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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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DouglasSharp
Douglas Sharp

Sat

Aug 6
2005

02:40Z

[Cel] Actions for Tanimbar in 1457

Action 1:  No contact with Goblins
Due to the upcoming campaign against the Goblins, the government of Tanimbar moves to prevent all contact with the goblins.  King Victor and the First Minister instructs all patrols to stop the goblins from using any resources along their routes and to report any activity by the goblins.  All communities are instructed that any contact with the goblins is to cease and there will be stiff penalties for any who do.  Queen Mother Helga, Queen Katrina, and the Council of Merchants address all those involved in trade, instructing all who have engaged in trade with the Goblins to cease at once and reassures them that having direct access to the resources will by far more profitable than trading with the goblins.
Difficulty: Normal
 
Action 2 (Triple Action): The Offensive begins
Despite setbacks in planning the campaign with Mir and East Torphan, King Victor and his generals set up meetings with Mir and East Torphan to set up to attack this year.  Having moved his armies (leaving enough troops to defend the cities) around Merar and surrounding area, King Victor sets his armies to assault the goblin settlements.  Using the agreed upon strategy with Mir and East Torphan, as well as reports on goblin positions, the armies will move into goblin controlled land and destroy any settlements or armies met.  Sweeping into Central Tanimbar, the armies will push the goblins west, southwest away from the cities and north of the Torphan Empire out of Tanimbar.
Difficulty: Hard



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IbrahimDughlasGa
ibrahim

Sat

Aug 6
2005

03:20Z

[Cel] Kaeirean offer to Tanimbar (secret correspondence!)

To the First Minister of the Kingdom of Tanimbar,

Greetings from the Green Republic of Kaeir and the blessings of the Lady 
of the Isles.

Rumours have circulated throughout the Midsea courts of Tanimbarian 
moves against the Goblins communities in your lands.  The University of 
New Tirmaeir has long sought living specimens of the Goblins for 
scientific study, and realises that Tanimbarian efforts against the 
Goblins could provide Kaeirean scholars an opportunity for enhanced 
research and study.

To that end, the Office of the Inquisitor of the Great Council of the 
Green Republic of Kaeir would like to offer the Kingdom of Tanimbar a 
negotiable incentive to supply Kaeir with at least two dozen living 
female Goblins and an equal number of males that Tanimbar might capture 
during their efforts to restore order in Tanimbar.  If this is of 
interest to your honourable monarch and your honourable government, 
please discuss suitable terms with my representative who has delivered 
this correspondence.  He is authorised to negotiate terms.

Sincerely,

Lord Karl van Kahshaar
Inquisitor of the Great Council of the Green Republic of Kaeir


Douglas Sharp wrote:

>Action 1:  No contact with Goblins
>Due to the upcoming campaign against the Goblins, the government of Tanimbar moves to prevent all contact with the goblins.  King Victor and the First Minister instructs all patrols to stop the goblins from using any resources along their routes and to report any activity by the goblins.  All communities are instructed that any contact with the goblins is to cease and there will be stiff penalties for any who do.  Queen Mother Helga, Queen Katrina, and the Council of Merchants address all those involved in trade, instructing all who have engaged in trade with the Goblins to cease at once and reassures them that having direct access to the resources will by far more profitable than trading with the goblins.
>Difficulty: Normal
> 
>Action 2 (Triple Action): The Offensive begins
>Despite setbacks in planning the campaign with Mir and East Torphan, King Victor and his generals set up meetings with Mir and East Torphan to set up to attack this year.  Having moved his armies (leaving enough troops to defend the cities) around Merar and surrounding area, King Victor sets his armies to assault the goblin settlements.  Using the agreed upon strategy with Mir and East Torphan, as well as reports on goblin positions, the armies will move into goblin controlled land and destroy any settlements or armies met.  Sweeping into Central Tanimbar, the armies will push the goblins west, southwest away from the cities and north of the Torphan Empire out of Tanimbar.
>Difficulty: Hard
>
>
>
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>Tired of spam?  Yahoo! Mail has the best spam protection around 
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>
>  
>

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DouglasSharp
Douglas Sharp

Thu

Aug 18
2005

16:29Z

[Cel] Kaeirean offer to Tanimbar (secret correspondence!)

To Lord Karl van Kahshaar Inquisitor of the Great Council of the Green Republic of Kaeir 

Greetings from First Minister Marcus Merari, King Victor Athelani, and the Council of Merchants

Rumors of the impending campaign against the Goblins occupying the center regions of Tanimbar are true. This very year our armies will begin the process of ridding our lands of this vermin. 

After much discussion, we have decided that it would be possible for us to capture the specimens that you have requested. We have indicated this to your representative and hope to have terms worked out soon. We send this reply to insure the Green Republic of Kaeir that this is acceptable to us despite the long period of discussion.

We look forward to continued good relations with your Grand Republic. 

Sincerely,

First Minster Marcus Merari

Kingdom of Tanimbar


ibrahim  wrote:To the First Minister of the Kingdom of Tanimbar,

Greetings from the Green Republic of Kaeir and the blessings of the Lady 
of the Isles.

Rumours have circulated throughout the Midsea courts of Tanimbarian 
moves against the Goblins communities in your lands. The University of 
New Tirmaeir has long sought living specimens of the Goblins for 
scientific study, and realises that Tanimbarian efforts against the 
Goblins could provide Kaeirean scholars an opportunity for enhanced 
research and study.

To that end, the Office of the Inquisitor of the Great Council of the 
Green Republic of Kaeir would like to offer the Kingdom of Tanimbar a 
negotiable incentive to supply Kaeir with at least two dozen living 
female Goblins and an equal number of males that Tanimbar might capture 
during their efforts to restore order in Tanimbar. If this is of 
interest to your honourable monarch and your honourable government, 
please discuss suitable terms with my representative who has delivered 
this correspondence. He is authorised to negotiate terms.

Sincerely,

Lord Karl van Kahshaar
Inquisitor of the Great Council of the Green Republic of Kaeir


Douglas Sharp wrote:

>Action 1: No contact with Goblins
>Due to the upcoming campaign against the Goblins, the government of Tanimbar moves to prevent all contact with the goblins. King Victor and the First Minister instructs all patrols to stop the goblins from using any resources along their routes and to report any activity by the goblins. All communities are instructed that any contact with the goblins is to cease and there will be stiff penalties for any who do. Queen Mother Helga, Queen Katrina, and the Council of Merchants address all those involved in trade, instructing all who have engaged in trade with the Goblins to cease at once and reassures them that having direct access to the resources will by far more profitable than trading with the goblins.
>Difficulty: Normal
> 
>Action 2 (Triple Action): The Offensive begins
>Despite setbacks in planning the campaign with Mir and East Torphan, King Victor and his generals set up meetings with Mir and East Torphan to set up to attack this year. Having moved his armies (leaving enough troops to defend the cities) around Merar and surrounding area, King Victor sets his armies to assault the goblin settlements. Using the agreed upon strategy with Mir and East Torphan, as well as reports on goblin positions, the armies will move into goblin controlled land and destroy any settlements or armies met. Sweeping into Central Tanimbar, the armies will push the goblins west, southwest away from the cities and north of the Torphan Empire out of Tanimbar.
>Difficulty: Hard
>
>
>
>__________________________________________________
>Do You Yahoo!?
>Tired of spam? Yahoo! Mail has the best spam protection around 
>http://mail.yahoo.com ----------------------------------------------------------------
>To unsubscribe, send mail to celandra-off@phoenyx.net.
>
>
> 
>

================================
Confidentiality Statement and Disclaimer 
================================
This message is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged and confidential. If you, the reader of this message, are not the intended recipient, you should not disseminate, distribute or copy this communication. If you have received this communication in error, please notify us immediately by return email and delete the original message. Thank you.


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To unsubscribe, send mail to celandra-off@phoenyx.net.


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Tired of spam?  Yahoo! Mail has the best spam protection around 
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