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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Wed

Oct 27
1999

23:40Z

Kalyr - OOC

On Wed, 27 Oct 1999 17:12:56 cdt, you wrote:

>[Nuri]
>she stands there not knowing what to do.She gripps her staff really hard 
>looking nervous and confused.since she doesn't like to fight she is hiding in 
>a small corner.

Ahem.  

This game rules exactly like a tabletop RPG with a GM (me) and some
players (the other six).    It's not a freeform game or a MUD.

Any extra players must submit a character to me first so I can work
them into the storyline - We can't have characters suddenly
materialising out of nowhere!

Also new players can only join when the game reaches an appropriate
place, and there's a limit to the number of characters I can handle as
GM.

--
Tim Hall, http://ourworld.compuserve.com/homepages/timjh

"The Very Big Stupid is a thing which breeds by eating The Future.  Have 
 you seen it?  It sometimes disguises itself as a good-looking quarterly 
 bottom line, derived by closing the R&D department"

TimHall
Tim Hall

Wed

Jan 26
2000

18:00Z

Kalyr - OOC

If anyone on the list is interested in the FUDGE system, I have put up
a set of alternative Kalyr rules on
http://ourworld.compuserve.com/homepages/timjh/fudge.htm 

At the moment, it's incomplete; I still need to sort out quite a few
things about it

I've got no immediate plans to switch systems either for this game or
the Compuserve RPGAMES one, but if I get lots of comments along the
lines of 'hey, this is really great' I might consider it.

SeanNPagliarulo
Pagliarulo

Fri

Jan 28
2000

20:29Z

Kalyr - OOC

My only comment is that in computer gaming the system is really pretty
transparent to the players.  So I don't mind either way.  I think what
ever is easiest for you is fine by me.   And no this isn't a GM suck up
message.  It is just having run online games I know that the mechanics
can get in the way, so I tend to be more liberal with them.

-Pandemonium

TimHall
Tim Hall

Fri

Jan 28
2000

23:17Z

Kalyr - OOC

Sean wrote!

>My only comment is that in computer gaming the system is really pretty
>transparent to the players.  So I don't mind either way.  I think what
>ever is easiest for you is fine by me.   And no this isn't a GM suck up
>message.  It is just having run online games I know that the mechanics
>can get in the way, so I tend to be more liberal with them.

And the beauty is, I could easily change the system without anyone
actually noticing!  

--
Tim Hall, Timjh (at) csi.com
* http://ourworld.compuserve.com/homepages/timjh/cat.htm

SeanNPagliarulo
Pagliarulo

Sat

Jan 29
2000

04:05Z

Kalyr - OOC

Heck you could not use any mechanics and I am quite sure we wouldn't
notice.

-Pandemonium

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