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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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DouglasSharp
Douglas Sharp

Tue

Aug 2
2005

23:09Z

[Cel] I will be playing Tanimbar

Hello, my name is Douglas Sharp.  I have received permission from Jason and Juuso to play Tanimbar.  They have ask me to send this email to everyone outlining my long term goals for the country.  Being that it has been 40-50 game years since anyone has played that country, the old King, Hector, has died.  His Queen, Helga, is still alive.  Their son, Victor, took the throne in 1450 at the age of 25.  Three years previous to this, he was married to Katrina, a princess from Orasari.  Then with help of Mir and East Torphan, I will begin to expel the goblins occupying the interior of the country.  As this is successful (hopefully to the point of annihilating the threat), I will begin to rebuild the ancient cities to be able to exploit the resources (farming, wood production, mining).  I then will use these raw resources to improve my cities and way of life, as well as increase my influence, both politically and economically, in the Midsea.
 
Douglas Sharp




		
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AndrewJanssen
Andrew Janssen

Wed

Aug 3
2005

01:09Z

[Cel] I will be playing Tanimbar

Hooray! A new player!

Welcome to our world, Douglas.

Andrew

Douglas Sharp wrote:
> Hello, my name is Douglas Sharp.  I have received permission from Jason and Juuso to play Tanimbar.  They have ask me to send this email to everyone outlining my long term goals for the country.  Being that it has been 40-50 game years since anyone has played that country, the old King, Hector, has died.  His Queen, Helga, is still alive.  Their son, Victor, took the throne in 1450 at the age of 25.  Three years previous to this, he was married to Katrina, a princess from Orasari.  Then with help of Mir and East Torphan, I will begin to expel the goblins occupying the interior of the country.  As this is successful (hopefully to the point of annihilating the threat), I will begin to rebuild the ancient cities to be able to exploit the resources (farming, wood production, mining).  I then will use these raw resources to improve my cities and way of life, as well as increase my influence, both politically and economically, in the Midsea.
>  
> Douglas Sharp
> 
> 
> 
> 
> 		
> ---------------------------------
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IbrahimDughlasGa
ibrahim

Wed

Aug 3
2005

03:40Z

[Cel] I will be playing Tanimbar

Yes, excellent news! And Tanimbar is close enough to other active 
societies to be involved in regional affairs (watch out for Mir next 
door hint hint).

King Victor is married to an Orasareni princess?  An interesting change 
to political relationships in the SW.

cheers,

Ibrahim
The Green Republic of Kaeir


Andrew Janssen wrote:

>Hooray! A new player!
>
>Welcome to our world, Douglas.
>
>Andrew
>
>Douglas Sharp wrote:
>  
>
>>Hello, my name is Douglas Sharp.  I have received permission from Jason and Juuso to play Tanimbar.  They have ask me to send this email to everyone outlining my long term goals for the country.  Being that it has been 40-50 game years since anyone has played that country, the old King, Hector, has died.  His Queen, Helga, is still alive.  Their son, Victor, took the throne in 1450 at the age of 25.  Three years previous to this, he was married to Katrina, a princess from Orasari.  Then with help of Mir and East Torphan, I will begin to expel the goblins occupying the interior of the country.  As this is successful (hopefully to the point of annihilating the threat), I will begin to rebuild the ancient cities to be able to exploit the resources (farming, wood production, mining).  I then will use these raw resources to improve my cities and way of life, as well as increase my influence, both politically and economically, in the Midsea.
>> 
>>Douglas Sharp
>>
>>
>>
>>
>>		
>>---------------------------------
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JasonHeaps
Jason Heaps

Wed

Aug 3
2005

06:08Z

[Cel] I will be playing Tanimbar

According to the old webpage.  The Tanimbar queens must always come from the Tanimbar city of Orasar (on the page it says the people of the city are called the Orasari, I final mysefl just noticed that.)  And the Kings from the Tanimbar city of Athelar.  So actually it is fairly statues quo in regards to that is what happend every generation.  I understand it to be part of the balance of power between the three cities of Tanimbar.
 
Jason Heaps

Ibrahim  wrote:
Yes, excellent news! And Tanimbar is close enough to other active 
societies to be involved in regional affairs (watch out for Mir next 
door hint hint).

King Victor is married to an Orasareni princess? An interesting change 
to political relationships in the SW.

cheers,

Ibrahim
The Green Republic of Kaeir


Andrew Janssen wrote:

>Hooray! A new player!
>
>Welcome to our world, Douglas.
>
>Andrew
>
>Douglas Sharp wrote:
> 
>
>>Hello, my name is Douglas Sharp. I have received permission from Jason and Juuso to play Tanimbar. They have ask me to send this email to everyone outlining my long term goals for the country. Being that it has been 40-50 game years since anyone has played that country, the old King, Hector, has died. His Queen, Helga, is still alive. Their son, Victor, took the throne in 1450 at the age of 25. Three years previous to this, he was married to Katrina, a princess from Orasari. Then with help of Mir and East Torphan, I will begin to expel the goblins occupying the interior of the country. As this is successful (hopefully to the point of annihilating the threat), I will begin to rebuild the ancient cities to be able to exploit the resources (farming, wood production, mining). I then will use these raw resources to improve my cities and way of life, as well as increase my influence, both politically and economically, in the Midsea.
>> 
>>Douglas Sharp
>>
>>
>>
>>
>> 
>>---------------------------------
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IbrahimDughlasGa
ibrahim

Wed

Aug 3
2005

06:53Z

[Cel] I will be playing Tanimbar

ah... my confused mistake.  Thanks Jason.

But an active Tanimbar should add an additional depth to the game.

I look forward to you playing Douglas.

Ibrahim

Jason Heaps wrote:

>According to the old webpage.  The Tanimbar queens must always come from the Tanimbar city of Orasar (on the page it says the people of the city are called the Orasari, I final mysefl just noticed that.)  And the Kings from the Tanimbar city of Athelar.  So actually it is fairly statues quo in regards to that is what happend every generation.  I understand it to be part of the balance of power between the three cities of Tanimbar.
> 
>Jason Heaps
>
>Ibrahim  wrote:
>Yes, excellent news! And Tanimbar is close enough to other active 
>societies to be involved in regional affairs (watch out for Mir next 
>door hint hint).
>
>King Victor is married to an Orasareni princess? An interesting change 
>to political relationships in the SW.
>
>cheers,
>
>Ibrahim
>The Green Republic of Kaeir
>
>
>Andrew Janssen wrote:
>
>  
>
>>Hooray! A new player!
>>
>>Welcome to our world, Douglas.
>>
>>Andrew
>>
>>Douglas Sharp wrote:
>>
>>
>>    
>>
>>>Hello, my name is Douglas Sharp. I have received permission from Jason and Juuso to play Tanimbar. They have ask me to send this email to everyone outlining my long term goals for the country. Being that it has been 40-50 game years since anyone has played that country, the old King, Hector, has died. His Queen, Helga, is still alive. Their son, Victor, took the throne in 1450 at the age of 25. Three years previous to this, he was married to Katrina, a princess from Orasari. Then with help of Mir and East Torphan, I will begin to expel the goblins occupying the interior of the country. As this is successful (hopefully to the point of annihilating the threat), I will begin to rebuild the ancient cities to be able to exploit the resources (farming, wood production, mining). I then will use these raw resources to improve my cities and way of life, as well as increase my influence, both politically and economically, in the Midsea.
>>>
>>>Douglas Sharp
>>>
>>>
>>>
>>>
>>>
>>>---------------------------------
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>>>To unsubscribe, send mail to celandra-off@phoenyx.net.
>>>
>>>
>>>
>>>      
>>>
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>>
>>
>>
>>    
>>
>
>
>
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>================================
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================================
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JeffersonWilson
Jefferson

Wed

Aug 3
2005

22:32Z

[Cel] I will be playing Tanimbar

Douglas Sharp wrote:

 > Hello, my name is Douglas Sharp.

Welcome!  Glad to have a new player.  I'm playing Exquaestio, a 
multi-national religion.

 > I have received permission from Jason and Juuso to play Tanimbar. They
 > have ask me to send this email to everyone outlining my long term goals
 > for the country.
 >
 > Being that it has been 40-50 game years since anyone has played that
 > country, the old King, Hector, has died. His Queen, Helga, is still
 > alive. Their son, Victor, took the throne in 1450 at the age of 25.
 > Three years previous to this, he was married to Katrina, a princess from
 > Orasari.
 >
 > Then with help of Mir and East Torphan, I will begin to expel
 > the goblins occupying the interior of the country.

Have you looked at the actions from the last few turns? To summarize:
the goblins in the interior of Tanimbar have no association with the
goblins raiding the edges of the country. Mir's actions drastically
increased attacks by the local goblins and Tanimbar is now fighting two
separate wars. (Exquaestio had nothing to do with leaking Mir's plans to
the local goblins BTW, they're trying to encourage peace. Unfortunately,
they don't know who _did_ leak the plans.)

One of my actions for this turn is to improve relations between the
Tanimbar humans and goblins so that Tanimbar can deal with the real
threat.

 > As this is successful (hopefully to the point of annihilating the
 > threat),

Exquaestio will not support genocide, and one human in 260 in Taltheran
is a member.

 > I will begin to rebuild the ancient cities to be able to exploit the
 > resources (farming, wood production, mining). I then will use these raw
 > resources to improve my cities and way of life, as well as increase my
 > influence, both politically and economically, in the Midsea.

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



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DouglasSharp
Douglas Sharp

Thu

Aug 4
2005

03:30Z

[Cel] I will be playing Tanimbar

Now, first of all, there are no goblins raiding the edge of my country.  The goblins in East Torphan are no longer there.  That's why Mir and East Torphan are starting to help me.  The goblin raids I'm worried about are coming from the interior goblins.  That is how the goblins found out about the war plans with Mir and East Torphan.  While some people may have started trading with the goblins, the government would not have for this reason;  Doing so would accept these creatures as a independant country( this would in effect be giving up a large portion of my nation, which would not be popular with my people or the other Midsea nations), not as the invaders they are.  They will be treated as invaders, which is to say, they will leave or they will be forced to leave( whether they pick up and move out or they are killed, either way their gone).  If Exquaestio makes strong objections to this, then Exquaestio will be banished from Tanimbar.  The membership is like .005%(based off
 population numbers on the website for 1458) and so Exquaestio has no political influence.  While some of the members may leave, it is likely that most will stay because this is their home.  Even if the entire membership were to leave, it would have little effect on my country.  The areas that these goblins inhabit are part of Tanimbar and, with the help of Mir and East Torphan, will be once again inhabited by human citizens of Tanimbar.
 
Doug

Jefferson  wrote:
Douglas Sharp wrote:

> Hello, my name is Douglas Sharp.

Welcome! Glad to have a new player. I'm playing Exquaestio, a 
multi-national religion.

> I have received permission from Jason and Juuso to play Tanimbar. They
> have ask me to send this email to everyone outlining my long term goals
> for the country.
>
> Being that it has been 40-50 game years since anyone has played that
> country, the old King, Hector, has died. His Queen, Helga, is still
> alive. Their son, Victor, took the throne in 1450 at the age of 25.
> Three years previous to this, he was married to Katrina, a princess from
> Orasari.
>
> Then with help of Mir and East Torphan, I will begin to expel
> the goblins occupying the interior of the country.

Have you looked at the actions from the last few turns? To summarize:
the goblins in the interior of Tanimbar have no association with the
goblins raiding the edges of the country. Mir's actions drastically
increased attacks by the local goblins and Tanimbar is now fighting two
separate wars. (Exquaestio had nothing to do with leaking Mir's plans to
the local goblins BTW, they're trying to encourage peace. Unfortunately,
they don't know who _did_ leak the plans.)

One of my actions for this turn is to improve relations between the
Tanimbar humans and goblins so that Tanimbar can deal with the real
threat.

> As this is successful (hopefully to the point of annihilating the
> threat),

Exquaestio will not support genocide, and one human in 260 in Taltheran
is a member.

> I will begin to rebuild the ancient cities to be able to exploit the
> resources (farming, wood production, mining). I then will use these raw
> resources to improve my cities and way of life, as well as increase my
> influence, both politically and economically, in the Midsea.

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/Exq_Main.html



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JeffersonWilson
Jefferson

Thu

Aug 4
2005

05:07Z

[Cel] I will be playing Tanimbar

Douglas Sharp wrote:

 > Now, first of all, there are no goblins raiding the edge of my
 > country. The goblins in East Torphan are no longer there.

Huh?  When did that happen.  In 1455:

"There are reports of Ice Demons in Burcancy, but it is unclear where
they have got there from, or if they are actually Tanimbar Goblins."

"The cavalry sweeps find evidence of areas where Ice Demons had camped
in secret for a time. Following the tracks, they manage to intercept and
destroy several smallish bands of Ice Demons. Not all, though. There are
several already cold tracks leading which suggest that the Demons either
went west towards Parglug & Junder, or north into Tanimbar."

"Exquaestio is able to demonstrate that the goblins currently in the
Burcancy do not come from Tanimbar. Unfortunately the open revelation of
Exquaestio's dealings with the goblins sours relations with Tanimbar for
a few years and slows missionary efforts. Sour as relations become,
certain individuals are still more than willing to profit from trade
with the goblins."

In 1456:

"Unfortantly a message in regards to the impeding war against the
Tanimbar goblins manages to fall into their hands. They beging to attack
military post and corriers which further hampers the planning for the
invasion."

There's nothing to indicate that the goblins are gone from Burcancy and
quotes 2 and 4 indicate that they are operating on the Burcancy /
Tanimbar border.

 > That's why Mir and East Torphan are starting to help me. The goblin
 > raids I'm worried about are coming from the interior goblins. That is
 > how the goblins found out about the war plans with Mir and East Torphan.
 > While some people may have started trading with the goblins, the
 > government would not have for this reason; Doing so would accept these
 > creatures as a independant country (this would in effect be giving up a
 > large portion of my nation, which would not be popular with my people or
 > the other Midsea nations), not as the invaders they are.

Invaders who arrived 175 years ago and occupy lands that the humans
don't want? If you say so.

 > They will be treated as invaders, which is to say, they will leave or
 > they will be forced to leave (whether they pick up and move out or they
 > are killed, either way their gone). If Exquaestio makes strong
 > objections to this, then Exquaestio will be banished from Tanimbar. The
 > membership is like .005% (based off population numbers on the website for
 > 1458) and so Exquaestio has no political influence.

No direct political influence, true.

 > While some of the members may leave, it is likely that most will stay
 > because this is their home. Even if the entire membership were to leave,
 > it would have little effect on my country. The areas that these goblins
 > inhabit are part of Tanimbar and, with the help of Mir and East Torphan,
 > will be once again inhabited by human citizens of Tanimbar.

Exquaestio will not support genocide, and I will not let my actions with
Tanimbar's goblins since 1452 simply be erased. If you choose create a
conflict on this issue it will be interesting to see how things turn
out.

What's wrong with conquering the goblins?

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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JasonHeaps
Jason Heaps

Thu

Aug 4
2005

05:29Z

[Cel] I will be playing Tanimbar

Jefferson read the second part of 1455 Sedonian action
 

Results: 
The cavalry sweeps find evidence of areas where Ice Demons had camped in secret for a time. Following the tracks, they manage to intercept and destroy several smallish bands of Ice Demons. Not all, though. There are several already cold tracks leading which suggest that the Demons either went west towards Parglug & Junder, or north into Tanimbar. 
The sweeps do find a village near where King Opozoya was attacked which had been taken over by Cultists. While no Shadowspawn or Ice Demons are present, they do find a small coven of Hand of Garr Cultists led by a human vampire. The village is purified with minimal casualties. Overall, General Martros is satisfied that the Ice Demons have left Burcancy. Unfortunately, that means that they are someplace else . . . 

Also in 1456 all of the Ice Daemons raid took place in Tanimbar.  The messangers crossed into Tanimbar from Unster to head towards Merar.  Unster is on the Burcancy.  So the courtiers would litteral have to be in Tanimbar to attack.  If you read the action you will see the the Mirrish and Burcancy militaries were giving their troops a rest in preperation for help Tanimbar and there goblins.  If I understand correctly Sedonia would not have withdrawn their troops if Burcancy was still being attacked especially since they are part of the same alliance and Burcancy would have been calling on there aid, and I am guessing the Sedonia, with troops already in the area would have stayed and helped.

Jason Heaps

Jefferson  wrote:

Douglas Sharp wrote:

> Now, first of all, there are no goblins raiding the edge of my
> country. The goblins in East Torphan are no longer there.

Huh? When did that happen. In 1455:

"There are reports of Ice Demons in Burcancy, but it is unclear where
they have got there from, or if they are actually Tanimbar Goblins."

"The cavalry sweeps find evidence of areas where Ice Demons had camped
in secret for a time. Following the tracks, they manage to intercept and
destroy several smallish bands of Ice Demons. Not all, though. There are
several already cold tracks leading which suggest that the Demons either
went west towards Parglug & Junder, or north into Tanimbar."

"Exquaestio is able to demonstrate that the goblins currently in the
Burcancy do not come from Tanimbar. Unfortunately the open revelation of
Exquaestio's dealings with the goblins sours relations with Tanimbar for
a few years and slows missionary efforts. Sour as relations become,
certain individuals are still more than willing to profit from trade
with the goblins."

In 1456:

"Unfortantly a message in regards to the impeding war against the
Tanimbar goblins manages to fall into their hands. They beging to attack
military post and corriers which further hampers the planning for the
invasion."

There's nothing to indicate that the goblins are gone from Burcancy and
quotes 2 and 4 indicate that they are operating on the Burcancy /
Tanimbar border.

> That's why Mir and East Torphan are starting to help me. The goblin
> raids I'm worried about are coming from the interior goblins. That is
> how the goblins found out about the war plans with Mir and East Torphan.
> While some people may have started trading with the goblins, the
> government would not have for this reason; Doing so would accept these
> creatures as a independant country (this would in effect be giving up a
> large portion of my nation, which would not be popular with my people or
> the other Midsea nations), not as the invaders they are.

Invaders who arrived 175 years ago and occupy lands that the humans
don't want? If you say so.

> They will be treated as invaders, which is to say, they will leave or
> they will be forced to leave (whether they pick up and move out or they
> are killed, either way their gone). If Exquaestio makes strong
> objections to this, then Exquaestio will be banished from Tanimbar. The
> membership is like .005% (based off population numbers on the website for
> 1458) and so Exquaestio has no political influence.

No direct political influence, true.

> While some of the members may leave, it is likely that most will stay
> because this is their home. Even if the entire membership were to leave,
> it would have little effect on my country. The areas that these goblins
> inhabit are part of Tanimbar and, with the help of Mir and East Torphan,
> will be once again inhabited by human citizens of Tanimbar.

Exquaestio will not support genocide, and I will not let my actions with
Tanimbar's goblins since 1452 simply be erased. If you choose create a
conflict on this issue it will be interesting to see how things turn
out.

What's wrong with conquering the goblins?

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/



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IbrahimDughlasGa
ibrahim

Thu

Aug 4
2005

07:18Z

[Cel] I will be playing Tanimbar

Jefferson wrote:

>Douglas Sharp wrote:
>
> > While some of the members may leave, it is likely that most will stay
> > because this is their home. Even if the entire membership were to leave,
> > it would have little effect on my country. The areas that these goblins
> > inhabit are part of Tanimbar and, with the help of Mir and East Torphan,
> > will be once again inhabited by human citizens of Tanimbar.
>
>Exquaestio will not support genocide, and I will not let my actions with
>Tanimbar's goblins since 1452 simply be erased. If you choose create a
>conflict on this issue it will be interesting to see how things turn
>out.
>
>What's wrong with conquering the goblins?
>  
>
While Kaeir has no direct interest in Tanimbar, aside from trade, the 
Office of the Inquisitor still has a special project sitting on the 
backburner for acquiring a breeding group of goblins.  Certain Kaeirean 
Merchant Houses would also be interested in the goblin houses, for very 
different reasons.

Ibrahim




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JuhaVesanto
juuso

Thu

Aug 4
2005

15:36Z

[Cel] I will be playing Tanimbar

Douglas Sharp wrote:
> to help me.  The goblin raids I'm worried about are coming from the interior goblins. 

Ahem... we must all fully respect the right of a player to determine
what happens in his/her society. However, I would like to point out that
the Exquestio proved in 1455 that there are no Tanimbar goblins in
Burcancy (from which it follows, or may follow, that Tanimber goblins
did not cooperate with the Ice Demons). Although the proof is not
irrefutable (and there are many people who refuse to accept it,
and would do so irregardless of the proof), there are many people who 
feel that it has certain merit.

> they are.  They will be treated as invaders, which is to say, they will leave or 
> they will be forced to leave( whether they pick up and move out or they are 
> killed, either way their gone). 

This is a political decision, which is entirely justified.
Even natural I think.

My point is that there has been a succesfull action in the game
in the past, and although the player of a society may choose to
go against it, it would benefit the game better if the past action
would be incorporated into the game. For example, since there
are certain people who do think that goblins should not be treated
such, the government might go against *them*, too. Confiscate
property, etc. And this might have some repercussions, which
the GM might consider.

> If Exquaestio makes strong objections to this, then Exquaestio 
> will be banished from Tanimbar. 

Exquestio relations with Tanimbar government did take a sharp
turn downwards in 1455.

> The areas that these goblins inhabit are part of Tanimbar and, with
> the help of Mir and East Torphan, will be once again inhabited by
> human citizens of Tanimbar.

Sounds like a great political manifesto :) Have you considered that
some war-party is using this as a way to power? Perhaps the
war-party has close relations to Mir, which in turn is financing them
to get a military presence in Tanimbar? Politics is fun :)

juuso

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