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AndyUK
Andy

Mon

Sep 6
1999

02:09Z

This mailing list !!!!!!!!!!!!!

Is this Mailing list active ?
If so why is now one talking ?

Cheers 
Bigfoot



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TanGent
Robert A. Howard

Mon

Sep 6
1999

03:43Z

This mailing list !!!!!!!!!!!!!

Well, I finally got an e-mail from it. I was wondering myself

If you want to start up a conversation, then ask a question.

Or start up a thread.

Like how do you as family roleplayers (with a wife and kids) deal with
children (especially toddlers) who start distracting everyone with
cuteness? I must admit, I need to get my hands on Phantom Menace so I
can watch Darth Maul a few hundred times and restore my sense of Evil.
I've been actually playing with the toddler! Ack! I can feel the Dark
Side of the Force fading... (wink)

Or what evil ideas have you come up with to torment your players?

Or even what mischief Deb Allen has planned for her group now. ;)

Rob, List Elder
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ChrisTutty
Chris Tutty

Mon

Sep 6
1999

04:31Z

This mailing list !!!!!!!!!!!!!

From: Tangent@concentric.net 
>Or what evil ideas have you come up with to torment your players?
>
Tormenting the players (sigh).   My players all moved out of town.
Something about having 'careers' and wanting to 'travel'.  Kept boasting
about having 'lives'.  All sounds like hooie to me.

I'm still trying to get that net-based political campaign up and running.
Maybe next year.  The technology is improving rapidly.  It's getting close
to the point where we're not going to need $2000 worth of tools to establish
a 3D environment.

Simulation modeling is also getting more accessible.

It's all coming closer...

Chris.


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WonderlandEnterp
Wonderland Enterprises

Mon

Sep 6
1999

04:39Z

This mailing list !!!!!!!!!!!!!

> -----Original Message-----
> From: gmast-error@phoenyx.net [mailto:gmast-error@phoenyx.net]On Behalf
> Of Tangent@concentric.net
> Sent: Sunday, September 05, 1999 8:44 PM
> To: gmast@phoenyx.net
> Subject: Re: GM: This mailing list !!!!!!!!!!!!!
> 
> 
> Well, I finally got an e-mail from it. I was wondering myself
> 
> If you want to start up a conversation, then ask a question.
> 
> Or start up a thread.
> 
> Like how do you as family roleplayers (with a wife and kids) deal with
> children (especially toddlers) who start distracting everyone with
> cuteness? 


Isn't that what Nana is for? :)


Dan

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ScRag
Scrag

Mon

Sep 6
1999

07:24Z

This mailing list !!!!!!!!!!!!!

> 
> 
> Isn't that what Nana is for? :)
> 
> 
> Dan
>

    I always thought that is what a wife is for Oh Well ;)
 

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WonderlandEnterp
Wonderland Enterprises

Mon

Sep 6
1999

07:36Z

This mailing list !!!!!!!!!!!!!

> -----Original Message-----
> From: gmast-error@phoenyx.net [mailto:gmast-error@phoenyx.net]On Behalf
> Of Scrag
> Sent: Monday, September 06, 1999 12:24 AM
> To: gmast@phoenyx.net
> Subject: Re: GM: This mailing list !!!!!!!!!!!!!
>
>
> >
> >
> > Isn't that what Nana is for? :)
> >
> >
> > Dan
> >
>
>     I always thought that is what a wife is for Oh Well ;)
>
>

I'll let you be the one to tell my wife she can't play her 1/2-elf
priest-mage because she's got to watch 'The B'. :)

Not me boy...

Dan

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CarlCravens
Carl D Cravens

Mon

Sep 6
1999

13:48Z

This mailing list !!!!!!!!!!!!!

On Mon, 6 Sep 1999, Scrag wrote:

>     I always thought that is what a wife is for Oh Well ;)

Wives aren't allowed to play in their husband's roleplaying games?

-- 
Carl D Cravens (raven@phoenyx.net)
So many idiots, so little ammunition.

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TanGent
Robert A. Howard

Mon

Sep 6
1999

14:32Z

This mailing list !!!!!!!!!!!!!

The wife is part of the gaming group, and the grandmother lives 30+
miles away and all that. Not to mention the toddler was feeling sick, so
of course she'd stay home.

Has anyone noticed that when a toddler/baby starts getting sleepy (and
resisting it) everyone else around the little br... um, dear child
starts nodding off as well while the kid gets hyper? I think that they
actually manage to leach off the energy of their parents. (Which, if you
think of it, might be why parents go grey faster than other adults...
they lose their life energy first and go old quicker!)

Rob, a loony GM
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AndyUK
Andy

Mon

Sep 6
1999

17:17Z

This mailing list !!!!!!!!!!!!!

It Lives !!!!!!!! ,

Well now its here has anyone got anything intresting to talk about ?

Cheers
Bigfoot


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DebAllen
Deb Allen

Mon

Sep 6
1999

19:02Z

This mailing list !!!!!!!!!!!!!

At 10:43 PM 9/5/99 -0500, Tangent@concentric.net wrote:
>
>Like how do you as family roleplayers (with a wife and kids) deal with
>children (especially toddlers) who start distracting everyone with
>cuteness?
>
Cuteness?  Er... noise.  *smile*

When at full strength, my campaign consists of one GM, 12 players, 1 extra
wife (a gamer but not playing in my campaign currently), 4 children between
1 and 2 years old, and 3 cats.  Yow!  The kids are the problem though... as
adorable as they are, they get noisy.  And since one of them is mine... and
we can't have one of the players without the other three coming along, we
have all these kids.  We're considering offsite babysitters sometimes.
Might make it fun for the adults toget a day off.  And no, grandparents
aren't an option... we don't live near enough.  *smile*

As for how to work around it... we just do.  We let the kids toddle around
and play their games and I go on around it.  Dani sits on my lap or
whatever, and we just move through.  Gotta do it.  Some of the game is
played in other rooms to help too, but then Dani comes running in because
Mommy is elsewhere and she wants Mommy, not Daddy (and not the other kids
*grins*).

>Or what evil ideas have you come up with to torment your players?
>
Can't say, they're on this list.  Or some of them are.  *grins*

>Or even what mischief Deb Allen has planned for her group now. ;)
>
What, invoking me by name?  *grins*  Lessee... I'm currerntly running three
PBEMs and 1 FtF game (three Amber, one otherwise).  What sorts of mischief
do you want to hear about?  I'm also working on putting the world of
Elendar and the game system of Reflections into some kind of coherence
(with help from Josh on the system work and help from some players on the
pieces of the world).  Details on my web site.  Unfortunately, the PBEM is
overfull, so I cannot accept any new players.

D.
+-------------------------------------------------+
|    Deb Allen (Atwood?) / D-Singer / Tryslora    |
|     d-singer@albany.net / deb_allen@fac.com     |
|         http://www.albany.net/~d-singer         |
+-------------------------------------------------+
|    The Black Road -- an Amber DRPG Convention   |
|           http://www.theblackroad.org           |
+-------------------------------------------------+
| "You must never run from anything immortal.  It |
|  attracts their attention."                     |
|      - _The_Last_Unicorn_                       |
+-------------------------------------------------+

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MarizhavashtiKal
Marizhavashti Kali

Mon

Sep 6
1999

21:26Z

This mailing list !!!!!!!!!!!!!

sjohn@io.com wrote:
> 
> | >     I always thought that is what a wife is for Oh Well ;)
> |
> | Wives aren't allowed to play in their husband's roleplaying games?
> 
> And I'm not allowed to play in my wife's?
> 
> :)

(as I stalk S. John across the net)

No. :-) You must *cook*. Cook as if your very life dependend upon it.
*koff* Excuse me.

-- 
Deird'Re M. Brooks   | xenya@teleport.com |  cam#9309026
Listowner: Fading Suns, Trinity and Aberrant
"Balance is nothing, story is everything. Obey your ST."
http://www.teleport.com/~xenya | http://www.telelists.com
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DOc
Darth Stomper

Mon

Sep 6
1999

22:39Z

This mailing list !!!!!!!!!!!!!

----- Original Message -----
From: Deb Allen 
To: 
> When at full strength, my campaign consists of one GM, 12 players, 1 extra
> wife (a gamer but not playing in my campaign currently), 4 children
between
> 1 and 2 years old, and 3 cats.  Yow!  The kids are the problem though...
as

Look at it this way...if you lot do it right, in a few years, you can get a
simultaneous "kiddies' game" to keep the larv^H^H^H^Hchildren busy...

        --Doc (.sig under reconstruction)


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RebelpEnglish
REBEL P ENGLISH

Mon

Sep 6
1999

22:54Z

This mailing list !!!!!!!!!!!!!

On Mon,  6 Sep 1999 12:17:25 cdt "Andy_UK" 
writes:
>It Lives !!!!!!!! ,
>
>Well now its here has anyone got anything intresting to talk about ?
>
>Cheers
>Bigfoot

Sounds  like a flame on our personalities...

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DebAllen
Deb Allen

Mon

Sep 6
1999

23:23Z

This mailing list !!!!!!!!!!!!!

At 05:39 PM 9/6/99 -0500, Doc wrote:
>
>Look at it this way...if you lot do it right, in a few years, you can get a
>simultaneous "kiddies' game" to keep the larv^H^H^H^Hchildren busy...
>
*chuckles*  Hells, when I told my friends I was pregnant, one commented
"Hell of a way to get a gaming group."

So how's that for yet another thread... how old should the kiddies be
before I introduce them to gaming?  We have several around right now, but
soon we will probably be left with mine (to be 2 in January), and Brian's
three (6 months and 11 months younger than mine).  I am figuring that when
Dani is 8 I will start introducing her to the concept of organized
roleplay.  She's already got the concept of imagination down pat.  *smile*

D.
+-------------------------------------------------+
|    Deb Allen (Atwood?) / D-Singer / Tryslora    |
|     d-singer@albany.net / deb_allen@fac.com     |
|         http://www.albany.net/~d-singer         |
+-------------------------------------------------+
|    The Black Road -- an Amber DRPG Convention   |
|           http://www.theblackroad.org           |
+-------------------------------------------------+
| "You must never run from anything immortal.  It |
|  attracts their attention."                     |
|      - _The_Last_Unicorn_                       |
+-------------------------------------------------+

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TanGent
Robert A. Howard

Mon

Sep 6
1999

23:38Z

This mailing list !!!!!!!!!!!!!

Deb Allen wrote:

> Dani is 8 I will start introducing her to the concept of organized
> roleplay.  She's already got the concept of imagination down pat.  *smile*

Deb, with a mom like you and an uncle like Josh (not to mention your
invisible hubbie)... I'm half-surprised you don't have faeries prancing
through the halls enjoying your daughter's dreams. *grin* And I'm not
just saying that because I enjoy your games. ;)

> D.

Rob, a lone loony GM
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SjOhn
sjohn

Tue

Sep 7
1999

03:07Z

This mailing list !!!!!!!!!!!!!

| > And I'm not allowed to play in my wife's?
| > 
| > :)
| 
| (as I stalk S. John across the net)

God, that's creepy ;)

| No. :-) You must *cook*. Cook as if your very life dependend upon it.
| *koff* Excuse me.

Well, I usually do both. This past saturday's game, though, I woke up a bit
late and Sandra  got the bread ready for its first rise while I snoozed.
I'm a Bad Boy ;)

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com


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ChrisTutty
Chris Tutty

Tue

Sep 7
1999

04:31Z

This mailing list !!!!!!!!!!!!!

From: Deb Allen 
>So how's that for yet another thread... how old should the kiddies be
>before I introduce them to gaming?
>
There was a discussion on this a while back from someone that (from memory)
was a couple of years further down the 'oh god what's next?' trail than you.
I think the consensus was that the issue wasn't so much roleplaying as a
concept as the choice of content.

I've seen some content I wouldn't give teenagers of any age.

Once kids understand that games have rules you're away.  In fact, there's a
lot more chance of running a game revolving around exploration and wonder
(also known as: meet strange new creatures and DON'T kill them for the
contents of their shoulderbag) so it's got a good chance of being fun.

>Dani is 8 I will start introducing her to the concept of organized
>roleplay.  She's already got the concept of imagination down pat.  *smile*
>
Heh.  For lucky kids their biggest shock isn't finding out about Father
Christmas - it's realising that some adults can't tell stories.

Chris.


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MarizhavashtiKal
Marizhavashti Kali

Tue

Sep 7
1999

09:02Z

This mailing list !!!!!!!!!!!!!

sjohn@io.com wrote:
> 
> | > And I'm not allowed to play in my wife's?
> | >
> | > :)
> |
> | (as I stalk S. John across the net)
> 
> God, that's creepy ;)

Well, Bryant Durrell once said that every time he got onto a new list, I
was there. Now it's your turn... :-)

> | No. :-) You must *cook*. Cook as if your very life dependend upon it.
> | *koff* Excuse me.
> 
> Well, I usually do both. This past saturday's game, though, I woke up a bit
> late and Sandra  got the bread ready for its first rise while I snoozed.
> I'm a Bad Boy ;)

I suspect 15 minutes in Purgatory will make up for that.

-- 
Deird'Re M. Brooks   | xenya@teleport.com |  cam#9309026
Listowner: Fading Suns, Trinity and Aberrant
"Balance is nothing, story is everything. Obey your ST."
http://www.teleport.com/~xenya | http://www.telelists.com
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SjOhn
sjohn

Tue

Sep 7
1999

09:06Z

This mailing list !!!!!!!!!!!!!

| > | No. :-) You must *cook*. Cook as if your very life dependend upon it.
| > | *koff* Excuse me.
| > 
| > Well, I usually do both. This past saturday's game, though, I woke up a
bit
| > late and Sandra  got the bread ready for its first rise while I
snoozed.
| > I'm a Bad Boy ;)
| 
| I suspect 15 minutes in Purgatory will make up for that.

That and making her her favorite breakfast this morning ;)

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com
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EdHogg
edhogg

Tue

Sep 7
1999

19:05Z

This mailing list !!!!!!!!!!!!!

On Mon,  6 Sep 1999 08:48:38 cdt, Carl D Cravens 
wrote:

>On Mon, 6 Sep 1999, Scrag wrote:
>
>>     I always thought that is what a wife is for Oh Well ;)
>
>Wives aren't allowed to play in their husband's roleplaying games?

I only GMed my wife a few times, and that was years ago, but does anyone
in this situation ever notice stress from real-life relationships
intruding into games? It never happened with us but I wondered about it
in the long term.

And does marriage counter the "GM's Girl/Boyfriend" syndrome?

ed
-- 
edhogg@equus.demon.co.uk           |  Dragons Rescued  |      _////  
http://www.equus.demon.co.uk/      |  Maidens Slain    |   o_/o ///  
For devilbunnies, Diplomacy, RPGs, |  Quests P.O.A.    |  __\   ///__
Science-Fiction and other stuff    |                   |      <*>
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SjOhn
sjohn

Tue

Sep 7
1999

19:12Z

This mailing list !!!!!!!!!!!!!

| >Wives aren't allowed to play in their husband's roleplaying games?
| 
| I only GMed my wife a few times, and that was years ago, but does anyone
| in this situation ever notice stress from real-life relationships
| intruding into games? It never happened with us but I wondered about it
| in the long term.

One vote for "no such problems, here."
 
| And does marriage counter the "GM's Girl/Boyfriend" syndrome?

That's a more involved question. That's a problem I've never had, either,
though I've gamed with a good many of my girlfriends over the years (about
a third of whom, give or take a few, were gamers when I got involved with
them). On the other hand, I've seen the Syndrome creep in to married
couples' games, too, so I think it's all down to the quality of the Game
Master. In fact, a seldom-discussed cousin is the "GM's Kids" syndrome! As
the years go on and more GMs _have_ kids, I think this one will share the
throne of infamy with the troubles that sometimes arise from S/O favoritism
and/or the perception of it.

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com


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LlwAtts
LLWatts

Wed

Sep 8
1999

01:59Z

This mailing list !!!!!!!!!!!!!

> >>     I always thought that is what a wife is for Oh Well ;)
>  >
>  >Wives aren't allowed to play in their husband's roleplaying games?
>  
>  I only GMed my wife a few times, and that was years ago, but does anyone
>  in this situation ever notice stress from real-life relationships
>  intruding into games? It never happened with us but I wondered about it
>  in the long term.

I once gamed with a group that included the GM's wife, and no matter how much 
effort you put into your character background and development her character 
was always the main focus of the story.

(I don't recall which mailing list I discussed this on, but I dropped that 
group shortly after we decided to try Mage, and Mrs GM decided to use her 
freshly-purchased Mage Tarot to rewrite everyone's character histories.)

Leah
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SjOhn
sjohn

Wed

Sep 8
1999

04:32Z

This mailing list !!!!!!!!!!!!!

| I once gamed with a group that included the GM's wife, and no matter how
much 
| effort you put into your character background and development her
character 
| was always the main focus of the story.
| 
| (I don't recall which mailing list I discussed this on, but I dropped
that 
| group shortly after we decided to try Mage, and Mrs GM decided to use her

| freshly-purchased Mage Tarot to rewrite everyone's character histories.)

Ugh. But again, it's important to remember that the game simply had a bad
GM, not worthy of your - or anyone's - presence at the table. Spouses and
boyfriends (or girlfriends) gaming isn't, by itself, evil. I've GMed with
girlfriends and now my spouse, and I've been the boyfriend at the table
with some of my old girlfriends were GMing, and if the GM is good, it's
just another player.

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com
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ScRag
Scrag

Wed

Sep 8
1999

05:44Z

This mailing list !!!!!!!!!!!!!

I don`t know about saying that wives cann`t play in Husbands games but I had
a girl friend once ( yes even I can get a date!!!!!!!) who joined in on our
games, and I found that what ever I did, because she know me better than the
rest of the players, she just blow it out of the water. Which annoyed me
more than anything as a Large adventure I had planed to run turned into a to
session adventure.

    And no I didn`t let her know anything about the adventure before I ran
it as 90% of my GMing is done on the fly


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MarizhavashtiKal
Marizhavashti Kali

Wed

Sep 8
1999

06:59Z

This mailing list !!!!!!!!!!!!!

LLWatts@aol.com wrote:
> 
> I once gamed with a group that included the GM's wife, and no matter how much
> effort you put into your character background and development her character
> was always the main focus of the story.

I onced gamed with a group in which the GM would give her husband's
characters enough XP to make everyone else's characters look weak. 

Oh, and the husband would throw temper tantrums if things didn't go his
way. Needless to say, I don't game with them any longer.

> (I don't recall which mailing list I discussed this on, but I dropped that
> group shortly after we decided to try Mage, and Mrs GM decided to use her
> freshly-purchased Mage Tarot to rewrite everyone's character histories.)

Uh....huh.

Serious bad-thing.

-- 
Deird'Re M. Brooks   | xenya@teleport.com |  cam#9309026
Listowner: Fading Suns, Trinity and Aberrant
"Balance is nothing, story is everything. Obey your ST."
http://www.teleport.com/~xenya | http://www.telelists.com
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SjOhn
sjohn

Wed

Sep 8
1999

07:02Z

This mailing list !!!!!!!!!!!!!

| I don`t know about saying that wives cann`t play in Husbands games but I
had
| a girl friend once ( yes even I can get a date!!!!!!!) who joined in on
our
| games, and I found that what ever I did, because she know me better than
the
| rest of the players, she just blow it out of the water. Which annoyed me
| more than anything as a Large adventure I had planed to run turned into a
to
| session adventure.
| 
|     And no I didn`t let her know anything about the adventure before I
ran
| it as 90% of my GMing is done on the fly

Which just goes to show that you can improvise and still be predictable,
even if you're only predictable to a few (or one) ;)

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com
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ChrisTutty
Chris Tutty

Wed

Sep 8
1999

07:45Z

This mailing list !!!!!!!!!!!!!

From: sjohn@io.com 
>Which just goes to show that you can improvise and still be predictable,
>even if you're only predictable to a few (or one) ;)
>
I plan as much as possible because I find it difficult to think creatively
under pressure.  So I 'improvise' my story threads on my own (or with a
player or two in a casual setting).  This gives me the confidence to fly
acrobatics during the session because I have practiced answers to the
critical questions (you know - where you have to say one thing but suggest
something else).

Chris.

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RogerBurtonWest
Roger Burton West

Wed

Sep 8
1999

08:13Z

This mailing list !!!!!!!!!!!!!

On or about Tue, Sep 07, 1999 at 08:59:32PM -0500, LLWatts@aol.com typed:
>
>I once gamed with a group that included the GM's wife, and no matter how much 
>effort you put into your character background and development her character 
>was always the main focus of the story.

Traditionally that's been the "GM's girlfriend" problem rather than the
"GM's wife" problem... I guess we _are_ getting older... :-)

But I've been in a few games with the GM married to one of the players,
and I haven't found it a problem.

Roger
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SjOhn
sjohn

Mon

Sep 6
1999

14:01Z

This mailing list !!!!!!!!!!!!!

| >     I always thought that is what a wife is for Oh Well ;)
| 
| Wives aren't allowed to play in their husband's roleplaying games?

And I'm not allowed to play in my wife's?

:)

|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
|| http://www.io.com/~sjohn/blue.htm · sjohn@io.com
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