On Mon, 19 Dec 2005, Carl D Cravens wrote:
> On Mon, 19 Dec 2005, Bill Hamilton wrote:
>
>> To have inter-PC scenes like this come out of an NPC-focused key, it
>> probably will be initiated by someone else. Probably, it will be someone
>> that has a key involving that PC (or the NPC, for that matter) and is
>> looking for points of their own.
>
> Sure, but if all or most of the team has the Key of the Team, then
> that would encourage spreading it around, instead of just one
> character always showing concern for everyone else.
Yeah, Key of the Team would spread it around, but it's still going to be
driven by someone with a Key connected to the PC rather than the PC with
the external Key.
>> I'm wondering if we should retcon Fastlane and Stalker's conversation a
>> bit, and say it took place at the coffee shop right before the fire.
>> Stalker didn't react because an apartment exploding sort of puts a damper
>> on a conversation. :P
>
> I almost recommended to Karen that she postpone that until the coffee
> shop scene. If we retcon the conversation to that scene, it postpones
> the resolution of the conflict, which means you can have the conflict
> in the "now" after the fire, instead of trying to fit it into the
> past. I'd really like to see you two play out that conflict, "bad
> acting" and all. You guys might feel awkward, but I'm not seeing
> anything I don't like when you do roleplay... I expect it to be rough
> around the edges, and I think we'll get better at it with practice.
I think part of the reason I froze up was because _I_ was expecting it to
be an OOC summary of what happened, not Fastlane telling Stalker what
happened.
> Think _Firefly_, and how important the intra-party conflict was to the
> show. It was those relationships that _made_ the show... all the rest
> was just dressing. (Geesh, I sound like an indie designer!
> Conflict! Hard Choices! Story Now! :)
Well, yeah, they're good things to focus on. But, it seems that a lot of
people focus on those concepts to the exclusion of other parts of the game
that are just as important.
-Bill Hamilton
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