
>Without conflict, you have no plot. As combat is by definition >conflict, it seems to me that combat could be very useful in >advancing the plot. > >--- Jeff Stehman I agree that without conflict there is no plot. Hoever, combat should be viewed as a plot element that can be overused (or underused for that matter) and thus go from a plot driver to a plot killer. This applies to other plot elements as well. Political intrigue can be a great plot element and make for a memorable story, but session after session could be too much. The exact mix of plot elements that would be considered optimum will differ with each group, but that's another topic entirely. Alan H. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
Nice post there Alan! The simple truth is that some folk want to fight, and some folk want to tell a story. Rgds, Michael. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
> From: Michael Orton> > The simple truth is that some folk want to fight, and some folk want to tell > a story. And some folks want to tell a story about fighting. --- Jeff Stehman ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
On 14 Dec 00, at 18:56, jbstehman@earthlink.net wrote: > > From: Michael Orton> > The simple truth is that some folk want to fight, and some folk want > > to tell a story. > > And some folks want to tell a story about fighting. And some folks want to fight about telling stories. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
M. Jason Knight wrote: >> And some folks want to tell a story about fighting. > >And some folks want to fight about telling stories. And some folks tell stories about telling stories about fights they'd had (Well, I did *once*) -- Tim Hall, http://www.kalyr.com "It's a fine line between stupid and clever" - Spinal Tap ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
On 15 Dec 00, at 16:24, Tim Hall wrote: > >> And some folks want to tell a story about fighting. > > > >And some folks want to fight about telling stories. > > And some folks tell stories about telling stories about fights they'd > had (Well, I did *once*) Did not. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
M. Jason Knight wrote: > (Well, I did *once*) > >Did not. Bad Jason. No Made Tim Laugh Point -- Tim Hall, http://www.kalyr.com "It's a fine line between stupid and clever" - Spinal Tap ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
On 15 Dec 00, at 16:53, Tim Hall wrote: > Bad Jason. No Made Tim Laugh Point Am having some difficulty parsing that last part. Is that good, or bad? ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
On Fri, 15 Dec 2000, M. Jason Knight wrote: > On 15 Dec 00, at 16:53, Tim Hall wrote: > > > Bad Jason. No Made Tim Laugh Point > > Am having some difficulty parsing that last part. Is that good, or > bad? It comes from the Pyramid Discussion Forums (I think). When a post is made that causes someone to laugh, the person has the option of awarding a "MadeLaugh Point". Some poeple keep track of them in their .sigs. As to whether not this is good or bad, that part is up to you. -- Michael Feldhusen mike_f@io.com http://www.io.com/~mike_f/ ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/
On 16 Dec 00, at 11:35, Michael Feldhusen wrote: > On Fri, 15 Dec 2000, M. Jason Knight wrote: > > > On 15 Dec 00, at 16:53, Tim Hall wrote: > > > > > Bad Jason. No Made Tim Laugh Point > > > > Am having some difficulty parsing that last part. Is that good, or > > bad? > > It comes from the Pyramid Discussion Forums (I think). When a post is > made that causes someone to laugh, the person has the option of > awarding a "MadeLaugh Point". Some poeple keep > track of them in their .sigs. > > As to whether not this is good or bad, that part is up to you. I see. Would have said "bad" would be when one /did/ earn a point, but it's not my scoring system. ---------------------------------------------------------------- GMAST Home Page: http://www.phoenyx.net/gmast/