Fudge RPG - Citizen Games "Masterscreen" -- Fudge panels?

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From: GhostGames

Date: Wed, 27 Feb 2002 13:22:03 GMT

Subject: Citizen Games "Masterscreen" -- Fudge panels?


Hello, all!

Citizens Games is coming out with their customizable "MasterScreen," a
Game Master screen that has places for customizable inserts.

I have an opportunity to include some Fudge inserts for this, provided I
can have them ready within 3 weeks...

The trouble is -- what should go /on/ these inserts?

I know, I know, this has been discussed before. Was a consensus ever
reached? New ideas surfaced?

Here's the product info:

-----
A little while back Citizen Games announced "MasterScreen - A =
customizable GM's screen".  Citizen Games will be going to press soon =
and would like to offer bundling to any RPG manufacturer that provides =
inserts for the first 2,000 printed.  Description for MasterScreen is =
below.   Please note that there are SIX panels to insert a 8.5x11 piece =
of paper (color or B&W - your choice).  So, in total, there are 12,000 =
total inserts needed.  If 12,000 poses a problem, CG suggests sending =
6,000 total inserts: 3 different interior (facing the GM) inserts.  =
Deadline for providing inserts will be right after GAMA.  Please contact =
Mike Eckert (thegm@varpa.org) and Aldo (impressionsadv@yahoo.com) if =
interested.

Product description is below:

MasterScreen - A customizable GM's screen.

MasterScreen is a traditional tri-fold GM screen constructed of durable =
vinyl with a rigid chipboard interior, featuring clear plastic =
(non-stick) pockets on each face (six total) that are specially designed =
to allow for easy customization.  These pockets are used to insert =
resource documents continuously facing the players, in addition to the =
inside being used by GMs for quick reference material.  MasterScreen =
will be bundled with GM resource sheets from various established RPGs, =
in addition to giving manufacturers the opportunity to follow a =
standardized MasterScreen template for incorporation at anytime.  Be a =
true game master for your players with MasterScreen!
$19.95
-----

Any suggestions on what to include? (at a minumum, 3 black&white
GM-oriented inserts....)
-- 
Ann Dupuis ghostgames@fudgerpg.com
Grey Ghost Press, Inc. http://www.fudgerpg.com
"Terra Incognita" (Victorian/Pulp rpg) http://www.fudgerpg.com/nags
"The Deryni Roleplaying Game" http://www.fudgerpg.com/deryni
-- -----------------------------------------------
The Fudge List FAQ is at http://fudge.phoenyx.net/
** Don't start deliberately off-topic threads. ** 

SequenceFirst LineUsernameDate
0 Another 'hidden die roll' ideas is to just roll lots of multi-colored dice. TimSeiger 2002-03-06 16:38:09
1 screen? TimHuntley 2002-03-05 22:43:50
2 think. TonySpallino 2002-03-05 21:55:51
3 here!"), or "hear!" ("Hear this!")? DrIanMcDonald 2002-03-02 23:30:25
4 someone else. CarlCravens 2002-03-01 16:45:08
5 Hmm... RodneyEBarnes 2002-03-01 01:29:45
6 Carl D. KenHood 2002-02-28 18:02:52
7 anybody is a good way to smash again and > again into someones face.. "game" "game" not story ...yes. FredHicks 2002-02-28 16:23:02
8 In my game, I use both. RodneyEBarnes 2002-02-28 02:43:18
9 flavor, and not mine (normally). PhillWebb 2002-02-28 01:37:51
10 with self-adhesive plastic > sleeves (designed to hold wall signs and the like). PhillWebb 2002-02-27 23:12:36
11 gm@dsl-only.net [mailto:gm@dsl-only.net] >>I find that players have a couple of sessions for me before they were removed from the character sheets. PhillWebb 2002-02-27 23:05:51
12 have the levels listed on my "standard" character sheet, and I list nine levels, but I leave space between the +/-4 levels to sort of set them apart, because not all characters/games use either or both of those. MikeJones 2002-02-27 17:57:02
13 I think Fred hit it on the head when he suggested specific (Gatecrasher, Deryni, etc.) panels. MatthewsonKent 2002-02-27 17:15:43
14 this has been discussed before. CarlCravens 2002-02-27 15:53:27
15 know, this has been discussed before. TonySpallino 2002-02-27 15:02:29
16 issue with the screen is that it limits my access to the > snacks. WoEd 2002-03-07 02:17:16
17 or are printed on paper in a 10 point foint, > which is legible to me, but only decipherable from across the table with > huge and conscious effort. CarlCravens 2002-03-06 03:48:51
18 "landscape" screen... PhillWebb 2002-03-06 01:25:19
19 On, 3/5/2002, Reimer said: > On Tue, Mar 05, 2002 at 03:55:51PM -0600, Tony Spallino wrote: > [Prices for GM Screens.] >> This is the part I'm trying to figure out...one good >> trip to Staples and you have everything you need to >> make one f JimDickinson 2002-03-05 22:38:32
20 for GM Screens.] > This is the part I'm trying to figure out...one good > trip to Staples and you have everything you need to > make one for less than $20, exactly the way you want > it (modular or not). ReimerBehrends 2002-03-05 22:15:49
21 the game, but I do think you may have a low > threshold of what is good enough except 100%. CarlCravens 2002-03-05 04:03:43
22 [mailto:fudge-error@phoenyx.net]On Behalf >Of Dr Ian McDonald > fudge if >> removed, it would be taking away the flexibility to >> add or remove or alter anything you wanted:) >> >> The whole "freeform" aspect. JUghrin 2002-03-03 20:28:47
23 I was being sarcastic. GrogThing 2002-03-03 15:42:01
24 fudge if > removed, it would be taking away the flexibility to > add or remove or alter anything you wanted:) > > The whole "freeform" aspect. DrIanMcDonald 2002-03-02 23:34:33
25 is more important than freedom from > other peoples expressions > > thats why in the U.S. DrIanMcDonald 2002-03-02 23:23:22
26 Oh, how about because it has a great zero based resolution system, and it is flexible beyond belief? GrogThing 2002-03-02 21:57:35
27 I was the GM, and in fairness to RQ3 we did not use the optional rules for giving characters a career in the militia and such to get them experience first. DavidRCrowell 2002-03-01 20:19:01
28 ultra-incompetent starting character >thing is RuneQuest 3rd edition. Where in characters were bakers, shepherds >and other such adventurous types with such useful starting gear as a flock >of sheep, and 3 dozen loaves of bread. LanceDyas 2002-03-01 15:05:41
29 the adjective. PhillWebb 2002-03-01 07:55:09
30 of the numbers. AndrewMartin 2002-03-01 04:39:09
31 my > head... Mitchw 2002-03-01 02:06:06
32 anyone whose immersion was delicate > > enough to require that technical and game terms be avoided. WoEd 2002-02-28 21:43:04
33 February 28, 2002 12:29 PM Subject: Re: FUDGE: Citizen Games > On Thu, 28 Feb 2002, Rodney E. DavidRCrowell 2002-02-28 20:23:09
34 Gaming is a group activity. DavidRCrowell 2002-02-28 20:23:02
35 On, 2/28/2002, Carl said: > "Freedom of speech" issues have no place at the gaming table. JimDickinson 2002-02-28 18:25:35
36 played with anyone whose immersion was delicate > enough to require that technical and game terms be avoided. CarlCravens 2002-02-28 18:15:51
37 expressions Is it? CarlCravens 2002-02-28 18:11:26
38 That's kind of my thinking on the issue. RodneyEBarnes 2002-02-28 07:12:49
39 servant/GM to my players by being accommodating > > to their needs in allowing both numbers and words? WoEd 2002-02-28 06:07:31
40 self-adhesive sheet > holders... JamesPacek 2002-02-28 05:11:18
41 I've noticed this problem also, especially with new Fudge players. They want to use numbers for everything, and that misses some of the point of using Fudge. DocbRown 2002-02-28 01:54:42
42 In my short Fudge experience, I've encountered the same problem -- or at least something similar. KenHood 2002-02-27 23:24:46
43 Citizens Games is coming out with their customizable "MasterScreen," a have an opportunity to include some Fudge inserts for this, provided I should go /on/ these inserts? FredHicks 2002-02-27 16:52:39
44 [mailto:gm@dsl-only.net] > I find that players have a >tendency to convert everything to numbers, which misses the point. MatthewsonKent 2002-02-27 22:48:11
45 Hello, all! GhostGames 2002-02-27 13:22:03
46 trading values > Scale chart > Offense and Defense factors (in case I have to do them > on the fly) > Offense/Defense Tactics list > Min-Mid-Max chart > Wound Track chart (to help me relate damage to wound > descriptions..I'm too lazy to memor RobertKnop 2002-02-27 16:57:15
47 levels listed on my >"standard" >character sheet, and I list nine levels, but I >leave space between the +/-4 levels to sort of set them apart, >because not all characters/games use either or both of those. it really helps make it clearer. GmDslOnlyNet 2002-02-27 22:10:45
48 I like the numbers. GrogThing 2002-02-28 00:10:10
49 What's wrong with numbers? RodneyEBarnes 2002-02-28 00:18:36
50 have a >tendency to convert everything to numbers, which misses the point. FredHicks 2002-02-28 02:59:32
51 with Peter or Steffan > have on their website relating standard Fudge scale to > physical objects and animals This would be quite handy. Phill -- "i'm not finished yet, i'm under construction you can peek behind the curtain if you want" the st PhillWebb 2002-02-27 23:07:39
52 (This has gotten absurdly long, but I'm gonna post it anyway.) Rod, if that's the way you like to run, that's fine. GmDslOnlyNet 2002-02-28 04:38:42
53 being a servant/GM to my players by being accommodating > to their needs in allowing both numbers and words? CarlCravens 2002-02-28 03:20:10
54 my own insertable one for ages. CarlCravens 2002-02-28 03:26:49
55 disappear > from play when the > numbers were present I just wanted to state that I liked the numbers with the adjectives, because you had stated you were dissapointed that they put the numbers on the fudge expanded edition cover. GrogThing 2002-02-28 02:35:10
56 First off, I want to say I agree with the camp that says numbers and adjectives can be interchangable. MikeJones 2002-02-28 14:54:27
57 Hearing the numbers from anybody is a good way to smash again and again into someones face.. LanceDyas 2002-02-28 15:53:45
58 mentioned something about a > player wanting better numbers as being a bad thing.. GmDslOnlyNet 2002-02-28 16:08:57
59 All freedoms have priority. GrogThing 2002-02-28 14:35:16
60 whose immersion was delicate > enough to require that technical and game terms be avoided. GmDslOnlyNet 2002-02-28 16:08:53
61 "Freedom of speech" issues have no place at the gaming table. BillHamilton 2002-02-28 19:24:12
62 2/28/2002, Carl said: >> >> > "Freedom of speech" issues have no place at the gaming table. JimDickinson 2002-02-28 19:32:22
63 of Mikes statements; He mentioned something about a > player wanting better numbers as being a bad thing.. CarlCravens 2002-02-28 17:29:55
64 As some of you know, I'm working on FudgeMore, a Fudge version of my game Claymore. RodneyEBarnes 2002-03-01 00:59:51
65 Here is what it looks like: > > Scale Race Adjetive > ------ ----- --------- > +4 Mech Gargantuan > +3 Dragon Hudge > +2 Ogre Very Large Smurf Very Small > -4 Fairy Tiny > > What is Human? SOs 2002-03-01 01:07:39
66 would be very appropriate in a super-powered beings RPG, as it's used by some characters in recent source material (comics) that I've seen. Andrew Martin ICQ: 26227169 http://valley.150m.com/ -><- -- ------------------------------------------- AndrewMartin 2002-03-01 03:42:36
67 is no reason why players and the referee can't use whatever is easier for them in the same game. JosephRDietrich 2002-02-28 14:26:12
68 scale up to 9+ on the wound track if > words are prefered? PhillWebb 2002-03-01 08:08:11
69 Who was the GM?! GrogThing 2002-03-01 15:22:06
70 I was not judging anyones GMing style, as I myself have GMed games where all characters started out impoverished and as slaves. GrogThing 2002-03-01 22:10:52
71 words. DrIanMcDonald 2002-03-02 21:38:08
72 On, 2/28/2002, Ken said: > Carl D. JimDickinson 2002-02-28 18:20:22
73 "hear!" ("Hear this!")? SOs 2002-03-02 23:43:32
74 provided I > can have them ready within 3 weeks... SOs 2002-02-27 14:11:52
75 To repeat what others have said better ... DrIanMcDonald 2002-03-02 23:48:25
76 is more important than freedom from > other peoples expressions > > thats why in the U.S. DrIanMcDonald 2002-03-02 23:26:24
77 http://www.citizengames.com/masterscreen.htm "Customize your MasterScreen with free downloads provided by leading game publishers who have agreed to support the MasterScreen license." What kind of license does one need to create printouts that CarlCravens 2002-02-28 03:34:00
78 made me curious -- are there people other than > me who absolutely refuse to use a GM screen? Chuk 2002-03-05 22:26:47
79 From: "Reimer Behrends" > > All this discussion has made me curious -- are there people other than > me who absolutely refuse to use a GM screen? MauriceForrester 2002-03-05 22:58:59
80 I can't stand NOT having a screen in front of me. RodneyEBarnes 2002-03-05 23:55:37
81 made me curious -- are there people other than > me who absolutely refuse to use a GM screen? CarlCravens 2002-03-05 22:34:19
82 Tuesday, March 05, 2002 3:55 PM Subject: Re: FUDGE: Citizen Games "Masterscreen" -- Fudge panels? MichaelHopcroft 2002-03-06 00:18:09
83 Don't you have any "GM Confidential" or "Eyes Only" material that > need to be kept from player view? ReimerBehrends 2002-03-05 23:16:49
84 used a die cup (sometimes using a coffee cup/mug for that purpose) > to keep die rolls secret. JamesPacek 2002-03-06 02:25:38
85 definitely not just a foot and a half to my > side. CarlCravens 2002-03-06 18:56:18
86 Carl D Cravens writes: > I sit on the end of the table, so the players are at right-angles to me, > but the table's kind of short, which makes them pretty close. TimSeiger 2002-03-06 19:12:11
87 of > charts or information seems secondary). TonySpallino 2002-03-06 06:14:31
88 do not use a screen. DrIanMcDonald 2002-03-07 01:24:36
89 are printed on paper in a 10 point foint, > > which is legible to me, but only decipherable from across the table with > > huge and conscious effort. ReimerBehrends 2002-03-06 17:35:56