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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JeffersonWilson
Jefferson

Sun

Jul 10
2005

23:19Z

[Cel] Post-War: Tana

Here's a thought for Chad,

Would you be interested in playing a combined Tana and Rhudyn?  It seems 
like now would be an excellent time to make that happen.  Rhudyn has the 
trade contacts that Tana will need to survive in the era the MidSea seems 
to be moving into, and Tana has the territory and population that Rhudyn 
needs.  Rhudyn has the organization, and Tana has the resources.

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/


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ChadPowell
Chad Powell

Tue

Jul 12
2005

21:54Z

[Cel] Post-War: Tana

I had already thought of that and it will be in my next actions, good to 
know that you are trying to help me out, thanks


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