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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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ChadPowell
Chad Powell

Thu

Aug 4
2005

00:55Z

[Cel] Rhudyn Determinents

Society Name 	The Kingdom of Rhudyn
Location 	The east coast of Mid Sea
Language         Rhuydin and trade talk, Balpuri is used by schoolastics
Size
  	Land: 21,000
  	Population: 450,000
Philosophical Orientation 	Primary: Equilibrium
Subsistence 	Wilderness% 30  - some woodlands
  	Wastland% 20  - mountains
  	Yeild% 100  - very fertile land
  	Urban% 5  - a few large cities

Ruling Agency 	The King
Key Elements 	The Light Council, The Nobles, The Magical Families, Buracracy
Internal Politics 	King Ronara Rhudyn
  	Authority: Superb (+3)
  	Influence: Great (+2)
  	Consent: Good (+1)

  	The Light Council
  	Authority: Mediocre (-1)
  	Influence: Great (-2)
  	Consent: Good (+1)

        Buracracy
        Authority: Great (+2)
        Influence: Good (+1)
        Consent: Poor (-2)

External Politics        Free Cities
                                  Nothern          Great
                                  Southern         Fair
                                  Cormenaera     Fair
                                  Damaris           Poor
                            Aixelsydan             Miserable
                            Aryisa                   Fair
                            Sedonia                Fair
                            Celpalar                Good
                            East Torphan        Good
                            The Eerith           None
                            Kaeir                   Fair
                            Milakanur              Fair
                            Mir                     Good
                            Parglug               Good
                            Razanian Nations  Fair
                            Taltheran            Fair
                            The Tana            Miserable
                            Videssia               ?
                            Vraa'al                None
                            Zelkor                Fair


Military Organization 	Professional Army
Military Values 	Professional army:
  	Force: Good
  	Size: Fair

Economic System 	Currency
Technological Base 	Metallurgic
Economic Values
        Trade: Great
  	 Craft: Good
  	Resources: Good
  	Exploitation: Great
  	Wealth: Good

Humanities 	Tolerance 	Prevalance 	Diversity 	Sophistication
Religion 	  Great             Great             Miserable      Good
Arts 	          Great              Good             Good           Great
Scholastics 	Great             Good              Fair              Good
Magic
Essence 	Great             Fair                Fair              Superb
Authority 	Good             Poor              Miserable       Great


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JeffersonWilson
Jefferson

Thu

Aug 4
2005

02:35Z

[Cel] Rhudyn Determinents

chad powell wrote:

>   	Population: 450,000

This seems a bit high (up from 250,000), but it's acceptable to me if it's 
acceptable to the rest of the players.

> Ruling Agency 	The King
> Key Elements 	The Light Council, The Nobles, The Magical Families, Buracracy
> Internal Politics 	King Ronara Rhudyn
>   	Authority: Superb (+3)
>   	Influence: Great (+2)
>   	Consent: Good (+1)

How long has the king ruled?  It can be useful to assume that the existing 
king came into power at the same as you started playing, but it's not required.

>   	The Light Council
>   	Authority: Mediocre (-1)
>   	Influence: Great (-2)

I assume this is actually supposed to be Great (+2)?

>   	Consent: Good (+1)
> 
> External Politics        Free Cities
>                                   Nothern          Great
>                                   Southern         Fair
>                                   Cormenaera     Fair
>                                   Damaris           Poor

Why Damaris specifically?

> Military Organization 	Professional Army
> Military Values 	Professional army:
>   	Force: Good
>   	Size: Fair

How are the secondary forces organized or recruited?

> Humanities 	Tolerance 	Prevalance 	Diversity 	Sophistication
> Religion 	  Great             Great             Miserable      Good

Great Tolerance and Miserable Diversity?  That seems really unusual. 
What's the reason?

> Magic Essence 	Great             Fair                Fair              Superb
> Magic Authority 	Good             Poor              Miserable       Great

These value really seem to put you in Mir's shadow.  You might consider 
making yourself distinct by pushing Prevalence or Diversity instead of 
Sophistication.

I've updated the Rhudyn determinants page with the information you sent.

-- 
Jefferson
http://www.picotech.net/~jeff_wilson63/rpg/


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