I would like to take a survey of how everyone on the list handles "default skills" in their Fudge games. If a player wants her character to attempt a skill that she has not purchased levels in, do you automatically rate it as Poor (or non-existent perhaps) or do you base it on an an appropriate attribute? I have been considering a rule that says if a skill can be used "untrained", then the default level for that skill will be two levels less than the level of the character's appropriate attribute. Example: If Serek wants to ride a horse, but has not purchased Riding skill, her skill level will be Mediocre, which is two levels less than her Good Dexterity. Does this sound reasonable? Steffan, Ann and Carl, please feel free to chime in. Thanks, Anthony R. -- ----------------------------------------------- The Fudge List FAQ is at http://fudge.phoenyx.net/ Subtopics: +df, +convert, +magic, +supers, +biz