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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Sat

Aug 31
2002

21:47Z

Kalyr: Kalyr 76b - After the Battle

[Duplar]

"Can any of you folk read Old Kandar?

"It seems to me that long long ago we shared a language with these
folk. But then they went their way and we went ours."

"Some of this kit is new and it hasn't come out of any Guild workshop
I know of.  We could have built the controls themselves, but what they
control is so far beyond me I am not sure I even know the right
questions."

[Reposted because the main kalyr@phoenyx.net is now moderated - please
send all game posts to kalyr+mission@phoenyx.net sublist]
--
Tim Hall, http://www.kalyr.com
Read my blog!  http://www.kalyr.com/blogger.shtml

TedKissell
Ted Kissell

Sun

Sep 1
2002

02:39Z

Kalyr: Kalyr 76b - After the Battle

[Dharak]
Leaving the wounded Kylar to Ryzar's ministrations, the teacher strides
over to their prisoner. He looks the man in the eye; Dharak doesn't need
his empathic sense to tell him the fellow is terrified.

"Your companions are slain," he ventures in Konaic.  "And hope not for
help from the kandar or Quaan guards," he adds, pulling out the energy
pistol he took from one of the catmen. "Turn off that machine, brother,
and you can walk out of here with your life."

He complements his steely gaze and threatening words with a mindspoken
suggestion that the man comply with his demand.


> "Some of this kit is new and it hasn't come out of any Guild workshop
> I know of.  We could have built the controls themselves, but what they
> control is so far beyond me I am not sure I even know the right
> questions."

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