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AenauGhtie
A. E. Naughtie

Thu

Oct 11
2001

05:05Z

(Food) food mood

food time sets a certain mood for gaming
do most people break for food
or do they have food before or after the session?

I am finding that we do best
when we have food to start the session
(especially on weeknights)
and then ease into gaming
(letting folks finish up at their leisure
as long as they're not
spitting crumbs
on the character sheets.

"spitting crumbs" ought to be a euphemism.)

we have thought about some silliness with food.
one of our GMs wants to have a wedding cake
(homemade)
with figurines for the two PCs marrying.

too silly?  or mood enhancing?

dessert is the biggest obstacle.
everyone wants it
no one wants to admit it.

...sugar and spice And Everything Naughtie.


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MeeraBarry
Meera Barry

Thu

Oct 11
2001

17:25Z

(Food) food mood

On Thu, 11 Oct 2001, A. E. Naughtie wrote:

> food time sets a certain mood for gaming
> do most people break for food

	As a GM I tended to prefer the 'break for food' model 
	depending on the campaign.  It usually gave me a chance to
	do a mental-refresh.  So it was OK for AD&D, but the 
	only thing that is going to interrupt my Kult game is the
	end of the night.

	As for the wedding cake, I've heard stories about people
	who do that, and apparently it IS quite fun.

\\ Mb \\

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DebAtwood
Deb Atwood

Thu

Oct 11
2001

20:31Z

(Food) food mood

At 12:05 AM 10/11/2001 -0500, A. E. Naughtie wrote:
>food time sets a certain mood for gaming
>do most people break for food
>or do they have food before or after the session?

We usually break for food, simply because we start in the afternoon.  We 
start around 2ish, and some people bring their lunch over.  Then we break 
for dinner, and usually keep talking over it, except for the part where the 
GM (me) is busily munching.

>we have thought about some silliness with food.
>one of our GMs wants to have a wedding cake
>(homemade)
>with figurines for the two PCs marrying.
>
>too silly?  or mood enhancing?

Heh... we've done it.  We did a big semi-formal dinner with costumes for a 
session of AoW once.  The session was to be a wedding of one NPC to another 
(the former being the somewhat adopted sister of a couple of PCs and the 
other being the son of another).  The meal helped set the mood, and we 
placed it at the right time and then went right into the session.  I 
thought it worked well.

I've considered doing it other times as well.  Maybe in my next game I can 
do something, but given the different set of players, probably without the 
costumes!

D.

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CarlCravens
Carl D Cravens

Fri

Oct 12
2001

02:06Z

(Food) food mood

On Thu, 11 Oct 2001, Deb Atwood wrote:

> Heh... we've done it.  We did a big semi-formal dinner with costumes for a
> session of AoW once.  The session was to be a wedding of one NPC to another

"Was to be"?  Did the event go sour?

--
Carl D Cravens (raven@phoenyx.net)                Gamers List Owner
    [ Fudge Factor, a Fudge zine -- http://www.fudgefactor.org/ ]
BASIC programmers never die, they GOSUB without RETURN.

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DebAtwood
Deb Atwood

Sat

Oct 13
2001

00:26Z

(Food) food mood

At 09:06 PM 10/11/2001 -0500, Carl D Cravens wrote:
>On Thu, 11 Oct 2001, Deb Atwood wrote:
>
> > Heh... we've done it.  We did a big semi-formal dinner with costumes for a
> > session of AoW once.  The session was to be a wedding of one NPC to another
>
>"Was to be"?  Did the event go sour?

The session went wonderfully.  The wedding within the session went, as I 
(the GM) knew it would, horribly wrong.  *smiles*  The PCs were unaware 
that it wouldn't work out, although they rather expected the bride to be 
the problem more than the groom.  As it turned out, they learned quite a 
bit more about the details of the world.

The world was designed specifically to be a place where the gods 
interfered.  A wedding was blessed by the god of the priest performing the 
ceremony, and an actual bond was forged between the two parties (or, er, in 
a later scenario in the same game *three* -- the gods are actually flexible 
and understanding).  However, a person could not be bonded if they had 
already voluntarily forged a bond with someone else.

As it turned out, in this case, in the eyes of Mirya, the groom was already 
bonded to another person.  He was entering the wedding to escape that, and 
knew it, but didn't realize the effect it would have.  It turned the 
wedding into a fiasco, and just cemented that poor Tessa's taste in men 
never worked out quite well.

It was a fun session.  Having the meal really helped the mood and it turned 
out well.  It was one of the really cool sessions I've run.

D.

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