
Society Name The Kingdom of Rhudyn
Location The east coast of Mid Sea
Language Rhuydin and trade talk, Balpuri is used by schoolastics
Size
Land: 21,000
Population: 450,000
Philosophical Orientation Primary: Equilibrium
Subsistence Wilderness% 30 - some woodlands
Wastland% 20 - mountains
Yeild% 100 - very fertile land
Urban% 5 - a few large cities
Ruling Agency The King
Key Elements The Light Council, The Nobles, The Magical Families, Buracracy
Internal Politics King Ronara Rhudyn
Authority: Superb (+3)
Influence: Great (+2)
Consent: Good (+1)
The Light Council
Authority: Mediocre (-1)
Influence: Great (-2)
Consent: Good (+1)
Buracracy
Authority: Great (+2)
Influence: Good (+1)
Consent: Poor (-2)
External Politics Free Cities
Nothern Great
Southern Fair
Cormenaera Fair
Damaris Poor
Aixelsydan Miserable
Aryisa Fair
Sedonia Fair
Celpalar Good
East Torphan Good
The Eerith None
Kaeir Fair
Milakanur Fair
Mir Good
Parglug Good
Razanian Nations Fair
Taltheran Fair
The Tana Miserable
Videssia ?
Vraa'al None
Zelkor Fair
Military Organization Professional Army
Military Values Professional army:
Force: Good
Size: Fair
Economic System Currency
Technological Base Metallurgic
Economic Values
Trade: Great
Craft: Good
Resources: Good
Exploitation: Great
Wealth: Good
Humanities Tolerance Prevalance Diversity Sophistication
Religion Great Great Miserable Good
Arts Great Good Good Great
Scholastics Great Good Fair Good
Magic
Essence Great Fair Fair Superb
Authority Good Poor Miserable Great
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chad powell wrote: > Population: 450,000 This seems a bit high (up from 250,000), but it's acceptable to me if it's acceptable to the rest of the players. > Ruling Agency The King > Key Elements The Light Council, The Nobles, The Magical Families, Buracracy > Internal Politics King Ronara Rhudyn > Authority: Superb (+3) > Influence: Great (+2) > Consent: Good (+1) How long has the king ruled? It can be useful to assume that the existing king came into power at the same as you started playing, but it's not required. > The Light Council > Authority: Mediocre (-1) > Influence: Great (-2) I assume this is actually supposed to be Great (+2)? > Consent: Good (+1) > > External Politics Free Cities > Nothern Great > Southern Fair > Cormenaera Fair > Damaris Poor Why Damaris specifically? > Military Organization Professional Army > Military Values Professional army: > Force: Good > Size: Fair How are the secondary forces organized or recruited? > Humanities Tolerance Prevalance Diversity Sophistication > Religion Great Great Miserable Good Great Tolerance and Miserable Diversity? That seems really unusual. What's the reason? > Magic Essence Great Fair Fair Superb > Magic Authority Good Poor Miserable Great These value really seem to put you in Mir's shadow. You might consider making yourself distinct by pushing Prevalence or Diversity instead of Sophistication. I've updated the Rhudyn determinants page with the information you sent. -- Jefferson http://www.picotech.net/~jeff_wilson63/rpg/ ---------------------------------------------------------------- To unsubscribe, send mail to celandra-off@phoenyx.net.