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KarenCravens
Karen Cravens

Sun

Dec 18
2005

04:57Z

Paradox four: roleplaying is a male game.

Yeah, I know it isn't always.  But it is.

Maybe I'm a product of our eeeevil patriarchal society, but when I think 
"protagonist" I think male.  And yes, I can think of plenty of counter- 
examples too, but the default is still... male.

I best like games that feel like 80's action-adventure TV, only with a 
fantasy or sf flavor (and that's different from 80's sf TV, need I say). 
Unrepentantly aimed at the the male demographic.  The main characters are 
male.  Ergo, the characters I feel like building in similar RPGs are male.

(That also may tie into my static-character thing... TV-show characters, 
at least in the 80's before the rise of story arcs and all that, weren't 
supposed to change too much so you didn't have to show the episodes in 
order.)

Okay, so if I like "guy stuff" like that, it shouldn't be a problem for me 
when roleplaying games are "guy stuff."  And it usually isn't... except 
that I'm not a guy.  And my characters (all the good ones, anyway) are. 
Makes for some cognitive dissonance in face-to-face gaming, and in at 
least once instance resulted in a fellow player calling me "he" post-game 
at Denny's.  In front of the waitress.

-- 
Karen J. Cravens  silver@phoenyx.net

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TimHall
Tim Hall

Sun

Dec 18
2005

14:01Z

Paradox four: roleplaying is a male game.

Karen J. Cravens wrote:

> Yeah, I know it isn't always.  But it is.

Not half as much as either model railways or going to prog-rock gigs. 
More women are into roleplaying than trains or music in 11/17 time that 
nobody can dance to....

Returning to the subject, it's been my experience that roleplaying 
*isn't* totally male dominated. Most of my FtF roleplaying is at 
conventions nowadays, and games without at least one woman are the 
exception rather than the rule.

OTOH, there's currently only one woman in the 12 players in my two Kalyr 
games, but there are five female PCs. Then the one woman player is the 
one playing the munchkin combat monster.

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KarenCravens
Karen Cravens

Sun

Dec 18
2005

17:12Z

Paradox four: roleplaying is a male game.

On Sun, 18 Dec 2005, Tim Hall wrote:

TH>Not half as much as either model railways or going to prog-rock gigs. 
TH>More women are into roleplaying than trains or music in 11/17 time that 
TH>nobody can dance to....

Well, the first part is at least because serious model train geeks are 
*way* scarier than gaming geeks.

The second part I dunno about; I figure that has more to do with my age 
than my gender.

TH>Returning to the subject, it's been my experience that roleplaying 
TH>*isn't* totally male dominated. Most of my FtF roleplaying is at 
TH>conventions nowadays, and games without at least one woman are the 
TH>exception rather than the rule.

Well, yeah.  There are non-male roleplaying games out there, but that's 
different.  I don't like those, by and large.

-- 
Karen J. Cravens  silver@phoenyx.net

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TimHall
Tim Hall

Sun

Dec 18
2005

21:04Z

Paradox four: roleplaying is a male game.

Karen J. Cravens wrote:

> Well, the first part is at least because serious model train geeks are 
> *way* scarier than gaming geeks.

How many serious train geeks do you know?  Come to think of it, I know 
as many train enthusiast Goths as gamer goths.

I think there are actually lot of similarities between the two 
communities, although this is drifting off topic a little.

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KarenCravens
Karen Cravens

Sun

Dec 18
2005

23:12Z

Paradox four: roleplaying is a male game.

On Sun, 18 Dec 2005, Tim Hall wrote:

TH>How many serious train geeks do you know?  Come to think of it, I know 

None, well.  But I've been in train stores.  Scary people, some of them.  

TH>as many train enthusiast Goths as gamer goths.

The train-obsessives seem all but indistinguishable from the 
gamer-obsessives, yeah, though I dunno about the goth thing.  (I imagine 
it's easier to be goth around London than around Wichita...)

TH>I think there are actually lot of similarities between the two 
TH>communities, although this is drifting off topic a little.

I imagine it's different in different places, too.

-- 
Karen J. Cravens  silver@phoenyx.net

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TimHall
Tim Hall

Sun

Dec 18
2005

23:26Z

Paradox four: roleplaying is a male game.

Karen J. Cravens wrote:

> The train-obsessives seem all but indistinguishable from the 
> gamer-obsessives, yeah, though I dunno about the goth thing.  (I imagine 
> it's easier to be goth around London than around Wichita...)

I've seen exhibition layouts operated entirely by Goths with multiple 
piercings and fishnet stockings (Although overweight women in corsets 
several sized too small have so far been restricted to game conventions)

Aso I've met (briefly) both E Gary Gygax and Cyril J Freezer (who's the 
Gygax of trains, at least in Britain).  What struck me is how similar 
they were. (Not that either of them are any kind of Goth)
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KarenCravens
Karen Cravens

Mon

Dec 19
2005

02:26Z

Paradox four: roleplaying is a male game.

On Sun, 18 Dec 2005, Tim Hall wrote:

TH>I've seen exhibition layouts operated entirely by Goths with multiple 
TH>piercings and fishnet stockings (Although overweight women in corsets 
TH>several sized too small have so far been restricted to game conventions)

There are times I'm happy to live in Kansas.  Mostly the scariest thing at 
train or game conventions is plumber's butt.

(Well, there *was* the guy in shoe polish and pointy ears, but that was 
more pathetic than scary.)

-- 
Karen J. Cravens  silver@phoenyx.net

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RogerBurtonWest
Roger Burton West

Mon

Dec 19
2005

15:03Z

Paradox four: roleplaying is a male game.

On Sat, Dec 17, 2005 at 10:57:30PM -0600, Karen J. Cravens wrote:

>I best like games that feel like 80's action-adventure TV, only with a 
>fantasy or sf flavor (and that's different from 80's sf TV, need I say). 
>Unrepentantly aimed at the the male demographic.  The main characters are 
>male.  Ergo, the characters I feel like building in similar RPGs are male.

If I'm understanding you correctly, would it be fair to say that one of
the canonical "female stories" in this sense is the romance plot? (As
distinct from the subplots one tends to see in action films, in which
the female lead has a gender-ambiguous name and argues incessantly with
the male lead...)

I ask because I like the idea of a romance-based RPG as a change of pace
from the basically action- and investigation-centred games that I tend
to run. I haven't seen _Blue Rose_, but reviews have been very mixed and
it sounds pretty fluffy; what I'd really like to see is something to
support multiple romantic genres, for example a Regency game in the
style of Georgette Heyer.

A big part of the problem, I suspect, would be in finding the players;
most of the people who'd enjoy a game like this probably aren't already
gamers.

-- 
Roger, gaming grognard
Lots of role-playing stuff: http://tekeli.li/
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KarenCravens
Karen Cravens

Tue

Dec 20
2005

02:58Z

Paradox four: roleplaying is a male game.

On Mon, 19 Dec 2005, Roger Burton West wrote:

RBW>If I'm understanding you correctly, would it be fair to say that one of
RBW>the canonical "female stories" in this sense is the romance plot? (As
RBW>distinct from the subplots one tends to see in action films, in which
RBW>the female lead has a gender-ambiguous name and argues incessantly with
RBW>the male lead...)

That's one, at least.

I suppose, if I follow my own analogy, "female stories" should involve 
whatever pop-fic women read.  Which, if I take my mother as a test case, 
also involves things like Janet Evanovich and so forth.  Now, Googling on 
that, I find a lot of that classified under "romance" (which IIRC it 
isn't, but maybe "romance" means "women's fiction" in those cases) but 
mostly it's "mystery/thriller."  I'd throw in "humor," having read a few 
of them while staying at Mom's.  (Until she moved back to town this 
summer, she lived four hours away, so I'd take our son down there 
periodically so she could get her grandchild fix.)

Of course, in poking around on the net, I find that Evanovich is described 
as "a former romance writer" so maybe that's the reason for the 
classification.

RBW>I ask because I like the idea of a romance-based RPG as a change of pace
RBW>from the basically action- and investigation-centred games that I tend
RBW>to run. I haven't seen _Blue Rose_, but reviews have been very mixed and
RBW>it sounds pretty fluffy; what I'd really like to see is something to
RBW>support multiple romantic genres, for example a Regency game in the
RBW>style of Georgette Heyer.

Well, the Evanovich stuff, and plenty of other stuff like it, is basically 
action- and investigation-centered.  It's just that the action is gentler, 
and the investigation is really a sideline.

I'd have to analyze it more (and I don't remember any specifics well 
enough just now), but I'd tentatively say the stories are more about the 
predicaments the heroine gets into.  Sometimes the mysteries get solved 
serendipitously (q.v. especially any book with a cat on the cover, 
especially if the cat's name is part of the series).

I'm not really sure any of that would translate well to a roleplaying 
game, at least one I'd be interested in playing.  I do admit I like that 
sort of book, if I'm in the mood for lite-n-fluffy reading, though I 
rarely have time.

RBW>A big part of the problem, I suspect, would be in finding the players;
RBW>most of the people who'd enjoy a game like this probably aren't already
RBW>gamers.

That's the thing... I've never really been able to explain to anyone how 
to attract more women gamers, because I'm really not one.  (And yes, I'm 
straight.  I *said* it was a paradox...)

-- 
Karen J. Cravens  silver@phoenyx.net

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CarlCravens
Carl D Cravens

Sun

Dec 18
2005

17:36Z

Paradox four: roleplaying is a male game.

On Sun, 18 Dec 2005, Tim Hall wrote:

> Returning to the subject, it's been my experience that roleplaying
> *isn't* totally male dominated.

She didn't say that roleplaying was male _dominated_.  Roleplaying 
games are "male" in the sense that "The Destroyer" ("Remo Williams") 
series of novels is "male"...  written by males for an assumed-male 
audience.  That some women might read them is a minor blip... it's 
men's action-adventure.  Roleplaying games are the same... they're, by 
and large, men's action-adventure.

So the paradox is, she's a woman who enjoys men's action-adventure. 
(Gaming, at least... she has derogatory things to say about "The 
Destroyer".  But then, I don't care for them either.)

-- 
Carl D Cravens (raven@phoenyx.net)                Gamers List Owner
     [  General RP Discussion -- http://www.phoenyx.net/gamers/  ]
If you don't support shareware, who will?
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