Karen J. Cravens wrote:
>We're making big changes in the web stuff around here, in preparation for
>the big software changeover. Most of the changes will be transparent, but
>one of the changes won't be: we won't be supporting the navbar anymore.
I still haven't got round to removing the now-defunct banner exchange
code from umpteen pages. Serves me right for putting it there :)
>Instead, groups will have at least some (or all, unless they've got their
>own site like Kalyr) web presence on the Phoenyx itself.
Kalyr already has it's own Wiki as well as it's own side. I'm toyed
with the idea of moving all the gameworld information over to the
Wiki; there are a couple issues I'm concerned about: one is whether
it's appropriate to use resources from The Phoenyx to support my other
Kalyr game that runs on Dreamlyrics. The other is possibly a
non-issue concerning copyright; I've got a large volume of material
that represents a lot of writing effort; I don't want to find I've
inadvertantly signed away all rights to it by uploading it :)
>I'm getting
>ready to set the Wiki to "publish" mode, so that a static copy of any
>given web can be found at http://www.phoenyx.net/gamename instead of
>http://www.phoenyx.net/cgi-bin/twiki/bin/view/gamename.
I assume this is a version without all the editing links. A question
here; can you supress some pages that contain potential spoiler
information (More of an issue for shared-world games, where some
information useful for GMs might not be appropriate for players)
>This means that instead of using Drall to edit your piece of the website,
>you'll just edit the Wiki, and then publish it.
Farwell Drall. I won't miss it :)
>Even games with their own
>offsite sites will have to have a minimal webpage here, just to hold the
>basic stuff the navbar used to have.
>
>What we need is somebody in charge of the Wiki, to set up skins for
>gamemasters who want their webs to look speshul, to help gamemasters
>convert their current stuff to Wiki text, to convert gamemasters to the
>joys of Wiki, and to make sure the ex-navbar stuff is consistent across
>games (i.e. when the web forums come online, making sure everyone's got
>the right links to them, things like that).
>
>It doesn't necessarily require coding skill, but some HTML knowledge and,
>most importantly, *time* are essential.
I'm not volunteering *yet*; I don't know what my time availability
will be over the coming months (May well be looking for work again
from September, which will mean a lot of free time in the short term
with no idea how long for)
-- --------------------------------------------------------------
Game(s): Kalyr
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