Fudge RPG - Fudge Netbooks...

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From: TimHuntley

Date: Thu, 01 May 2003 01:22:05 GMT

Subject: Fudge Netbooks...


Ok, folks, you wanted it and you got it.  For the Fudge Netbooks we
discussed earlier, here are the "submission" guidelines.  I am planning on
starting with the "Netbook of Gifts, Faults, and Skills" (which may actually
become three different netbooks, depending on response) and the "Netbook of
Sample Characters".  If there is enough interest, I'll throw down with a
"Netbook of Magic", "Netbook of Psionics", and a "Netbook of Combat" -
containing the various and sundry magic, psionic, and combat systems in use
or designed, respectively.  They will all be hosted in a yet-to-be-developed
"Fudge" section on http://www.domibia.com.

1. Submit all entries to netbooks@domibia.com - be sure to include your full
name so you can be properly credited in the book.  Please make the subject
of the e-mail indicative of what you are sending ("skill", "gift",
"character", etc. - no regular correspondence will be handled by this
address, so don't worry about a more descriptive subject.)

2. For the characters, I thought about having a standard format with
standard attributes and such, but as I thought about that I decided that
would be contrary to the nature of Fudge.  So, for characters, I am only
requesting two things - a "stat block", which lists all attributes, skills,
gifts, faults, and supernormal powers as applicable to the character, and a
"story", detailing a little bit about the character - his or her past,
adventures, wants, needs, likes, dislikes, etc.  Please remember that we
want the document to be of a reasonably easily downloadable size, so no
novels please.  A one or two paragraph summary would be ideal.

3. Skills - please provide the name of the skill, the genre it is designed
for (fantasy, modern or futuristic - use more than one if applicable), a
description of the skill, and the difficulty of the skill (easy, most, hard,
or very hard) as detailed in section 1.62 of the Fudge rules for those who
prefer Objective Character Creation.

4. Gifts, Faults, and Supernormal Powers - as with skills, I would like the
name of the entry, the type of entry (gift, fault, or supernormal power),
the genre of the entry, a description, and the cost of the item for those
Objectiver's out there.  :-)

That's about it... not a whole lot of rules and such - that seemed contrary
to the project.  :-)  But start sending them in!

Tim.

-- -----------------------------------------------------------
The Fudge List FAQ is at http://fudge.phoenyx.net/listfaq.html
       ** Don't start deliberately off-topic threads. ** 

SequenceFirst LineUsernameDate
0

> (can wiki just take html directives?

CarlCravens 2003-05-16 16:49:08
1

> The Wiki concept is stunningly democratic, and I love the idea.

CarlCravens 2003-05-16 15:59:45
2

> I'm not sure I buy it.

TimHuntley 2003-05-02 06:31:46
3

From: "Carl D Cravens"
> Fudge Factor takes a heck of a lot more work.

DarrenHill 2003-05-02 03:54:04
4

This is a trivial distinction, though.

BillHamilton 2003-05-01 23:09:27
5

> One of my web philosophies is "don't duplicate effort".

TimHuntley 2003-05-01 17:34:23
6

> Some of these things (skill lists, etc) have already been started on the > Fudge List Guide to Fudge wiki.

TimHuntley 2003-05-01 17:31:50
7

Hmmm...I run a Fudge Harry Potter game.

Chuk 2003-05-26 17:46:49
8

> This is almost as disturbing as the thought of a Star Trek PBEM where > everyone's playing Klingons, all writing in Klingon.

FabioEmilioCosta 2003-05-26 17:36:09
9

Hi, George:

> Now tech makes this kind of background even more available.

FabioEmilioCosta 2003-05-26 17:34:38
10

Yeah; the tables are one of the more involved of the Wiki markups.

JonathanLang 2003-05-16 22:34:22
11
Hi
<DL>

From:<A> "Andrew Semprebon"

> Since twiki puts out xhtml, you should be able to transform it using > xslt and something like apache cocoon and genera

FabioEmilioCosta 2003-05-16 20:35:43
12

The trouble with soundtracks for gaming is that they change in mood all the time.

DrIanMcDonald 2003-05-16 19:27:57
13

One trick that I very much enjoyed as a player in Iago's game was that each player chose a signature piece of music for the character and it was incorporated into the soundtrack.

RobDonoghue 2003-05-16 17:24:28
14

> From: Carl D Cravens >
> Occasionally, I'll suggest that something ought to be copied over there.

JohnRudd 2003-05-16 16:25:32
15

In all fairness, this last week has been rather exceptional in terms of Wiki usage as of late.

JonathanLang 2003-05-16 04:33:08
16

Heh, that'd be cool.

PaulWatson 2003-05-03 13:54:49
17

Hello,

There are a couple crucial differences between email spam and the paper variety.

PaulWatson 2003-05-03 02:41:49
18

> > The best thing to do about spam is: >
> First off, let me state I am completely and utterly against spam.

BillHamilton 2003-05-03 00:28:43
19

> I think there will be legal problem there.

TimHuntley 2003-05-02 23:33:46
20

A very recent spam email that I received had these "To:" email addresses:

To: fudge-help@phoenyx.net<A>, raven@phoenyx.net<

AndrewMartin 2003-05-02 23:29:31
21

> Cough, cough.

TimHuntley 2003-05-02 22:07:38
22

> Apple can't really piggyback on the popularity of Windows, but Fudge can piggyback on the success of other systems.

TimHuntley 2003-05-02 21:40:55
23

> From: Bill Hamilton >
> A well done, well presented book format free game > supplement with quality contents could be an eye-opener for some of those > who have been ignoring Fudge so far.
>

So,

JohnRudd 2003-05-02 18:12:23
24

> Someone (presumably you) will be burdened with formatting and > compilation.

CarlCravens 2003-05-02 03:48:54
25

> I suggested a basis for such a thing 3 or 4 years ago.

TimHuntley 2003-05-02 06:32:05
26

> Much of our confusion was that your picture of the final product was > pretty different from mine.

TimHuntley 2003-05-02 06:32:04
27

I suggested a basis for such a thing 3 or 4 years ago.

JohnRudd 2003-05-02 04:21:39
28

> Assuming one is willing to spend the additional time to learn a new > scripting language.

CarlCravens 2003-05-02 04:12:55
29

> That actually sounds both do-able and the best "compromise" we've yet seen.

CarlCravens 2003-05-02 04:01:25
30

> So, are these characters going to be designed for one (or several) > specific settings, or a mish-mash of whatever settings the contributors > use?

JamesPacek 2003-05-02 03:30:56
31

Here, here.

TimHuntley 2003-05-02 02:14:15
32

Okay, this has been coming up a lot.

JohannHibschman 2003-05-17 23:47:41
33

> You started out your discussion with (paraphrased) "I have this commercial > site that is empty and I'd like to fill it with Fudge stuff".

TimHuntley 2003-05-02 02:08:19
34

Since twiki puts out xhtml, you should be able to transform it using xslt and something like apache cocoon and generate a PDF automatically.

AndrewSemprebon 2003-05-02 01:48:25
35

Hi, Michael:

> > It's in that way in every place.

FabioEmilioCosta 2003-06-09 18:24:31
36

> I agree.

CarlCravens 2003-05-02 01:29:18
37

Actually, that is inaccurate.

ReimerBehrends 2003-05-03 03:54:48
38

> However, it seems to me now that the starter of the thread (who I can't > remember now, sorry) wants to do something completely different.

TimHuntley 2003-05-02 01:13:14
39

> Being someone who hand-codes HTML because none of the web design programs > do it right, your point is somewhat lost on me here.

TimHuntley 2003-05-02 01:08:17
40

I'm starting to wonder if some of us have fundamentally different ideas of what a "netbook" is.

BillHamilton 2003-05-02 00:49:20
41

On 512003, in
Carl D Cravens was seen fudging this:

> People designing essentially the same thing for Fudge ought > to be cooperating as well.

JimD 2003-05-02 00:28:44
42

> Wiki is way ugly and does not have a "book" feel to it.

CarlCravens 2003-05-02 00:26:44
43

> (you can cut and paste
> from a PDF, but it is full of line breaks, etc.).

TimHuntley 2003-05-01 19:57:20
44

Wiki is a nice idea and all, but in practice it's kind of awkward and not real polished (in a presentation sense).

GmDslOnlyNet 2003-05-01 18:10:00
45

-----Original Message-----
From:
johnbriquelet@adelphia.net<A> [mailto:johnbriquelet@adelphia.net<A>]

&quot

MatthewsonKent 2003-05-01 18:07:53
46

[I'm going through all the Fudge list mail I saved during my last personal and professional insanity period.

NoRm 2004-01-20 22:39:10
47

> or designed, respectively.

CarlCravens 2003-05-01 17:11:53
48

> any copied text anyway.

BrettRitter 2003-05-01 20:10:01
49

>> pdftotext foo.pdf > foo.txt
>> links -dump foo.html > foo.txt

> Neither of you has apparently ever tried cutting, pasting, and reformatting > text taken from a pdf file.

BrettRitter 2003-05-01 22:10:21
50

> Internally, based on what little I know of PDFs, the same > is true.

FredHicks 2003-05-01 22:17:18
51

-----Original Message-----
From: Brett Sanger [mailto:
swiftone@swiftone.org]

Internally, based on what little I know of PDFs, the same is true.

MatthewsonKent 2003-05-01 22:21:40
52

-----Original Message-----
From: Tim Huntley [mailto:
tim@domibia.com]

blink, blink

I'm sorry, but I see the same problems with both of them.

MatthewsonKent 2003-05-01 21:51:48
53

> Netbooks are compilations of often disparate material that GMs can pick > and choose items they want for their game.

CarlCravens 2003-05-02 00:17:17
54

> web is nice for browsing but I hate interacting with CGI.

BrettRitter 2003-05-01 18:46:55
55

Wiki is way ugly and does not have a "book" feel to it.

JohnBriquelet 2003-05-01 17:33:05
56

> > One of my web philosophies is "don't duplicate effort".

CarlCravens 2003-05-02 00:18:00
57

> type it up using Wiki grammar in a
> text editor, then copy and paste it into the window.

TimHuntley 2003-05-02 00:21:14
58

> Wiki is a nice idea and all, but in practice it's kind of awkward and > not real polished (in a presentation sense).

CarlCravens 2003-05-02 00:46:37
59

> The only problem with that is the wiki (or twiki, or whatever) isn't

TWiki is a wiki, like Netscape Navigator is a browser.

CarlCravens 2003-05-02 00:29:46
60

If you really want something easy to work with, display a TWiki page in notation format and use that.

CarlCravens 2003-05-02 00:50:55
61

> > type it up using Wiki grammar in a
> > text editor, then copy and paste it into the window.

BillHamilton 2003-05-02 00:33:29
62

> It seems to me that when people can't agree on the vehicle of > cooperation, there is little hope that cooperation in providing the > final content is going to ever happen.

TimHuntley 2003-05-02 01:06:59
63

> As for ease of printing, does anyone know of a TWiki module that can take > a section of the Wiki and convert it into a document format (PDF, PS, > LaTeX, or other)?

CarlCravens 2003-05-02 01:14:33
64

> > if I've thought of it, it must already exist.

BrettRitter 2003-05-02 01:46:59
65

> Why should I learn Wiki grammar?

CarlCravens 2003-05-02 01:14:16
66

> If your desire is for a prettily formatted document, why not collect the > material in the wiki and when there's enough of it, produce your book?

TimHuntley 2003-05-02 02:11:34
67

On 512003, in
Carl D Cravens was seen fudging this:

> One of my web philosophies is "don't duplicate effort".

JimD 2003-05-02 01:30:59
68

-----Original Message-----
From:
bounces@phoenyx.net<A> [mailto:bounces@phoenyx.net<A>] On Behalf Of Carl D Cravens
Sent: Thursda

JohnBriquelet 2003-05-02 03:15:05
69

On 512003, in Mike Harvey was seen fudging this:

> I think something like a web-based CVS which allows uploading and > versioning of files would be a more useful sharing tool, at least for > me.

JimD 2003-05-02 00:23:20
70

For Mac users (running Jaguar) there's Hydra (freeware) and iStorm (Shareware) that allow for collaboration among Mac users via http or Rendezvous.

JamesPacek 2003-05-02 03:26:43
71

> > However, it seems to me now that the starter of the thread (who I can't > > remember now, sorry) wants to do something completely different.

BillHamilton 2003-05-02 01:36:09
72

> The real question, then, is should we setup a separate wiki "area" (forgive > my terminology, I am no wiki scholar) specifically for the netbooks, or > should I just cull from the entire wiki?

BillHamilton 2003-05-02 02:23:27
73

I also hand code.

BrettRitter 2003-05-02 01:43:55
74

> Yeah, that was me.

CarlCravens 2003-05-02 03:34:07
75

> Here's where you can get the best of both worlds.

TimHuntley 2003-05-02 02:06:05
76

Actually, I like that idea all sorts of mo' bettah than the netbooks idea.

TimHuntley 2003-05-02 03:49:05
77

[By the way, several posters on this thread are exceeding their daily posting limit, so folks might want to think about taking a step back, reading all of the posts, and dealing out a long response, rather than the machinegun tactic.

FredHicks 2003-05-02 04:00:34
78

> How often do people make contributions to the guide?

CarlCravens 2003-05-02 06:31:51
79

This post is a good a spot as any for my reply to this whole thread.

DavidRobin 2003-05-02 11:05:03
80

(Forgive me for quoting out of order, but I want to address your points in a specific order...)

> So, I say, "The battle of the RPG system is over, and d20 won." Now > that we've crossed that bridge, lets get

TimHuntley 2003-05-02 18:27:33
81

> > So, I say, "The battle of the RPG system is over, and d20 won." Now<A><H1>

> But I don't know a single gaming group that > standardizes on o

BrettRitter 2003-05-02 19:28:25
82

> Then there are a lot of groups you don't know.

TimHuntley 2003-05-02 21:21:04
83

> From: "Tim Huntley" >
> > So, I say, "The battle of the RPG system is over, and d20 won." Now > > that we've crossed that bridge, lets get back to making our o

JohnRudd 2003-05-02 19:14:45
84

Hello

It seems to me that the Mac vs PC analogy only holds up to a certain point.

RichardGazley 2003-05-02 19:08:09
85

Cough, cough.

AndrewMartin 2003-05-02 21:51:41
86

I think there will be legal problem there.

AndrewMartin 2003-05-02 23:23:46
87

>> A very recent spam email that I received had these "To:" email >> addresses:
>
> Yeah, I got one that was addressed to myself (at an old address I used > to
> subs

GhostGames 2003-05-02 23:59:08
88

Yup.

DrIanMcDonald 2003-05-03 00:14:27
89

> 2) Never, ever respond to spam, and educate everyone you know to do > likewise.

JOn 2003-05-03 00:19:54
90

> The best thing to do about spam is:

First off, let me state I am completely and utterly against spam.

TimHuntley 2003-05-03 00:20:54
91

> From: "Tim Huntley" >
> I liken it to Linux.

JohnRudd 2003-05-03 01:31:55
92

> the latter of which would characterize > insular thinking (and was not what I was saying).

TimHuntley 2003-05-02 21:34:23
93

> A very recent spam email that I received had these "To:" email addresses:

Yeah, I got one that was addressed to myself (at an old address I used to subscribe to this list with) rknop @ pobox .

TimHuntley 2003-05-02 23:36:37
94

Ok, folks, you wanted it and you got it.

TimHuntley 2003-05-01 01:22:05
95

I think the idea is to have something to show a random non-Fudge gamer that will make him say "the random geebs from a mailing list produced this<U>?

BillHamilton 2003-05-02 11:36:27
96

Inaccurate?

JohnBriquelet 2003-05-03 04:56:13
97

As one who has taken it up again after a lapse of several decades I would love to see FUDGE translated into Latin :) I've been fantasizing about PBEM FUDGE in Latin as a fun (but probably impractical...sigh) way to keep in practice.

VintEnar 2003-05-03 04:59:55
98

Please.

BillHamilton 2003-05-03 12:16:24
99

And they say that our colleges are not turning out the kind of graduates they used to...

JamesPacek 2003-05-03 14:21:01
100

From: "James Pacek"
> And they say that our colleges are not turning out the kind of
> graduates they used to...

DarrenHill 2003-05-03 14:29:02
101

> > Apple can't really piggyback on the popularity of Windows

Actually, Apple does piggypack on the popularity of Windows in some cases.

JohnRudd 2003-05-03 01:37:43
102

> A very recent spam email that I received had these "To:" email addresses: >
> To:
fudge-help@phoenyx.net<A>, raven

CarlCravens 2003-05-09 18:39:50
103

-----Original Message-----
From: Carl D Cravens [mailto:
raven@phoenyx.net] There are some long-term possible solutions.

MatthewsonKent 2003-05-09 18:51:09
104

Actually, many of the roleplaying books produced since D&D 3E (including D&D itself) have third-rate layouts at best.

ReimerBehrends 2003-05-03 03:33:05
105

Someone finally echoes my thoughts exactly!

WarrenShultzaber 2003-05-02 11:15:06
106

> I would suggest that in some ways the Wiki has already shown itself not > to be the ideal vehicle for this project.

CarlCravens 2003-05-16 00:17:02
107

I'm still new to Fudge (not to RPG), and find all the sites out there to be of great value.

GeorgeHarnish 2003-05-16 06:08:44
108

I've got no problem with that.

AndrewMartin 2003-05-16 06:20:26
109

The seemingly pretty complete stuff started out half-baked; and the nature of the Wiki is that if you post something half-baked and there's enough interest in it, someone else will flesh it out.

JonathanLang 2003-05-16 07:16:55
110

Long ago I gamed with some guys that loved to have heavy metal playing low in the background while our characters ran around brandising swords and slaying evil (low enough to hear each other, at least until the fight broke out).

GeorgeHarnish 2003-05-16 16:30:58
111

> Now tech makes this kind of background even more > available.

FredHicks 2003-05-16 17:02:42
112

I don't like to have music playing while trying to game.

MauriceForrester 2003-05-16 17:11:25
113

At least once per gaming session, whatever the genre, either the Mission Impossible or Pink Panther theme comes on.

SgRay 2003-05-16 18:55:33
114

I've recently gotten into buying the CD soundtracks from computer rpgs and putting a few in a 3disk changer while we play.

JUghrin 2003-05-16 20:03:56
115

Hi!

FabioEmilioCosta 2003-05-16 20:35:43
116

> counting.

BrettRitter 2003-05-02 21:34:08
117

You just used valid Wiki markup in the above paragraph - know<U> is equivelent to know<i>, and paragraphs are delineated by blank lines...

JonathanLang 2003-05-16 22:19:21
118

I wouldn't mind at all.

JohnRudd 2003-05-16 17:08:03
119

> It's in that way in every place.

MichaelWShaffer 2003-05-17 22:25:53
120

I think that, pre-d20, you could have made that statement about TSR and D&D being like MS, but d20 sort of turns the analogy upside down.

JohnRudd 2003-05-17 23:24:14
121

No.

JohnRudd 2003-05-18 01:10:03
122

> Long ago I gamed with some guys that loved to have heavy metal playing > low in the background while our characters ran around brandising > swords and slaying evil (low enough to hear each other, at least until > the fight

PSimmons 2003-05-19 01:58:33