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CarlCravens
Carl D Cravens

Thu

Jul 6
2000

21:31Z

Ideas for promoting local roleplaying web page.

Years ago, I put together a little local newsletter (The Wichita
Gamer) for the roleplayers of Wichita, KS.  It was meant as a
communication tool for gamers to find each other, sell stuff, etc.  It
didn't do too well because it lacked retailer support... though they all
said they liked it, half of them wouldn't display it where people could
find it and only one contributed any money toward it.  (It was free and I
was paying for copies out of my own pocket, hoping to get some donations
and/or advertising money once it got rolling.) But it was mostly lack of
exposure that killed it... in stores where it was displayed, it
disappeared.  Oddly, the store that stuffed it into a magazine holder full
of ads for products that had been out of print for years didn't give away
a single one.  

Now that the web has taken off in a big way, I've decided to resurrect The
Wichita Gamer as an on-line service.  (I'm already paying for a server, so
it won't cost me any more than my time.  And if I can sell a little
advertising, it might even offset some of the cost of that server.)  

So what I'm here to ask is...  how would you go about promoting such a
thing (keeping in mind a minimal budget) and what steps would you take to
make it successful?  Since it's a local service (it's meant to get people
together in person), banner ads on other sites are mostly pointless.  
I've got my own ideas for promotion, but I'd like to hear others. 

The "successful" part is challenging... because the Gamer is a discussion
forum (mailing list) and want-ad/personals service, there's *nothing
there* on the first day.  The first user in the door doesn't see anything
of interest, or at best, he sees a couple ads of mine.  How do you get
that user excited about the service and keep him coming back?  How do you
"seed" the service to make it look interesting before there are actually
any users?  

Thanks!

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
We tend to judge others by their actions, ourselves by our intentions.
   -Dr. Ed Cole.

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


BrianKoppi
Brian Koppi

Thu

Jul 6
2000

21:54Z

Ideas for promoting local roleplaying web page.

Print business cards with the URL on them. Buy some small acrylic 
display stands (see officemax.com) to hold the cards. Print 
descriptive backing cards for the stands. Ask retailers to donate 
some counter space in exchange for advertising on the site.

A word of caution: unless you have some design skills (or know 
someone who does) keep everything simple. Nothing says "this looks 
like a waste of time" like poor clip art or clumsily mismatched fonts.

On the site, give local gamers a place to make their mark, such as a 
character gallery or a place to display information about their 
games. By directing others to "their" information on the web they 
will spread word of your site.

At 4:31 PM -0500 7/6/00, Carl D Cravens wrote:
>Years ago, I put together a little local newsletter (The Wichita
>Gamer) for the roleplayers of Wichita, KS.  It was meant as a
>communication tool for gamers to find each other, sell stuff, etc.  It
>didn't do too well because it lacked retailer support... though they all
>said they liked it, half of them wouldn't display it where people could
>find it and only one contributed any money toward it.  (It was free and I
>was paying for copies out of my own pocket, hoping to get some donations
>and/or advertising money once it got rolling.) But it was mostly lack of
>exposure that killed it... in stores where it was displayed, it
>disappeared.  Oddly, the store that stuffed it into a magazine holder full
>of ads for products that had been out of print for years didn't give away
>a single one. 
>
>Now that the web has taken off in a big way, I've decided to resurrect The
>Wichita Gamer as an on-line service.  (I'm already paying for a server, so
>it won't cost me any more than my time.  And if I can sell a little
>advertising, it might even offset some of the cost of that server.) 
>
>So what I'm here to ask is...  how would you go about promoting such a
>thing (keeping in mind a minimal budget) and what steps would you take to
>make it successful?  Since it's a local service (it's meant to get people
>together in person), banner ads on other sites are mostly pointless. 
>I've got my own ideas for promotion, but I'd like to hear others.
>
>The "successful" part is challenging... because the Gamer is a discussion
>forum (mailing list) and want-ad/personals service, there's *nothing
>there* on the first day.  The first user in the door doesn't see anything
>of interest, or at best, he sees a couple ads of mine.  How do you get
>that user excited about the service and keep him coming back?  How do you
>"seed" the service to make it look interesting before there are actually
>any users? 
>
>Thanks!
>
>--
>Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
>We tend to judge others by their actions, ourselves by our intentions.
>    -Dr. Ed Cole.
>
>----------------------------------------------------------------
>GMAST Home Page:  http://www.phoenyx.net/gmast/

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


JohnPriceJones
John P. Jones

Thu

Jul 6
2000

22:05Z

Ideas for promoting local roleplaying web page.

The business cards are a good idea - another might be bookmarks.  I keep
tripping over the ones I get from Amazon when I order.  And they keep the
site in mind.  You could ask them to slip one into every book they sell, or
for permission to slip them in yourself.  Or something like that.

I think the design is very important as well, but I'd encourage you to do
your best to make them as striking as possible -- not ugly, but
eye-catching.   A simple text card or bookmark won't do the job.

I wonder if setting the cards out on the counter is enough -- people are
much more likely to have the time to look at the card and think about
surfing over to the site if it manages to make it home in their bag -- if
you want for them to see the card on the counter fewer of them will get the
cards home.

-j

> Print business cards with the URL on them. Buy some small acrylic
> display stands (see officemax.com) to hold the cards. Print
> descriptive backing cards for the stands. Ask retailers to donate
> some counter space in exchange for advertising on the site.
>
> A word of caution: unless you have some design skills (or know
> someone who does) keep everything simple. Nothing says "this looks
> like a waste of time" like poor clip art or clumsily mismatched fonts.
>
> On the site, give local gamers a place to make their mark, such as a
> character gallery or a place to display information about their
> games. By directing others to "their" information on the web they
> will spread word of your site.
>
> At 4:31 PM -0500 7/6/00, Carl D Cravens wrote:
> >Years ago, I put together a little local newsletter (The Wichita
> >Gamer) for the roleplayers of Wichita, KS.  It was meant as a
> >communication tool for gamers to find each other, sell stuff, etc.  It
> >didn't do too well because it lacked retailer support... though they all
> >said they liked it, half of them wouldn't display it where people could
> >find it and only one contributed any money toward it.  (It was free and I
> >was paying for copies out of my own pocket, hoping to get some donations
> >and/or advertising money once it got rolling.) But it was mostly lack of
> >exposure that killed it... in stores where it was displayed, it
> >disappeared.  Oddly, the store that stuffed it into a magazine holder
full
> >of ads for products that had been out of print for years didn't give away
> >a single one.
> >
> >Now that the web has taken off in a big way, I've decided to resurrect
The
> >Wichita Gamer as an on-line service.  (I'm already paying for a server,
so
> >it won't cost me any more than my time.  And if I can sell a little
> >advertising, it might even offset some of the cost of that server.)
> >
> >So what I'm here to ask is...  how would you go about promoting such a
> >thing (keeping in mind a minimal budget) and what steps would you take to
> >make it successful?  Since it's a local service (it's meant to get people
> >together in person), banner ads on other sites are mostly pointless.
> >I've got my own ideas for promotion, but I'd like to hear others.
> >
> >The "successful" part is challenging... because the Gamer is a discussion
> >forum (mailing list) and want-ad/personals service, there's *nothing
> >there* on the first day.  The first user in the door doesn't see anything
> >of interest, or at best, he sees a couple ads of mine.  How do you get
> >that user excited about the service and keep him coming back?  How do you
> >"seed" the service to make it look interesting before there are actually
> >any users?
> >
> >Thanks!
> >
> >--
> >Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
> >We tend to judge others by their actions, ourselves by our intentions.
> >    -Dr. Ed Cole.
> >
> >----------------------------------------------------------------
> >GMAST Home Page:  http://www.phoenyx.net/gmast/
>
> ----------------------------------------------------------------
> GMAST Home Page:  http://www.phoenyx.net/gmast/
>

----------------------------------------------------------------
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CarlCravens
Carl D Cravens

Fri

Jul 7
2000

18:57Z

Ideas for promoting local roleplaying web page.

On Thu, 6 Jul 2000, John P. Jones wrote:

> The business cards are a good idea - another might be bookmarks.  I keep
> tripping over the ones I get from Amazon when I order.  And they keep the
> site in mind.  You could ask them to slip one into every book they sell, or
> for permission to slip them in yourself.  Or something like that.

I wondered if I could talk retailers into letting me put bookmarks in
every book.  I don't know how they'll take that.  Ideally, I'd just give a
pile of them to the clerk and have one stuck in every bag.  The only
problem with either of these is the cost of handing out bookmarks to
customers who have no interest, as opposed to customers taking them off a
stack if they're interested.  While bookmarks aren't terribly expensive,
I'm not sure how many it would take to make forced distribution effective. 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Hey! Don't pick up that Dog! !@#$*!?% NO TERRIER

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


SteveBarr
Steve Barr

Fri

Jul 7
2000

00:26Z

Ideas for promoting local roleplaying web page.

Brian Koppi wrote:
> Ask retailers to donate some counter space in exchange for 
> advertising on the site.

Or perhaps offer advertising in exchange for counter space and gift
certificates to be given away in a (monthly?) contest on the website.  
Maybe offer to host retailer's pages if they don't have a site yet.

Register with as many free and appropriate guides/search engines/web
rings as you can.  Put up as much good content as you can to get 
search hits.  With the '6 Degrees' logic, someone in NC may come 
across the site and forward the link to a gamer he knows in KS.

Net advertising prices have dropped due to low click-through rates;
you might find it worthwhile to do a few banner ads.  For example:
http://www.wichitalinks.com/advertise.html

Get an easy to spell/remember domain name.  Put it on a magnetic
sign on your vehicle.  You might want to make a simple WML/HDML
version of the site so people can hit it with new cell phones.

> On the site, give local gamers a place to make their mark, such as a
> character gallery or a place to display information about their
> games. By directing others to "their" information on the web they
> will spread word of your site.

Great Idea if you can work it.  Can be tricky if people put up
questionable content.  Worth checking out the Geocities, etc.
legalese.

Steve
-- 
http://www.stevebarr.com
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CarlCravens
Carl D Cravens

Fri

Jul 7
2000

20:06Z

Ideas for promoting local roleplaying web page.

On Thu, 6 Jul 2000, Steve Barr wrote:

> Register with as many free and appropriate guides/search engines/web
> rings as you can.  

> Put up as much good content as you can to get search hits.

This is part of the problem that nobody's really addressed... all of the
site's content is user-generated.  I don't want to have to carry content
unrelated to the core business to attract users.  Ideally, what I need is
to jumpstart the user-generated content to make sure there *is* content
when the first user shows up.  I'll start this by stealing the event
schedules for the (few) local game stores and posting those.  I'll
actively solicit content from the gamers and game stores that I
know.  Hopefully that'll be enough to get things jumpstarted. 

> Net advertising prices have dropped due to low click-through rates;
> you might find it worthwhile to do a few banner ads.  For example:
> http://www.wichitalinks.com/advertise.html

I hadn't considered ads on local sites... I hadn't expected rates to be as
low as $40/1000 impressions.  But do remember that this is a non-profit,
no-income site.  Anything I spend on advertising is coming out of my
pocket, which limits my advertising options.  (While we may have banner
ads, I don't expect them to generate much revenue and at best it will only
offset part of our operating costs.) 

> Get an easy to spell/remember domain name.  Put it on a magnetic
> sign on your vehicle. 

This is a problem... I haven't decided if I'm ready to shell out money for
Yet Another Domain Name.  (I've got three and yearly renewal time
is getting to be as bad as car tags.)  I've been planning to use a
hostname off of the Phoenyx like I have with several of my other
sites... ictgamer.phoenyx.net.  Unfortunately, we're stuck with a
misspelled word thanks to a 13-year-old legacy.  (ICT is our airport code
and familiar to the locals.) 
 
--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Where am I . . . and why am I in this handbasket?

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


SteveBarr
Steve Barr

Sat

Jul 8
2000

00:15Z

Ideas for promoting local roleplaying web page.

Carl D Cravens wrote:
> On Thu, 6 Jul 2000, Steve Barr wrote:
> > Get an easy to spell/remember domain name.  Put it on a magnetic
> > sign on your vehicle.
> This is a problem... I haven't decided if I'm ready to shell out money for
> Yet Another Domain Name.  (I've got three and yearly renewal time
> is getting to be as bad as car tags.)

You can do what I'm doing and investigate those registrars which
let you pay in Zeros, er, Euros: http://www.domainnamebuyersguide.com/

> I've been planning to use a hostname off of the Phoenyx like I have 
> with several of my other sites... ictgamer.phoenyx.net.  
> Unfortunately, we're stuck with a misspelled word thanks to a 
> 13-year-old legacy.

I can't spell it correctly. :-)  Which is part of my point.  If you
use what you're thinking of, each visitor will either have to get a
hyperlink to the site or a physical item with the URL on it.  If it
was, say, www.WichitaGamer.com you could have it on a sign, say it
to someone, etc.  My test is you should be able to hear it once and 
be able to later go to the web and type it in.  I think it would be
cheaper in the long run to have one like that.  I admit this is a
bit of a hobby horse of mine so I'll drop the topic.

Steve
-- 
http://www.stevebarr.com
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CarlCravens
Carl D Cravens

Sat

Jul 8
2000

20:11Z

Ideas for promoting local roleplaying web page.

On Fri, 7 Jul 2000, Steve Barr wrote:

> I can't spell it correctly. :-)  Which is part of my point.  If you
> use what you're thinking of, each visitor will either have to get a
> hyperlink to the site or a physical item with the URL on it.  

Something we've never really had a problem with before.  Were we starting
the Phoenyx from scratch, we'd never name it that.  (We wouldn't even use
the name spelled right, because so many people can't spell it properly in
the first place.)  But since it was a dial-up BBS ages ago and you just
had to know the phone number and not the name, it wasn't important and now
we're stuck with it... can't imagine changing the name. 

> If it was, say, www.WichitaGamer.com you could have it on a sign, say
> it to someone, etc.  My test is you should be able to hear it once and
> be able to later go to the web and type it in.  I think it would be
> cheaper in the long run to have one like that.  I admit this is a bit
> of a hobby horse of mine so I'll drop the topic.

It's a perfectly valid point... I'm just not sure I want to shell out
another $35 a year on top of what I already pay for every thing
else.  That would put me over $10 a month just for domain name
registrations.  

My other concern is that the Wichita Gamer is really the reincarnation of
part of the original Old Phoenyx Grill & Bar... its purpose was to serve
*Wichita* but the Internet killed the BBS scene and we moved to the
net to survive and gained an international audience... and hardly a person
from Wichita subscribed to it.  I'd like to keep the connection, but on
the other hand, I'm not sure how many would even recognize it.  I do
occasionally run across someone who used to do BBSi that recognizes the
name but doesn't recall what resources the BBS provided.  So we may have
just lost all the name recognition we once had... we haven't really
had a dial-up crowd for a few years now, even when we still had dial-up
capability.  Most of our dial-up users had moved to using our Internet
gateway mailing lists. 

I dunno.  Thirty-five bucks doesn't sound like much, but it all adds up as
this hobby nickle-and-dimes our hobby budget.  I'm not sure if spending
$35 on a domain name is going to save me $35 in advertising costs.  It's
something I'm still thinking about. 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
C:\WINDOWS C:\WINDOWS\GO C:\PC\CRAWL

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


HeinRagas
Hein Ragas

Sat

Jul 8
2000

08:49Z

Ideas for promoting local roleplaying web page.

At 15:06 07-07-00 cdt, you wrote:
>On Thu, 6 Jul 2000, Steve Barr wrote:
>> Put up as much good content as you can to get search hits.

>This is part of the problem that nobody's really addressed... all of the
>site's content is user-generated.  I don't want to have to carry content
>unrelated to the core business to attract users.  Ideally, what I need is
>to jumpstart the user-generated content to make sure there *is* content
>when the first user shows up.  I'll start this by stealing the event
>schedules for the (few) local game stores and posting those.  I'll
>actively solicit content from the gamers and game stores that I
>know.  Hopefully that'll be enough to get things jumpstarted. 

  If you do not want to host information from other gamers (because of the
time needed in upkeep, legal issues etc.), but you _do_ want relevant
content, all the content will have to come through you. I do not know how
much time you plan to devote to your project, but I imagine that this would
be a full-time job!

  Obviously, you want content that will get you as a hit on a relevant
search in a search engine. This could quite easily be achieved via a
META-description -- virtually all search engines index these with a lot of
weight. If you put "Wichita", "gaming" and other terms such as RPG,
roleplaying game and stuff like that in the META-keywords tag, your site
will probably pop up if a search is done on a gaming-related term _and_
Wichita.
  AltaVista has some documents about this on their help-pages. Because they
are perceived as the biggest engine, they set the de facto standard. Use
their stuff and all the other search engines will know how to deal with it.

Hein


----------------------------------------------------------------
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CarlCravens
Carl D Cravens

Sat

Jul 8
2000

20:16Z

Ideas for promoting local roleplaying web page.

On Sat, 8 Jul 2000, Hein Ragas wrote:

>   If you do not want to host information from other gamers (because of the
> time needed in upkeep, legal issues etc.), but you _do_ want relevant
> content, all the content will have to come through you. I do not know how
> much time you plan to devote to your project, but I imagine that this would
> be a full-time job!

The relevant content is almost entirely want-ads.  Gamer seeking gamer,
gamer with stuff to sell, gamer with stuff to buy.  While all ads will be
moderated, it won't be long and I'll have it all automated to the point
that I just checkmark ads I approve and they'll get posted automatically.  
It certainly won't be a full-time job.

Other content is editorial-type stuff commenting on the local scene and
the discussion groups, which will get along just fine with little
intervention.  (That we've got down pat, it being our core business.) 

>   Obviously, you want content that will get you as a hit on a relevant
> search in a search engine. This could quite easily be achieved via a

I've got the keywords thing down fine.  We've been promoting web sites on
the web for a few years now.  I'm trying to figure out how to promote it
off the web. 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
A man about to speak the truth should keep one foot in the stirrup.

----------------------------------------------------------------
GMAST Home Page:  http://www.phoenyx.net/gmast/


WattErs10
watters.10

Fri

Jul 7
2000

00:43Z

Ideas for promoting local roleplaying web page.

Of course throw a posting to rec.games.frp.announce, many other local gaming 
registries do.


On 6 Jul 2000, at 16:31, Carl D Cravens wrote:

> Years ago, I put together a little local newsletter (The Wichita
> Gamer) for the roleplayers of Wichita, KS.  It was meant as a
> communication tool for gamers to find each other, sell stuff, etc.  It
> didn't do too well because it lacked retailer support... though they all
> said they liked it, half of them wouldn't display it where people could
> find it and only one contributed any money toward it.  (It was free and I
> was paying for copies out of my own pocket, hoping to get some donations
> and/or advertising money once it got rolling.) But it was mostly lack of
> exposure that killed it... in stores where it was displayed, it
> disappeared.  Oddly, the store that stuffed it into a magazine holder full
> of ads for products that had been out of print for years didn't give away
> a single one.  
> 
> Now that the web has taken off in a big way, I've decided to resurrect The
> Wichita Gamer as an on-line service.  (I'm already paying for a server, so
> it won't cost me any more than my time.  And if I can sell a little
> advertising, it might even offset some of the cost of that server.)  
> 
> So what I'm here to ask is...  how would you go about promoting such a
> thing (keeping in mind a minimal budget) and what steps would you take to
> make it successful?  Since it's a local service (it's meant to get people
> together in person), banner ads on other sites are mostly pointless.  
> I've got my own ideas for promotion, but I'd like to hear others. 
> 
> The "successful" part is challenging... because the Gamer is a discussion
> forum (mailing list) and want-ad/personals service, there's *nothing
> there* on the first day.  The first user in the door doesn't see anything
> of interest, or at best, he sees a couple ads of mine.  How do you get
> that user excited about the service and keep him coming back?  How do you
> "seed" the service to make it look interesting before there are actually
> any users?  
> 
> Thanks!
> 
> --
> Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
> We tend to judge others by their actions, ourselves by our intentions.
>    -Dr. Ed Cole.
> 
> ----------------------------------------------------------------
> GMAST Home Page:  http://www.phoenyx.net/gmast/
> 


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"The Internet, billions of electrons with nothing better to do."
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GMAST Home Page:  http://www.phoenyx.net/gmast/


ErikSchweitzer
Erik Schweitzer

Fri

Jul 7
2000

02:56Z

Ideas for promoting local roleplaying web page.

--- Carl D Cravens  wrote:
> So what I'm here to ask is...  how would you go
> about promoting such a thing (keeping in mind a 
> minimal budget) and what steps would you take to
> make it successful?  

To promote it, do what you did the first time;
put fliers up in local game stores, that give
the url for the site.  

In addition, there are a number of gamer databases
on the web that allow you to search by region.  Most
of them also allow you to include an url, and you
could
include the address of the site there.

So far as content, some suggestions are;

1.  Reviews of local stores.  (Provide a few
    yourself, then ask for more from others.)
2.  Provide a 'swap meet' section, to allow
    people to swap or sell items to people in
    the same area.  This would reduce or eliminate
    postage costs.
3.  Provide coverage of local cons, or any other
    events pertinent to the local gamer community.
4.  Those going to Con's far away may want a few
    extra riders in there car to defray costs.
    You could provide an area for that.

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CarlCravens
Carl D Cravens

Fri

Jul 7
2000

20:11Z

Ideas for promoting local roleplaying web page.

On Thu, 6 Jul 2000, Erik Schweitzer wrote:

> To promote it, do what you did the first time;
> put fliers up in local game stores, that give
> the url for the site.  

My first planned step, though I think I'll go with bookmarks, since
they're cheaper than whole sheets of paper and take up less of the store's
valuable display space.  
 
> In addition, there are a number of gamer databases on the web that
> allow you to search by region.  Most of them also allow you to include
> an url, and you could include the address of the site there.

As far as I can tell, Wichita gamers don't bother with these... there are
very few locals registered that I can find.  SJ Games game finder lists
two people... me and a player in my group. 

> 1.  Reviews of local stores.  (Provide a few
>     yourself, then ask for more from others.)

This would be a good idea in a city with real game stores... we have a
small handful of stores and I don't see reviews being beneficial.  They're
likely to get me blackballed by some of the stores that get reviewed. 

> 2.  Provide a 'swap meet' section, to allow
>     people to swap or sell items to people in
>     the same area.  This would reduce or eliminate
>     postage costs.

The market place is one of the primary features of the site. 

> 3.  Provide coverage of local cons, or any other
>     events pertinent to the local gamer community.

We don't have local cons.  That's part of the reason for the Wichita
Gamer... to increase communication and build the community so we can have
cons again.  Encounter 10 was long, long ago.  (How long?  Gene
Roddenberry was special guest, hinting at an up-coming new Star Trek
series.)  We did have one con for awhile after Encounter, but it went
downhill and gamers were second-class citizens there anyway.  (It was a
scifi fandom con.) 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Illusions of grandeur are not visions of greatness.
   -Dr. Ed Cole

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RoyalaSsasin4
royal_assasin4

Fri

Jul 7
2000

21:22Z

Ideas for promoting local roleplaying web page.

I'm tired of this stupid email cluttering up my box!
Carl D. Cravens, over and over... Unsubscribe me!!!

__________________________________________________
Do You Yahoo!?
Send instant messages & get email alerts with Yahoo! Messenger.
http://im.yahoo.com/
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MikeF
Mike Feldhusen

Fri

Jul 7
2000

21:42Z

Ideas for promoting local roleplaying web page.

On Fri, 7 Jul 2000, Royal Assasin wrote:

> I'm tired of this stupid email cluttering up my box!
> Carl D. Cravens, over and over... Unsubscribe me!!!

Oh, that's a great way to get a response.

Perhaps you should take a look at this page, it has all information you
need: .

Have fun!

--
Michael Feldhusen
mike_f@io.com


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ChrisTutty
Chris Tutty

Sat

Jul 8
2000

02:13Z

Ideas for promoting local roleplaying web page.

From: "Royal Assasin" 
> I'm tired of this stupid email cluttering up my box!
> Carl D. Cravens, over and over... Unsubscribe me!!!
> 
At once, my liege.  And shall I have this 'Cravens' person whipped?

Chris Tutty

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TimHall
Tim Hall

Sat

Jul 8
2000

03:45Z

Ideas for promoting local roleplaying web page.

Royal Assasin wrote:

>I'm tired of this stupid email cluttering up my box!
>Carl D. Cravens, over and over... Unsubscribe me!!!

All I can say is: 
http://www.phoenyx.net/gofish.html
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GMAST Home Page:  http://www.phoenyx.net/gmast/

MikeF
Mike Feldhusen

Sun

Jul 9
2000

01:30Z

Ideas for promoting local roleplaying web page.

On Fri, 7 Jul 2000, Tim Hall wrote:

> Royal Assasin wrote:
> 
> >I'm tired of this stupid email cluttering up my box!
> >Carl D. Cravens, over and over... Unsubscribe me!!!
> 
> All I can say is: 
> http://www.phoenyx.net/gofish.html

It seems that great minds think alike.

--
Michael Feldhusen
mike_f@io.com


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RolandoRGomez
Rolando R. Gomez

Fri

Aug 11
2000

23:24Z

D&D

Well,  has anyone looked the new stuff over?
"Nac mac Feegle wha hae!"
-- (Terry Pratchett, Carpe Jugulum)

Rolando R. Gomez
ICQ#:11947788
shadoe@kscable.com
                   
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GMAST Home Page:  http://www.phoenyx.net/gmast/

CarlCravens
Carl D Cravens

Fri

Jul 7
2000

17:59Z

Ideas for promoting local roleplaying web page.

On Thu, 6 Jul 2000 watters.10@osu.edu wrote:

> Of course throw a posting to rec.games.frp.announce, many other local gaming 
> registries do.

Coyt, I rarely forget rgf.announce...  I almost announced the birth of my
son there. :)  

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Toto, I don't think we're online anymore...

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WattErs10
watters.10

Sat

Jul 8
2000

15:17Z

Ideas for promoting local roleplaying web page.

I know, but I have to generate traffic SOMEHOW.

Just an FYI for the readership:  The unofficial ORIGINS survivor's guide is 
about as complete as it's going to get, so wander your browser over to:

http://home.columbus.rr.com/originsguide



On 7 Jul 2000, at 12:59, Carl D Cravens wrote:

> On Thu, 6 Jul 2000 watters.10@osu.edu wrote:
> 
> > Of course throw a posting to rec.games.frp.announce, many other local gaming
> > registries do.
> 
> Coyt, I rarely forget rgf.announce...  I almost announced the birth of my
> son there. :)  
> 
> --
> Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
> * The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
> Toto, I don't think we're online anymore...
> 
> ----------------------------------------------------------------
> GMAST Home Page:  http://www.phoenyx.net/gmast/
> 


================================================================
-Coyt
"The Internet, billions of electrons with nothing better to do."
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CarlCravens
Carl D Cravens

Sat

Jul 8
2000

20:17Z

Ideas for promoting local roleplaying web page.

On Sat, 8 Jul 2000 watters.10@osu.edu wrote:

> I know, but I have to generate traffic SOMEHOW.

So you're saying that I *should* announce the birth of my son there?

I'd really like to know how many people rgf.announce reaches. 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
"A witty saying proves nothing." - Voltaire

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WattErs10
watters.10

Sat

Jul 8
2000

21:00Z

Ideas for promoting local roleplaying web page.

Back in the good old days of the internet when sites actually ran the daemons 
which reported the raw counts of subscribed newsgroups in user directories 
(remember, back when spammers were rare and easily removed), rgf.announce had 
about 4 million subscribers.  Granted, that was just based on a certain flag in 
the user's newsrc being set.  Those stats are not being generated as widely 
anymore, everyone worried about harvesting, etc.  AFAIK, there is not even a 
real attempt at the old, inaccurate "Arbitron" system.

In actual recent count, I unfortunately have no good grasp.  I do get non-
posting feedback from readers which leads me to believe there are at least 10 
people who read the newsgroup so far in Y2000 who have not actually posted 
something.

As far as traffic goes, I have 4107 postings archived back to January 97.  I 
even have on-topic postings from Terry Austin archived!  I wish I had the old 
archives from the Unix host where I used to run the newsgroup.  I had postings 
from a little upstart from Seattle when the company president actually sent his 
own announcements, now they are so big they won't even send product 
announcements my way.

As far as the birth announcement, if properly worded I'd let it pass (Phoenyx 
being "industry" as far as I am concerned:

"Phoenyx.net is proud to announce the latest addition to their staff, young 
master Cravens joined the management team as a junior member on .  
For those interested he was .

As his first duties as part of the management team, he is expected to seriously 
reduce the amount of time that Carl and Karen have to dedicate to phoenyx.net, 
though updates now may arrive at any given hour of the day..." etc.

Seriously though, Congrats!

(Works for me!)


On 8 Jul 2000, at 15:17, Carl D Cravens wrote:

> On Sat, 8 Jul 2000 watters.10@osu.edu wrote:
> 
> > I know, but I have to generate traffic SOMEHOW.
> 
> So you're saying that I *should* announce the birth of my son there?
> 
> I'd really like to know how many people rgf.announce reaches. 
> 

================================================================
-Coyt
"The Internet, billions of electrons with nothing better to do."
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GMAST Home Page:  http://www.phoenyx.net/gmast/


TarlGrenier
Tarl Grenier

Fri

Jul 7
2000

14:06Z

Ideas for promoting local roleplaying web page.

Links, Links, and more Links! Try and find as many resource sites to link to as you can. An easily navigated and well maintained
link directory is a plus. Since you can find everything  you need or at least info to find it in one place.That's what put
Smokinfairy.com the site I webmaster in 12th place of all sites in the world. Within two months at that.

 Also find a way to get your site in as many search engines as possible and make sure you do this every month, otherwise the engine
will drop your site!

There are paid services that will do this for you find the best priced and make sure it puts your site in over a 1000 engines at
least.

The guy who owns Smokinfairy.com did that and he is in over 1550 engines, believe me I saw the printed out list. Then KEEP ADDING
more to the site.
Keep that site as up to date as possible an make it as easy to navigate as possible. Use JavaScript menus if you must
 www.javascript.com ) but the easier it is for some one to find some thing then the more they will keep coming back and bringing
friends along with them.

Keep the site useful, and evolve it so it gets better overtime and don't put empty links on the site. Have the word as a place
keeper yes but don't make it a link. Dead links or under construction signs turn off users. Keep them to a minimum!

I hope that helps you out.

Tarl Grenier


----- Original Message -----
From: "Carl D Cravens" 
To: 
Sent: Thursday, July 06, 2000 5:31 PM
Subject: GM: Ideas for promoting local roleplaying web page.


: Years ago, I put together a little local newsletter (The Wichita
: Gamer) for the roleplayers of Wichita, KS.  It was meant as a
: communication tool for gamers to find each other, sell stuff, etc.  It
: didn't do too well because it lacked retailer support... though they all
: said they liked it, half of them wouldn't display it where people could
: find it and only one contributed any money toward it.  (It was free and I
: was paying for copies out of my own pocket, hoping to get some donations
: and/or advertising money once it got rolling.) But it was mostly lack of
: exposure that killed it... in stores where it was displayed, it
: disappeared.  Oddly, the store that stuffed it into a magazine holder full
: of ads for products that had been out of print for years didn't give away
: a single one.
:
: Now that the web has taken off in a big way, I've decided to resurrect The
: Wichita Gamer as an on-line service.  (I'm already paying for a server, so
: it won't cost me any more than my time.  And if I can sell a little
: advertising, it might even offset some of the cost of that server.)
:
: So what I'm here to ask is...  how would you go about promoting such a
: thing (keeping in mind a minimal budget) and what steps would you take to
: make it successful?  Since it's a local service (it's meant to get people
: together in person), banner ads on other sites are mostly pointless.
: I've got my own ideas for promotion, but I'd like to hear others.
:
: The "successful" part is challenging... because the Gamer is a discussion
: forum (mailing list) and want-ad/personals service, there's *nothing
: there* on the first day.  The first user in the door doesn't see anything
: of interest, or at best, he sees a couple ads of mine.  How do you get
: that user excited about the service and keep him coming back?  How do you
: "seed" the service to make it look interesting before there are actually
: any users?
:
: Thanks!
:
: --
: Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
: We tend to judge others by their actions, ourselves by our intentions.
:    -Dr. Ed Cole.
:
: ----------------------------------------------------------------
: GMAST Home Page:  http://www.phoenyx.net/gmast/
:
:

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CarlCravens
Carl D Cravens

Fri

Jul 7
2000

20:18Z

Ideas for promoting local roleplaying web page.

On Fri, 7 Jul 2000, Tarl F Grenier wrote:

> Links, Links, and more Links! Try and find as many resource sites to
> link to as you can. An easily navigated and well maintained link
> directory is a plus. Since you can find everything you need or at

It's not a link site.  Others have link sites and I'm not in competition
with them.  I provide person-to-person services and maintaining a link
collection would take resources away from our core business. 

Not to mention that big link sites are against my personal
philosophy.  I'd rather have a list of ten great sites than a list of 100
random ones... it makes it much harder to find those ten great sites.  A
good link site just gives me the best, not all they can find.  (The Open
Directory Project is a step in the right direction here.) 

> least info to find it in one place.That's what put Smokinfairy.com the
> site I webmaster in 12th place of all sites in the world. Within two
> months at that.

And I have a huge amount of difficulty believing that your site was #12 in
the world.  Though smoking is a vice, it doesn't hold a candle to porn for
traffic.
 
>  Also find a way to get your site in as many search engines as
> possible and make sure you do this every month, otherwise the engine
> will drop your site!

I find this unnecessary.  Nobody my sites are registered with have
"dropped" them.
 
--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Shell to DOS....come in DOS...Do you copy?

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RolandoRGomez
Rolando R. Gomez

Sat

Jul 8
2000

17:58Z

Ideas for promoting local roleplaying web page.

Well I did my duty and placed an ad.  I think you need to some more content 
before you go "live"  Through some feeders at local game stores and ask 
people to post some info.

At 03:18 PM 7/7/00 -0500, you wrote:
>On Fri, 7 Jul 2000, Tarl F Grenier wrote:
>
> > Links, Links, and more Links! Try and find as many resource sites to
> > link to as you can. An easily navigated and well maintained link
> > directory is a plus. Since you can find everything you need or at
>
>It's not a link site.  Others have link sites and I'm not in competition
>with them.  I provide person-to-person services and maintaining a link
>collection would take resources away from our core business.
>
>Not to mention that big link sites are against my personal
>philosophy.  I'd rather have a list of ten great sites than a list of 100
>random ones... it makes it much harder to find those ten great sites.  A
>good link site just gives me the best, not all they can find.  (The Open
>Directory Project is a step in the right direction here.)
>
> > least info to find it in one place.That's what put Smokinfairy.com the
> > site I webmaster in 12th place of all sites in the world. Within two
> > months at that.
>
>And I have a huge amount of difficulty believing that your site was #12 in
>the world.  Though smoking is a vice, it doesn't hold a candle to porn for
>traffic.
>
> >  Also find a way to get your site in as many search engines as
> > possible and make sure you do this every month, otherwise the engine
> > will drop your site!
>
>I find this unnecessary.  Nobody my sites are registered with have
>"dropped" them.
>
>--
>Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
>* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
>Shell to DOS....come in DOS...Do you copy?
>
>----------------------------------------------------------------
>GMAST Home Page:  http://www.phoenyx.net/gmast/

"Nac mac Feegle wha hae!"
-- (Terry Pratchett, Carpe Jugulum)

Rolando R. Gomez
ICQ#:11947788
shadoe@kscable.com
                   
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CarlCravens
Carl D Cravens

Sat

Jul 8
2000

20:21Z

Ideas for promoting local roleplaying web page.

On Sat, 8 Jul 2000, Rolando R. Gomez wrote:

> Well I did my duty and placed an ad.  I think you need to some more content 
> before you go "live"  Through some feeders at local game stores and ask 
> people to post some info.

Considering that all the existing content is bogus and will be
deleted... yeah, I need more content.  

My first step is to hit Prairie Dog Comics and steal their demo/tournament
calendar.  :) 

--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Press any key to continue or any other key to quit.

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RolandoRGomez
Rolando R. Gomez

Sat

Jul 8
2000

22:20Z

Ideas for promoting local roleplaying web page.

>
>My first step is to hit Prairie Dog Comics and steal their demo/tournament
>calendar.  :)


Hell I didn't even know they had one.
"Nac mac Feegle wha hae!"
-- (Terry Pratchett, Carpe Jugulum)

Rolando R. Gomez
ICQ#:11947788
shadoe@kscable.com
                   
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CarlCravens
Carl D Cravens

Fri

Jul 7
2000

18:50Z

Ideas for promoting local roleplaying web page.

On Thu, 6 Jul 2000, Brian Koppi wrote:

> Print business cards with the URL on them. Buy some small acrylic 
> display stands (see officemax.com) to hold the cards. Print 
> descriptive backing cards for the stands. Ask retailers to donate 
> some counter space in exchange for advertising on the site.

This is why I asked... silly me hadn't thought to trade advertising space
for cooperation. :) 
 
> A word of caution: unless you have some design skills (or know 
> someone who does) keep everything simple. Nothing says "this looks 
> like a waste of time" like poor clip art or clumsily mismatched fonts.

No kidding.  But my wife is an artist and spent a couple years working in
a print shop doing layout and design work, and I've got some amateur
experience under my belt.  We're covered in this area. 
 
> On the site, give local gamers a place to make their mark, such as a 
> character gallery or a place to display information about their 
> games. By directing others to "their" information on the web they 
> will spread word of your site.

Hum... I'm not sure I want to get into the complexity of hosting other
people's stuff.  That requires a heck of a lot of support that I don't
want to devote time to. 
 
--
Carl D Cravens (raven@phoenyx.net)                GMAST List Owner
* The Idea Factory: Helping GM's Create  --  http://www.rpg.net/
Old immortals never die, they just... don't.

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