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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Sun

Jan 11
2004

18:37Z

Kalyr: 90 - Haven

It's almost nightfall when the group, still carrying their prisoners,
dead, and wounded, reach their immediate destination, the village of
Haven.  While Duplar, Reylorna, Ryzar and Dharak had visited the
settlement on their outward journey, it's new to Hank and Roy

At first, all that can be seen is some rising curls of smoke, their
source hidden by trees.  Then they emerge into a large artificial
clearing, see the solid wooden stockade surrounding what looks to be a
substantial settlement; perhaps big enough for several hundred
inhabitants.  From what they can see, it seems mostly constructed of
timber, with thatched roofs on some buildings.  Beside the gate
through the stockade stands a tall wooden watchtower, two men standing
at the very top.

The two men see the party approach, and give some sort of hand signal
to those inside the stockade.  Half a dozen men, armed with swords and
shields, leave the village, approaching the party in a manner that's
neither friendly nor hostile.

"Halt!", says their leader, "Identify yourselves!"
--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/

LordVince
Vincent Tognarelli

Sun

Jan 11
2004

21:06Z

Kalyr: 90 - Haven

[RYZAR]

     Ryzar turns to look at Dharak.
     "You spoke best with these folk when last we were here, my friend." Ryzar says quietly to Dharak, "You and Jal." the young man adds in a somber tone.
     "T'would be better, I think, if you were to speak for us, and ask shelter of these fine folks."




 --- On Sun 01/11, Tim < tim@kalyr.com > wrote:
From: Tim [mailto: tim@kalyr.com]
To: kalyr@phoenyx.net
Date: Sun, 11 Jan 2004 12:37:17 CST
Subject: Kalyr: 90 - Haven

It's almost nightfall when the group, still carrying their prisoners,
dead, and wounded, reach their immediate destination, the village of
Haven. While Duplar, Reylorna, Ryzar and Dharak had visited the
settlement on their outward journey, it's new to Hank and Roy

At first, all that can be seen is some rising curls of smoke, their
source hidden by trees. Then they emerge into a large artificial
clearing, see the solid wooden stockade surrounding what looks to be a
substantial settlement; perhaps big enough for several hundred
inhabitants. From what they can see, it seems mostly constructed of
timber, with thatched roofs on some buildings. Beside the gate
through the stockade stands a tall wooden watchtower, two men standing
at the very top.

The two men see the party approach, and give some sort of hand signal
to those inside the stockade. Half a dozen men, armed with swords and
shields, leave the village, approaching the party in a manner that's
neither friendly nor hostile.

"Halt!", says their leader, "Identify yourselves!"
--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/
_______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web!
SmOot
Smoot

Mon

Jan 12
2004

01:42Z

Kalyr: 90 - Haven

Outwardly, Hank just helps to carry his 'charge', as he has been, and
doesn't say a word.

Silently, Hank takes a "professional" look at the village, given what he can
see, and applies his experience as a Peace Corps field volunteer- getting a
general idea of what the "level" of the inhabitants might be.

(If they should make it into town, this is an ongoing thing- his training,
while it included emergency/field medicine, was primarily as a Civil
Engineer and agronomist, so he'll be keeping a special eye out for things
like signs of good water-systems, sanitation, irrigation, etc., and the
general state of the buildings. If no one can tell him what he needs to
know, he'll darn well try to deduce it, based on his background...)


----- Original Message -----
From: "Tim" 
To: 
Sent: Sunday, January 11, 2004 1:37 PM
Subject: Kalyr: 90 - Haven


> It's almost nightfall when the group, still carrying their prisoners,
> dead, and wounded, reach their immediate destination, the village of
> Haven.  While Duplar, Reylorna, Ryzar and Dharak had visited the
> settlement on their outward journey, it's new to Hank and Roy
>
> At first, all that can be seen is some rising curls of smoke, their
> source hidden by trees.  Then they emerge into a large artificial
> clearing, see the solid wooden stockade surrounding what looks to be a
> substantial settlement; perhaps big enough for several hundred
> inhabitants.  From what they can see, it seems mostly constructed of
> timber, with thatched roofs on some buildings.  Beside the gate
> through the stockade stands a tall wooden watchtower, two men standing
> at the very top.
>
> The two men see the party approach, and give some sort of hand signal
> to those inside the stockade.  Half a dozen men, armed with swords and
> shields, leave the village, approaching the party in a manner that's
> neither friendly nor hostile.
>
> "Halt!", says their leader, "Identify yourselves!"
> --
> Tim Hall
> Weblog: http://www.kalyr.com/weblog
> Photos: http://kalyr.fotopic.net/

TedKissell
Ted Kissell

Mon

Jan 12
2004

04:58Z

Kalyr: 90 - Haven

[Dharak]
At the mention of Jal's name, Dharak offers Ryzar a pained look. He reaches 
for Ryzar's shoulder and grips it firmly for a second, then turns to address 
the armed men.

"Brothers," he begins, his voice heavy with loss, "Good men of Haven, we are 
the companions of Jathren, set out from here [OOC: How the hell long has it 
been?] ago. We have completed the task set for us, answered many questions, 
and discovered new mysteries that beggar the imagination -- all of this at 
terrible cost. We must speak with Jathren, and with your elders, 
immediately. And I ask that you help us confine our prisoners, tend to our 
wounded, and bury our dead."


>From: Tim 
>Reply-To: kalyr+mission@phoenyx.net
>To: kalyr@phoenyx.net
>Subject: Kalyr: 90 - Haven
>Date: Sun, 11 Jan 2004 12:37:17 CST
>
>It's almost nightfall when the group, still carrying their prisoners,
>dead, and wounded, reach their immediate destination, the village of
>Haven.  While Duplar, Reylorna, Ryzar and Dharak had visited the
>settlement on their outward journey, it's new to Hank and Roy
>
>At first, all that can be seen is some rising curls of smoke, their
>source hidden by trees.  Then they emerge into a large artificial
>clearing, see the solid wooden stockade surrounding what looks to be a
>substantial settlement; perhaps big enough for several hundred
>inhabitants.  From what they can see, it seems mostly constructed of
>timber, with thatched roofs on some buildings.  Beside the gate
>through the stockade stands a tall wooden watchtower, two men standing
>at the very top.
>
>The two men see the party approach, and give some sort of hand signal
>to those inside the stockade.  Half a dozen men, armed with swords and
>shields, leave the village, approaching the party in a manner that's
>neither friendly nor hostile.
>
>"Halt!", says their leader, "Identify yourselves!"
>--
>Tim Hall
>Weblog: http://www.kalyr.com/weblog
>Photos: http://kalyr.fotopic.net/

TimHall
Tim Hall

Sun

Jan 18
2004

16:55Z

Kalyr: 90a - Haven

Outwardly, Hank just helps to carry his 'charge', as he has been, and
doesn't say a word.

Silently, he takes a "professional" look at the village, given what he
can see, and applies his experience as a Peace Corps field volunteer-
getting a general idea of what the "level" of the inhabitants might
be.  The first impression is that the place is quite primitive, far
more so than a culture that could construct aircraft might suggest.
Indeed, the all-timber construction, with defenses made up from rammed
earth and timber suggests a culture not much above iron age, let alone
medieval.  There are clues, though, in their construction techniques,
clothing and the weaponry carried, to suggest that they're not quite
as primitive as they look; and their main problem is lack of resources
rather than lack of knowledge.  The cleared and cultivated area around
the village doesn't seem to be big enough to support the likely
population, unless their agricultural practices are better than they
look.  Hank certainly doesn't recognise whatever crop is growing in
the nearest plots.

Meanwhile Ryzar turns to look at Dharak.
     
"You spoke best with these folk when last we were here, my friend."
Ryzar says quietly to Dharak, "You and Jal." the young man adds in a
somber tone.
     
"T'would be better, I think, if you were to speak for us, and ask
shelter of these fine folks".

At the mention of Jal's name, Dharak offers Ryzar a pained look. He
reaches for Ryzar's shoulder and grips it firmly for a second, then
turns to address the armed men.

"Brothers", he begins, his voice heavy with loss, "Good men of Haven,
we are the companions of Jathren, set out from here three days ago. We
have completed the task set for us, answered many questions, and
discovered new mysteries that beggar the imagination -- all of this at
terrible cost. We must speak with Jathren, and with your elders,
immediately. And I ask that you help us confine our prisoners, tend to
our wounded, and bury our dead".

Before the villager can respond, a figure familar to everyone other
than Hank and Roy comes limping out of the gate.  A fellow of average
height with mouse brown hair, the sort that could disappear into a
crowd of more than about four people. He's presently wrapped in a
wollen cloak in a similar style of that of the villagers.  It's
Jathren.

"You have returned", he says.

"With dead and wounded", replies the leader of the village defenders,
"What mission of death did you send them on?".

"To rid this area of the evil that has been plaguing us", Jathren
replies to him, "I've explained this to the elders more than once!".

He turns to face Dharak again. "I am sorry that more people have died.
Are these five your prisoners?  He indicates not just the human, the
kandar and the quaan, but also Hank and Roy.
--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/

SmOot
Smoot

Mon

Jan 19
2004

00:21Z

Kalyr: 90a - Haven

> Silently, he takes a "professional" look at the village, given what he
> can see, and applies his experience as a Peace Corps field volunteer-
> getting a general idea of what the "level" of the inhabitants might
> be.  The first impression is that the place is quite primitive, far
> more so than a culture that could construct aircraft might suggest.
> Indeed, the all-timber construction, with defenses made up from rammed
> earth and timber suggests a culture not much above iron age, let alone
> medieval.  There are clues, though, in their construction techniques,
> clothing and the weaponry carried, to suggest that they're not quite
> as primitive as they look; and their main problem is lack of resources
> rather than lack of knowledge.  The cleared and cultivated area around
> the village doesn't seem to be big enough to support the likely
> population, unless their agricultural practices are better than they
> look.  Hank certainly doesn't recognise whatever crop is growing in
> the nearest plots.

Hank stashes this information away, for future reference.

> He turns to face Dharak again. "I am sorry that more people have died.
> Are these five your prisoners?  He indicates not just the human, the
> kandar and the quaan, but also Hank and Roy.

The next words Hank hears will be _very_ important. He asked, point-blank,
if he was a captive, and got no reply. Yet he's armed, by those who'd hold
him if he _were_ a prisoner. Hank briefly runs down his options, and decides
to listen before doing or saying anything rash.

(He could, concievably, fight his way out. But, out to WHERE?)

LordVince
Vincent Tognarelli

Mon

Jan 19
2004

06:30Z

Kalyr: 90a - Haven

> He (Jathren) turns to face Dharak again. "I am sorry that more people have died.  Are these five your prisoners?"  He indicates not just the human, the  kandar and the quaan, but also Hank and Roy.

[RYZAR]

   "Nay," Ryzar pipes up, as he gently settles the burden of Jaldaric's body down on the ground, "The two who carry Kylar, they be Gate Travellers, like me.  Come to these lands from fabled Knighted Statesov Merika.  Although, unlike me..." Ryzar looks over at Hank and Roy, and gives them a sad little smile, "...I do not think that they yet realize that they are lost, and shall never return home."

_______________________________________________
Join Excite! - http://www.excite.com
The most personalized portal on the Web!

TedKissell
Ted Kissell

Mon

Jan 19
2004

16:19Z

Kalyr: 90a - Haven

[Dharak]
"These three," he gestures at the bound human, Kandar, and Quaan. "Were 
among the forces arrayed against us in the tunnel at the end of the line of 
towers. The Kandar is Karmorki. The others are from... elsewhere. They were 
armed thus." He draws aside his cloak to show Jathren the energy weapon he's 
been using, then quickly covers it.

"These two brothers," he continues, waving at Hank and Roy, "have served as 
reinforcements. As you suspected, this Karmorki cabal was operating a 
functioning Mirror. Before we were able to disable it -- well, at least 
damage it -- these two were brought through into this world from our 
ancestral homeland. They have shown great courage and initiative in fighting 
by our side. Without them, I doubt we would have survived our return 
journey. "

"Hank, Roy, this is Jathren, the one who sent us on this errand. Without 
him, who knows what would have befallen you at the hands of this lot," he 
concludes, jerking his thumb at the prisoners.


>From: Smoot 
>Reply-To: kalyr+mission@phoenyx.net
>To: kalyr@phoenyx.net
>Subject: Re: Kalyr: 90a - Haven
>Date: Sun, 18 Jan 2004 18:21:44 CST
>
> > Silently, he takes a "professional" look at the village, given what he
> > can see, and applies his experience as a Peace Corps field volunteer-
> > getting a general idea of what the "level" of the inhabitants might
> > be.  The first impression is that the place is quite primitive, far
> > more so than a culture that could construct aircraft might suggest.
> > Indeed, the all-timber construction, with defenses made up from rammed
> > earth and timber suggests a culture not much above iron age, let alone
> > medieval.  There are clues, though, in their construction techniques,
> > clothing and the weaponry carried, to suggest that they're not quite
> > as primitive as they look; and their main problem is lack of resources
> > rather than lack of knowledge.  The cleared and cultivated area around
> > the village doesn't seem to be big enough to support the likely
> > population, unless their agricultural practices are better than they
> > look.  Hank certainly doesn't recognise whatever crop is growing in
> > the nearest plots.
>
>Hank stashes this information away, for future reference.
>
> > He turns to face Dharak again. "I am sorry that more people have died.
> > Are these five your prisoners?  He indicates not just the human, the
> > kandar and the quaan, but also Hank and Roy.
>
>The next words Hank hears will be _very_ important. He asked, point-blank,
>if he was a captive, and got no reply. Yet he's armed, by those who'd hold
>him if he _were_ a prisoner. Hank briefly runs down his options, and 
>decides
>to listen before doing or saying anything rash.
>
>(He could, concievably, fight his way out. But, out to WHERE?)

_________________________________________________________________
Find high-speed ‘net deals — comparison-shop your local providers here. 
https://broadband.msn.com

SmOot
Smoot

Tue

Jan 20
2004

05:12Z

Kalyr: 90a - Haven

[Ryzar]

> "Nay," Ryzar pipes up, as he gently settles the burden of Jaldaric's body
down on the ground, "The two who carry Kylar, they be Gate Travellers, like
me.  Come to these lands from fabled Knighted Statesov
>Merika.  Although, unlike me..." Ryzar looks over at Hank and Roy, and
gives them a sad little smile, "...I do not think that they yet realize that
they are lost, and shall never return home."

Hank (who suspects this to be the case) casts his eyes at the ground.

>Looking over at Ryzar, Roy says, "Oh, we'll get home.  Don't you worry
about that."

This, however, makes him grin, partly in joyful relief, partly in a 'guy's
got moxie' kind of way.

> [Dharak]

> "Hank, Roy, this is Jathren, the one who sent us on this errand. Without
> him, who knows what would have befallen you at the hands of this lot," he
> concludes, jerking his thumb at the prisoners.

Quoting Ryzar in what, he hopes, is the proper way, Hank bobs his head and
greets Jathren with

"Greetings, Jathren. May the Eternal Flame always Warm you, and Light your
Way."

Indicating Kylar with a nod of his head [I'm assuming they're still
'stretchering' him], Hank adds "Is there somewhere we can bring him for
treatment? I've done what I can for him, but that's not much."

MichaelOrton
Michael Orton

Tue

Jan 20
2004

22:51Z

Kalyr: 90a - Haven

[Duplar]

Duplar crosses over to Jathren.

"Glad to see you up and about Boss!   We've taken a beating here, but there
was working equipment of the ancients up in that tunnel.   We have to secure
it.   We also need to secure a crashed flying power wagon."

He then drops his voice, trying not to be heard by Hank and Roy.
"We also need the friendship of these new arrivals.   They did not find that
equipment strange, and they had seen something like the flying thing before.
Even if they are not of the guild of their land, they know of much we do
not!"

TimHall
Tim Hall

Sun

Jan 25
2004

18:30Z

Kalyr: 90b - Haven

"These three", Dharak gestures at the bound human, Kandar, and Quaan.
"Were among the forces arrayed against us in the tunnel at the end of
the line of towers. The Kandar is Karmorki. The others are from...
elsewhere. They were armed thus." He draws aside his cloak to show
Jathren the energy weapon he's been using, then quickly covers it.

"Banned devices", Jathren says with a frown, "Such items cannot be
permitted in the wrong hands, "It will have to be surrendered to the
guild on our return.  I should very much like to know from what source
they were obtained.  It looks too new to have been part of some
ancient hoard; neither is it in the style of the ancients".

Roy listens intently for Dharak's answer regarding he and Hank.  His
right hand doesn't quite drift over to his new beam weapon, but it's a
near thing.

TimHall
Tim Hall

Sun

Jan 25
2004

18:37Z

Kalyr: 90b - Haven

[Oops. Cut and past error; missed two thirds of the post!]


"These three", Dharak gestures at the bound human, Kandar, and Quaan.
"Were among the forces arrayed against us in the tunnel at the end of
the line of towers. The Kandar is Karmorki. The others are from...
elsewhere. They were armed thus." He draws aside his cloak to show
Jathren the energy weapon he's been using, then quickly covers it.

"Banned devices", Jathren says with a frown, "Such items cannot be
permitted in the wrong hands, "It will have to be surrendered to the
guild on our return.  I should very much like to know from what source
they were obtained.  It looks too new to have been part of some
ancient hoard; neither is it in the style of the ancients".

TimHall
Tim Hall

Sun

Jan 25
2004

18:47Z

Kalyr: 90b - Haven

[Looks like posts are getting truncated by hungry Fnords.  I'll post
it in chunks]

"Nay", Ryzar pipes up, as he gently settles the burden of Jaldaric's
body down on the ground, "The two who carry Kylar, they be Gate
Travellers, like me.  Come to these lands from fabled Knighted
Statesov Merika.  Although, unlike me..." 

Ryzar looks over at Hank and Roy, and gives them a sad little smile,
"...I do not think that they yet realize that they are lost, and shall
never return home".

Hank, who suspects this to be the case, casts his eyes at the ground,
but Roy, looking back to Ryzar, says, "Oh, we'll get home.  Don't you
worry about that."

TimHall
Tim Hall

Sun

Jan 25
2004

19:03Z

Kalyr: 90b - Haven

This, however, makes Hank grin, partly in joyful relief, partly in a
'guy's got moxie' kind of way.

"These two brothers," Dharak continues, waving at Hank and Roy, "have
served as reinforcements. As you suspected, this Karmorki cabal was
operating a functioning Mirror. Before we were able to disable it --
well, at least damage it -- these two were brought through into this
world from our ancestral homeland. They have shown great courage and
initiative in fighting by our side. Without them, I doubt we would
have survived our return journey".

"The ancestral homeland?", Jathren asks, "I has always believed such a
place to be a myth, a legend cooked up by one of the cults.  Those
people that believe we should return there by constructing new
mirrors?  Yet we know that mirrors exist, and they lead... somewhere".

TimHall
Tim Hall

Sun

Jan 25
2004

19:10Z

Kalyr: 90b - Haven

By this time Duplar has crossed over to Jathren.

"Glad to see you up and about Boss!  As you can see, we've taken a
beating here, but as Dharak says there was working equipment of the
ancients up in that tunnel.   We have to secure it. We also need to
secure a crashed flying power wagon."

"They have a sky-chariot?", he says, "That is not good news.  Let us
hope they only had the one, else this village might be in danger from
them"

Duplar then drops his voice, trying not to be heard by Hank and Roy.
"We also need the friendship of these new arrivals.   They did not
find that equipment strange, and they had seen something like the
flying thing before. Even if they are not of the guild of their land,

TimHall
Tim Hall

Sun

Jan 25
2004

19:13Z

Kalyr: 90b - Haven

Duplar then drops his voice, trying not to be heard by Hank and Roy.
"We also need the friendship of these new arrivals.   They did not
find that equipment strange, and they had seen something like the
flying thing before. Even if they are not of the guild of their land,
they know of much we do not!".

"In which case there is little time to waste", Jathren replies, "I
believe I am now well enough to travel. We should set out for the city
at first light tomorrow. The sooner we return to Calbeyn with this
information, the sooner a substantial force can set out to secure the
area. If Kylar is not fit enough to travel, we can leave him in the
care of the village healer, just as you left me.  She'll have in on
his feet in no time at all; he wouldn't dare not to.  Wounds are
scared of her!"

TimHall
Tim Hall

Sun

Jan 25
2004

19:37Z

Kalyr: 90b - Haven

[OK, that's all folks. Read all the posts in order of posting time,
and you should have the whole of what should have been one post.  If
Karen C. manages to squelch the bug swiftly, I'll repost the whole
thing as a single message]
--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/

TimHall
Tim Hall

Sun

Jan 25
2004

20:54Z

Kalyr: 90b - Haven

"These three", Dharak gestures at the bound human, Kandar, and Quaan.
"Were among the forces arrayed against us in the tunnel at the end of
the line of towers. The Kandar is Karmorki. The others are from...
elsewhere. They were armed thus." He draws aside his cloak to show
Jathren the energy weapon he's been using, then quickly covers it.

"Banned devices", Jathren says with a frown, "Such items cannot be
permitted in the wrong hands, "It will have to be surrendered to the
guild on our return.  I should very much like to know from what source
they were obtained.  It looks too new to have been part of some
ancient hoard; neither is it in the style of the ancients".

Roy listens intently for Dharak's answer regarding he and Hank.  His
right hand doesn't quite drift over to his new beam weapon, but it's a
near thing.

"Nay", Ryzar pipes up, as he gently settles the burden of Jaldaric's
body down on the ground, "The two who carry Kylar, they be Gate
Travellers, like me.  Come to these lands from fabled Knighted
Statesov Merika.  Although, unlike me..." 

Ryzar looks over at Hank and Roy, and gives them a sad little smile,
"...I do not think that they yet realize that they are lost, and shall
never return home".

Hank, who suspects this to be the case, casts his eyes at the ground,
but Roy, looking back to Ryzar, says, "Oh, we'll get home.  Don't you
worry about that."

This, however, makes Hank grin, partly in joyful relief, partly in a
'guy's got moxie' kind of way.

"These two brothers," Dharak continues, waving at Hank and Roy, "have
served as reinforcements. As you suspected, this Karmorki cabal was
operating a functioning Mirror. Before we were able to disable it --
well, at least damage it -- these two were brought through into this
world from our ancestral homeland. They have shown great courage and
initiative in fighting by our side. Without them, I doubt we would
have survived our return journey".

"The ancestral homeland?", Jathren asks, "I has always believed such a
place to be a myth, a legend cooked up by one of the cults.  Those
people that believe we should return there by constructing new
mirrors?  Yet we know that mirrors exist, and they lead... somewhere".

By this time Duplar has crossed over to Jathren.

"Glad to see you up and about Boss!  As you can see, we've taken a
beating here, but as Dharak says there was working equipment of the
ancients up in that tunnel.   We have to secure it. We also need to
secure a crashed flying power wagon."

"They have a sky-chariot?", he says, "That is not good news.  Let us
hope they only had the one, else this village might be in danger from
them"

Duplar then drops his voice, trying not to be heard by Hank and Roy.
"We also need the friendship of these new arrivals.   They did not
find that equipment strange, and they had seen something like the
flying thing before. Even if they are not of the guild of their land,
they know of much we do not!".

"In which case there is little time to waste", Jathren replies, "I
believe I am now well enough to travel. We should set out for the city
at first light tomorrow. The sooner we return to Calbeyn with this
information, the sooner a substantial force can set out to secure the
area. If Kylar is not fit enough to travel, we can leave him in the
care of the village healer, just as you left me.  She'll have in on
his feet in no time at all; he wouldn't dare not to.  Wounds are
scared of her!"

--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/

SmOot
Smoot

Mon

Jan 26
2004

04:48Z

Kalyr: 90b - Haven

> "In which case there is little time to waste", Jathren replies, "I
> believe I am now well enough to travel. We should set out for the city
> at first light tomorrow. The sooner we return to Calbeyn with this
> information, the sooner a substantial force can set out to secure the
> area. If Kylar is not fit enough to travel, we can leave him in the
> care of the village healer, just as you left me.  She'll have in on
> his feet in no time at all; he wouldn't dare not to.  Wounds are
> scared of her!"

(OOC: Was this bit audible to Hank and Roy? If so...)

"Could you show us to her? I was taught 'don't leave a patient until they
reach qualified help'. We've carried Kylar this far, a bit further won't
matter..."

(OOC: Oh, and did the greeting not register at all? He's trying to blend,
inasmuch as he can.)

PandeMonium
Pandemonium

Thu

Jan 29
2004

18:22Z

Kalyr: 90a - Haven

Reylorna has remained quiet letting them express themselves and decide what
is going to happen.  But she offers in a very meek and quiet voice which
raises with emotion as she continues "we did damage the stuff, so either
they will try and fix it, or they will move it.  I doubt they will abandon
it.  They seemed to be using it for their own travel.  It was really amazing
to watch it working.  I am concerned that we may take too long to get back
but if we don't we won't have the strength if they have a force."

Chuk
Chuk Goodin

Mon

Jan 19
2004

17:02Z

Kalyr: 90a - Haven

On Mon, Jan 19, 2004 at 12:30:31AM -0600, Vincent Tognarelli wrote:
> [RYZAR]
> 

> "Nay," Ryzar pipes up, as he gently settles the burden of Jaldaric's
>body down on the ground, "The two who carry Kylar, they be Gate
>Travellers, like me.  Come to these lands from fabled Knighted Statesov
>Merika.  Although, unlike me..." Ryzar looks over at Hank and Roy, and
>gives them a sad little smile, "...I do not think that they yet realize
>that they are lost, and shall never return home."

Looking over at Ryzar, Roy says, "Oh, we'll get home.  Don't you worry 
about that."

-- 
Chuk Goodin		cgoodin@sfu.ca
Alien Light GM		http://www.phoenyx.net/alienlight

Chuk
Chuk Goodin

Mon

Jan 19
2004

17:04Z

Kalyr: 90a - Haven

On Sun, Jan 18, 2004 at 10:55:22AM -0600, Tim wrote:
> Before the villager can respond, a figure familar to everyone other
> than Hank and Roy comes limping out of the gate.  A fellow of average
> height with mouse brown hair, the sort that could disappear into a
> crowd of more than about four people. He's presently wrapped in a
> wollen cloak in a similar style of that of the villagers.  It's
> Jathren.
> 
> "You have returned", he says.
> 
> "With dead and wounded", replies the leader of the village defenders,
> "What mission of death did you send them on?".
> 
> "To rid this area of the evil that has been plaguing us", Jathren
> replies to him, "I've explained this to the elders more than once!".
> 
> He turns to face Dharak again. "I am sorry that more people have died.
> Are these five your prisoners?  He indicates not just the human, the
> kandar and the quaan, but also Hank and Roy.

Roy also listens intently for Dharak's answer.  His right hand doesn't 
quite drift over to his new beam weapon, but it's a near thing.

-- 
Chuk Goodin		cgoodin@sfu.ca
Alien Light GM		http://www.phoenyx.net/alienlight

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