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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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JuhaVesanto
juuso

Sun

Jul 31
2005

20:32Z

[Cel] Events for 1457

Hi

Here are the events for 1457.

*Avatar [-4]:* A pack of dragons is spotted late in the
evening flying towards Avatar from the sea. They circle
around the town for a moment, then dive down and land
several miles north of the city. Unseen by the people
of Avatar, another pack follows them after the sunset.
The two packs attack each other, and in the aftermath
the town catches fire. The northern side burns to the
ground.

*Amo'Trall [-4]:* The third Ice Demon invasion has taken its toll on the
Amo'Trall tribes. Although not the target, the Amo'trall stood on the
path of the Ice Demons. Half of the clans have suffered some kind
of damage, and there are some which have been totally annihilated.

*Ka'Shari:* a small armada of Ka'Shari ships leave the Midsea, heading
north. The armada carries most of the Ka'Shari population, leaving
behind only those that do not share the dream, or have other dreams.
They sail past the Isle of Golaren, north-east until they arrive
on an unmarked patch of sea, where one ship and a pack of dragons
are waiting for them. A gate is conjured into being. The ships position
themselves into a line, and headed by the dragons, they sail
through the gate into a breaking dawn on a new world. Their new
home. The Ka'Shari of Celandra are no more.

I'm picking up a plot line that I left aside due to lack of time (and 
inspiration) a long time ago. This will explain some that was
referred to above.

As for what Mir learns about the Gate is this. Very rarely,
if ever, anybody gets in. Invariably (but it's hard to be sure),
they are natives of Celandra (not from the Dreaming). The Guardian
of the Gate is an extreemly powerful being, possibly the Omog
itself, meaning that the World itself decides who gets in. It is
impossible to know in which cases does it allow passage. Nobody
has ever come out of the gate.

---++ Visions, part IX:

"Lady! Is this the place?"

"Yes. Rahi gave us accurate enough information to locate this place.
The reality of Celandra here has been shattered once already.
It will not require a big push to create a new break. Come, I will
guide you and your wizards in creating a gate large enough to allow
the ships through."

-------

"Master, master! Come quick!"

"What? Oh, it's you. Somebody tried the gate did they?"

"Yes! And they did it, and are at it still!"

"They? Many of them?"

They ran to the observation chamber, located near the place
where the Great Portal of Mir had once stood. Everyone in the
room was staring at the scene shown on the Observation Circle:
a small flotilla of ships were passing through the Gate and
into the dawn of the New World.

-------

Hastur was furious.

"How did they do this thing?!? You told me the Ladies were out of it!"

"Apparently not", said a man in a white robe and long beard
calmly. "Rather clever, I think. Smuggle yourself in using
a whole flotilla of ships, and a pack of dragons to boost. Still,
I wouldn't worry about it. You see, they may have gotten in,
but I rather doubt that they can get out."

-------

Delaney's followers had marked the place well. They had
bought several large white bedsheets that they laid on the field to
create a huge cross, which was clearly visible from the air. But
the night was coming...

"Here they come!"

Several dragons swooped in from the sky and landed on the cross.

"YOU MUST HURRY", a voice boomed out. "THE NIGHT CRAWLERS ARE
COMING."

Delaney was positioned on the back of the biggest dragon with
his aids, and about half of his followers climbed on the other
dragons, half a dozen on each.

"WE CAN ONLY TAKE THIS LOT. THE REST WILL HAVE TO WAIT."

"But for how long. When you will be back?!"

No answer came. Instead, the dragons took to the air, and
with a few wing strokes rouse to the night sky. Only then
did the people left on the ground notice the other
dragons who had kept to the air, and now headed back
towards Avatar, where they would make a stand against whatever
was following them.

-------

The dragons landed on a sandy beach far from Avatar.
A shimmering circle was hanging in the air and showing
a green valley.

"HERE IS THE GATE. WELCOME, SEER, WELCOME."

Delaney was carried through the portal to the world
beyond. Once through, he untied the blindfold on his
eyes and looked around him.

"It's good to be home", he said smiling.







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IbrahimDughlasGa
ibrahim

Mon

Aug 1
2005

02:05Z

[Cel] Events for 1457

Juha Vesanto wrote:

>Hi
>
>Here are the events for 1457.
>
>*Avatar [-4]:* A pack of dragons is spotted late in the
>evening flying towards Avatar from the sea. They circle
>around the town for a moment, then dive down and land
>several miles north of the city. Unseen by the people
>of Avatar, another pack follows them after the sunset.
>The two packs attack each other, and in the aftermath
>the town catches fire. The northern side burns to the
>ground.
>
>*Amo'Trall [-4]:* The third Ice Demon invasion has taken its toll on the
>Amo'Trall tribes. Although not the target, the Amo'trall stood on the
>path of the Ice Demons. Half of the clans have suffered some kind
>of damage, and there are some which have been totally annihilated.
>
>*Ka'Shari:* a small armada of Ka'Shari ships leave the Midsea, heading
>north. The armada carries most of the Ka'Shari population, leaving
>behind only those that do not share the dream, or have other dreams.
>They sail past the Isle of Golaren, north-east until they arrive
>on an unmarked patch of sea, where one ship and a pack of dragons
>are waiting for them. A gate is conjured into being. The ships position
>themselves into a line, and headed by the dragons, they sail
>through the gate into a breaking dawn on a new world. Their new
>home. The Ka'Shari of Celandra are no more.
>
>I'm picking up a plot line that I left aside due to lack of time (and 
>inspiration) a long time ago. This will explain some that was
>referred to above.
>
>As for what Mir learns about the Gate is this. Very rarely,
>if ever, anybody gets in. Invariably (but it's hard to be sure),
>they are natives of Celandra (not from the Dreaming). The Guardian
>of the Gate is an extreemly powerful being, possibly the Omog
>itself, meaning that the World itself decides who gets in. It is
>impossible to know in which cases does it allow passage. Nobody
>has ever come out of the gate.
>
>---++ Visions, part IX:
>
>"Lady! Is this the place?"
>
>"Yes. Rahi gave us accurate enough information to locate this place.
>The reality of Celandra here has been shattered once already.
>It will not require a big push to create a new break. Come, I will
>guide you and your wizards in creating a gate large enough to allow
>the ships through."
>
>-------
>
>"Master, master! Come quick!"
>
>"What? Oh, it's you. Somebody tried the gate did they?"
>
>"Yes! And they did it, and are at it still!"
>
>"They? Many of them?"
>
>They ran to the observation chamber, located near the place
>where the Great Portal of Mir had once stood. Everyone in the
>room was staring at the scene shown on the Observation Circle:
>a small flotilla of ships were passing through the Gate and
>into the dawn of the New World.
>
>-------
>
>Hastur was furious.
>
>"How did they do this thing?!? You told me the Ladies were out of it!"
>
>"Apparently not", said a man in a white robe and long beard
>calmly. "Rather clever, I think. Smuggle yourself in using
>a whole flotilla of ships, and a pack of dragons to boost. Still,
>I wouldn't worry about it. You see, they may have gotten in,
>but I rather doubt that they can get out."
>
>-------
>
>Delaney's followers had marked the place well. They had
>bought several large white bedsheets that they laid on the field to
>create a huge cross, which was clearly visible from the air. But
>the night was coming...
>
>"Here they come!"
>
>Several dragons swooped in from the sky and landed on the cross.
>
>"YOU MUST HURRY", a voice boomed out. "THE NIGHT CRAWLERS ARE
>COMING."
>  
>

What are the Night Crawlers, again?  I can't remember what they were.

Ibrahim

>  
>

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JuhaVesanto
juuso

Mon

Aug 1
2005

05:57Z

[Cel] Events for 1457

ibrahim wrote:
> What are the Night Crawlers, again?  I can't remember what they were.

Part of the mystery :) You remember, at the final battle of the Sinari
war, there were two sets of dragons fighting each other. This may
(or may not) be from the same thing. "Night crawlers" is just a name to
name your enemies.

juuso
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JeffersonWilson
Jefferson

Thu

Aug 4
2005

03:16Z

[Cel] Events for 1457

When are actions going to be due for 1457?

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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JasonHeaps
Jason Heaps

Thu

Aug 4
2005

03:31Z

[Cel] Events for 1457

August 13 and then the next year begins the 21.
 
Jason Heaps

Jefferson  wrote:
When are actions going to be due for 1457?

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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