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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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DouglasSharp
Douglas Sharp

Tue

Jan 10
2006

16:50Z

[Cel] Tanimbar 1461 Response

Action 1: Troop Movements

Results: Normal 0 + (+0+-) +1 Succcess
Objectives:
Troop movement to Border +
Fortify goblin lines 0
Improve Border forts +
Luck -
   
  The movement of Tanimbar troops to the Sedonia border went smoothly.  Unfortunately, this added to the decreased morale of the Mirrish troops.  The goblin lines were fortified but no major attacks came at them.  Deciding that it would not be good for the troops to be louging around the forts, shifts were assign and improvements began on the forts.   The tree line was pushed further and moats added around the forts.  Also, in addition to the catapults already in place on the forts, one trebuchet was added to each fort.

  

Action 2, 3, & 4 Supplying and Evacuating Zelkor

Diffculty: Normal 0 (+0+-) + 2 = +3 Success
Objectives:
Sending Convoys with Supplies +
Setting up refugee camp 0
Evacuating Citizens +
Luck -

Tanimbar is able to move large amounts of citzens.




		
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