
Is this Mailing list active ? If so why is now one talking ? Cheers Bigfoot ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
Well, I finally got an e-mail from it. I was wondering myself If you want to start up a conversation, then ask a question. Or start up a thread. Like how do you as family roleplayers (with a wife and kids) deal with children (especially toddlers) who start distracting everyone with cuteness? I must admit, I need to get my hands on Phantom Menace so I can watch Darth Maul a few hundred times and restore my sense of Evil. I've been actually playing with the toddler! Ack! I can feel the Dark Side of the Force fading... (wink) Or what evil ideas have you come up with to torment your players? Or even what mischief Deb Allen has planned for her group now. ;) Rob, List Elder ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
From: Tangent@concentric.net>Or what evil ideas have you come up with to torment your players? > Tormenting the players (sigh). My players all moved out of town. Something about having 'careers' and wanting to 'travel'. Kept boasting about having 'lives'. All sounds like hooie to me. I'm still trying to get that net-based political campaign up and running. Maybe next year. The technology is improving rapidly. It's getting close to the point where we're not going to need $2000 worth of tools to establish a 3D environment. Simulation modeling is also getting more accessible. It's all coming closer... Chris. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
> -----Original Message----- > From: gmast-error@phoenyx.net [mailto:gmast-error@phoenyx.net]On Behalf > Of Tangent@concentric.net > Sent: Sunday, September 05, 1999 8:44 PM > To: gmast@phoenyx.net > Subject: Re: GM: This mailing list !!!!!!!!!!!!! > > > Well, I finally got an e-mail from it. I was wondering myself > > If you want to start up a conversation, then ask a question. > > Or start up a thread. > > Like how do you as family roleplayers (with a wife and kids) deal with > children (especially toddlers) who start distracting everyone with > cuteness? Isn't that what Nana is for? :) Dan ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
>
>
> Isn't that what Nana is for? :)
>
>
> Dan
>
I always thought that is what a wife is for Oh Well ;)
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> -----Original Message----- > From: gmast-error@phoenyx.net [mailto:gmast-error@phoenyx.net]On Behalf > Of Scrag > Sent: Monday, September 06, 1999 12:24 AM > To: gmast@phoenyx.net > Subject: Re: GM: This mailing list !!!!!!!!!!!!! > > > > > > > > Isn't that what Nana is for? :) > > > > > > Dan > > > > I always thought that is what a wife is for Oh Well ;) > > I'll let you be the one to tell my wife she can't play her 1/2-elf priest-mage because she's got to watch 'The B'. :) Not me boy... Dan ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
On Mon, 6 Sep 1999, Scrag wrote: > I always thought that is what a wife is for Oh Well ;) Wives aren't allowed to play in their husband's roleplaying games? -- Carl D Cravens (raven@phoenyx.net) So many idiots, so little ammunition. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
The wife is part of the gaming group, and the grandmother lives 30+ miles away and all that. Not to mention the toddler was feeling sick, so of course she'd stay home. Has anyone noticed that when a toddler/baby starts getting sleepy (and resisting it) everyone else around the little br... um, dear child starts nodding off as well while the kid gets hyper? I think that they actually manage to leach off the energy of their parents. (Which, if you think of it, might be why parents go grey faster than other adults... they lose their life energy first and go old quicker!) Rob, a loony GM ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
It Lives !!!!!!!! , Well now its here has anyone got anything intresting to talk about ? Cheers Bigfoot ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
At 10:43 PM 9/5/99 -0500, Tangent@concentric.net wrote: > >Like how do you as family roleplayers (with a wife and kids) deal with >children (especially toddlers) who start distracting everyone with >cuteness? > Cuteness? Er... noise. *smile* When at full strength, my campaign consists of one GM, 12 players, 1 extra wife (a gamer but not playing in my campaign currently), 4 children between 1 and 2 years old, and 3 cats. Yow! The kids are the problem though... as adorable as they are, they get noisy. And since one of them is mine... and we can't have one of the players without the other three coming along, we have all these kids. We're considering offsite babysitters sometimes. Might make it fun for the adults toget a day off. And no, grandparents aren't an option... we don't live near enough. *smile* As for how to work around it... we just do. We let the kids toddle around and play their games and I go on around it. Dani sits on my lap or whatever, and we just move through. Gotta do it. Some of the game is played in other rooms to help too, but then Dani comes running in because Mommy is elsewhere and she wants Mommy, not Daddy (and not the other kids *grins*). >Or what evil ideas have you come up with to torment your players? > Can't say, they're on this list. Or some of them are. *grins* >Or even what mischief Deb Allen has planned for her group now. ;) > What, invoking me by name? *grins* Lessee... I'm currerntly running three PBEMs and 1 FtF game (three Amber, one otherwise). What sorts of mischief do you want to hear about? I'm also working on putting the world of Elendar and the game system of Reflections into some kind of coherence (with help from Josh on the system work and help from some players on the pieces of the world). Details on my web site. Unfortunately, the PBEM is overfull, so I cannot accept any new players. D. +-------------------------------------------------+ | Deb Allen (Atwood?) / D-Singer / Tryslora | | d-singer@albany.net / deb_allen@fac.com | | http://www.albany.net/~d-singer | +-------------------------------------------------+ | The Black Road -- an Amber DRPG Convention | | http://www.theblackroad.org | +-------------------------------------------------+ | "You must never run from anything immortal. It | | attracts their attention." | | - _The_Last_Unicorn_ | +-------------------------------------------------+ ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
sjohn@io.com wrote: > > | > I always thought that is what a wife is for Oh Well ;) > | > | Wives aren't allowed to play in their husband's roleplaying games? > > And I'm not allowed to play in my wife's? > > :) (as I stalk S. John across the net) No. :-) You must *cook*. Cook as if your very life dependend upon it. *koff* Excuse me. -- Deird'Re M. Brooks | xenya@teleport.com | cam#9309026 Listowner: Fading Suns, Trinity and Aberrant "Balance is nothing, story is everything. Obey your ST." http://www.teleport.com/~xenya | http://www.telelists.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
----- Original Message ----- From: Deb AllenTo: > When at full strength, my campaign consists of one GM, 12 players, 1 extra > wife (a gamer but not playing in my campaign currently), 4 children between > 1 and 2 years old, and 3 cats. Yow! The kids are the problem though... as Look at it this way...if you lot do it right, in a few years, you can get a simultaneous "kiddies' game" to keep the larv^H^H^H^Hchildren busy... --Doc (.sig under reconstruction) ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
On Mon, 6 Sep 1999 12:17:25 cdt "Andy_UK"writes: >It Lives !!!!!!!! , > >Well now its here has anyone got anything intresting to talk about ? > >Cheers >Bigfoot Sounds like a flame on our personalities... ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
At 05:39 PM 9/6/99 -0500, Doc wrote: > >Look at it this way...if you lot do it right, in a few years, you can get a >simultaneous "kiddies' game" to keep the larv^H^H^H^Hchildren busy... > *chuckles* Hells, when I told my friends I was pregnant, one commented "Hell of a way to get a gaming group." So how's that for yet another thread... how old should the kiddies be before I introduce them to gaming? We have several around right now, but soon we will probably be left with mine (to be 2 in January), and Brian's three (6 months and 11 months younger than mine). I am figuring that when Dani is 8 I will start introducing her to the concept of organized roleplay. She's already got the concept of imagination down pat. *smile* D. +-------------------------------------------------+ | Deb Allen (Atwood?) / D-Singer / Tryslora | | d-singer@albany.net / deb_allen@fac.com | | http://www.albany.net/~d-singer | +-------------------------------------------------+ | The Black Road -- an Amber DRPG Convention | | http://www.theblackroad.org | +-------------------------------------------------+ | "You must never run from anything immortal. It | | attracts their attention." | | - _The_Last_Unicorn_ | +-------------------------------------------------+ ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
Deb Allen wrote:> Dani is 8 I will start introducing her to the concept of organized > roleplay. She's already got the concept of imagination down pat. *smile* Deb, with a mom like you and an uncle like Josh (not to mention your invisible hubbie)... I'm half-surprised you don't have faeries prancing through the halls enjoying your daughter's dreams. *grin* And I'm not just saying that because I enjoy your games. ;) > D. Rob, a lone loony GM ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| > And I'm not allowed to play in my wife's? | > | > :) | | (as I stalk S. John across the net) God, that's creepy ;) | No. :-) You must *cook*. Cook as if your very life dependend upon it. | *koff* Excuse me. Well, I usually do both. This past saturday's game, though, I woke up a bit late and Sandra got the bread ready for its first rise while I snoozed. I'm a Bad Boy ;) || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
From: Deb Allen>So how's that for yet another thread... how old should the kiddies be >before I introduce them to gaming? > There was a discussion on this a while back from someone that (from memory) was a couple of years further down the 'oh god what's next?' trail than you. I think the consensus was that the issue wasn't so much roleplaying as a concept as the choice of content. I've seen some content I wouldn't give teenagers of any age. Once kids understand that games have rules you're away. In fact, there's a lot more chance of running a game revolving around exploration and wonder (also known as: meet strange new creatures and DON'T kill them for the contents of their shoulderbag) so it's got a good chance of being fun. >Dani is 8 I will start introducing her to the concept of organized >roleplay. She's already got the concept of imagination down pat. *smile* > Heh. For lucky kids their biggest shock isn't finding out about Father Christmas - it's realising that some adults can't tell stories. Chris. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
sjohn@io.com wrote: > > | > And I'm not allowed to play in my wife's? > | > > | > :) > | > | (as I stalk S. John across the net) > > God, that's creepy ;) Well, Bryant Durrell once said that every time he got onto a new list, I was there. Now it's your turn... :-) > | No. :-) You must *cook*. Cook as if your very life dependend upon it. > | *koff* Excuse me. > > Well, I usually do both. This past saturday's game, though, I woke up a bit > late and Sandra got the bread ready for its first rise while I snoozed. > I'm a Bad Boy ;) I suspect 15 minutes in Purgatory will make up for that. -- Deird'Re M. Brooks | xenya@teleport.com | cam#9309026 Listowner: Fading Suns, Trinity and Aberrant "Balance is nothing, story is everything. Obey your ST." http://www.teleport.com/~xenya | http://www.telelists.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| > | No. :-) You must *cook*. Cook as if your very life dependend upon it. | > | *koff* Excuse me. | > | > Well, I usually do both. This past saturday's game, though, I woke up a bit | > late and Sandra got the bread ready for its first rise while I snoozed. | > I'm a Bad Boy ;) | | I suspect 15 minutes in Purgatory will make up for that. That and making her her favorite breakfast this morning ;) || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
On Mon, 6 Sep 1999 08:48:38 cdt, Carl D Cravenswrote: >On Mon, 6 Sep 1999, Scrag wrote: > >> I always thought that is what a wife is for Oh Well ;) > >Wives aren't allowed to play in their husband's roleplaying games? I only GMed my wife a few times, and that was years ago, but does anyone in this situation ever notice stress from real-life relationships intruding into games? It never happened with us but I wondered about it in the long term. And does marriage counter the "GM's Girl/Boyfriend" syndrome? ed -- edhogg@equus.demon.co.uk | Dragons Rescued | _//// http://www.equus.demon.co.uk/ | Maidens Slain | o_/o /// For devilbunnies, Diplomacy, RPGs, | Quests P.O.A. | __\ ///__ Science-Fiction and other stuff | | <*> ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| >Wives aren't allowed to play in their husband's roleplaying games? | | I only GMed my wife a few times, and that was years ago, but does anyone | in this situation ever notice stress from real-life relationships | intruding into games? It never happened with us but I wondered about it | in the long term. One vote for "no such problems, here." | And does marriage counter the "GM's Girl/Boyfriend" syndrome? That's a more involved question. That's a problem I've never had, either, though I've gamed with a good many of my girlfriends over the years (about a third of whom, give or take a few, were gamers when I got involved with them). On the other hand, I've seen the Syndrome creep in to married couples' games, too, so I think it's all down to the quality of the Game Master. In fact, a seldom-discussed cousin is the "GM's Kids" syndrome! As the years go on and more GMs _have_ kids, I think this one will share the throne of infamy with the troubles that sometimes arise from S/O favoritism and/or the perception of it. || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
> >> I always thought that is what a wife is for Oh Well ;) > > > >Wives aren't allowed to play in their husband's roleplaying games? > > I only GMed my wife a few times, and that was years ago, but does anyone > in this situation ever notice stress from real-life relationships > intruding into games? It never happened with us but I wondered about it > in the long term. I once gamed with a group that included the GM's wife, and no matter how much effort you put into your character background and development her character was always the main focus of the story. (I don't recall which mailing list I discussed this on, but I dropped that group shortly after we decided to try Mage, and Mrs GM decided to use her freshly-purchased Mage Tarot to rewrite everyone's character histories.) Leah ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| I once gamed with a group that included the GM's wife, and no matter how much | effort you put into your character background and development her character | was always the main focus of the story. | | (I don't recall which mailing list I discussed this on, but I dropped that | group shortly after we decided to try Mage, and Mrs GM decided to use her | freshly-purchased Mage Tarot to rewrite everyone's character histories.) Ugh. But again, it's important to remember that the game simply had a bad GM, not worthy of your - or anyone's - presence at the table. Spouses and boyfriends (or girlfriends) gaming isn't, by itself, evil. I've GMed with girlfriends and now my spouse, and I've been the boyfriend at the table with some of my old girlfriends were GMing, and if the GM is good, it's just another player. || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
I don`t know about saying that wives cann`t play in Husbands games but I had
a girl friend once ( yes even I can get a date!!!!!!!) who joined in on our
games, and I found that what ever I did, because she know me better than the
rest of the players, she just blow it out of the water. Which annoyed me
more than anything as a Large adventure I had planed to run turned into a to
session adventure.
And no I didn`t let her know anything about the adventure before I ran
it as 90% of my GMing is done on the fly
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LLWatts@aol.com wrote: > > I once gamed with a group that included the GM's wife, and no matter how much > effort you put into your character background and development her character > was always the main focus of the story. I onced gamed with a group in which the GM would give her husband's characters enough XP to make everyone else's characters look weak. Oh, and the husband would throw temper tantrums if things didn't go his way. Needless to say, I don't game with them any longer. > (I don't recall which mailing list I discussed this on, but I dropped that > group shortly after we decided to try Mage, and Mrs GM decided to use her > freshly-purchased Mage Tarot to rewrite everyone's character histories.) Uh....huh. Serious bad-thing. -- Deird'Re M. Brooks | xenya@teleport.com | cam#9309026 Listowner: Fading Suns, Trinity and Aberrant "Balance is nothing, story is everything. Obey your ST." http://www.teleport.com/~xenya | http://www.telelists.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| I don`t know about saying that wives cann`t play in Husbands games but I had | a girl friend once ( yes even I can get a date!!!!!!!) who joined in on our | games, and I found that what ever I did, because she know me better than the | rest of the players, she just blow it out of the water. Which annoyed me | more than anything as a Large adventure I had planed to run turned into a to | session adventure. | | And no I didn`t let her know anything about the adventure before I ran | it as 90% of my GMing is done on the fly Which just goes to show that you can improvise and still be predictable, even if you're only predictable to a few (or one) ;) || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
From: sjohn@io.com>Which just goes to show that you can improvise and still be predictable, >even if you're only predictable to a few (or one) ;) > I plan as much as possible because I find it difficult to think creatively under pressure. So I 'improvise' my story threads on my own (or with a player or two in a casual setting). This gives me the confidence to fly acrobatics during the session because I have practiced answers to the critical questions (you know - where you have to say one thing but suggest something else). Chris. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
On or about Tue, Sep 07, 1999 at 08:59:32PM -0500, LLWatts@aol.com typed: > >I once gamed with a group that included the GM's wife, and no matter how much >effort you put into your character background and development her character >was always the main focus of the story. Traditionally that's been the "GM's girlfriend" problem rather than the "GM's wife" problem... I guess we _are_ getting older... :-) But I've been in a few games with the GM married to one of the players, and I haven't found it a problem. Roger ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.
| > I always thought that is what a wife is for Oh Well ;) | | Wives aren't allowed to play in their husband's roleplaying games? And I'm not allowed to play in my wife's? :) || S. John Ross || Husband · Cook · Writer || In That Order || http://www.io.com/~sjohn/blue.htm · sjohn@io.com ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/ Tech support questions go to support@phoenyx.net.