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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AndrewJanssen
Andrew Janssen

Fri

Mar 11
2005

10:16Z

[Cel] [World] Non-Human Intelligent Races

This is a brief and non-exhaustive list of the non-human, non-divine, 
intelligent races that have been mentioned at one time or another on the 
mailing list. A "?" indicates that while the race in question has not 
been mentioned as being present in a region, they are probably present.

  E Q D
+-+-+-+
|*| |*| Aerie: Flightless Avian Humanoids
| |*| | Ban Horroth: Diminuative Draconians
|*| | | Bol-Nweur: A Goblin subspecies
|*| | | Dagors: Half-Dwarf Islanders
|*|*|*| Dragons: Top of the Food Chain
|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
|*| | | Elves, Telunya: Left the Dreaming Long Ago
|*| |*| Fae: Recent Refugees in Elyria
|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
|*| | | Lemurians: Sickeningly Cute Furballs
| |?|*| Satrys: Goatish Servants of Cascasoevin
|*| | | Serpentmen: Legendary Lords of Zoramar
|?|?|*| Shapechangers: Servants of the Darker Deities
|*| | | Toadpeople: Destroyers of Gezor
|*| | | Veloki: The Metal Men of Satrimah
| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
+-+-+-+

Andrew

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IbrahimDughlasGa
ibrahim

Fri

Mar 11
2005

10:49Z

[Cel] [World] Non-Human Intelligent Races

Andrew Janssen wrote:

>This is a brief and non-exhaustive list of the non-human, non-divine, 
>intelligent races that have been mentioned at one time or another on the 
>mailing list. A "?" indicates that while the race in question has not 
>been mentioned as being present in a region, they are probably present.
>
>  E Q D
>+-+-+-+
>|*| |*| Aerie: Flightless Avian Humanoids
>| |*| | Ban Horroth: Diminuative Draconians
>  
>
The Ban Horroth are not really diminutive (some are - such as the hero 
Prince Ghainnor), but the development of the castes has led to /some 
/physical differentiation between the higher castes.

>|*| | | Bol-Nweur: A Goblin subspecies
>|*| | | Dagors: Half-Dwarf Islanders
>|*|*|*| Dragons: Top of the Food Chain
>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>|*| |*| Fae: Recent Refugees in Elyria
>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>|*| | | Lemurians: Sickeningly Cute Furballs
>| |?|*| Satrys: Goatish Servants of Cascasoevin
>|*| | | Serpentmen: Legendary Lords of Zoramar
>|?|?|*| Shapechangers: Servants of the Darker Deities
>|*| | | Toadpeople: Destroyers of Gezor
>|*| | | Veloki: The Metal Men of Satrimah
>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>  
>
The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
related to the Telunya (or was that just misinformed human perception).  
And is there a relationship between them and the Fae?

And given that much of Celandra is water, are there water species not 
known of?  Where did the Toadpeople, for example, come from (I am 
suddenly thinking of "Shadow over Innsmouth" here.....)?

All speculative questions, of course, on my part.

Thanks Andrew, easy to forget the rich heritage so to speak of 
Celandra.  Being reminded of the Serpentmen of Zoramar makes me wonder 
if there is a connection there with either the Ban Horroth (not called 
Draconians for no reason), and/or the many myths of the Panchayyah deity 
Nagasri the Snake Lord.

And you've forgotten the most interesting of the non-humans, the Eerith. : )

Ibrahim


================================
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================================
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AndrewJanssen
Andrew Janssen

Fri

Mar 11
2005

11:04Z

[Cel] [World] Non-Human Intelligent Races

ibrahim wrote:

> Andrew Janssen wrote:
> 
> 
>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>intelligent races that have been mentioned at one time or another on the 
>>mailing list. A "?" indicates that while the race in question has not 
>>been mentioned as being present in a region, they are probably present.
>>
>> E Q D
>>+-+-+-+
>>|*| |*| Aerie: Flightless Avian Humanoids
>>| |*| | Ban Horroth: Diminuative Draconians
>> 
>>
> 
> The Ban Horroth are not really diminutive (some are - such as the hero 
> Prince Ghainnor), but the development of the castes has led to /some 
> /physical differentiation between the higher castes.

Well, compared to a dragon, they're diminuative. :) Actually, I chose 
"diminuative" because of the alliteration.

> 
>>|*| | | Bol-Nweur: A Goblin subspecies
>>|*| | | Dagors: Half-Dwarf Islanders
>>|*|*|*| Dragons: Top of the Food Chain
>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>|*| |*| Fae: Recent Refugees in Elyria
>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>|*| | | Lemurians: Sickeningly Cute Furballs
>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>|*| | | Toadpeople: Destroyers of Gezor
>>|*| | | Veloki: The Metal Men of Satrimah
>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>> 
>>
> 
> The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
> related to the Telunya (or was that just misinformed human perception).  
> And is there a relationship between them and the Fae?

I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
superficial, in the literal sense.

> And given that much of Celandra is water, are there water species not 
> known of?  Where did the Toadpeople, for example, come from (I am 
> suddenly thinking of "Shadow over Innsmouth" here.....)?

 Good to know I'm not the only Lovecraft reader here. His work 
inspired that story I wrote about the unfortunate Exquaestio espiri who 
tried to investigate the Cult of Garr.

> All speculative questions, of course, on my part.
> 
> Thanks Andrew, easy to forget the rich heritage so to speak of 
> Celandra.  Being reminded of the Serpentmen of Zoramar makes me wonder 
> if there is a connection there with either the Ban Horroth (not called 
> Draconians for no reason), and/or the many myths of the Panchayyah deity 
> Nagasri the Snake Lord.

Yeah, I was thinking about that too.

> And you've forgotten the most interesting of the non-humans, the Eerith. : )

Actually, I didn't include them because the Eerith are a lot closer to 
being spirits than material beings . . . okay, okay, *and* I forgot. :)

Andrew

> Ibrahim
> 
> 
> ================================
> Confidentiality Statement and Disclaimer 
> ================================
> This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential.  If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication.  If you have received this communication in error, please notify us immediately by return email and delete the original message.  Thank you.
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

JasonHeaps
Jason Heaps

Fri

Mar 11
2005

14:14Z

[Cel] [World] Non-Human Intelligent Races

The Vraa'al actually are of the same "Race" as the Fae.  They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state.  A note to be made.  The Fae are comprised of several subspieces.  Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
 
Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently.  They sent a couple groups of magi to help against the Sinari Invasion.

Jason Heaps

Andrew Janssen  wrote:
ibrahim wrote:

> Andrew Janssen wrote:
> 
> 
>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>intelligent races that have been mentioned at one time or another on the 
>>mailing list. A "?" indicates that while the race in question has not 
>>been mentioned as being present in a region, they are probably present.
>>
>> E Q D
>>+-+-+-+
>>|*| |*| Aerie: Flightless Avian Humanoids
>>| |*| | Ban Horroth: Diminuative Draconians
>> 
>>
> 
> The Ban Horroth are not really diminutive (some are - such as the hero 
> Prince Ghainnor), but the development of the castes has led to /some 
> /physical differentiation between the higher castes.

Well, compared to a dragon, they're diminuative. :) Actually, I chose 
"diminuative" because of the alliteration.

> 
>>|*| | | Bol-Nweur: A Goblin subspecies
>>|*| | | Dagors: Half-Dwarf Islanders
>>|*|*|*| Dragons: Top of the Food Chain
>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>|*| |*| Fae: Recent Refugees in Elyria
>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>|*| | | Lemurians: Sickeningly Cute Furballs
>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>|*| | | Toadpeople: Destroyers of Gezor
>>|*| | | Veloki: The Metal Men of Satrimah
>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>> 
>>
> 
> The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
> related to the Telunya (or was that just misinformed human perception). 
> And is there a relationship between them and the Fae?

I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
superficial, in the literal sense.

> And given that much of Celandra is water, are there water species not 
> known of? Where did the Toadpeople, for example, come from (I am 
> suddenly thinking of "Shadow over Innsmouth" here.....)?

Good to know I'm not the only Lovecraft reader here. His work 
inspired that story I wrote about the unfortunate Exquaestio espiri who 
tried to investigate the Cult of Garr.

> All speculative questions, of course, on my part.
> 
> Thanks Andrew, easy to forget the rich heritage so to speak of 
> Celandra. Being reminded of the Serpentmen of Zoramar makes me wonder 
> if there is a connection there with either the Ban Horroth (not called 
> Draconians for no reason), and/or the many myths of the Panchayyah deity 
> Nagasri the Snake Lord.

Yeah, I was thinking about that too.

> And you've forgotten the most interesting of the non-humans, the Eerith. : )

Actually, I didn't include them because the Eerith are a lot closer to 
being spirits than material beings . . . okay, okay, *and* I forgot. :)

Andrew

> Ibrahim
> 
> 
> ================================
> Confidentiality Statement and Disclaimer 
> ================================
> This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential. If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication. If you have received this communication in error, please notify us immediately by return email and delete the original message. Thank you.
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 

----------------------------------------------------------------
To unsubscribe, send mail to celandra-off@phoenyx.net.

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AndrewJanssen
Andrew Janssen

Fri

Mar 11
2005

17:48Z

[Cel] [World] Non-Human Intelligent Races

Jason Heaps wrote:
> The Vraa'al actually are of the same "Race" as the Fae.  They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state.  A note to be made.  The Fae are comprised of several subspieces.  Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
>  
> Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently.  They sent a couple groups of magi to help against the Sinari Invasion.
> 
> Jason Heaps

Hrm. Sounds like your bog-standard modern elven society(Lackey et al.). 
I like the idea of the Vraa'al having been changed and sundered from 
their kin by their passage through the gate, but the rest of it is a 
little unoriginal.

With regard to shapechangers, how about this idea: the longer a 
shapechanger is in Celandra rather than the Dreaming, the harder it 
becomes for it to alter its form, until eventually it becomes locked in 
a form, even if it returns to the Dreaming.

Andrew

> Andrew Janssen  wrote:
> ibrahim wrote:
> 
> 
>>Andrew Janssen wrote:
>>
>>
>>
>>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>>intelligent races that have been mentioned at one time or another on the 
>>>mailing list. A "?" indicates that while the race in question has not 
>>>been mentioned as being present in a region, they are probably present.
>>>
>>>E Q D
>>>+-+-+-+
>>>|*| |*| Aerie: Flightless Avian Humanoids
>>>| |*| | Ban Horroth: Diminuative Draconians
>>>
>>>
>>
>>The Ban Horroth are not really diminutive (some are - such as the hero 
>>Prince Ghainnor), but the development of the castes has led to /some 
>>/physical differentiation between the higher castes.
> 
> 
> Well, compared to a dragon, they're diminuative. :) Actually, I chose 
> "diminuative" because of the alliteration.
> 
> 
>>>|*| | | Bol-Nweur: A Goblin subspecies
>>>|*| | | Dagors: Half-Dwarf Islanders
>>>|*|*|*| Dragons: Top of the Food Chain
>>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>>|*| |*| Fae: Recent Refugees in Elyria
>>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>>|*| | | Lemurians: Sickeningly Cute Furballs
>>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>>|*| | | Toadpeople: Destroyers of Gezor
>>>|*| | | Veloki: The Metal Men of Satrimah
>>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>>>
>>>
>>
>>The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
>>related to the Telunya (or was that just misinformed human perception). 
>>And is there a relationship between them and the Fae?
> 
> 
> I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
> superficial, in the literal sense.
> 
> 
>>And given that much of Celandra is water, are there water species not 
>>known of? Where did the Toadpeople, for example, come from (I am 
>>suddenly thinking of "Shadow over Innsmouth" here.....)?
> 
> 
> Good to know I'm not the only Lovecraft reader here. His work 
> inspired that story I wrote about the unfortunate Exquaestio espiri who 
> tried to investigate the Cult of Garr.
> 
> 
>>All speculative questions, of course, on my part.
>>
>>Thanks Andrew, easy to forget the rich heritage so to speak of 
>>Celandra. Being reminded of the Serpentmen of Zoramar makes me wonder 
>>if there is a connection there with either the Ban Horroth (not called 
>>Draconians for no reason), and/or the many myths of the Panchayyah deity 
>>Nagasri the Snake Lord.
> 
> 
> Yeah, I was thinking about that too.
> 
> 
>>And you've forgotten the most interesting of the non-humans, the Eerith. : )
> 
> 
> Actually, I didn't include them because the Eerith are a lot closer to 
> being spirits than material beings . . . okay, okay, *and* I forgot. :)
> 
> Andrew
> 
> 
>>Ibrahim
>>
>>
>>================================
>>Confidentiality Statement and Disclaimer 
>>================================
>>This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential. If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication. If you have received this communication in error, please notify us immediately by return email and delete the original message. Thank you.
>>----------------------------------------------------------------
>>To unsubscribe, send mail to celandra-off@phoenyx.net.
>>
> 
> 
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 
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JasonHeaps
Jason Heaps

Fri

Mar 11
2005

18:54Z

[Cel] [World] Non-Human Intelligent Races

I would rather not.  The shape changers among the fae are not that common as it is.  Also the Fae number about 8000 strong.  So we are not talking large numbers of shape changers.  Admitedly it does have it advannteges but their are not that many hanging around.  So the advantage of having shap changers is offset by their really small numbers.  Also remember that the shapeshifter are not like elves or dwarves who can shapeshift.  They are a very specific subrace of the fae.  So takeing that away one would destroy the sub spiece specialty.

Now this is not saying there are not other races of shapeshifters..
 
Also the Toad People were once part of Nargash.  They are the serpent tribes found in the Zormar area.  It mentions the Toad People on the Nargash page.
 
Jason Heaps

Andrew Janssen  wrote:
Jason Heaps wrote:
> The Vraa'al actually are of the same "Race" as the Fae. They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state. A note to be made. The Fae are comprised of several subspieces. Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
> 
> Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently. They sent a couple groups of magi to help against the Sinari Invasion.
> 
> Jason Heaps

Hrm. Sounds like your bog-standard modern elven society(Lackey et al.). 
I like the idea of the Vraa'al having been changed and sundered from 
their kin by their passage through the gate, but the rest of it is a 
little unoriginal.

With regard to shapechangers, how about this idea: the longer a 
shapechanger is in Celandra rather than the Dreaming, the harder it 
becomes for it to alter its form, until eventually it becomes locked in 
a form, even if it returns to the Dreaming.

Andrew

> Andrew Janssen wrote:
> ibrahim wrote:
> 
> 
>>Andrew Janssen wrote:
>>
>>
>>
>>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>>intelligent races that have been mentioned at one time or another on the 
>>>mailing list. A "?" indicates that while the race in question has not 
>>>been mentioned as being present in a region, they are probably present.
>>>
>>>E Q D
>>>+-+-+-+
>>>|*| |*| Aerie: Flightless Avian Humanoids
>>>| |*| | Ban Horroth: Diminuative Draconians
>>>
>>>
>>
>>The Ban Horroth are not really diminutive (some are - such as the hero 
>>Prince Ghainnor), but the development of the castes has led to /some 
>>/physical differentiation between the higher castes.
> 
> 
> Well, compared to a dragon, they're diminuative. :) Actually, I chose 
> "diminuative" because of the alliteration.
> 
> 
>>>|*| | | Bol-Nweur: A Goblin subspecies
>>>|*| | | Dagors: Half-Dwarf Islanders
>>>|*|*|*| Dragons: Top of the Food Chain
>>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>>|*| |*| Fae: Recent Refugees in Elyria
>>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>>|*| | | Lemurians: Sickeningly Cute Furballs
>>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>>|*| | | Toadpeople: Destroyers of Gezor
>>>|*| | | Veloki: The Metal Men of Satrimah
>>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>>>
>>>
>>
>>The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
>>related to the Telunya (or was that just misinformed human perception). 
>>And is there a relationship between them and the Fae?
> 
> 
> I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
> superficial, in the literal sense.
> 
> 
>>And given that much of Celandra is water, are there water species not 
>>known of? Where did the Toadpeople, for example, come from (I am 
>>suddenly thinking of "Shadow over Innsmouth" here.....)?
> 
> 
> Good to know I'm not the only Lovecraft reader here. His work 
> inspired that story I wrote about the unfortunate Exquaestio espiri who 
> tried to investigate the Cult of Garr.
> 
> 
>>All speculative questions, of course, on my part.
>>
>>Thanks Andrew, easy to forget the rich heritage so to speak of 
>>Celandra. Being reminded of the Serpentmen of Zoramar makes me wonder 
>>if there is a connection there with either the Ban Horroth (not called 
>>Draconians for no reason), and/or the many myths of the Panchayyah deity 
>>Nagasri the Snake Lord.
> 
> 
> Yeah, I was thinking about that too.
> 
> 
>>And you've forgotten the most interesting of the non-humans, the Eerith. : )
> 
> 
> Actually, I didn't include them because the Eerith are a lot closer to 
> being spirits than material beings . . . okay, okay, *and* I forgot. :)
> 
> Andrew
> 
> 
>>Ibrahim
>>
>>
>>================================
>>Confidentiality Statement and Disclaimer 
>>================================
>>This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential. If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication. If you have received this communication in error, please notify us immediately by return email and delete the original message. Thank you.
>>----------------------------------------------------------------
>>To unsubscribe, send mail to celandra-off@phoenyx.net.
>>
> 
> 
> ----------------------------------------------------------------
> To unsubscribe, send mail to celandra-off@phoenyx.net.
> 
> __________________________________________________
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> Tired of spam? Yahoo! Mail has the best spam protection around 
> http://mail.yahoo.com ----------------------------------------------------------------
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AndrewJanssen
Andrew Janssen

Fri

Mar 11
2005

19:19Z

[Cel] [World] Non-Human Intelligent Races

Jason Heaps wrote:

> I would rather not.  The shape changers among the fae are not that common as it is.  Also the Fae number about 8000 strong.  So we are not talking large numbers of shape changers.  Admitedly it does have it advannteges but their are not that many hanging around.  So the advantage of having shap changers is offset by their really small numbers.  Also remember that the shapeshifter are not like elves or dwarves who can shapeshift.  They are a very specific subrace of the fae.  So takeing that away one would destroy the sub spiece specialty.
> 
> Now this is not saying there are not other races of shapeshifters..

I wasn't talking about the Fae shapechangers, I was talking about 
non-Fae Shapechangers, specifically Shapechangers allied with the goblin 
gods. Fae shapechangers are Fae, Shapechangers are something else. 
Regardless, since moving from the Dreaming to Celandra alters races over 
time, it seems only natural that some constraints should develop. Also, 
the time scale I was thinking of with regard to Shapechangers becoming 
locked into a form was decades.

> Also the Toad People were once part of Nargash.  They are the serpent tribes found in the Zormar area.  It mentions the Toad People on the Nargash page.

Actually, the impression I got from that page is that the Toad-people 
are definitely a separate species from the Serpentmen. In any event, I 
don't feel *too* beholden to something written 8 years ago and not 
addressed since.

Andrew

> Jason Heaps
> 
> Andrew Janssen  wrote:
> Jason Heaps wrote:
> 
>>The Vraa'al actually are of the same "Race" as the Fae. They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state. A note to be made. The Fae are comprised of several subspieces. Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
>>
>>Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently. They sent a couple groups of magi to help against the Sinari Invasion.
>>
>>Jason Heaps
> 
> 
> Hrm. Sounds like your bog-standard modern elven society(Lackey et al.). 
> I like the idea of the Vraa'al having been changed and sundered from 
> their kin by their passage through the gate, but the rest of it is a 
> little unoriginal.
> 
> With regard to shapechangers, how about this idea: the longer a 
> shapechanger is in Celandra rather than the Dreaming, the harder it 
> becomes for it to alter its form, until eventually it becomes locked in 
> a form, even if it returns to the Dreaming.
> 
> Andrew
> 
> 
>>Andrew Janssen wrote:
>>ibrahim wrote:
>>
>>
>>
>>>Andrew Janssen wrote:
>>>
>>>
>>>
>>>
>>>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>>>intelligent races that have been mentioned at one time or another on the 
>>>>mailing list. A "?" indicates that while the race in question has not 
>>>>been mentioned as being present in a region, they are probably present.
>>>>
>>>>E Q D
>>>>+-+-+-+
>>>>|*| |*| Aerie: Flightless Avian Humanoids
>>>>| |*| | Ban Horroth: Diminuative Draconians
>>>>
>>>>
>>>
>>>The Ban Horroth are not really diminutive (some are - such as the hero 
>>>Prince Ghainnor), but the development of the castes has led to /some 
>>>/physical differentiation between the higher castes.
>>
>>
>>Well, compared to a dragon, they're diminuative. :) Actually, I chose 
>>"diminuative" because of the alliteration.
>>
>>
>>
>>>>|*| | | Bol-Nweur: A Goblin subspecies
>>>>|*| | | Dagors: Half-Dwarf Islanders
>>>>|*|*|*| Dragons: Top of the Food Chain
>>>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>>>|*| |*| Fae: Recent Refugees in Elyria
>>>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>>>|*| | | Lemurians: Sickeningly Cute Furballs
>>>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>>>|*| | | Toadpeople: Destroyers of Gezor
>>>>|*| | | Veloki: The Metal Men of Satrimah
>>>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>>>>
>>>>
>>>
>>>The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
>>>related to the Telunya (or was that just misinformed human perception). 
>>>And is there a relationship between them and the Fae?
>>
>>
>>I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
>>superficial, in the literal sense.
>>
>>
>>
>>>And given that much of Celandra is water, are there water species not 
>>>known of? Where did the Toadpeople, for example, come from (I am 
>>>suddenly thinking of "Shadow over Innsmouth" here.....)?
>>
>>
>>Good to know I'm not the only Lovecraft reader here. His work 
>>inspired that story I wrote about the unfortunate Exquaestio espiri who 
>>tried to investigate the Cult of Garr.
>>
>>
>>
>>>All speculative questions, of course, on my part.
>>>
>>>Thanks Andrew, easy to forget the rich heritage so to speak of 
>>>Celandra. Being reminded of the Serpentmen of Zoramar makes me wonder 
>>>if there is a connection there with either the Ban Horroth (not called 
>>>Draconians for no reason), and/or the many myths of the Panchayyah deity 
>>>Nagasri the Snake Lord.
>>
>>
>>Yeah, I was thinking about that too.
>>
>>
>>
>>>And you've forgotten the most interesting of the non-humans, the Eerith. : )
>>
>>
>>Actually, I didn't include them because the Eerith are a lot closer to 
>>being spirits than material beings . . . okay, okay, *and* I forgot. :)
>>
>>Andrew
>>
>>
>>
>>>Ibrahim
>>>
>>>
>>>================================
>>>Confidentiality Statement and Disclaimer 
>>>================================
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JasonHeaps
Jason Heaps

Fri

Mar 11
2005

22:29Z

[Cel] [World] Non-Human Intelligent Races

Okay.  That make sence.
 
Jason Heaps

Andrew Janssen  wrote:
Jason Heaps wrote:

> I would rather not. The shape changers among the fae are not that common as it is. Also the Fae number about 8000 strong. So we are not talking large numbers of shape changers. Admitedly it does have it advannteges but their are not that many hanging around. So the advantage of having shap changers is offset by their really small numbers. Also remember that the shapeshifter are not like elves or dwarves who can shapeshift. They are a very specific subrace of the fae. So takeing that away one would destroy the sub spiece specialty.
> 
> Now this is not saying there are not other races of shapeshifters..

I wasn't talking about the Fae shapechangers, I was talking about 
non-Fae Shapechangers, specifically Shapechangers allied with the goblin 
gods. Fae shapechangers are Fae, Shapechangers are something else. 
Regardless, since moving from the Dreaming to Celandra alters races over 
time, it seems only natural that some constraints should develop. Also, 
the time scale I was thinking of with regard to Shapechangers becoming 
locked into a form was decades.

> Also the Toad People were once part of Nargash. They are the serpent tribes found in the Zormar area. It mentions the Toad People on the Nargash page.

Actually, the impression I got from that page is that the Toad-people 
are definitely a separate species from the Serpentmen. In any event, I 
don't feel *too* beholden to something written 8 years ago and not 
addressed since.

Andrew

> Jason Heaps
> 
> Andrew Janssen wrote:
> Jason Heaps wrote:
> 
>>The Vraa'al actually are of the same "Race" as the Fae. They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state. A note to be made. The Fae are comprised of several subspieces. Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
>>
>>Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently. They sent a couple groups of magi to help against the Sinari Invasion.
>>
>>Jason Heaps
> 
> 
> Hrm. Sounds like your bog-standard modern elven society(Lackey et al.). 
> I like the idea of the Vraa'al having been changed and sundered from 
> their kin by their passage through the gate, but the rest of it is a 
> little unoriginal.
> 
> With regard to shapechangers, how about this idea: the longer a 
> shapechanger is in Celandra rather than the Dreaming, the harder it 
> becomes for it to alter its form, until eventually it becomes locked in 
> a form, even if it returns to the Dreaming.
> 
> Andrew
> 
> 
>>Andrew Janssen wrote:
>>ibrahim wrote:
>>
>>
>>
>>>Andrew Janssen wrote:
>>>
>>>
>>>
>>>
>>>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>>>intelligent races that have been mentioned at one time or another on the 
>>>>mailing list. A "?" indicates that while the race in question has not 
>>>>been mentioned as being present in a region, they are probably present.
>>>>
>>>>E Q D
>>>>+-+-+-+
>>>>|*| |*| Aerie: Flightless Avian Humanoids
>>>>| |*| | Ban Horroth: Diminuative Draconians
>>>>
>>>>
>>>
>>>The Ban Horroth are not really diminutive (some are - such as the hero 
>>>Prince Ghainnor), but the development of the castes has led to /some 
>>>/physical differentiation between the higher castes.
>>
>>
>>Well, compared to a dragon, they're diminuative. :) Actually, I chose 
>>"diminuative" because of the alliteration.
>>
>>
>>
>>>>|*| | | Bol-Nweur: A Goblin subspecies
>>>>|*| | | Dagors: Half-Dwarf Islanders
>>>>|*|*|*| Dragons: Top of the Food Chain
>>>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>>>|*| |*| Fae: Recent Refugees in Elyria
>>>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>>>|*| | | Lemurians: Sickeningly Cute Furballs
>>>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>>>|*| | | Toadpeople: Destroyers of Gezor
>>>>|*| | | Veloki: The Metal Men of Satrimah
>>>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>>>>
>>>>
>>>
>>>The Vraa'al are the "Dark Elves", are they not, and therefore possibly 
>>>related to the Telunya (or was that just misinformed human perception). 
>>>And is there a relationship between them and the Fae?
>>
>>
>>I suspect that any resemblance between Vraa'al, Telunyan, and Fae is 
>>superficial, in the literal sense.
>>
>>
>>
>>>And given that much of Celandra is water, are there water species not 
>>>known of? Where did the Toadpeople, for example, come from (I am 
>>>suddenly thinking of "Shadow over Innsmouth" here.....)?
>>
>>
>>Good to know I'm not the only Lovecraft reader here. His work 
>>inspired that story I wrote about the unfortunate Exquaestio espiri who 
>>tried to investigate the Cult of Garr.
>>
>>
>>
>>>All speculative questions, of course, on my part.
>>>
>>>Thanks Andrew, easy to forget the rich heritage so to speak of 
>>>Celandra. Being reminded of the Serpentmen of Zoramar makes me wonder 
>>>if there is a connection there with either the Ban Horroth (not called 
>>>Draconians for no reason), and/or the many myths of the Panchayyah deity 
>>>Nagasri the Snake Lord.
>>
>>
>>Yeah, I was thinking about that too.
>>
>>
>>
>>>And you've forgotten the most interesting of the non-humans, the Eerith. : )
>>
>>
>>Actually, I didn't include them because the Eerith are a lot closer to 
>>being spirits than material beings . . . okay, okay, *and* I forgot. :)
>>
>>Andrew
>>
>>
>>
>>>Ibrahim
>>>
>>>
>>>================================
>>>Confidentiality Statement and Disclaimer 
>>>================================
>>>This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential. If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication. If you have received this communication in error, please notify us immediately by return email and delete the original message. Thank you.
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JuhaVesanto
juuso

Sat

Mar 12
2005

07:42Z

[Cel] [World] Non-Human Intelligent Races

Andrew Janssen wrote:
> Regardless, since moving from the Dreaming to Celandra alters races over 
> time, it seems only natural that some constraints should develop. Also, 

This constraint development concerns the Fae, too. Over time they
loose quite a bit of their extensive magical abilities (like the ability 
to appear in any form they like -- illusion, not shapechange). For 
Vraa'l this change was quite sudden, and was linked with the closing
of the gate.

> the time scale I was thinking of with regard to Shapechangers becoming 
> locked into a form was decades.

Agreed.

juuso
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IbrahimDughlasGa
ibrahim

Sat

Mar 12
2005

09:09Z

[Cel] [World] Non-Human Intelligent Races

Juha Vesanto wrote:

>Andrew Janssen wrote:
>  
>
>>Regardless, since moving from the Dreaming to Celandra alters races over 
>>time, it seems only natural that some constraints should develop. Also, 
>>    
>>
>
>This constraint development concerns the Fae, too. Over time they
>loose quite a bit of their extensive magical abilities (like the ability 
>to appear in any form they like -- illusion, not shapechange). For 
>Vraa'l this change was quite sudden, and was linked with the closing
>of the gate.
>  
>
This makes a lot of sense - creatures that originated in the Dreaming 
slowly being forced to conform to the "laws of physics" so to speak, of 
Celandra.

If the snake-spirits of the Avaeran wilderness, the Bhaktim, actually 
exist, they may have been the form that Nagasri's spiritual servants 
took when visiting Celandra.   Thus they can appear anywhere Nagasri is 
worshipped.  Usually they would have been either summoned by the shamans 
of Nagasri, or sent by Nagasri for a specific purpose.  In both cases, 
the individual Bhaktim would serve as a magical conduit for Nagasri (not 
quite an incarnation or avatar, more a way of channeling his energy so 
as to directly effect the physical world and indirectly communicating 
with his followers).

However, in the Avaeran wilderness, large numbers must have appeared or 
been sent in a short period of time, and allowed by Nagasri to stay, 
that they adapted their own Dreaming-based culture and language to the 
new Celandran realities, and developed a very deep understanding of the 
magical energies they had once served as conduits for, becoming highly 
proficient sorcerers (not to mention extremely secretive in all aspects 
of their existence).  In time, their connections with the Dreaming that 
they had had as conduits faded into silence, but was replaced by the 
sorcery they themselves developed.

Ibrahim

Ibrahim

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AndrewJanssen
Andrew Janssen

Sat

Mar 12
2005

09:33Z

[Cel] [World] Non-Human Intelligent Races

I've put up the list of intelligent races, with the Eerith and Bahktim 
added, on the website. Click on the link "The Races of Celandra".

Andrew
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IbrahimDughlasGa
ibrahim

Sat

Mar 12
2005

10:39Z

[Cel] [World] Non-Human Intelligent Races

A final thought on the Bhaktim.  As the one time emissaries of Nagasri 
that have now settled in Qaiyore and become "Celandranised" (perhaps an 
appropriate term for the process of any Dreaming species adapting to the 
physics of Celandra and lose some of their abilities), they still 
possess a degree of loyalty to Nagasri, and play an important role in 
Panchayyah religion.

Panchayyah tribesmen who have exhausted all normal avenues of help 
available to them, may if desperate enough, turn to the Bhaktim for 
help.  Little is known of the preconditions for such a pilgrimage, as 
sane Panchayyah would avoid it, though legends speak of fathers taking 
dying children, a child whose entire clan was wiped out in inter-tribal 
warfare seeking vengeance, even a chief seeking aid during a time of 
plague. However, such tales also make much of the alien logic of the 
Bhaktim - one dying child made healthy, another put to sleep and the 
father promised enough fertility for five more children; one orphaned 
boy married to the daughter of the chief of the clan that destroyed his 
own, another raised by the Bhaktim themselves and later made the Grand 
Shaman; and one chief 's plague-stricken tribe healed, another chief's 
tribal neighbours struck down by plague also.

Most importantly though, is the role played in the selection of the Sri 
Nagavallur, the Grand Shaman of the Snake Lord.  Whenever a Grand Shaman 
dies, an assembly of elder Shamans meet to select the replacement.  The 
Grand Shaman-Elect then must travel into the wilderness on a 
spirit-quest for months on end.  Eventually, the Grand Shaman-Elect will 
find his way to the holy grove of the Bhaktim somewhere deep in the 
Avaeran wilderness, who have gathered in an assembly  waiting for the 
Grand Shaman-Elect.   The Bhaktrim then, in a reminder of their ancient 
role as the conduits for Nagasri into this world, then judge the 
candidate on whether he or she is suitable enough, devoted enough and 
knowledgeable enough for the role as the chief human servant of 
Nagasri.  Should the Grand Shaman return with his sorcerous powers 
enhanced, the waiting assembly of shaman know that the elector is now 
the Grand Shaman-confirmed.  Should the Grand Shaman not return after 
several months, it can be taken for granted that the candidate did not 
meet the approval of the Bhaktim.

And I promise that's the last thing (for the moment) on the Panchayyah. 
   : )

Ibrahim

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IbrahimDughlasGa
ibrahim

Sat

Mar 12
2005

01:38Z

[Cel] [World] Non-Human Intelligent Races

Andrew Janssen wrote:

>Jason Heaps wrote:
>  
>
>>The Vraa'al actually are of the same "Race" as the Fae.  They come from the Unseelie court, but since one they brought into Celandra on Mirs magic through a gateway and then with the closing of the were altered to their more current state.  A note to be made.  The Fae are comprised of several subspieces.  Elves are the ruling class, dwarves can be found there, and they also have shap changers as well, and a few other variations.
>> 
>>Fae from the Dreaming, not the elyrian Fae, have been seen in Qaiyore resently.  They sent a couple groups of magi to help against the Sinari Invasion.
>>
>>Jason Heaps
>>    
>>
>
>Hrm. Sounds like your bog-standard modern elven society(Lackey et al.). 
>I like the idea of the Vraa'al having been changed and sundered from 
>their kin by their passage through the gate, but the rest of it is a 
>little unoriginal.
>
>With regard to shapechangers, how about this idea: the longer a 
>shapechanger is in Celandra rather than the Dreaming, the harder it 
>becomes for it to alter its form, until eventually it becomes locked in 
>a form, even if it returns to the Dreaming.
>  
>
Alternatively, how about the reverse sometimes?  The longer it is in the 
Celandra, the less stable its form becomes (and the more frequent the 
shapechanger changes its form - eventually not even by choice).

Ibrahim


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IbrahimDughlasGa
ibrahim

Sat

Mar 12
2005

01:46Z

[Cel] [World] Non-Human Intelligent Races

Andrew Janssen wrote:

>ibrahim wrote:
>  
>
>>And given that much of Celandra is water, are there water species not 
>>known of?  Where did the Toadpeople, for example, come from (I am 
>>suddenly thinking of "Shadow over Innsmouth" here.....)?
>>    
>>
>
> Good to know I'm not the only Lovecraft reader here. His work 
>inspired that story I wrote about the unfortunate Exquaestio espiri who 
>tried to investigate the Cult of Garr.
>  
>
Ahh yes, it did have a lovecraftian tone to it.  Not bad. : )

On water species, I am also reading a novel now called "Shadow of the 
Lion" by Mercedes Lackey.  Interesting thing set in the Venice Republic, 
but in a altenative world where magic, demons and spirits (dryads etc).  
Featured unusual water spirits, "undines", who resembled carnivorous 
mermaids (but generally are friendly towards good people, especially 
good sorcerers or priest-mages).  In the story, they are found in the 
seas and swaps on the edge of Venice (as well as elsewhere), and were 
relatively common (though rarely seen).

Made me wonder if similiar earth, tree, water etc spirits could be found 
throughout Celandra.

Ibrahim


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JeffersonWilson
Jefferson

Wed

Mar 16
2005

21:10Z

[Cel] [World] Non-Human Intelligent Races

Andrew Janssen wrote:

> This is a brief and non-exhaustive list of the non-human, non-divine, 
> intelligent races that have been mentioned at one time or another on the 
> mailing list. A "?" indicates that while the race in question has not 
> been mentioned as being present in a region, they are probably present.
> 
>  E Q D
> +-+-+-+
> |*| |*| Aerie: Flightless Avian Humanoids
> | |*| | Ban Horroth: Diminuative Draconians
> |*| | | Bol-Nweur: A Goblin subspecies
> |*| | | Dagors: Half-Dwarf Islanders
> |*|*|*| Dragons: Top of the Food Chain
> |?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
> |*| | | Elves, Telunya: Left the Dreaming Long Ago
> |*| |*| Fae: Recent Refugees in Elyria
> |*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
> | |*| | Goblins, Qaiyorean: The Infamous Ice Demons
> |*| | | Lemurians: Sickeningly Cute Furballs
> | |?|*| Satrys: Goatish Servants of Cascasoevin
> |*| | | Serpentmen: Legendary Lords of Zoramar
> |?|?|*| Shapechangers: Servants of the Darker Deities
> |*| | | Toadpeople: Destroyers of Gezor
> |*| | | Veloki: The Metal Men of Satrimah
> | |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
> +-+-+-+

In the story I wrote at 
http://www.picotech.net/~jeff_wilson63/fiction/Pantheon.html (1446) I 
mentioned Marsh Dolphins (events didn't permit a follow-up) and I've been 
toying with the idea of a few communities of nonhuman "Hill Folk" (possibly 
just dwarves?) in the hills of eastern Orasaren.

Marsh Dolphins (their native name is unpronounceable by humans) are 
intelligent and their forefins fold out into arms and hands at need.  They 
have sonar and can hold their breath for sustained periods.  Unable to walk 
on land, they are also unable to tolerate salt water for sustained periods 
and prefer to dwell in reed marshes.  Their tools are limited to those of 
stone, glass, and plant products.  They do not speak a human language, and, 
if they learned one, would speak with a strong accent.  Their magical 
abilities are unknown.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html


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IbrahimDughlasGa
ibrahim

Thu

Mar 17
2005

00:41Z

[Cel] [World] Non-Human Intelligent Races

Jefferson wrote:

>Andrew Janssen wrote:
>
>  
>
>>This is a brief and non-exhaustive list of the non-human, non-divine, 
>>intelligent races that have been mentioned at one time or another on the 
>>mailing list. A "?" indicates that while the race in question has not 
>>been mentioned as being present in a region, they are probably present.
>>
>> E Q D
>>+-+-+-+
>>|*| |*| Aerie: Flightless Avian Humanoids
>>| |*| | Ban Horroth: Diminuative Draconians
>>|*| | | Bol-Nweur: A Goblin subspecies
>>|*| | | Dagors: Half-Dwarf Islanders
>>|*|*|*| Dragons: Top of the Food Chain
>>|?| |?| Dwarves: If there are Half-Dwarves, there must be Dwarves.
>>|*| | | Elves, Telunya: Left the Dreaming Long Ago
>>|*| |*| Fae: Recent Refugees in Elyria
>>|*| | | Goblins, Elyrian: More civilized than Qaiyorean goblins
>>| |*| | Goblins, Qaiyorean: The Infamous Ice Demons
>>|*| | | Lemurians: Sickeningly Cute Furballs
>>| |?|*| Satrys: Goatish Servants of Cascasoevin
>>|*| | | Serpentmen: Legendary Lords of Zoramar
>>|?|?|*| Shapechangers: Servants of the Darker Deities
>>|*| | | Toadpeople: Destroyers of Gezor
>>|*| | | Veloki: The Metal Men of Satrimah
>>| |*|*| Vraa'al: Assassins and Spymasters from the Dreaming
>>+-+-+-+
>>    
>>
>
>In the story I wrote at 
>http://www.picotech.net/~jeff_wilson63/fiction/Pantheon.html (1446) I 
>mentioned Marsh Dolphins (events didn't permit a follow-up) and I've been 
>toying with the idea of a few communities of nonhuman "Hill Folk" (possibly 
>just dwarves?) in the hills of eastern Orasaren.
>
>Marsh Dolphins (their native name is unpronounceable by humans) are 
>intelligent and their forefins fold out into arms and hands at need.  They 
>have sonar and can hold their breath for sustained periods.  Unable to walk 
>on land, they are also unable to tolerate salt water for sustained periods 
>and prefer to dwell in reed marshes.  Their tools are limited to those of 
>stone, glass, and plant products.  They do not speak a human language, and, 
>if they learned one, would speak with a strong accent.  Their magical 
>abilities are unknown.
>
>  
>
Sounds good, What is their distribution?  I imagine swamps, marshes and 
mangroves... which potentially could be the entire Midsea.  Are they 
hunted by fishermen?  Are they capable of being hunted (or would they 
fight back?)?

However we probably want to be careful as to how many non-human species 
there are (I recall something to the effect of "no Tolkienesque elves" 
on the current or old website) --> though I'd still love a nasty 
Lovecraftian water-species though : )

Ibrahim

>  
>


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JeffersonWilson
Jefferson

Thu

Mar 17
2005

06:16Z

[Cel] [World] Non-Human Intelligent Races

ibrahim wrote:
> Jefferson wrote:
> 
>>Marsh Dolphins (their native name is unpronounceable by humans) are 
>>intelligent and their forefins fold out into arms and hands at need.  They 
>>have sonar and can hold their breath for sustained periods.  Unable to walk 
>>on land, they are also unable to tolerate salt water for sustained periods 
>>and prefer to dwell in reed marshes.  Their tools are limited to those of 
>>stone, glass, and plant products.  They do not speak a human language, and, 
>>if they learned one, would speak with a strong accent.  Their magical 
>>abilities are unknown.
> 
> Sounds good, What is their distribution? I imagine swamps, marshes and 
> mangroves... which potentially could be the entire Midsea.

Marshes are a bit shallow, but that's the right idea.  Right now they're 
restricted to the river that runs between Junder and Parglug.  If someone 
else transported them they could make their homes in most major river areas.

> Are they hunted by fishermen?

Probably not.  Historically fishermen consider dolphins good luck and 
refuse to hunt them, and they _are_ essentially dolphin, with a few 
modification that aren't immediately obvious.

> Are they capable of being hunted (or would they fight back?)?

They would definitely fight back.

> However we probably want to be careful as to how many non-human species 
> there are (I recall something to the effect of "no Tolkienesque elves" 
> on the current or old website) --> though I'd still love a nasty 
> Lovecraftian water-species though : )

I don't know, with the relations between Celandra and the Dreaming there's 
a great deal of potential for any number of small, relatively isolated 
nonhuman communities.  I agree though, that _major_ nonhuman races are 
fairly rare.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/


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IbrAhim
ibrahim

Fri

Mar 18
2005

02:50Z

[Cel] [World] Non-Human Intelligent Races

The Udhorroth (loosely translated as the "Outer Horroth", or more 
appropriately as the "Wild Horroth").

Ban Horroth folklore speaks of wild horroth living in the mountains and 
valleys of the Rim, called udhorroth or more popularly the descendents 
of some Horroth that were struck down by the terrible Scourge that 
destroyed the Draconian imperium over the Rim and the eastern coastlands.

What Ban Horroth philosophers from the priestly caste, and scouts from 
the trader caste, have determined is that these udhorroth bear a close 
resemblance to the Ban Horroth, but are completely lacking in all signs 
of civilisation and intelligence (occasional extremely primitive tool 
use excepted), particularly language.

In the settlesments of the Outer Princes, the udhorroth are viewed with 
a mix of pity and suspicion.  Pity as it is obvious to many Ban Horroth, 
especially those knowledgeable in the ancient myths and legends that 
these wild creatures were once their own kin.  Suspicion, even subdued 
hostility, as the udhorroth are thought to steal livestock and food from 
the outskirts of the settlements, and their large physical size is also 
considerably intimidating.  Many a mother in the settlements of the 
outer-princes warn their children not to stray far from the settlement 
alone, or at night, for fear that the udhorroth would get them and steal 
them away.

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