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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JasonHeaps
Jason Heaps

Wed

Mar 30
2005

05:00Z

[Cel] Actions results for 1453

ow.  This was not a good year.

Juha Vesanto  wrote:
Hi

The action results for year 1453 are on the website. Of the
total of 15 submitted actions, we got 6 serious failures,
and only 3 successes (of which one was Jeff's Festival
with 8 fudge points...). It was a year of bad luck all around.
Well, except for Ice Demons.

Here's a description for Sedonia's first action results.
It should give you an idea of what it was like.

"Initial troop transports by Sedonia's own ships go smoothly, but the 
help from Kaeir and Mir is delayed, and after they arrive and embark on 
the voyage, a terrible storm breaks out which sinks more than a third of 
the ships. Most of the rest are driven on the coasts badly damaged. 
Rumors of Things grabbing hold of the boats and pulling them under are 
abound..."

juuso
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JeffersonWilson
Jefferson

Wed

Mar 30
2005

06:33Z

[Cel] Actions results for 1453

Before we start writing results for this turn, I'd like to get buy in on 
some facts about the war.  The following are suggestions.

General Comments: The year was marked by bad luck.  Communications went 
astray, weather turned foul or fair at the worst possible times, and the 
Demons showed an uncanny knack for ambushing allied scouts while their own 
scouts got through.  However, the various magic users agreed that very 
little magic was involved, most of this was "ordinary" bad luck.  The one 
exception were the storms in the southern MidSea.  Those were due to magic, 
and several Parglugi priests of Marmdal died simply lessening their 
effects.  (A circle of Mirrish sorcerers eventually joined with the priests 
of Marmdal to end the storms, but only after their worst damage had been 
done.)  Also, by the end of the year, all four armies had noticed the 
ability of the 36 rohain Signifers, Paladins, and Champions to keep their 
troops intact.  The rohain Foresense gift warned of ambushes, 
reinforcements, and even supply delays.  Warned by Foresense, those rohain 
in command positions (which was all them by the end of the year) were also 
able to react much more quickly than regular commanders to changes in 
tactics on both sides.  The magic of the espiri was also helpful in healing 
and warning and the like, but it was rohain Foresense which kept 
Exquaestio's losses minimal.

Army of the West (Parglug):  The Legion arrived later than expected and no 
help was forthcoming from Tanimbar and very little from Junder.  Burcancy 
troops were badly mauled.  When the Legion finally took the field they were 
able to hold against the Demons before winter closed down campaigning on 
both sides.

Army of the Southeast (Celoa):  They discovered that demons did have a 
supply chain.  Unfortunately, they also discovered that the demons 
"missing" from the front lines were guarding that supply chain.  They also 
discovered that the demons have actually set up communities in conquered 
territory to produce food for their front-line troops.  The result was a 
stalemate of raid and counter-raid across eastern Videssia.

East-Central Army (Videss):  Communications ran astray and the East-Central 
Army never managed to join up with either the Southeast or Northeast 
Armies.  Nevertheless, they were probably the most successful of the four 
armies, inflicting severe casualties by striking against the flank of the 
Demon front-runners.  At the end of the year they hold the mouth of the Imbros.

Army of the Northeast (Tana):  While the Free Cities sent some troops to 
aid Tana, there weren't nearly enough of them, and the year's storms kept 
the majority on Orasaren instead of being transported up the Imbros.  The 
Tana plan to inflict maximum possible casualties as far south of the Imbros 
as possible while falling back was generally successful.  Unfortunately, 
the campaigning season ended with the Demons firmly in control of both 
sides of the Imbros (with the East-Central army perched on their flank). 
Tana's only satisfaction was that they had salvaged or burned all supplies 
and shelter before the Demons managed to take possession.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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AndrewJanssen
Andrew Janssen

Wed

Mar 30
2005

07:07Z

[Cel] Actions results for 1453

Jefferson wrote:
> Before we start writing results for this turn, I'd like to get buy in on 
> some facts about the war.  The following are suggestions.
> 
> General Comments: The year was marked by bad luck.  Communications went 
> astray, weather turned foul or fair at the worst possible times, and the 
> Demons showed an uncanny knack for ambushing allied scouts while their own 
> scouts got through.  However, the various magic users agreed that very 
> little magic was involved, most of this was "ordinary" bad luck.  The one 
> exception were the storms in the southern MidSea.  Those were due to magic, 
> and several Parglugi priests of Marmdal died simply lessening their 
> effects.  (A circle of Mirrish sorcerers eventually joined with the priests 
> of Marmdal to end the storms, but only after their worst damage had been 
> done.)  Also, by the end of the year, all four armies had noticed the 
> ability of the 36 rohain Signifers, Paladins, and Champions to keep their 
> troops intact.  The rohain Foresense gift warned of ambushes, 
> reinforcements, and even supply delays.  Warned by Foresense, those rohain 
> in command positions (which was all them by the end of the year) were also 
> able to react much more quickly than regular commanders to changes in 
> tactics on both sides.  The magic of the espiri was also helpful in healing 
> and warning and the like, but it was rohain Foresense which kept 
> Exquaestio's losses minimal.

How many Rohain are with the Western Army? I think you make out the 
Rohain to be too powerful. My understanding was that Foresense was 
limited to the Rohain's personal future, and only short-term prediction 
of the most probable future(of course, the probability can be near 
unity). So, predicting ambushes seems very reasonable, as does the 
ability to stay alive in combat, but the other things just seem too much.

When we were discussing Foresense before, I had thought that Foresense 
works by collating sensory details that the Rohain may or may not 
consciously sense, and then warning the Rohain that something unpleasant 
is probably about to happen to them.

> Army of the West (Parglug):  The Legion arrived later than expected and no 
> help was forthcoming from Tanimbar and very little from Junder.  Burcancy 
> troops were badly mauled.  When the Legion finally took the field they were 
> able to hold against the Demons before winter closed down campaigning on 
> both sides.

I'm working on my own response to the actions. It'll be up soon, tonight 
yet, I hope. In summary, the Legion lost about 1800 men, mostly 
veterans, over half their siege equipment, all the horses for its 
integral cavalry squadron, and had another 600 men on the sick list. 
Legate Martros refused to undertake any offensive action until his 
injured were out of hospital. He did, however, direct the Legion in the 
construction of defensive works around Aseria.

See the response when I post it.

Andrew

> Army of the Southeast (Celoa):  They discovered that demons did have a 
> supply chain.  Unfortunately, they also discovered that the demons 
> "missing" from the front lines were guarding that supply chain.  They also 
> discovered that the demons have actually set up communities in conquered 
> territory to produce food for their front-line troops.  The result was a 
> stalemate of raid and counter-raid across eastern Videssia.
> 
> East-Central Army (Videss):  Communications ran astray and the East-Central 
> Army never managed to join up with either the Southeast or Northeast 
> Armies.  Nevertheless, they were probably the most successful of the four 
> armies, inflicting severe casualties by striking against the flank of the 
> Demon front-runners.  At the end of the year they hold the mouth of the Imbros.
> 
> Army of the Northeast (Tana):  While the Free Cities sent some troops to 
> aid Tana, there weren't nearly enough of them, and the year's storms kept 
> the majority on Orasaren instead of being transported up the Imbros.  The 
> Tana plan to inflict maximum possible casualties as far south of the Imbros 
> as possible while falling back was generally successful.  Unfortunately, 
> the campaigning season ended with the Demons firmly in control of both 
> sides of the Imbros (with the East-Central army perched on their flank). 
> Tana's only satisfaction was that they had salvaged or burned all supplies 
> and shelter before the Demons managed to take possession.
> 
> Jefferson
> http://www.picotech.net/~jeff_wilson63/rpg/
> 
> 
> 
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JasonHeaps
Jason Heaps

Wed

Mar 30
2005

15:19Z

[Cel] Actions results for 1453

With the 0 result I would not say the Burcancy troops were badly mauled.  I would say that there were many delays with the transporting of troops.  Seeing as the negative was in logistics and luch and with most of the action was moving troops into position.  The Burcancy/Mirrish troops were finally able to all arive but were only able to start working with the Parglug defences before winter set in.  The Dragon was also delayed in its arriving in Parflax due to the storms at sea.
 
Jason Heas

Jefferson  wrote:
Army of the West (Parglug): The Legion arrived later than expected and no 
help was forthcoming from Tanimbar and very little from Junder. Burcancy 
troops were badly mauled. When the Legion finally took the field they were 
able to hold against the Demons before winter closed down campaigning on 
both sides.


		
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AndrewJanssen
Andrew Janssen

Thu

Mar 31
2005

10:19Z

[Cel] Actions results for 1453

One thing that occured to me just recently is that assuming the Ice 
Demons won't campaign in winter is a very dangerous thing to do. I 
imagine that once the the ground freezes, the Ice Demons are far more 
capable of effective winter warfare than humans.

Andrew


Jefferson wrote:

> Before we start writing results for this turn, I'd like to get buy in on 
> some facts about the war.  The following are suggestions.
> 



> Army of the West (Parglug):  The Legion arrived later than expected and no 
> help was forthcoming from Tanimbar and very little from Junder.  Burcancy 
> troops were badly mauled.  When the Legion finally took the field they were 
> able to hold against the Demons before winter closed down campaigning on 
> both sides.
> 


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IbrahimDughlasGa
ibrahim

Thu

Mar 31
2005

10:25Z

[Cel] Actions results for 1453

I know i've talked about psionics and psychic style magic in the past, 
but to what extent is magical brain-washing or mind influencing? 

Secondly, is there any impediment to a practicioner of dark magics to 
bind a demon (not a goblin) to himself?

Ibrahim

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IbrahimDughlasGa
ibrahim

Thu

Mar 31
2005

10:55Z

[Cel] Actions results for 1453

The reason I ask this is I have half an idea for a storyline stemming 
from the Kaeirean catastrophe in the south.

Ibrahim

ibrahim wrote:

>I know i've talked about psionics and psychic style magic in the past, 
>but to what extent is magical brain-washing or mind influencing? 
>
>Secondly, is there any impediment to a practicioner of dark magics to 
>bind a demon (not a goblin) to himself?
>
>Ibrahim
>
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AndrewJanssen
Andrew Janssen

Thu

Mar 31
2005

11:21Z

[Cel] Actions results for 1453

ibrahim wrote:

> The reason I ask this is I have half an idea for a storyline stemming 
> from the Kaeirean catastrophe in the south.

After that mess, you have to wonder about the continued political 
longevity of Kaeir's leaders. Isn't Von Kashaar the only one of the 
founders of the Republic who hasn't publicly screwed up lately?

Andrew

> Ibrahim
> 
> ibrahim wrote:
> 
> 
>>I know i've talked about psionics and psychic style magic in the past, 
>>but to what extent is magical brain-washing or mind influencing? 
>>
>>Secondly, is there any impediment to a practicioner of dark magics to 
>>bind a demon (not a goblin) to himself?
>>
>>Ibrahim
>>
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>> 
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> 
> 
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IbrahimDughlasGa
ibrahim

Thu

Mar 31
2005

11:56Z

[Cel] Actions results for 1453

Andrew Janssen wrote:

>ibrahim wrote:
>
>  
>
>>The reason I ask this is I have half an idea for a storyline stemming 
>>from the Kaeirean catastrophe in the south.
>>    
>>
>
>After that mess, you have to wonder about the continued political 
>longevity of Kaeir's leaders. Isn't Von Kashaar the only one of the 
>founders of the Republic who hasn't publicly screwed up lately?
>
>Andrew
>  
>

Yes.  

Of the original revolutionary leadership of Osric Basiluddin, Gregor 
Ulricovic and Cyril van Fitzlyri (the three original commanders of the 
Guard of the old Principality of Kaeir), only van Fitzlyri is untainted 
by failure or alive.  Admiral Gregor Ulricovic is dead, having died in 
the naval blockade of Tal City during the Tirmari Campaign.  And of 
course, Commander Basiluddin is still safely away in Saltrim (though he 
still remains popular, but without the original support of the major 
Houses).

Consul Jafaarsan , who despite not being a founder of the Republic (his 
reforms though stabilised and moderate the original radical republican 
politics), is seen by Kaeireans involved in maritime occupations 
(sailors, fishermen, traders) as having destroyed two squadrons of ships 
(and as being indirectly responsible for the idiotic behaviour of the 
Millati captains) and by more pragmatic Kaeireans as being foolish for 
allowing the Republic to continue without any magical defences.  General 
opinion is also against the sudden Kaeirean involvement in a far off 
conflict, without tangible commercial or political returns to the 
Republic.  Only Jafaarsan's successes in internal politics, the 
successful integration of northern Tirmar, and the establishment of the 
Rimriver trade (now slightly unstable), provide anything close enough to 
balancing this years' disaster.

Indeed, many Houses are talking of a holding a gathering of all the 
Houses in the form of a Grand Senate (not held since the original 
revolution) to call Jafaarsan and the Senate to account.  Tired of 
religion and politics, many Houses want state policy to focus on one 
thing alone - Kaeirean trade and the protection of Kaeirean trade.

Amongst the Millati in Kaeir, the issue of magic has arisen.  The 
theological basis for the prohibition on magic is that only the Creator 
is worthy of worship - the lesser, finite deities (who are also the ones 
that grant magic to their devotees) not being worthy of it (thus the 
Millati captains who laughed at the blessing of the ships were in actual 
fact, ignorant of Millati theology).  Many, including the Keeper in New 
Tirmaeir, recognise the need for magic, but are unwilling to turn to the 
any of the demigods (as the Millati dub them) of the human pantheon (or 
any other).  Why did the Millati captains, faithful in their rejection 
of the worship of lesser gods (regardless of their general ignorance of 
theology), fall prey to the demonic storms?  Many Millati begin 
contemplating their own faith and religion, and it is because of this 
that the history books of later years shall mark the Kaeirean mission to 
the South as the embryonic beginning of a schism.  Following the 
disaster and its terrible impact on Millati public relations, as well as 
its disastrous impact on the morale of the Millati church, the Keeper is 
contemplating going on a pilgrimage to Akbari to resolve the theological 
dilemma facing the Kaeirean Millati church.

And the crippled mission to the South is about to return to Kaeir, 
two-thirds of its ships gone, half its men dead, and many survivors who 
rightfully should not have survived the storms or especially, the tragic 
forays into the Tana/Videssian borderlands (more than a few captains 
wonder at how the surviving Tirmaeiri Rangers /did /survive).

Interesting times.

Ibrahim


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IbrahimDughlasGa
ibrahim

Thu

Mar 31
2005

12:04Z

[Cel] Actions results for 1453

What I'm thinking of is a goblin shaman/priest using divinely granted 
magic not to brainwash per say, but magically persuade select 
individuals (who are ethically on the knife-edge already, been light and 
dark, and simply require a nudge in one direction) into their 
"ideological camp".

What happened to the Tirmaeiri Rangers in the Tana/Videssian borderlands 
is an interesting question, as they were essentially thrown into a 
situation they were greatly unprepared for, and I suspect of the various 
companies of mounted Rangers employed in the area, several Rangers may 
not be returning to Kaeir in their original state of mind.

Lastly, a lesser demon under the instructions from its goblin deity 
master, could be bound to a mortal, could it not?  If the demon 
participant in the binding is willing, and a suitably skilled magic user 
is carrying out the binding, there is no reason why it would not be 
succesful?

Ibrahim

Andrew Janssen wrote:

>ibrahim wrote:
>  
>
>>I know i've talked about psionics and psychic style magic in the past, 
>>but to what extent is magical brain-washing or mind influencing? 
>>    
>>
>
>Magical Brainwashing or mind-influencing is *possible*. However, you 
>need to get Authority over your target's Spirit/Mind. This means that 
>either your target voluntarily lets you brainwash them, or you find a 
>God willing to grant you the authority to do that kind of meddling, or 
>you use Material Essence and your Will to take by force that which will 
>not be given willingly.
>
>The first option is rather pointless except for certain theraputic & 
>espionage related purposes, unless you're already persuasive enough to 
>convince your target to give you Authority. For the second option, only 
>Coron, Lucia, and Arlova have that Authority, and they only grant it 
>temporarily in very special and narrowly-defined circumstances. As for 
>option three, using that option will *very quickly* attract the negative 
>attention of the Gods and the Eerith.
>
>  
>
>>Secondly, is there any impediment to a practicioner of dark magics to 
>>bind a demon (not a goblin) to himself?
>>    
>>
>
>Nope. The best way would be to get Authority from a higher-level demon 
>and use that to bind the lower-level. Also, as with many other beings, 
>knowing a being's True Name will give you Authority over it(this is more 
>like Material Essence magic, in that you gain your Authority by virtue 
>of knowledge).
>
>Andrew
>
>  
>
>>Ibrahim
>>
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>  
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AndrewJanssen
Andrew Janssen

Thu

Mar 31
2005

19:58Z

[Cel] Actions results for 1453

--- ibrahim  wrote:
> What I'm thinking of is a goblin shaman/priest using divinely granted
> 
> magic not to brainwash per say, but magically persuade select 
> individuals (who are ethically on the knife-edge already, been light
> and 
> dark, and simply require a nudge in one direction) into their 
> "ideological camp".

That might work, I think. The Shaman doesn't really force a change on
the victim; he simply gives the victim an "out", as police
interrogators say, allowing the victim to do what his inner self truly
wants to do, but has been restrained from doing by social strictures.

> What happened to the Tirmaeiri Rangers in the Tana/Videssian
> borderlands 
> is an interesting question, as they were essentially thrown into a 
> situation they were greatly unprepared for, and I suspect of the
> various 
> companies of mounted Rangers employed in the area, several Rangers
> may 
> not be returning to Kaeir in their original state of mind.
> 
> Lastly, a lesser demon under the instructions from its goblin deity 
> master, could be bound to a mortal, could it not?  If the demon 
> participant in the binding is willing, and a suitably skilled magic
> user 
> is carrying out the binding, there is no reason why it would not be 
> succesful?

Right.

Andrew

> Ibrahim
> 
> Andrew Janssen wrote:
> 
> >ibrahim wrote:
> >  
> >
> >>I know i've talked about psionics and psychic style magic in the
> past, 
> >>but to what extent is magical brain-washing or mind influencing? 
> >>    
> >>
> >
> >Magical Brainwashing or mind-influencing is *possible*. However, you
> 
> >need to get Authority over your target's Spirit/Mind. This means
> that 
> >either your target voluntarily lets you brainwash them, or you find
> a 
> >God willing to grant you the authority to do that kind of meddling,
> or 
> >you use Material Essence and your Will to take by force that which
> will 
> >not be given willingly.
> >
> >The first option is rather pointless except for certain theraputic &
> 
> >espionage related purposes, unless you're already persuasive enough
> to 
> >convince your target to give you Authority. For the second option,
> only 
> >Coron, Lucia, and Arlova have that Authority, and they only grant it
> 
> >temporarily in very special and narrowly-defined circumstances. As
> for 
> >option three, using that option will *very quickly* attract the
> negative 
> >attention of the Gods and the Eerith.
> >
> >  
> >
> >>Secondly, is there any impediment to a practicioner of dark magics
> to 
> >>bind a demon (not a goblin) to himself?
> >>    
> >>
> >
> >Nope. The best way would be to get Authority from a higher-level
> demon 
> >and use that to bind the lower-level. Also, as with many other
> beings, 
> >knowing a being's True Name will give you Authority over it(this is
> more 
> >like Material Essence magic, in that you gain your Authority by
> virtue 
> >of knowledge).
> >
> >Andrew
> >
> >  
> >
> >>Ibrahim
> >>
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JeffersonWilson
Jefferson

Mon

Apr 4
2005

23:54Z

[Cel] Actions results for 1453

ibrahim wrote:

> What I'm thinking of is a goblin shaman/priest using divinely granted 
> magic not to brainwash per say, but magically persuade select 
> individuals (who are ethically on the knife-edge already, been light and 
> dark, and simply require a nudge in one direction) into their 
> "ideological camp".

I see this as quite possible.  As a teaching tool, the espiri can 
(potentially, they can't do it right now) plant "memories."  Even if the 
subject realizes that the memories are false, they are still _there._

More subtle effects are also possible.  For example, when Feroze manifested 
in Lowfells he used some aspect of his authority over Discovery to not only 
prevent people from learning his name, but also keep them from realizing 
there was anything unusual about not learning his name.

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/


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JasonHeaps
Jason Heaps

Mon

Sep 19
2005

03:10Z

[Cel] Actions results

Hi.  I have been busy with school for the last week getting everything settled.  I will get the action results finished and in tomorrow.  Sorry for being a little slow, but now I have everything settled in school and my time is back to normal.
 
Jason Heaps


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JuhaVesanto
juuso

Sat

Apr 2
2005

17:44Z

[Cel] Actions results for 1453

Jefferson wrote:
> General Comments: The year was marked by bad luck.  Communications went 
> astray, weather turned foul or fair at the worst possible times, and the 
> Demons showed an uncanny knack for ambushing allied scouts while their own 
> scouts got through.  However, the various magic users agreed that very 
> little magic was involved, most of this was "ordinary" bad luck.  The one 
> exception were the storms in the southern MidSea.  Those were due to magic, 
> and several Parglugi priests of Marmdal died simply lessening their 
> effects.  (A circle of Mirrish sorcerers eventually joined with the priests 
> of Marmdal to end the storms, but only after their worst damage had been 
> done.)  

Sound good.

> Also, by the end of the year, all four armies had noticed the 
> ability of the 36 rohain Signifers, Paladins, and Champions to keep their 
> troops intact. 

The Foresense is no supersense. It might give the rohain
a slight edge, but not really enough to be immediately noticeable
in the chaos of the war. Especially since the Exquaestio troops
are mainly positioned in Junder or Videssia, which have seen relatively
little action this year.

> Army of the West (Parglug):  The Legion arrived later than expected and no 
> help was forthcoming from Tanimbar and very little from Junder.  Burcancy 
> troops were badly mauled.  When the Legion finally took the field they were 
> able to hold against the Demons before winter closed down campaigning on 
> both sides.

The attack against the Parglug was not as fierce as initially feared.
Although southern areas are badly damaged, the Army of the West can
finish their fortifications in relative peace.

> Army of the Southeast (Celoa):  They discovered that demons did have a 
> supply chain.  Unfortunately, they also discovered that the demons 
> "missing" from the front lines were guarding that supply chain.  They also 
> discovered that the demons have actually set up communities in conquered 
> territory to produce food for their front-line troops.  The result was a 
> stalemate of raid and counter-raid across eastern Videssia.

Nice. Suits fine. It is a quite thin supply chain actually. More like a 
communication line even then a supply chain. They do provide supplies
but those are gathered by looting, and the bands of Ice Demons 
continuously move around.

> East-Central Army (Videss):  Communications ran astray and the East-Central 
> Army never managed to join up with either the Southeast or Northeast 
> Armies.  Nevertheless, they were probably the most successful of the four 
> armies, inflicting severe casualties by striking against the flank of the 
> Demon front-runners.  At the end of the year they hold the mouth of the Imbros.

But the Demons aren't interested in the river month. They cross the 
river far upriver.

> Army of the Northeast (Tana):  While the Free Cities sent some troops to 
> aid Tana, there weren't nearly enough of them, and the year's storms kept 
> the majority on Orasaren instead of being transported up the Imbros.  

Actually, the Tana prefer to handle the defense on their own. Which 
turns out to be a mistake. Like everyone else, the Tana amazons 
underestimate the power of the Ice Demon horde and are unable to hold 
them on the southern side of the river.

> Tana plan to inflict maximum possible casualties as far south of the Imbros 
> as possible while falling back was generally successful.  Unfortunately, 
> the campaigning season ended with the Demons firmly in control of both 
> sides of the Imbros (with the East-Central army perched on their flank). 
> Tana's only satisfaction was that they had salvaged or burned all supplies 
> and shelter before the Demons managed to take possession.

Ok.

juuso

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JeffersonWilson
Jefferson

Mon

Apr 4
2005

23:54Z

[Cel] Actions results for 1453

> Jefferson wrote:
> 
>>Also, by the end of the year, all four armies had noticed the 
>>ability of the 36 rohain Signifers, Paladins, and Champions to keep their 
>>troops intact. 

Andrew Janssen wrote:

 > How many Rohain are with the Western Army?

Of Signifers and higher there was 1 in Parglug when news of the attack 
came.  He was joined by 1 from The Burcancy, 2 from Tanimbar, and 1 from 
Junder.  2 died during the year, but 4 guardians were promoted.  So, 7 at 
the end of the year.

This group, and the soldiers with them were Exquaestio's strategic reserve. 
  They have now run out of rohain.

Juha Vesanto wrote:

> The Foresense is no supersense. It might give the rohain
> a slight edge, but not really enough to be immediately noticeable
> in the chaos of the war. Especially since the Exquaestio troops
> are mainly positioned in Junder or Videssia, which have seen relatively
> little action this year.

Actually it's during the chaos of war that a slight edge is _most_ likely 
to be noticed.  Under normal circumstances it would simply be swamped by 
the vast mass of predictabilities.  Also, notice that I said the ability 
was 'noticed' this doesn't say anything about the response to the reaction. 
  It might have been completely ignored.

Andrew Janssen wrote:

 > I think you make out the
 > Rohain to be too powerful. My understanding was that Foresense was
 > limited to the Rohain's personal future, and only short-term prediction
 > of the most probable future(of course, the probability can be near
 > unity). So, predicting ambushes seems very reasonable, as does the
 > ability to stay alive in combat, but the other things just seem too much.

At the time, that was the case.  The results of Exquaestio's 'Fighting the 
Ice Demons' actions was 0 + Casualties o Territory o Reputation - Luck = 0 
Mixed Results.  So, I need to explain the few casualties taken in 
combination with bad luck.  I'd also like to explain the high success of 
'Festival Year.'  The easiest way to do this was to assume the 
strengthening of rohain gifts under the impetus of the war.  I'm open to 
other possibilities to explain the results.

As far as specific events are concerned, consider the following scenario.

A rohain is leading his men in a battle when the enemy decides to attempt a 
flanking maneuver.  As soon as the enemy begins issuing commands, but not 
before, the rohain's Foresense triggers.  If the rohain then considers his 
flank he will realize that preparing for a flanking maneuver will lessen 
the danger.

 > When we were discussing Foresense before, I had thought that Foresense
 > works by collating sensory details that the Rohain may or may not
 > consciously sense, and then warning the Rohain that something unpleasant
 > is probably about to happen to them.

Yes that is true, but the rohain have a number of mystical senses involved 
in the process, so they aren't limited to information from their immediate 
surroundings.

[snip]

Juha Vesanto wrote:

>>Army of the Southeast (Celoa):  They discovered that demons did have a 
>>supply chain.  Unfortunately, they also discovered that the demons 
>>"missing" from the front lines were guarding that supply chain.  They also 
>>discovered that the demons have actually set up communities in conquered 
>>territory to produce food for their front-line troops.  The result was a 
>>stalemate of raid and counter-raid across eastern Videssia.
> 
> Nice. Suits fine. It is a quite thin supply chain actually. More like a 
> communication line even then a supply chain. They do provide supplies
> but those are gathered by looting, and the bands of Ice Demons 
> continuously move around.

Is there some reason you don't want the Ice Demons growing food?  In 
another post I mentioned the possibility of the demons "staging" through 
settlements.  Growing food for themselves and to pass along to the front 
for a year, and moving on to the next settlement towards the front (or the 
front itself).

[snip]

>>Army of the Northeast (Tana):  While the Free Cities sent some troops to 
>>aid Tana, there weren't nearly enough of them, and the year's storms kept 
>>the majority on Orasaren instead of being transported up the Imbros.  
> 
> Actually, the Tana prefer to handle the defense on their own. Which 
> turns out to be a mistake. Like everyone else, the Tana amazons 
> underestimate the power of the Ice Demon horde and are unable to hold 
> them on the southern side of the river.

Urk.  I'd assumed the Tana listened more closely to the scryewrights.

>>Tana plan to inflict maximum possible casualties as far south of the Imbros 
>>as possible while falling back was generally successful.  Unfortunately, 
>>the campaigning season ended with the Demons firmly in control of both 
>>sides of the Imbros (with the East-Central army perched on their flank). 
>>Tana's only satisfaction was that they had salvaged or burned all supplies 
>>and shelter before the Demons managed to take possession.
 >
 > OK

Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html


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JeffersonWilson
Jefferson

Mon

Apr 4
2005

23:54Z

[Cel] Actions results for 1453

Andrew Janssen wrote:

> One thing that occured to me just recently is that assuming the Ice 
> Demons won't campaign in winter is a very dangerous thing to do. I 
> imagine that once the the ground freezes, the Ice Demons are far more 
> capable of effective winter warfare than humans.

I think we can assume that, although the goblins are less sensitive to low 
temperatures, the southern winters are still a bit too extreme for them to 
operate in.  Otherwise the situation in the East would have been far worse 
than it was.  I see the goblins doing foraging and gaining reinforcements, 
but little active campaigning.

I also see the goblins that were "settled" in conquered territory taking 
the supplies they grew and joining the main army while others move from 
further back to use the settlements next year.

Jefferson


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AndrewJanssen
Andrew Janssen

Thu

Mar 31
2005

11:19Z

[Cel] Actions results for 1453

ibrahim wrote:
> I know i've talked about psionics and psychic style magic in the past, 
> but to what extent is magical brain-washing or mind influencing? 

Magical Brainwashing or mind-influencing is *possible*. However, you 
need to get Authority over your target's Spirit/Mind. This means that 
either your target voluntarily lets you brainwash them, or you find a 
God willing to grant you the authority to do that kind of meddling, or 
you use Material Essence and your Will to take by force that which will 
not be given willingly.

The first option is rather pointless except for certain theraputic & 
espionage related purposes, unless you're already persuasive enough to 
convince your target to give you Authority. For the second option, only 
Coron, Lucia, and Arlova have that Authority, and they only grant it 
temporarily in very special and narrowly-defined circumstances. As for 
option three, using that option will *very quickly* attract the negative 
attention of the Gods and the Eerith.

> Secondly, is there any impediment to a practicioner of dark magics to 
> bind a demon (not a goblin) to himself?

Nope. The best way would be to get Authority from a higher-level demon 
and use that to bind the lower-level. Also, as with many other beings, 
knowing a being's True Name will give you Authority over it(this is more 
like Material Essence magic, in that you gain your Authority by virtue 
of knowledge).

Andrew

> Ibrahim
> 
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AndrewJanssen
Andrew Janssen

Thu

Mar 31
2005

11:23Z

[Cel] Actions results for 1453

Andrew Janssen wrote:

> ibrahim wrote:
> 
>>I know i've talked about psionics and psychic style magic in the past, 
>>but to what extent is magical brain-washing or mind influencing? 
> 
> 
> Magical Brainwashing or mind-influencing is *possible*. However, you 
> need to get Authority over your target's Spirit/Mind. This means that 
> either your target voluntarily lets you brainwash them, or you find a 
> God willing to grant you the authority to do that kind of meddling, or 
> you use Material Essence and your Will to take by force that which will 
> not be given willingly.
> 
> The first option is rather pointless except for certain theraputic & 
> espionage related purposes, unless you're already persuasive enough to 
> convince your target to give you Authority. For the second option, only 
> Coron, Lucia, and Arlova have that Authority, and they only grant it 
> temporarily in very special and narrowly-defined circumstances. As for 
> option three, using that option will *very quickly* attract the negative 
> attention of the Gods and the Eerith.
> 

Addendum: it is possible that one of the Goblin gods or Nagasri might be 
able to grant such authority. But again, use of such powers would very 
likely draw unwelcome attention.

Andrew

>>Secondly, is there any impediment to a practicioner of dark magics to 
>>bind a demon (not a goblin) to himself?
> 
> 
> Nope. The best way would be to get Authority from a higher-level demon 
> and use that to bind the lower-level. Also, as with many other beings, 
> knowing a being's True Name will give you Authority over it(this is more 
> like Material Essence magic, in that you gain your Authority by virtue 
> of knowledge).
> 
> Andrew
> 
> 
>>Ibrahim
>>
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>>Confidentiality Statement and Disclaimer 
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>>
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