamyrsa.

At this point the Lexfero Sa, the Law of the King,
came back into play.  The Lexerfero Sa was the law
established for Mirish kingly succession.  The King
has the right to choose who of his descendants will
inherited his titles.

At this time, my father-in-law, Niotrosa has been
annoused as the next Archmage/King and my husband, the
eldest son on Niotrosa has publicly been declared as
Niotrosa's heir.

(Jason Heaps)


		
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JeffersonWilson
Jefferson

Thu

Oct 21
2004

02:04Z

[Cel] The Appointing of the Council of Twelve and the Archmage

So, the current Archmage appoints the next Archmage with the agreement of 
three members of the Council of 12.  In the event that no Archmage has been 
appointed, the Archmage is elected by the council, or, in the event they 
cannot decide, the entire Brotherhood of Sorcery.  By long custom only those 
who have passed the Archmagus Rudimentum Imperium can be appointed Archmage.

For new members of the council, nominations are taken from the entire council. 
  The appointment is then by majority vote of the council and Archmage.  By 
long custom only those who have passed the Lex Magus Rudimentum can be 
nominated.  The power of the council is essentially limited to whatever the 
Archmage permits.

I assume that the only those who have passed the Magus Rudimentum are 
considered members of the Brotherhood?  I also assume that all persons taking 
the Magus Rudimentum must first become citizens of Mir?

What are the tests like? Are they tests of ability (get something done), of 
learning (do something in a particular way), of personality (make the tester 
like you), or something else?

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/

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JasonHeaps
Jason Heaps

Thu

Oct 21
2004

05:44Z

[Cel] The Appointing of the Council of Twelve and the Archmage

--- Jefferson  wrote:

> So, the current Archmage appoints the next Archmage
> with the agreement of 
> three members of the Council of 12.  In the event
> that no Archmage has been 
> appointed, the Archmage is elected by the council,
> or, in the event they 
> cannot decide, the entire Brotherhood of Sorcery. 
> By long custom only those 
> who have passed the Archmagus Rudimentum Imperium
> can be appointed Archmage.

Correct the reason for the bring in of the whole
brotherhood if the Council can not desided is because
of the 72 years it took for a new archmage be crowned
after the fall of Bega, and even then the Archmage at
that time had to take power by force.
 
> For new members of the council, nominations are
> taken from the entire council. 
>   The appointment is then by majority vote of the
> council and Archmage.  By 
> long custom only those who have passed the Lex Magus
> Rudimentum can be 
> nominated.  The power of the council is essentially
> limited to whatever the 
> Archmage permits.

The Lex Magus Rudimentum allows members of the Council
to be appointed as the Head of the Robes, the Warlord,
and the Lord Ri'Magus (Principle of the Mirish
Universtiy).

Their are three robe colors in the Brotherhood.  Black
for Sorcerers who have passed a certian age and
experience level.  The Red robes tend to be the
younger Sorcerers.  The White Robes, being the most
resently created, are the Sorceress.

Each Robe has a head that sits on the Council.  These
must have passed the Lex Magus Rudimentum.
 
> I assume that the only those who have passed the
> Magus Rudimentum are 
> considered members of the Brotherhood?  I also
> assume that all persons taking 
> the Magus Rudimentum must first become citizens of
> Mir?

The Magus Rudimentum needs to passed by thoughs who
would become memberrs of the Council.

Their is a test that must be taken to become a member,
but most people go through a period of being an
apprentice.  I am still working on the exact training
methods for the Brotherhood.

Yes to beome members of the Brotherhood they must
become citzens.  Since they have a potential to become
in the goverment.
 
> What are the tests like? Are they tests of ability
> (get something done), of 
> learning (do something in a particular way), of
> personality (make the tester 
> like you), or something else?

I am working on more of the details for the test:

The Magus Rudimentum is a test of skill, knowledge,
desion making.  These test are given two Council
members and the Lord Ri'Magus of the Mirish
University.

The Lex Magus Rudimentum is given by the head of the
Sorcerers robes and the Lord Ri'Magus.  It is also a
test of Skill, knowledge, desion making, also is
leadership, and loyalty.

The Archmagus Rudimentum Imperium is given by the
Archmage in the Temple of Miracradsa located on the
Acropolis in Mirabalpur.  None know exactly what is
tested on.  None speak of their test.  It is to
thoughs who pass a Holy experience.

Jason Heaps


		
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JeffersonWilson
Jefferson

Sat

Oct 30
2004

07:28Z

[Cel] The Appointing of the Council of Twelve and the Archmage

Jason Heaps wrote:

> The Magus Rudimentum is a test of skill, knowledge,
> desion making.  These test are given two Council
> members and the Lord Ri'Magus of the Mirish
> University.

So I assume that there's no way a spell-user of a style different from Mir's 
sorcery could pass this test?

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JasonHeaps
Jason Heaps

Sat

Oct 30
2004

08:04Z

[Cel] The Appointing of the Council of Twelve and the Archmage

--- Jefferson Wilson  wrote:

> Jason Heaps wrote:
> 
> > The Magus Rudimentum is a test of skill,
> knowledge,
> > desion making.  These test are given two Council
> > members and the Lord Ri'Magus of the Mirish
> > University.
> 
> So I assume that there's no way a spell-user of a
> style different from Mir's 
> sorcery could pass this test?

Never had someone try.  They proble could.  The test
is baised on skills, but the Sorcerers of Mir are used
to experimenting with spells.  The test is less of can
you perform the lightning bolt the correct way, and
more of can you uses your abilities when they are need
and can you adjust to the situations.

These test have a lot of magic involved but again are
not test of can you do it exactly thoughs test are
given before one become a full fledge sorcerer.  These
test are over desion making adjusting to situation and
so forth.

Jason Heaps


		
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AndrewJanssen
Andrew Janssen

Sat

Oct 30
2004

09:14Z

[Cel] The Appointing of the Council of Twelve and the Archmage

Jason Heaps wrote:
> --- Jefferson Wilson  wrote:
> 
> 
>>Jason Heaps wrote:
>>
>>
>>>The Magus Rudimentum is a test of skill,
>>
>>knowledge,
>>
>>>desion making.  These test are given two Council
>>>members and the Lord Ri'Magus of the Mirish
>>>University.
>>
>>So I assume that there's no way a spell-user of a
>>style different from Mir's 
>>sorcery could pass this test?
> 
> 
> Never had someone try.  They proble could.  The test
> is baised on skills, but the Sorcerers of Mir are used
> to experimenting with spells.  The test is less of can
> you perform the lightning bolt the correct way, and
> more of can you uses your abilities when they are need
> and can you adjust to the situations.
> 
> These test have a lot of magic involved but again are
> not test of can you do it exactly thoughs test are
> given before one become a full fledge sorcerer.  These
> test are over desion making adjusting to situation and
> so forth.

So, if I understand you correctly, Jason, the Magus Rudimentum not about 
how much magic talent/power you have, it's about what you do with it? :)

Sounds a little like a Kobiyashi Maru to me, or is that for the advanced 
classes?

Andrew
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JeffersonWilson
Jefferson

Mon

Nov 8
2004

00:32Z

[Cel] The Appointing of the Council of Twelve and the Archmage

Jason Heaps wrote:
> --- Jefferson Wilson  wrote:

>>So I assume that there's no way a spell-user of a
>>style different from Mir's 
>>sorcery could pass this test?
> 
> Never had someone try.  They proble could.  The test
> is baised on skills, but the Sorcerers of Mir are used
> to experimenting with spells.  The test is less of can
> you perform the lightning bolt the correct way, and
> more of can you uses your abilities when they are need
> and can you adjust to the situations.
> 
> These test have a lot of magic involved but again are
> not test of can you do it exactly thoughs test are
> given before one become a full fledge sorcerer.  These
> test are over desion making adjusting to situation and
> so forth.

Well, then, at what stage of a Sorcerer's development is this test 
administered?  As long as its not completely hopeless, the espiri elder (who 
lives in Mirabalpur) will want to give it a try.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/

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JeffersonWilson
Jefferson

Mon

Nov 8
2004

20:48Z

[Cel] The Appointing of the Council of Twelve and the Archmage

Jefferson Wilson wrote:

> Well, then, at what stage of a Sorcerer's development is this test 
> administered?  As long as its not completely hopeless, the espiri elder (who 
> lives in Mirabalpur) will want to give it a try.

Also, at what age does a Sorcer's training normally begin?  Mira's (the espiri 
elder) son Ulysses was born in 1440, and his parents want to get him into the 
university as soon as possible.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/

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JasonHeaps
Jason Heaps

Tue

Nov 9
2004

02:03Z

[Cel] The Appointing of the Council of Twelve and the Archmage

--- Jefferson Wilson  wrote:

> Jefferson Wilson wrote:
> 
> > Well, then, at what stage of a Sorcerer's
> development is this test 
> > administered?  As long as its not completely
> hopeless, the espiri elder (who 
> > lives in Mirabalpur) will want to give it a try.

Unlike the test to actually become a Sorcerer these
once are not required, and are given when a Sorcerer
feels ready.  Sometimes the Head of the Sorcerers
robes or former teachers/masters will strongly suggest
taking the test but it is when he/she is ready.

If he does take the test this might be intresting to
roleplay out.  Not saying that you uses a coutries
action but as a side note it be played out.  Hum.

> Also, at what age does a Sorcer's training normally
> begin?  Mira's (the espiri 
> elder) son Ulysses was born in 1440, and his parents
> want to get him into the 
> university as soon as possible.

Did they want him to become a Sorcerer?

Mir start with a Primary education at five years old. 
At twelve years old they can start their higher
education.  For the first few years both future
sorcerers and just regulare students go through the
same classes.  At 16 years old the groups seperate. 
After that normal students will contiune with their
regular studies.  The Sorcerers become apprentacies
and begin their serious study of magic.

Jason Heaps


		
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JeffersonWilson
Jefferson

Tue

Nov 9
2004

02:51Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jason Heaps wrote:

> If he does take the test this might be intresting to
> roleplay out.  Not saying that you uses a coutries
> action but as a side note it be played out.  Hum.

Sounds like fun.  Mirafelle (female BTW) will send a message to the Lord 
Ri'Magus politely requesting permission and asking when and where the next 
scheduled Magus Rudimentum will be held.  (She already meets the citizenship 
requirement as that was required for her to assume her chair in espiri magic, 
and I assume that the test is given to several people at once since three 
members of the Council will be required.)

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html

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JeffersonWilson
Jefferson

Tue

Nov 9
2004

07:40Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jefferson wrote:
> Jason Heaps wrote:
> 
>>If he does take the test this might be intresting to
>>roleplay out.  Not saying that you uses a coutries
>>action but as a side note it be played out.  Hum.
> 
> Sounds like fun.  Mirafelle (female BTW) will send a message to the Lord 
> Ri'Magus politely requesting permission and asking when and where the next 
> scheduled Magus Rudimentum will be held.  (She already meets the citizenship 
> requirement as that was required for her to assume her chair in espiri magic, 
> and I assume that the test is given to several people at once since three 
> members of the Council will be required.)

Mira studied herself in the polished metal of the mirror. Not sure what
was appropriate testing apparel for a person not entitled to wear
Sorcerer's robes she had tried to go for something both attractive and
functional, and ended up with a style unlike any elsewhere on Qaiyore.

A net of linen cords knotted into clear glass beads at the intersections
held her wavy mid-brown hair. Her thin linen blouse was dyed with the
grey mirrish dye called _sereem_, giving it the lustre of silk. The
blouse laced up the right side, with a full sleeve opposite the lacings
and a naked shoulder and arm above them. Her gray wool skirt was darker
than the blouse and full, cut on a diagonal that showed her left calf
and concealed her right. A gold pin set with a garnet held closed the
nearly nonexistent collar of her blouse and joined a chain of white
enameled links circling her waist and a set of decorative rounds joined
by silver chains on her right forearm as jewelry. A small but sturdy
purse of burnished leather carrying various odds and ends (including a
knife in an outside sheath) fell from a strap running over her shoulder
and between her breasts to fall at her left hip. A thinner knife in a
sheath on her left forearm was completely concealed by the full sleeve.
Also concealed were a number of long pins holding the hair net in place.
A set of black leather sandals with high straps completed the ensemble.

Tallas chuckled behind her. "If you look at that mirror any harder
you're going to wear a hole in it."

"I just don't want to shame the church when I take the test."

Tallas picked her up off the ground and spun her in mid air. "That's not
going to happen," he said, kissing her soundly before setting her back
on her feet. "The fact that you're not a Sorcerer and feel confident
enough to take the Magus Rudimentum is cause enough for pride. Things
can only go up from there."

"Unless . . ." Mira began before Tallas put his hand over her mouth.

"Enough of the doubts," he said. "You'll do fine. Do you intend to walk
or fly?"

"Actually," she replied as he removed his hand, "I thought I'd splurge
on a cab. I may need the energy for rites later, and I don't want to
show up covered in street dust -- or worse."

"Then you'd better hurry. It might take a while to find a cab."

Mira nodded, and took a final frowning glance in the mirror before
heading down to the street. In truth, though, there was no need for the
frown. Though perhaps not a great beauty, Mira's appearance, style, and
poise made for a strikingly attractive combination sufficient to turn
any number of heads.

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html

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JasonHeaps
Jason Heaps

Wed

Nov 10
2004

09:33Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jefferson wrote:

> Mira studied herself in the polished metal of the mirror. Not sure what
>
>was appropriate testing apparel for a person not entitled to wear
>Sorcerer's robes she had tried to go for something both attractive and
>functional, and ended up with a style unlike any elsewhere on Qaiyore.
>
>A net of linen cords knotted into clear glass beads at the intersections
>held her wavy mid-brown hair. Her thin linen blouse was dyed with the
>grey mirrish dye called _sereem_, giving it the lustre of silk. The
>blouse laced up the right side, with a full sleeve opposite the lacings
>and a naked shoulder and arm above them. Her gray wool skirt was darker
>than the blouse and full, cut on a diagonal that showed her left calf
>and concealed her right. A gold pin set with a garnet held closed the
>nearly nonexistent collar of her blouse and joined a chain of white
>enameled links circling her waist and a set of decorative rounds joined
>by silver chains on her right forearm as jewelry. A small but sturdy
>purse of burnished leather carrying various odds and ends (including a
>knife in an outside sheath) fell from a strap running over her shoulder
>and between her breasts to fall at her left hip. A thinner knife in a
>sheath on her left forearm was completely concealed by the full sleeve.
>Also concealed were a number of long pins holding the hair net in place.
>A set of black leather sandals with high straps completed the ensemble.
>
>Tallas chuckled behind her. "If you look at that mirror any harder
>you're going to wear a hole in it."
>
>"I just don't want to shame the church when I take the test."
>
>Tallas picked her up off the ground and spun her in mid air. "That's not
>going to happen," he said, kissing her soundly before setting her back
>on her feet. "The fact that you're not a Sorcerer and feel confident
>enough to take the Magus Rudimentum is cause enough for pride. Things
>can only go up from there."
>
>"Unless . . ." Mira began before Tallas put his hand over her mouth.
>
>"Enough of the doubts," he said. "You'll do fine. Do you intend to walk
>or fly?"
>
>"Actually," she replied as he removed his hand, "I thought I'd splurge
>on a cab. I may need the energy for rites later, and I don't want to
>show up covered in street dust -- or worse."
>
>"Then you'd better hurry. It might take a while to find a cab."
>
>Mira nodded, and took a final frowning glance in the mirror before
>heading down to the street. In truth, though, there was no need for the
>frown. Though perhaps not a great beauty, Mira's appearance, style, and
>poise made for a strikingly attractive combination sufficient to turn
>any number of heads.
>  
>
The city of Mirabalpur lay like a giant grid across the plains east of a 
natural harbor.  At its center lay the Holy Plaza surronded by various 
palaces, temples, and the Library.    Other important buildings were 
scattered through the city.  Mira sat quietly as she rode in the couch 
with the stone buildings passing her on either side.  The coach soon 
entered the Temple Avenue.  A long street that stretched from the east 
wall to the Holy Plaza and the acropolis in the center of the city.  The 
street was named for the many temples to the many dieties of Qaiyore 
that lined the sides of the streets.

Mira felt the gentle sway of carriage as it traveled the across the huge 
granite stones that formed the Temple Avenue.  The carriage soon passed 
into shadow as it came south of the acropolis.  A large flat top hill 
that rose out of the country side.  The acropolis had been the location 
of  the original village, but now as Mira looked out the window up at 
the acropolis that was now covered with temples to Miracradsa and the 
golden temple to the Creator.  Soon the carriage passed beyond the 
acropolis and into the Holy Plaza itself.  The Holy Plaza was a the 
center of the city and was a combination of a large plaza that had 
gardens placed around it.

Mira felt the gentle sway stop as the carriage came to a halt.  The cab 
driver appeared at the door, and held it open for Mira.  "The Palace of 
Sorcery my m'lady"  He held out his hand to help Mira as she stepped out 
of the carriage.  She stood before the palace looking over the 
enterance.  The door was flanked on either size by large stautes of  
sorcerers.  The large double doors stood open to the morning fresh air.  
Beyond the entrance rose the palace itself.  It rose in a serious of 
towers and levels.

Mira quickly stepped up the stairs and entered into the visitor hall.  
Various people were gathered around in the hall at a serious of desks.  
She quickly looked around the room.  She noticed the Lord Ri'Magus 
standing at the back of  room.  She was still suprised by the clothing 
worn by the teachers at the University.  In a realm of wizards robes did 
not stand out, and because of this the scholars had chosen instead to 
wear a blue shirt with a open collar and  short sleaves, and black 
pants.  If the teacher was also a socerer they would also wear an open 
robe of their color.   The current Lord Ri'Magus wore a black open robe 
that swoshed around him as he came closer having spoted Mira.

"Lady Mira," he said as he stepped closer and extended his hand in greating.

Jason Heaps
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JeffersonWilson
Jefferson

Thu

Nov 11
2004

00:28Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jason Heaps wrote:

> "Lady Mira," he said as he stepped closer and extended his hand in
> greeting.

Having met the Ri'Magus several times before, and knowing he was no
stickler for formality, Mira took his hand and gave only a short
courtesy instead of the much fuller one to which he was formally
entitled. She smiled and spoke (her 5' 2" height making her look much
younger than her 28 years), "My Lord Ri'Magus. I hope you have not been
waiting on my account."

Jefferson (Exquaestio)
http://www.picotech.net/~jeff_wilson63/rpg/

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JasonHeaps
Jason Heaps

Thu

Nov 11
2004

18:09Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jefferson wrote:

>Jason Heaps wrote:
>
>  
>
>>"Lady Mira," he said as he stepped closer and extended his hand in
>>greeting.
>>    
>>
>
>Having met the Ri'Magus several times before, and knowing he was no
>stickler for formality, Mira took his hand and gave only a short
>courtesy instead of the much fuller one to which he was formally
>entitled. She smiled and spoke (her 5' 2" height making her look much
>younger than her 28 years), "My Lord Ri'Magus. I hope you have not been
>waiting on my account."
>  
>
"Don't trouble yourself Mira.  I had barely been here for five 
minutes."  He replied as he lead her past the guards standing watch at 
the hall which lead to the main parts of the palace.  The Halls were 
well lite as they walked down the Hall.  "Mira, I have asked you to come 
early so I can explain a few of the points of the test.  Some part of 
the test require working with the other participants in the test.  The 
other participants may not even be friends, but they at least know of 
each other and they usally have a general idea of the others talents and 
character."

The passed through to large double doors that were made of carved oak.  
The room beyond was huge.  Mira had been in this room once.  They were 
standing the in Throne room.  The throne room was usued only on formal 
occasions.  The last time Mira has been in this room it had held several 
thousand citzens.  Now it held only a couple of people, besides Mira and 
the Ri'Magus. 

"So you will have a little time to meet each of the participants in the 
test.  Their will be eight other participants and at certian parts of 
the test you will be assined to a group of three and at other points you 
will be able to choose who is in your group."  The Ri'Magus lead her to 
the others that were already gathered in the room.  "Do you have any 
questions?"
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JeffersonWilson
Jefferson

Thu

Nov 11
2004

20:44Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jason Heaps wrote:

> "So you will have a little time to meet each of the participants in the 
> test.  Their will be eight other participants and at certian parts of 
> the test you will be assined to a group of three and at other points you 
> will be able to choose who is in your group."  The Ri'Magus lead her to 
> the others that were already gathered in the room.  "Do you have any 
> questions?"

Mira covertly studied the other participants. "Yes, your excellency. How long 
will there be to mingle? And has my group of three already been chosen?"

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JasonHeaps
Jason Heaps

Fri

Nov 12
2004

03:00Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jefferson wrote:

>Jason Heaps wrote:
>
>  
>
>>"So you will have a little time to meet each of the participants in the 
>>test.  Their will be eight other participants and at certian parts of 
>>the test you will be assined to a group of three and at other points you 
>>will be able to choose who is in your group."  The Ri'Magus lead her to 
>>the others that were already gathered in the room.  "Do you have any 
>>questions?"
>>    
>>
>
>Mira covertly studied the other participants. "Yes, your excellency. How long 
>will there be to mingle? And has my group of three already been chosen?"
>  
>
The Ri'Magus nodded his head.  "You have half an hour before the test 
begins, and yes the group that we choose has been choosen."  He 
answeared as they drew near the rest of the groups.  "Any more questions?"
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JeffersonWilson
Jefferson

Fri

Nov 12
2004

05:32Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jason Heaps wrote:

> The Ri'Magus nodded his head.  "You have half an hour before the test 
> begins, and yes the group that we choose has been choosen."  He 
> answeared as they drew near the rest of the groups.  "Any more questions?"

Examining the other participants, Mira replied, "No.  I guess not."

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/

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JasonHeaps
Jason Heaps

Fri

Nov 12
2004

06:43Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jefferson wrote:

>Jason Heaps wrote:
>
>  
>
>>The Ri'Magus nodded his head.  "You have half an hour before the test 
>>begins, and yes the group that we choose has been choosen."  He 
>>answeared as they drew near the rest of the groups.  "Any more questions?"
>>    
>>
>
>Examining the other participants, Mira replied, "No.  I guess not."
>
>  
>
The Ri'Magus nodded his head as the came to stand before the gathered 
group.  There were currently eight people standing around.  Mira noticed 
that two of them were wearing women wearing the white robes of 
Sorceress.  The rest were wearing the red robes of the younger 
Sorcerers.  The Ri'Magus stopped and gesturing he pointed to one of the 
Sorceress.

"This the Counciler Velina, "  Velina bowed her head towards Mira,  
"This is Counciler Nomavisa."  Nomavisa took politly bowed.  He then 
turned to the six remaining participants.

"We are still missing two of our testers."  The Ri'Magus said with a 
frown.  He then pointed to the remaining Sorceress  "This is Neomai."  
She bowed her head, her face a mask as to her emotions.

"This is Oyo'Asuda."  He pointed to a young man who was defently not 
native mirrish.  With dark skin, Mira guessed he was of Milkanurian 
origin.  He smiled was friendly and open.

"Pramosan."  A Cedonian or some other western Midsea peoples.  He nodded 
his head stiffly but gave Mira a large smile.

"Moragos, Lorogan"  Both of definat Mirrish blood.  Neither showed any 
emmotion on their face as they made their bows.

"and Eubrason" another Mirrish who had an extremly nervous look about 
him.  He turned to look at the group of partisipants.  "This is 
Mirafelle.  Please everyone you have a half hour to mingle while we wait 
for the last two to arrive and prepare for the begining of the test."

The Ri'Magus patted Mira's arm, "I will leave you to mingle.  I need to 
make the final preperations for the test."  He smiled and then walked 
over to the two Councilers.  They all turned and walked towards a door 
that was hidden in an alcove of the hall.
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JeffersonWilson
Jefferson

Fri

Nov 12
2004

17:44Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Jason Heaps wrote:

> The Ri'Magus nodded his head as the came to stand before the gathered 
> group.  There were currently eight people standing around.  Mira noticed 
> that two of them were wearing women wearing the white robes of 
> Sorceress.  The rest were wearing the red robes of the younger 
> Sorcerers.  The Ri'Magus stopped and gesturing he pointed to one of the 
> Sorceress.
> 
> "This the Counciler Velina, "  Velina bowed her head towards Mira,  
> "This is Counciler Nomavisa."  Nomavisa took politly bowed.  He then 
> turned to the six remaining participants.

(OOC: What would Mira know about these two Councilors?)

> "We are still missing two of our testers."  The Ri'Magus said with a 
> frown.  He then pointed to the remaining Sorceress  "This is Neomai."  
> She bowed her head, her face a mask as to her emotions.
> 
> "This is Oyo'Asuda."  He pointed to a young man who was defently not 
> native mirrish.  With dark skin, Mira guessed he was of Milkanurian 
> origin.  He smiled was friendly and open.
> 
> "Pramosan."  A Cedonian or some other western Midsea peoples.  He nodded 
> his head stiffly but gave Mira a large smile.
> 
> "Moragos, Lorogan"  Both of definat Mirrish blood.  Neither showed any 
> emmotion on their face as they made their bows.
> 
> "and Eubrason" another Mirrish who had an extremly nervous look about 
> him.  He turned to look at the group of partisipants.  "This is 
> Mirafelle.  Please everyone you have a half hour to mingle while we wait 
> for the last two to arrive and prepare for the begining of the test."

(OOC:  What is the apparent range in ages of the participants?  I have the 
impression that the two missing participants are likely older than this group, 
and may have attempted the test before.  Is this correct?)

> The Ri'Magus patted Mira's arm, "I will leave you to mingle.  I need to 
> make the final preperations for the test."  He smiled and then walked 
> over to the two Councilers.  They all turned and walked towards a door 
> that was hidden in an alcove of the hall.

As Mira made her courtesies and spoke she became aware that her accent was 
amplified by a slight nervous tremor. Though her Balpuri was fluent she had 
never lost the twang of her south Junder origin. "Hello to you all." She 
smiled at her fellow participants. "I don't know why I'm so nervous; unless 
it's because of all the people who've told me I don't have any reason to be 
nervous."

"As the Lord Ri'Magus said, I'm Mirafelle, or Mira to my friends. Since we 
have little time, let me quickly say that my best magic deals with moving 
physical objects, but I also have magic dealing with healing and intelligent 
minds, as well as a few other minor things. My best skills are in the areas of 
religion and group magic, though, since I'm not actually a sorceress, I can't 
link as a sorceress would. My greatest weakness is probably music. I'm not 
exactly tone deaf, but most people hear things I simply don't."  She smiled 
ruefully, "So you can expect me to fail any problems that involve tones or tunes."

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JasonHeaps
Jason Heaps

Sat

Nov 13
2004

07:53Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Sorry I will be out of town on a  vacation for the next couple days.  I 
may or may not be able to acess the web during that time.

Jason Heaps
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AndrewJanssen
Andrew Janssen

Tue

Nov 16
2004

06:09Z

[Cel] [Sidebar] Exqaestio & The Magus Rudimentum

Gee, Jason goes on vacation, and the list goes *dead*. :/

Andrew

Jason Heaps wrote:
> Sorry I will be out of town on a  vacation for the next couple days.  I 
> may or may not be able to acess the web during that time.
> 
> Jason Heaps
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 

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Iso88591Qibrahim
=?iso-8859-1?q?i?=

Tue

Nov 16
2004

14:55Z

[Cel] [Sidebar] Ice Demons

Well, not completely dead.  What is known of the Ice
Demons?

There is scant information on the website, aside from
the idea that they are goblinish creatures.  And the
recent news that something is pushing the Ice Demons
out from the South.

How barbaric or civilised are the Ice Demons?  That
is, what is their level of cultural sophistication?

Are they truly demonic?  Or are they akin to the
Norsemen of medieval Europe, bursting out of their
cold homeland after a population buildup?

Their hordelike quality suggests they are nomadic,
which would fit in with the cold climate of the south.
     However, their huge population would suggest
otherwise, unless they breed like rabbits.

What of warfare?  Sophisticated weaponry would imply a
good degree of development - even bows and arrows
requires considerable technological sophistication
(woodsmen, miners, smiths, hunters, fletchers). 
Siegeweapons even more so.

Food for thought, perhaps? ;)

Ibrahim Underwood





 --- Andrew Janssen  wrote:  

> Gee, Jason goes on vacation, and the list goes
> *dead*. :/
> 
> Andrew
> 
> Jason Heaps wrote:
> > Sorry I will be out of town on a  vacation for the
> next couple days.  I 
> > may or may not be able to acess the web during
> that time.
> > 
> > Jason Heaps
> >
>
----------------------------------------------------------------
> > To unsubscribe, send mail to
> celandra-off@phoenyx.net.
> > 
> 
>
----------------------------------------------------------------
> To unsubscribe, send mail to
> celandra-off@phoenyx.net.
>  

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AndrewJanssen
Andrew Janssen

Tue

Nov 16
2004

18:19Z

[Cel] [Sidebar] Ice Demons

One idea that I've been kicking around is the possibility that the Ice 
Demons are unusually temperature-sensitive. The farthest north they ever 
penetrated was southern Taltheran, and their only permanent settlements 
north of Torphan are in the highlands of Tanimbar, a region which is 
climatically cool.

The mental image I get is of a creature that's rather lemmingish. They 
build settlements under hills or in caves, and then breed like bunnies 
until the population pressure sends them out to ravage the countryside.

Alternatively, the Ice Demons could have a very advanced civilization in 
the far South of Qaiyore, but every now and again a Dreaming Being 
reaches into their heads and flicks the switch that turns them from 
highly civilized beings into raging, bloodthirsty barbarians.

Or it could be something completely different.

Andrew

i wrote:
> Well, not completely dead.  What is known of the Ice
> Demons?
> 
> There is scant information on the website, aside from
> the idea that they are goblinish creatures.  And the
> recent news that something is pushing the Ice Demons
> out from the South.
> 
> How barbaric or civilised are the Ice Demons?  That
> is, what is their level of cultural sophistication?
> 
> Are they truly demonic?  Or are they akin to the
> Norsemen of medieval Europe, bursting out of their
> cold homeland after a population buildup?
> 
> Their hordelike quality suggests they are nomadic,
> which would fit in with the cold climate of the south.
>      However, their huge population would suggest
> otherwise, unless they breed like rabbits.
> 
> What of warfare?  Sophisticated weaponry would imply a
> good degree of development - even bows and arrows
> requires considerable technological sophistication
> (woodsmen, miners, smiths, hunters, fletchers). 
> Siegeweapons even more so.
> 
> Food for thought, perhaps? ;)
> 
> Ibrahim Underwood
> 
> 
> 
> 
> 
>  --- Andrew Janssen  wrote:  
> 
> 
>>Gee, Jason goes on vacation, and the list goes
>>*dead*. :/
>>
>>Andrew
>>
>>Jason Heaps wrote:
>>
>>>Sorry I will be out of town on a  vacation for the
>>
>>next couple days.  I 
>>
>>>may or may not be able to acess the web during
>>
>>that time.
>>
>>>Jason Heaps
>>>
>>
> ----------------------------------------------------------------
> 
>>>To unsubscribe, send mail to
>>
>>celandra-off@phoenyx.net.
>>
>>
> ----------------------------------------------------------------
> 
>>To unsubscribe, send mail to
>>celandra-off@phoenyx.net.
>> 
> 
> 
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 

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IbrahimDughlasGa
ibrahim

Wed

Nov 17
2004

01:01Z

[Cel] [Sidebar] Ice Demons

Well, what weaponry do they have?  Do they have cavalry, archers?  These
questions would resolve many economic issues...

Ibrahim

> -----Original Message-----
> From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of Andrew
> Janssen
> Sent: Wednesday, November 17, 2004 2:20 AM
> To: celandra@phoenyx.net
> Subject: Re: [Cel] [Sidebar] Ice Demons
> 
> One idea that I've been kicking around is the possibility that the Ice
> Demons are unusually temperature-sensitive. The farthest north they ever
> penetrated was southern Taltheran, and their only permanent settlements
> north of Torphan are in the highlands of Tanimbar, a region which is
> climatically cool.
> 
> The mental image I get is of a creature that's rather lemmingish. They
> build settlements under hills or in caves, and then breed like bunnies
> until the population pressure sends them out to ravage the countryside.
> 
> Alternatively, the Ice Demons could have a very advanced civilization in
> the far South of Qaiyore, but every now and again a Dreaming Being
> reaches into their heads and flicks the switch that turns them from
> highly civilized beings into raging, bloodthirsty barbarians.
> 
> Or it could be something completely different.
> 
> Andrew
> 
> i wrote:
> > Well, not completely dead.  What is known of the Ice
> > Demons?
> >
> > There is scant information on the website, aside from
> > the idea that they are goblinish creatures.  And the
> > recent news that something is pushing the Ice Demons
> > out from the South.
> >
> > How barbaric or civilised are the Ice Demons?  That
> > is, what is their level of cultural sophistication?
> >
> > Are they truly demonic?  Or are they akin to the
> > Norsemen of medieval Europe, bursting out of their
> > cold homeland after a population buildup?
> >
> > Their hordelike quality suggests they are nomadic,
> > which would fit in with the cold climate of the south.
> >      However, their huge population would suggest
> > otherwise, unless they breed like rabbits.
> >
> > What of warfare?  Sophisticated weaponry would imply a
> > good degree of development - even bows and arrows
> > requires considerable technological sophistication
> > (woodsmen, miners, smiths, hunters, fletchers).
> > Siegeweapons even more so.
> >
> > Food for thought, perhaps? ;)
> >
> > Ibrahim Underwood
> >
> >
> >
> >
> >
> >  --- Andrew Janssen  wrote:
> >
> >
> >>Gee, Jason goes on vacation, and the list goes
> >>*dead*. :/
> >>
> >>Andrew
> >>
> >>Jason Heaps wrote:
> >>
> >>>Sorry I will be out of town on a  vacation for the
> >>
> >>next couple days.  I
> >>
> >>>may or may not be able to acess the web during
> >>
> >>that time.
> >>
> >>>Jason Heaps
> >>>
> >>
> > ----------------------------------------------------------------
> >
> >>>To unsubscribe, send mail to
> >>
> >>celandra-off@phoenyx.net.
> >>
> >>
> > ----------------------------------------------------------------
> >
> >>To unsubscribe, send mail to
> >>celandra-off@phoenyx.net.
> >>
> >
> >
> > ----------------------------------------------------------------
> > To unsubscribe, send mail to celandra-off@phoenyx.net.
> >
> 
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.


================================
Confidentiality Statement and Disclaimer 
================================
This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential.  If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication.  If you have received this communication in error, please notify us immediately by return email and delete the original message.  Thank you.


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IbrahimDughlasGa
ibrahim

Wed

Nov 17
2004

01:18Z

[Cel] [Sidebar] Ice Demons

In that if they are simply a horde armed with claws and teeth, then the
lemmish cave-dwellers thesis would probably apply.  Whereas if they are a
mixed horde of creatures, some well-armed, others not, then perhaps the
advanced civilization thesis would apply (the horde being the excess -
opportunists and adventurers out for treasure/fame/good time, much like some
of the earlier crusades in a sense).

> -----Original Message-----
> From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of
> Ibrahim
> Sent: Wednesday, November 17, 2004 9:01 AM
> To: celandra@phoenyx.net
> Subject: Re: [Cel] [Sidebar] Ice Demons
> 
> Well, what weaponry do they have?  Do they have cavalry, archers?  These
> questions would resolve many economic issues...
> 
> Ibrahim
> 
> > -----Original Message-----
> > From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of
> Andrew
> > Janssen
> > Sent: Wednesday, November 17, 2004 2:20 AM
> > To: celandra@phoenyx.net
> > Subject: Re: [Cel] [Sidebar] Ice Demons
> >
> > One idea that I've been kicking around is the possibility that the Ice
> > Demons are unusually temperature-sensitive. The farthest north they ever
> > penetrated was southern Taltheran, and their only permanent settlements
> > north of Torphan are in the highlands of Tanimbar, a region which is
> > climatically cool.
> >
> > The mental image I get is of a creature that's rather lemmingish. They
> > build settlements under hills or in caves, and then breed like bunnies
> > until the population pressure sends them out to ravage the countryside.
> >
> > Alternatively, the Ice Demons could have a very advanced civilization in
> > the far South of Qaiyore, but every now and again a Dreaming Being
> > reaches into their heads and flicks the switch that turns them from
> > highly civilized beings into raging, bloodthirsty barbarians.
> >
> > Or it could be something completely different.
> >
> > Andrew
> >
> > i wrote:
> > > Well, not completely dead.  What is known of the Ice
> > > Demons?
> > >
> > > There is scant information on the website, aside from
> > > the idea that they are goblinish creatures.  And the
> > > recent news that something is pushing the Ice Demons
> > > out from the South.
> > >
> > > How barbaric or civilised are the Ice Demons?  That
> > > is, what is their level of cultural sophistication?
> > >
> > > Are they truly demonic?  Or are they akin to the
> > > Norsemen of medieval Europe, bursting out of their
> > > cold homeland after a population buildup?
> > >
> > > Their hordelike quality suggests they are nomadic,
> > > which would fit in with the cold climate of the south.
> > >      However, their huge population would suggest
> > > otherwise, unless they breed like rabbits.
> > >
> > > What of warfare?  Sophisticated weaponry would imply a
> > > good degree of development - even bows and arrows
> > > requires considerable technological sophistication
> > > (woodsmen, miners, smiths, hunters, fletchers).
> > > Siegeweapons even more so.
> > >
> > > Food for thought, perhaps? ;)
> > >
> > > Ibrahim Underwood
> > >
> > >
> > >
> > >
> > >
> > >  --- Andrew Janssen  wrote:
> > >
> > >
> > >>Gee, Jason goes on vacation, and the list goes
> > >>*dead*. :/
> > >>
> > >>Andrew
> > >>
> > >>Jason Heaps wrote:
> > >>
> > >>>Sorry I will be out of town on a  vacation for the
> > >>
> > >>next couple days.  I
> > >>
> > >>>may or may not be able to acess the web during
> > >>
> > >>that time.
> > >>
> > >>>Jason Heaps
> > >>>
> > >>
> > > ----------------------------------------------------------------
> > >
> > >>>To unsubscribe, send mail to
> > >>
> > >>celandra-off@phoenyx.net.
> > >>
> > >>
> > > ----------------------------------------------------------------
> > >
> > >>To unsubscribe, send mail to
> > >>celandra-off@phoenyx.net.
> > >>
> > >
> > >
> > > ----------------------------------------------------------------
> > > To unsubscribe, send mail to celandra-off@phoenyx.net.
> > >
> >
> > ----------------------------------------------------------------
> > To unsubscribe, send mail to celandra-off@phoenyx.net.
> 
> 
> ================================
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> ================================
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> recipient, you should not disseminate, distribute or copy this
> communication.  If you have received this communication in error, please
> notify us immediately by return email and delete the original message.
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> 
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> ================================
> Confidentiality Statement and Disclaimer
> ================================
> This message is intended only for the use of the individual or entity to
> whom it is addressed and contains information that is privileged and
> confidential.  If you, the reader of this message, are not the intended
> recipient, you should not disseminate, distribute or copy this
> communication.  If you have received this communication in error, please
> notify us immediately by return email and delete the original message.
> Thank you.



================================
Confidentiality Statement and Disclaimer 
================================
This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential.  If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication.  If you have received this communication in error, please notify us immediately by return email and delete the original message.  Thank you.


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AndrewJanssen
Andrew Janssen

Wed

Nov 17
2004

01:48Z

[Cel] [Sidebar] Ice Demons

The more I think about it, the more the horde, red in tooth-and-claw, 
seems to be the best description.  The first attack of the Ice Demons 
was ~2300 years ago, at the height of the Mystic Realm of Mir, and for 
all Mir's power, it took them 37 years to finally defeat the Ice Demons.

The second invasion was about 170 years ago, and the only thing that 
stopped the Ice Demons then was that Mir unleashed its last remaining 
dragons upon the hordes.

This suggests to me that the Ice Demons a) rely on weight of numbers to 
win battles, rather than on weapons or skill; and b) whatever it is that 
triggers them to invade, the desire to conquer territory may not be a 
prime motivator.

The reason I say that is because to get to the MidSea, the Ice Demons 
have to go through a large section of Torphan first. IIRC, it's nearly 
2,000 miles from Tavar Pass to Thalcedon. I don't think that there could 
possibly be enough demons to hold all that territory, and still have 
enough left to overwhelm the MidSea by sheer numbers.

One hypothesis that occurred to me: We know that Rian a'Avaerand settled 
the jungles of northern Qaiyore. What if there is some artifact or 
infernal machine in one of their lost cities, which, when activated, 
calls the Ice Demons to it? That might explain, perhaps, why there were 
two and a half millenia between the first and second invasion, but less 
than two centuries between the second invasion and this current disturbance.

Andrew

Ibrahim wrote:
> In that if they are simply a horde armed with claws and teeth, then the
> lemmish cave-dwellers thesis would probably apply.  Whereas if they are a
> mixed horde of creatures, some well-armed, others not, then perhaps the
> advanced civilization thesis would apply (the horde being the excess -
> opportunists and adventurers out for treasure/fame/good time, much like some
> of the earlier crusades in a sense).
> 
> 
>>-----Original Message-----
>>From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of
>>Ibrahim
>>Sent: Wednesday, November 17, 2004 9:01 AM
>>To: celandra@phoenyx.net
>>Subject: Re: [Cel] [Sidebar] Ice Demons
>>
>>Well, what weaponry do they have?  Do they have cavalry, archers?  These
>>questions would resolve many economic issues...
>>
>>Ibrahim
>>
>>
>>>-----Original Message-----
>>>From: bounces@phoenyx.net [mailto:bounces@phoenyx.net] On Behalf Of
>>
>>Andrew
>>
>>>Janssen
>>>Sent: Wednesday, November 17, 2004 2:20 AM
>>>To: celandra@phoenyx.net
>>>Subject: Re: [Cel] [Sidebar] Ice Demons
>>>
>>>One idea that I've been kicking around is the possibility that the Ice
>>>Demons are unusually temperature-sensitive. The farthest north they ever
>>>penetrated was southern Taltheran, and their only permanent settlements
>>>north of Torphan are in the highlands of Tanimbar, a region which is
>>>climatically cool.
>>>
>>>The mental image I get is of a creature that's rather lemmingish. They
>>>build settlements under hills or in caves, and then breed like bunnies
>>>until the population pressure sends them out to ravage the countryside.
>>>
>>>Alternatively, the Ice Demons could have a very advanced civilization in
>>>the far South of Qaiyore, but every now and again a Dreaming Being
>>>reaches into their heads and flicks the switch that turns them from
>>>highly civilized beings into raging, bloodthirsty barbarians.
>>>
>>>Or it could be something completely different.
>>>
>>>Andrew
>>>
>>>i wrote:
>>>
>>>>Well, not completely dead.  What is known of the Ice
>>>>Demons?
>>>>
>>>>There is scant information on the website, aside from
>>>>the idea that they are goblinish creatures.  And the
>>>>recent news that something is pushing the Ice Demons
>>>>out from the South.
>>>>
>>>>How barbaric or civilised are the Ice Demons?  That
>>>>is, what is their level of cultural sophistication?
>>>>
>>>>Are they truly demonic?  Or are they akin to the
>>>>Norsemen of medieval Europe, bursting out of their
>>>>cold homeland after a population buildup?
>>>>
>>>>Their hordelike quality suggests they are nomadic,
>>>>which would fit in with the cold climate of the south.
>>>>     However, their huge population would suggest
>>>>otherwise, unless they breed like rabbits.
>>>>
>>>>What of warfare?  Sophisticated weaponry would imply a
>>>>good degree of development - even bows and arrows
>>>>requires considerable technological sophistication
>>>>(woodsmen, miners, smiths, hunters, fletchers).
>>>>Siegeweapons even more so.
>>>>
>>>>Food for thought, perhaps? ;)
>>>>
>>>>Ibrahim Underwood
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --- Andrew Janssen  wrote:
>>>>
>>>>
>>>>
>>>>>Gee, Jason goes on vacation, and the list goes
>>>>>*dead*. :/
>>>>>
>>>>>Andrew
>>>>>
>>>>>Jason Heaps wrote:
>>>>>
>>>>>
>>>>>>Sorry I will be out of town on a  vacation for the
>>>>>
>>>>>next couple days.  I
>>>>>
>>>>>
>>>>>>may or may not be able to acess the web during
>>>>>
>>>>>that time.
>>>>>
>>>>>
>>>>>>Jason Heaps
>>>>>>
>>>>>
>>>>----------------------------------------------------------------
>>>>
>>>>
>>>>>>To unsubscribe, send mail to
>>>>>
>>>>>celandra-off@phoenyx.net.
>>>>>
>>>>>
>>>>
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>>>>
>>>>
>>>>>To unsubscribe, send mail to
>>>>>celandra-off@phoenyx.net.
>>>>>
>>>>
>>>>
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>>>>
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JuhaVesanto
juuso

Thu

Nov 18
2004

05:51Z

[Cel] [Sidebar] Ice Demons

Andrew Janssen wrote:
> The more I think about it, the more the horde, red in tooth-and-claw, 
> seems to be the best description.  The first attack of the Ice Demons 
> was ~2300 years ago, at the height of the Mystic Realm of Mir, and for 
> all Mir's power, it took them 37 years to finally defeat the Ice Demons.

The Ice Demons are a horde of goblins, much like their distant
cousins in the Goblin Kingdom in northern Elyria. Not a mindless horde:
they have sophisticated weaponry, including ranged weapons of various
sort, some of them mechanically quite clever (like crossbows).

The reasons for their invasions are a mystery. There has never been
any real (successful) attempts to communicate with them. Their
latest invasion was like a huge swarm of grasshoppers: they sweeped
over the landscape, consumed everything edible (for them), wrecked
anything else, and moved on.

> This suggests to me that the Ice Demons a) rely on weight of numbers to 
> win battles, rather than on weapons or skill; and b) whatever it is that 
> triggers them to invade, the desire to conquer territory may not be a 
> prime motivator.

a) well, both. They are very efficient (although not very organized) 
fighters.
b) true

> One hypothesis that occurred to me: We know that Rian a'Avaerand settled 
> the jungles of northern Qaiyore. What if there is some artifact or 
> infernal machine in one of their lost cities, which, when activated, 
> calls the Ice Demons to it? That might explain, perhaps, why there were 
> two and a half millenia between the first and second invasion, but less 
> than two centuries between the second invasion and this current disturbance.

Speculation, speculation... :)

juuso
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JasonHeaps
Jason Heaps

Wed

Nov 17
2004

01:45Z

[Cel] [Sidebar] Ice Demons

The Ice Deamons did not penitrate farther north then
Taltheran because the Mirrish dragons entered the war
at that point.

If I remember right the Ka'Shari have a settlement
down in that area.  I always had the impression the
Ice Deamons were not civilized.  They always seemed to
be similar to goblinoids.

The offical History on the webpage says
BE385-BE348
"Goblin hordes from the southern tundra attack the
southern Empire. A prolonged war forces the "Ice
Demons", as the goblins became known, back to the
south of the mountains."

Jason Heaps

--- Andrew Janssen  wrote:

> One idea that I've been kicking around is the
> possibility that the Ice 
> Demons are unusually temperature-sensitive. The
> farthest north they ever 
> penetrated was southern Taltheran, and their only
> permanent settlements 
> north of Torphan are in the highlands of Tanimbar, a
> region which is 
> climatically cool.
> 
> The mental image I get is of a creature that's
> rather lemmingish. They 
> build settlements under hills or in caves, and then
> breed like bunnies 
> until the population pressure sends them out to
> ravage the countryside.
> 
> Alternatively, the Ice Demons could have a very
> advanced civilization in 
> the far South of Qaiyore, but every now and again a
> Dreaming Being 
> reaches into their heads and flicks the switch that
> turns them from 
> highly civilized beings into raging, bloodthirsty
> barbarians.
> 
> Or it could be something completely different.
> 
> Andrew
> 
> i wrote:
> > Well, not completely dead.  What is known of the
> Ice
> > Demons?
> > 
> > There is scant information on the website, aside
> f