I know that in basic fudge attributes and skills
are not ment to be combined, BUT! has any one
found a really good way of doing it any way.
the rolling method from my last post was use for
just such a game.....way it worked was you used
base attribute....but added the adjustment from
the skill to the 4D6 roll.....clunky but
effective.
Example:
Attribute:Perception: Good
Skill:AIM: Good
player would roll on the chart adding his +1 for
good aim skill....the out come would effect the
attribute up or down a level or same depending on
the roll.
=====
........HANZO
....Me, I am but a shadow......
Motto of the Koga clan:
~MIND~BODY~SPIRIT~
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